| |
| /* |
| * Exercise multiple GLX connections on multiple X displays. |
| * Direct GLX contexts are attempted first, then indirect. |
| * Each window will display a spinning green triangle. |
| * |
| * Copyright (C) 2000 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #include <GL/gl.h> |
| #include <GL/glx.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <unistd.h> |
| |
| |
| |
| /* |
| * Each display/window/context: |
| */ |
| struct head { |
| char DisplayName[1000]; |
| Display *Dpy; |
| Window Win; |
| GLXContext Context; |
| float Angle; |
| char Renderer[1000]; |
| char Vendor[1000]; |
| char Version[1000]; |
| }; |
| |
| |
| #define MAX_HEADS 20 |
| static struct head Heads[MAX_HEADS]; |
| static int NumHeads = 0; |
| |
| |
| static void |
| Error(const char *display, const char *msg) |
| { |
| fprintf(stderr, "Error on display %s - %s\n", XDisplayName(display), msg); |
| exit(1); |
| } |
| |
| |
| static struct head * |
| AddHead(const char *displayName) |
| { |
| Display *dpy; |
| Window win; |
| GLXContext ctx; |
| int attrib[] = { GLX_RGBA, |
| GLX_RED_SIZE, 1, |
| GLX_GREEN_SIZE, 1, |
| GLX_BLUE_SIZE, 1, |
| GLX_DOUBLEBUFFER, |
| None }; |
| int scrnum; |
| XSetWindowAttributes attr; |
| unsigned long mask; |
| Window root; |
| XVisualInfo *visinfo; |
| int width = 300, height = 300; |
| int xpos = 10, ypos = 10; |
| |
| if (NumHeads >= MAX_HEADS) |
| return NULL; |
| |
| dpy = XOpenDisplay(displayName); |
| if (!dpy) { |
| Error(displayName, "Unable to open display"); |
| return NULL; |
| } |
| |
| scrnum = DefaultScreen(dpy); |
| root = RootWindow(dpy, scrnum); |
| |
| visinfo = glXChooseVisual(dpy, scrnum, attrib); |
| if (!visinfo) { |
| Error(displayName, "Unable to find RGB, double-buffered visual"); |
| return NULL; |
| } |
| |
| /* window attributes */ |
| attr.background_pixel = 0; |
| attr.border_pixel = 0; |
| attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); |
| attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
| mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; |
| |
| win = XCreateWindow(dpy, root, 0, 0, width, height, |
| 0, visinfo->depth, InputOutput, |
| visinfo->visual, mask, &attr); |
| if (!win) { |
| Error(displayName, "Couldn't create window"); |
| return NULL; |
| } |
| |
| { |
| XSizeHints sizehints; |
| sizehints.x = xpos; |
| sizehints.y = ypos; |
| sizehints.width = width; |
| sizehints.height = height; |
| sizehints.flags = USSize | USPosition; |
| XSetNormalHints(dpy, win, &sizehints); |
| XSetStandardProperties(dpy, win, displayName, displayName, |
| None, (char **)NULL, 0, &sizehints); |
| } |
| |
| |
| ctx = glXCreateContext(dpy, visinfo, NULL, True); |
| if (!ctx) { |
| Error(displayName, "Couldn't create GLX context"); |
| return NULL; |
| } |
| |
| XMapWindow(dpy, win); |
| |
| if (!glXMakeCurrent(dpy, win, ctx)) { |
| Error(displayName, "glXMakeCurrent failed"); |
| printf("glXMakeCurrent failed in Redraw()\n"); |
| return NULL; |
| } |
| |
| /* save the info for this head */ |
| { |
| struct head *h = &Heads[NumHeads]; |
| const char * tmp; |
| |
| if (strlen(displayName) + 1 > sizeof(h->DisplayName)) { |
| Error(displayName, "displayName string length overflow"); |
| return NULL; |
| } |
| strcpy(h->DisplayName, displayName); |
| |
| h->Dpy = dpy; |
| h->Win = win; |
| h->Context = ctx; |
| h->Angle = 0.0; |
| |
| tmp = (char *) glGetString(GL_VERSION); |
| if (strlen(tmp) + 1 > sizeof(h->Version)) { |
| Error(displayName, "GL_VERSION string length overflow"); |
| return NULL; |
| } |
| strcpy(h->Version, tmp); |
| |
| tmp = (char *) glGetString(GL_VENDOR); |
| if (strlen(tmp) + 1 > sizeof(h->Vendor)) { |
| Error(displayName, "GL_VENDOR string length overflow"); |
| return NULL; |
| } |
| strcpy(h->Vendor, tmp); |
| |
| tmp = (char *) glGetString(GL_RENDERER); |
| if (strlen(tmp) + 1 > sizeof(h->Renderer)) { |
| Error(displayName, "GL_RENDERER string length overflow"); |
| return NULL; |
| } |
| strcpy(h->Renderer, tmp); |
| |
| NumHeads++; |
| return &Heads[NumHeads-1]; |
| } |
| |
| } |
| |
| |
| static void |
| Redraw(struct head *h) |
| { |
| if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { |
| Error(h->DisplayName, "glXMakeCurrent failed"); |
| printf("glXMakeCurrent failed in Redraw()\n"); |
| return; |
| } |
| |
| h->Angle += 1.0; |
| |
| glShadeModel(GL_FLAT); |
| glClearColor(0.5, 0.5, 0.5, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| /* draw green triangle */ |
| glColor3f(0.0, 1.0, 0.0); |
| glPushMatrix(); |
| glRotatef(h->Angle, 0, 0, 1); |
| glBegin(GL_TRIANGLES); |
| glVertex2f(0, 0.8); |
| glVertex2f(-0.8, -0.7); |
| glVertex2f(0.8, -0.7); |
| glEnd(); |
| glPopMatrix(); |
| |
| glXSwapBuffers(h->Dpy, h->Win); |
| } |
| |
| |
| |
| static void |
| Resize(const struct head *h, unsigned int width, unsigned int height) |
| { |
| if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { |
| Error(h->DisplayName, "glXMakeCurrent failed in Resize()"); |
| return; |
| } |
| glFlush(); |
| glViewport(0, 0, width, height); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); |
| } |
| |
| |
| |
| static void |
| EventLoop(void) |
| { |
| while (1) { |
| int i; |
| for (i = 0; i < NumHeads; i++) { |
| struct head *h = &Heads[i]; |
| while (XPending(h->Dpy) > 0) { |
| XEvent event; |
| XNextEvent(h->Dpy, &event); |
| if (event.xany.window == h->Win) { |
| switch (event.type) { |
| case Expose: |
| Redraw(h); |
| break; |
| case ConfigureNotify: |
| Resize(h, event.xconfigure.width, event.xconfigure.height); |
| break; |
| case KeyPress: |
| return; |
| default: |
| /*no-op*/ ; |
| } |
| } |
| else { |
| printf("window mismatch\n"); |
| } |
| } |
| Redraw(h); |
| } |
| usleep(1); |
| } |
| } |
| |
| |
| |
| static void |
| PrintInfo(const struct head *h) |
| { |
| printf("Name: %s\n", h->DisplayName); |
| printf(" Display: %p\n", (void *) h->Dpy); |
| printf(" Window: 0x%x\n", (int) h->Win); |
| printf(" Context: 0x%lx\n", (long) h->Context); |
| printf(" GL_VERSION: %s\n", h->Version); |
| printf(" GL_VENDOR: %s\n", h->Vendor); |
| printf(" GL_RENDERER: %s\n", h->Renderer); |
| } |
| |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| int i; |
| if (argc == 1) { |
| struct head *h; |
| printf("glxheads: exercise multiple GLX connections (any key = exit)\n"); |
| printf("Usage:\n"); |
| printf(" glxheads xdisplayname ...\n"); |
| printf("Example:\n"); |
| printf(" glxheads :0 mars:0 venus:1\n"); |
| |
| h = AddHead(XDisplayName(NULL)); |
| if (h) |
| PrintInfo(h); |
| } |
| else { |
| for (i = 1; i < argc; i++) { |
| const char *name = argv[i]; |
| struct head *h = AddHead(name); |
| if (h) { |
| PrintInfo(h); |
| } |
| } |
| } |
| |
| EventLoop(); |
| return 0; |
| } |