| /* |
| * Copyright 2010 Christoph Bumiller |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "draw/draw_context.h" |
| #include "pipe/p_defines.h" |
| |
| #include "nvc0_context.h" |
| #include "nvc0_screen.h" |
| #include "nvc0_resource.h" |
| |
| #include "nouveau/nouveau_reloc.h" |
| |
| static void |
| nvc0_flush(struct pipe_context *pipe, |
| struct pipe_fence_handle **fence) |
| { |
| struct nvc0_context *nvc0 = nvc0_context(pipe); |
| struct nouveau_channel *chan = nvc0->screen->base.channel; |
| |
| /* XXX This flag wasn't set by the state tracker anyway. */ |
| /*if (flags & PIPE_FLUSH_TEXTURE_CACHE) { |
| BEGIN_RING(chan, RING_3D(SERIALIZE), 1); |
| OUT_RING (chan, 0); |
| BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); |
| OUT_RING (chan, 0x00); |
| } else*/ |
| /* XXX FLUSH_FRAME is now implicit. */ |
| /*if ((flags & PIPE_FLUSH_RENDER_CACHE) && !(flags & PIPE_FLUSH_FRAME)) { |
| BEGIN_RING(chan, RING_3D(SERIALIZE), 1); |
| OUT_RING (chan, 0); |
| }*/ |
| |
| if (fence) |
| nouveau_fence_ref(nvc0->screen->base.fence.current, |
| (struct nouveau_fence **)fence); |
| |
| FIRE_RING(chan); |
| } |
| |
| static void |
| nvc0_destroy(struct pipe_context *pipe) |
| { |
| struct nvc0_context *nvc0 = nvc0_context(pipe); |
| |
| draw_destroy(nvc0->draw); |
| |
| if (nvc0->screen->cur_ctx == nvc0) { |
| nvc0->screen->base.channel->user_private = NULL; |
| nvc0->screen->cur_ctx = NULL; |
| } |
| |
| FREE(nvc0); |
| } |
| |
| void |
| nvc0_default_flush_notify(struct nouveau_channel *chan) |
| { |
| struct nvc0_context *nvc0 = chan->user_private; |
| |
| if (!nvc0) |
| return; |
| |
| nouveau_fence_update(&nvc0->screen->base, TRUE); |
| nouveau_fence_next(&nvc0->screen->base); |
| } |
| |
| struct pipe_context * |
| nvc0_create(struct pipe_screen *pscreen, void *priv) |
| { |
| struct pipe_winsys *pipe_winsys = pscreen->winsys; |
| struct nvc0_screen *screen = nvc0_screen(pscreen); |
| struct nvc0_context *nvc0; |
| struct pipe_context *pipe; |
| |
| nvc0 = CALLOC_STRUCT(nvc0_context); |
| if (!nvc0) |
| return NULL; |
| pipe = &nvc0->base.pipe; |
| |
| nvc0->screen = screen; |
| nvc0->base.screen = &screen->base; |
| nvc0->base.copy_data = nvc0_m2mf_copy_linear; |
| nvc0->base.push_data = nvc0_m2mf_push_linear; |
| |
| pipe->winsys = pipe_winsys; |
| pipe->screen = pscreen; |
| pipe->priv = priv; |
| |
| pipe->destroy = nvc0_destroy; |
| |
| pipe->draw_vbo = nvc0_draw_vbo; |
| pipe->clear = nvc0_clear; |
| |
| pipe->flush = nvc0_flush; |
| |
| if (!screen->cur_ctx) |
| screen->cur_ctx = nvc0; |
| screen->base.channel->user_private = nvc0; |
| screen->base.channel->flush_notify = nvc0_default_flush_notify; |
| |
| nvc0_init_query_functions(nvc0); |
| nvc0_init_surface_functions(nvc0); |
| nvc0_init_state_functions(nvc0); |
| nvc0_init_resource_functions(pipe); |
| |
| nvc0->draw = draw_create(pipe); |
| assert(nvc0->draw); |
| draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0)); |
| |
| return pipe; |
| } |
| |
| struct resident { |
| struct nv04_resource *res; |
| uint32_t flags; |
| }; |
| |
| void |
| nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx, |
| struct nv04_resource *resource, uint32_t flags) |
| { |
| struct resident rsd = { resource, flags }; |
| |
| if (!resource->bo) |
| return; |
| |
| /* We don't need to reference the resource here, it will be referenced |
| * in the context/state, and bufctx will be reset when state changes. |
| */ |
| util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd); |
| } |
| |
| void |
| nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx, |
| struct nv04_resource *resource) |
| { |
| struct resident *rsd, *top; |
| unsigned i; |
| |
| for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) { |
| rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i); |
| |
| if (rsd->res == resource) { |
| top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident); |
| if (rsd != top) |
| *rsd = *top; |
| break; |
| } |
| } |
| } |
| |
| void |
| nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0) |
| { |
| struct resident *rsd; |
| struct util_dynarray *array; |
| unsigned ctx, i, n; |
| |
| for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) { |
| array = &nvc0->residents[ctx]; |
| |
| n = array->size / sizeof(struct resident); |
| MARK_RING(nvc0->screen->base.channel, n, n); |
| for (i = 0; i < n; ++i) { |
| rsd = util_dynarray_element(array, struct resident, i); |
| |
| nvc0_resource_validate(rsd->res, rsd->flags); |
| } |
| } |
| |
| nvc0_screen_make_buffers_resident(nvc0->screen); |
| } |