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| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 10.1 Release Notes / TBD</h1> |
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| <p> |
| Mesa 10.1 is a new development release. |
| People who are concerned with stability and reliability should stick |
| with a previous release or wait for Mesa 10.1.1. |
| </p> |
| <p> |
| Mesa 10.1 implements the OpenGL 3.3 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 3.3. OpenGL |
| 3.3 is <strong>only</strong> available if requested at context creation |
| because compatibility contexts are not supported. |
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| <h2>MD5 checksums</h2> |
| <pre> |
| TBD. |
| </pre> |
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| <h2>New features</h2> |
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| <p> |
| Note: some of the new features are only available with certain drivers. |
| </p> |
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| <ul> |
| <li>GL_ARB_draw_indirect on i965.</li> |
| <li>GL_ARB_clear_buffer_object</li> |
| <li>GL_AMD_shader_trinary_minmax.</li> |
| <li>Reduced memory usage for display lists.</li> |
| </ul> |
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| <h2>Bug fixes</h2> |
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| TBD. |
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| <h2>Changes</h2> |
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| <ul> |
| <li>Removed support for the GL_MESA_texture_array extension. This extension |
| enabled the use of texture array with fixed-function and assembly fragment |
| shaders. No applications are known to use this extension.</li> |
| </ul> |
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