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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include "anv_private.h"
#include "gen7_pack.h"
#include "gen75_pack.h"
#include "genX_state_util.h"
GENX_FUNC(GEN7, GEN75) void
genX(fill_buffer_surface_state)(void *state, enum isl_format format,
uint32_t offset, uint32_t range,
uint32_t stride)
{
uint32_t num_elements = range / stride;
struct GENX(RENDER_SURFACE_STATE) surface_state = {
.SurfaceType = SURFTYPE_BUFFER,
.SurfaceFormat = format,
.SurfaceVerticalAlignment = VALIGN_4,
.SurfaceHorizontalAlignment = HALIGN_4,
.TiledSurface = false,
.RenderCacheReadWriteMode = false,
.SurfaceObjectControlState = GENX(MOCS),
.Height = (num_elements >> 7) & 0x3fff,
.Width = num_elements & 0x7f,
.Depth = (num_elements >> 21) & 0x3f,
.SurfacePitch = stride - 1,
# if (ANV_IS_HASWELL)
.ShaderChannelSelectR = SCS_RED,
.ShaderChannelSelectG = SCS_GREEN,
.ShaderChannelSelectB = SCS_BLUE,
.ShaderChannelSelectA = SCS_ALPHA,
# endif
.SurfaceBaseAddress = { NULL, offset },
};
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state);
}
static struct anv_state
alloc_surface_state(struct anv_device *device,
struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer) {
return anv_cmd_buffer_alloc_surface_state(cmd_buffer);
} else {
return anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
}
}
VkResult genX(CreateSampler)(
VkDevice _device,
const VkSamplerCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSampler* pSampler)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_sampler *sampler;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
sampler = anv_alloc2(&device->alloc, pAllocator, sizeof(*sampler), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (!sampler)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
uint32_t filter = vk_to_gen_tex_filter(pCreateInfo->magFilter,
pCreateInfo->anisotropyEnable);
struct GEN7_SAMPLER_STATE sampler_state = {
.SamplerDisable = false,
.TextureBorderColorMode = DX10OGL,
.BaseMipLevel = 0.0,
.MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipmapMode],
.MagModeFilter = filter,
.MinModeFilter = filter,
.TextureLODBias = pCreateInfo->mipLodBias * 256,
.AnisotropicAlgorithm = EWAApproximation,
.MinLOD = pCreateInfo->minLod,
.MaxLOD = pCreateInfo->maxLod,
.ChromaKeyEnable = 0,
.ChromaKeyIndex = 0,
.ChromaKeyMode = 0,
.ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp],
.CubeSurfaceControlMode = 0,
.BorderColorPointer =
device->border_colors.offset +
pCreateInfo->borderColor * sizeof(float) * 4,
.MaximumAnisotropy = vk_to_gen_max_anisotropy(pCreateInfo->maxAnisotropy),
.RAddressMinFilterRoundingEnable = 0,
.RAddressMagFilterRoundingEnable = 0,
.VAddressMinFilterRoundingEnable = 0,
.VAddressMagFilterRoundingEnable = 0,
.UAddressMinFilterRoundingEnable = 0,
.UAddressMagFilterRoundingEnable = 0,
.TrilinearFilterQuality = 0,
.NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates,
.TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU],
.TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV],
.TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW],
};
GEN7_SAMPLER_STATE_pack(NULL, sampler->state, &sampler_state);
*pSampler = anv_sampler_to_handle(sampler);
return VK_SUCCESS;
}
static const uint8_t anv_halign[] = {
[4] = HALIGN_4,
[8] = HALIGN_8,
};
static const uint8_t anv_valign[] = {
[2] = VALIGN_2,
[4] = VALIGN_4,
};
GENX_FUNC(GEN7, GEN75) void
genX(image_view_init)(struct anv_image_view *iview,
struct anv_device *device,
const VkImageViewCreateInfo* pCreateInfo,
struct anv_cmd_buffer *cmd_buffer)
{
ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
struct anv_surface *surface =
anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
if (pCreateInfo->viewType != VK_IMAGE_VIEW_TYPE_2D)
anv_finishme("non-2D image views");
uint32_t depth = 1;
if (range->layerCount > 1) {
depth = range->layerCount;
} else if (image->extent.depth > 1) {
depth = image->extent.depth;
}
const struct isl_extent3d image_align_sa =
isl_surf_get_image_alignment_sa(&surface->isl);
struct GENX(RENDER_SURFACE_STATE) surface_state = {
.SurfaceType = anv_surftype(image, pCreateInfo->viewType, false),
.SurfaceArray = image->array_size > 1,
.SurfaceFormat = iview->format,
.SurfaceVerticalAlignment = anv_valign[image_align_sa.height],
.SurfaceHorizontalAlignment = anv_halign[image_align_sa.width],
/* From bspec (DevSNB, DevIVB): "Set Tile Walk to TILEWALK_XMAJOR if
* Tiled Surface is False."
*/
.TiledSurface = surface->isl.tiling != ISL_TILING_LINEAR,
.TileWalk = surface->isl.tiling == ISL_TILING_Y0 ?
TILEWALK_YMAJOR : TILEWALK_XMAJOR,
.VerticalLineStride = 0,
.VerticalLineStrideOffset = 0,
.RenderCacheReadWriteMode = 0, /* TEMPLATE */
.Height = image->extent.height - 1,
.Width = image->extent.width - 1,
.Depth = depth - 1,
.SurfacePitch = surface->isl.row_pitch - 1,
.MinimumArrayElement = range->baseArrayLayer,
.NumberofMultisamples = MULTISAMPLECOUNT_1,
.XOffset = 0,
.YOffset = 0,
.SurfaceObjectControlState = GENX(MOCS),
.MIPCountLOD = 0, /* TEMPLATE */
.SurfaceMinLOD = 0, /* TEMPLATE */
.MCSEnable = false,
# if (ANV_IS_HASWELL)
.ShaderChannelSelectR = vk_to_gen_swizzle(pCreateInfo->components.r,
VK_COMPONENT_SWIZZLE_R),
.ShaderChannelSelectG = vk_to_gen_swizzle(pCreateInfo->components.g,
VK_COMPONENT_SWIZZLE_G),
.ShaderChannelSelectB = vk_to_gen_swizzle(pCreateInfo->components.b,
VK_COMPONENT_SWIZZLE_B),
.ShaderChannelSelectA = vk_to_gen_swizzle(pCreateInfo->components.a,
VK_COMPONENT_SWIZZLE_A),
# else /* XXX: Seriously? */
.RedClearColor = 0,
.GreenClearColor = 0,
.BlueClearColor = 0,
.AlphaClearColor = 0,
# endif
.ResourceMinLOD = 0.0,
.SurfaceBaseAddress = { NULL, iview->offset },
};
if (image->needs_nonrt_surface_state) {
iview->nonrt_surface_state = alloc_surface_state(device, cmd_buffer);
surface_state.RenderCacheReadWriteMode = false;
/* For non render target surfaces, the hardware interprets field
* MIPCount/LOD as MIPCount. The range of levels accessible by the
* sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
*/
surface_state.SurfaceMinLOD = range->baseMipLevel;
surface_state.MIPCountLOD = MAX2(range->levelCount, 1) - 1;
GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->nonrt_surface_state.map,
&surface_state);
if (!device->info.has_llc)
anv_state_clflush(iview->nonrt_surface_state);
} else {
iview->nonrt_surface_state.alloc_size = 0;
}
if (image->needs_color_rt_surface_state) {
iview->color_rt_surface_state = alloc_surface_state(device, cmd_buffer);
surface_state.RenderCacheReadWriteMode = 0; /* Write only */
/* For render target surfaces, the hardware interprets field MIPCount/LOD as
* LOD. The Broadwell PRM says:
*
* MIPCountLOD defines the LOD that will be rendered into.
* SurfaceMinLOD is ignored.
*/
surface_state.MIPCountLOD = range->baseMipLevel;
surface_state.SurfaceMinLOD = 0;
GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->color_rt_surface_state.map,
&surface_state);
if (!device->info.has_llc)
anv_state_clflush(iview->color_rt_surface_state);
} else {
iview->color_rt_surface_state.alloc_size = 0;
}
if (image->needs_storage_surface_state) {
iview->storage_surface_state = alloc_surface_state(device, cmd_buffer);
surface_state.SurfaceType =
anv_surftype(image, pCreateInfo->viewType, true),
surface_state.SurfaceFormat =
isl_lower_storage_image_format(&device->isl_dev, iview->format);
surface_state.SurfaceMinLOD = range->baseMipLevel;
surface_state.MIPCountLOD = MAX2(range->levelCount, 1) - 1;
GENX(RENDER_SURFACE_STATE_pack)(NULL, iview->storage_surface_state.map,
&surface_state);
} else {
iview->storage_surface_state.alloc_size = 0;
}
}