| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 2012-2013 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Chia-I Wu <olv@lunarg.com> |
| */ |
| |
| #ifndef ILO_STATE_H |
| #define ILO_STATE_H |
| |
| #include "core/ilo_builder_3d.h" /* for gen6_3dprimitive_info */ |
| #include "core/ilo_state_cc.h" |
| #include "core/ilo_state_compute.h" |
| #include "core/ilo_state_raster.h" |
| #include "core/ilo_state_sampler.h" |
| #include "core/ilo_state_sbe.h" |
| #include "core/ilo_state_shader.h" |
| #include "core/ilo_state_sol.h" |
| #include "core/ilo_state_surface.h" |
| #include "core/ilo_state_urb.h" |
| #include "core/ilo_state_vf.h" |
| #include "core/ilo_state_viewport.h" |
| #include "core/ilo_state_zs.h" |
| #include "pipe/p_state.h" |
| #include "util/u_dynarray.h" |
| |
| #include "ilo_common.h" |
| |
| /** |
| * \see brw_context.h |
| */ |
| #define ILO_MAX_DRAW_BUFFERS 8 |
| #define ILO_MAX_CONST_BUFFERS (1 + 12) |
| #define ILO_MAX_SAMPLER_VIEWS 16 |
| #define ILO_MAX_SAMPLERS 16 |
| #define ILO_MAX_SO_BINDINGS 64 |
| #define ILO_MAX_SO_BUFFERS 4 |
| #define ILO_MAX_VIEWPORTS 1 |
| |
| #define ILO_MAX_SURFACES 256 |
| |
| /** |
| * States that we track. |
| * |
| * XXX Do we want to count each sampler or vertex buffer as a state? If that |
| * is the case, there are simply not enough bits. |
| * |
| * XXX We want to treat primitive type and depth clear value as states, but |
| * there are not enough bits. |
| */ |
| enum ilo_state { |
| ILO_STATE_VB, |
| ILO_STATE_VE, |
| ILO_STATE_IB, |
| ILO_STATE_VS, |
| ILO_STATE_GS, |
| ILO_STATE_SO, |
| ILO_STATE_CLIP, |
| ILO_STATE_VIEWPORT, |
| ILO_STATE_SCISSOR, |
| ILO_STATE_RASTERIZER, |
| ILO_STATE_POLY_STIPPLE, |
| ILO_STATE_SAMPLE_MASK, |
| ILO_STATE_FS, |
| ILO_STATE_DSA, |
| ILO_STATE_STENCIL_REF, |
| ILO_STATE_BLEND, |
| ILO_STATE_BLEND_COLOR, |
| ILO_STATE_FB, |
| |
| ILO_STATE_SAMPLER_VS, |
| ILO_STATE_SAMPLER_GS, |
| ILO_STATE_SAMPLER_FS, |
| ILO_STATE_SAMPLER_CS, |
| ILO_STATE_VIEW_VS, |
| ILO_STATE_VIEW_GS, |
| ILO_STATE_VIEW_FS, |
| ILO_STATE_VIEW_CS, |
| ILO_STATE_CBUF, |
| ILO_STATE_RESOURCE, |
| |
| ILO_STATE_CS, |
| ILO_STATE_CS_RESOURCE, |
| ILO_STATE_GLOBAL_BINDING, |
| |
| ILO_STATE_COUNT, |
| }; |
| |
| /** |
| * Dirty flags of the states. |
| */ |
| enum ilo_dirty_flags { |
| ILO_DIRTY_VB = 1 << ILO_STATE_VB, |
| ILO_DIRTY_VE = 1 << ILO_STATE_VE, |
| ILO_DIRTY_IB = 1 << ILO_STATE_IB, |
| ILO_DIRTY_VS = 1 << ILO_STATE_VS, |
| ILO_DIRTY_GS = 1 << ILO_STATE_GS, |
| ILO_DIRTY_SO = 1 << ILO_STATE_SO, |
| ILO_DIRTY_CLIP = 1 << ILO_STATE_CLIP, |
| ILO_DIRTY_VIEWPORT = 1 << ILO_STATE_VIEWPORT, |
| ILO_DIRTY_SCISSOR = 1 << ILO_STATE_SCISSOR, |
| ILO_DIRTY_RASTERIZER = 1 << ILO_STATE_RASTERIZER, |
| ILO_DIRTY_POLY_STIPPLE = 1 << ILO_STATE_POLY_STIPPLE, |
| ILO_DIRTY_SAMPLE_MASK = 1 << ILO_STATE_SAMPLE_MASK, |
| ILO_DIRTY_FS = 1 << ILO_STATE_FS, |
| ILO_DIRTY_DSA = 1 << ILO_STATE_DSA, |
| ILO_DIRTY_STENCIL_REF = 1 << ILO_STATE_STENCIL_REF, |
| ILO_DIRTY_BLEND = 1 << ILO_STATE_BLEND, |
| ILO_DIRTY_BLEND_COLOR = 1 << ILO_STATE_BLEND_COLOR, |
| ILO_DIRTY_FB = 1 << ILO_STATE_FB, |
| ILO_DIRTY_SAMPLER_VS = 1 << ILO_STATE_SAMPLER_VS, |
| ILO_DIRTY_SAMPLER_GS = 1 << ILO_STATE_SAMPLER_GS, |
| ILO_DIRTY_SAMPLER_FS = 1 << ILO_STATE_SAMPLER_FS, |
| ILO_DIRTY_SAMPLER_CS = 1 << ILO_STATE_SAMPLER_CS, |
| ILO_DIRTY_VIEW_VS = 1 << ILO_STATE_VIEW_VS, |
| ILO_DIRTY_VIEW_GS = 1 << ILO_STATE_VIEW_GS, |
| ILO_DIRTY_VIEW_FS = 1 << ILO_STATE_VIEW_FS, |
| ILO_DIRTY_VIEW_CS = 1 << ILO_STATE_VIEW_CS, |
| ILO_DIRTY_CBUF = 1 << ILO_STATE_CBUF, |
| ILO_DIRTY_RESOURCE = 1 << ILO_STATE_RESOURCE, |
| ILO_DIRTY_CS = 1 << ILO_STATE_CS, |
| ILO_DIRTY_CS_RESOURCE = 1 << ILO_STATE_CS_RESOURCE, |
| ILO_DIRTY_GLOBAL_BINDING = 1 << ILO_STATE_GLOBAL_BINDING, |
| ILO_DIRTY_ALL = 0xffffffff, |
| }; |
| |
| struct ilo_context; |
| struct ilo_shader_state; |
| |
| struct ilo_ve_state { |
| unsigned vb_mapping[PIPE_MAX_ATTRIBS]; |
| unsigned vb_count; |
| |
| /* these are not valid until the state is finalized */ |
| uint32_t vf_data[PIPE_MAX_ATTRIBS][4]; |
| struct ilo_state_vf_params_info vf_params; |
| struct ilo_state_vf vf; |
| }; |
| |
| struct ilo_vb_state { |
| struct pipe_vertex_buffer states[PIPE_MAX_ATTRIBS]; |
| struct ilo_state_vertex_buffer vb[PIPE_MAX_ATTRIBS]; |
| uint32_t enabled_mask; |
| }; |
| |
| struct ilo_ib_state { |
| struct pipe_index_buffer state; |
| |
| /* these are not valid until the state is finalized */ |
| struct pipe_resource *hw_resource; |
| unsigned hw_index_size; |
| struct ilo_state_index_buffer ib; |
| }; |
| |
| struct ilo_cbuf_cso { |
| struct pipe_resource *resource; |
| struct ilo_state_surface_buffer_info info; |
| struct ilo_state_surface surface; |
| |
| /* |
| * this CSO is not so constant because user buffer needs to be uploaded in |
| * finalize_constant_buffers() |
| */ |
| const void *user_buffer; |
| }; |
| |
| struct ilo_sampler_cso { |
| struct ilo_state_sampler sampler; |
| struct ilo_state_sampler_border border; |
| bool saturate_s; |
| bool saturate_t; |
| bool saturate_r; |
| }; |
| |
| struct ilo_sampler_state { |
| const struct ilo_sampler_cso *cso[ILO_MAX_SAMPLERS]; |
| }; |
| |
| struct ilo_cbuf_state { |
| struct ilo_cbuf_cso cso[ILO_MAX_CONST_BUFFERS]; |
| uint32_t enabled_mask; |
| }; |
| |
| struct ilo_resource_state { |
| struct pipe_surface *states[PIPE_MAX_SHADER_IMAGES]; |
| unsigned count; |
| }; |
| |
| struct ilo_view_cso { |
| struct pipe_sampler_view base; |
| |
| struct ilo_state_surface surface; |
| }; |
| |
| struct ilo_view_state { |
| struct pipe_sampler_view *states[ILO_MAX_SAMPLER_VIEWS]; |
| unsigned count; |
| }; |
| |
| struct ilo_stream_output_target { |
| struct pipe_stream_output_target base; |
| |
| struct ilo_state_sol_buffer sb; |
| }; |
| |
| struct ilo_so_state { |
| struct pipe_stream_output_target *states[ILO_MAX_SO_BUFFERS]; |
| unsigned count; |
| unsigned append_bitmask; |
| |
| struct ilo_state_sol_buffer dummy_sb; |
| |
| bool enabled; |
| }; |
| |
| struct ilo_rasterizer_state { |
| struct pipe_rasterizer_state state; |
| |
| /* these are invalid until finalize_rasterizer() */ |
| struct ilo_state_raster_info info; |
| struct ilo_state_raster rs; |
| }; |
| |
| struct ilo_viewport_state { |
| struct ilo_state_viewport_matrix_info matrices[ILO_MAX_VIEWPORTS]; |
| struct ilo_state_viewport_scissor_info scissors[ILO_MAX_VIEWPORTS]; |
| struct ilo_state_viewport_params_info params; |
| |
| struct pipe_viewport_state viewport0; |
| struct pipe_scissor_state scissor0; |
| |
| struct ilo_state_viewport vp; |
| uint32_t vp_data[20 * ILO_MAX_VIEWPORTS]; |
| }; |
| |
| struct ilo_surface_cso { |
| struct pipe_surface base; |
| |
| bool is_rt; |
| union { |
| struct ilo_state_surface rt; |
| struct ilo_state_zs zs; |
| } u; |
| }; |
| |
| struct ilo_fb_state { |
| struct pipe_framebuffer_state state; |
| |
| struct ilo_state_surface null_rt; |
| struct ilo_state_zs null_zs; |
| |
| struct ilo_fb_blend_caps { |
| bool is_unorm; |
| bool is_integer; |
| bool force_dst_alpha_one; |
| |
| bool can_logicop; |
| bool can_blend; |
| bool can_alpha_test; |
| } blend_caps[PIPE_MAX_COLOR_BUFS]; |
| |
| unsigned num_samples; |
| |
| bool has_integer_rt; |
| bool has_hiz; |
| enum gen_depth_format depth_offset_format; |
| }; |
| |
| struct ilo_dsa_state { |
| struct ilo_state_cc_depth_info depth; |
| |
| struct ilo_state_cc_stencil_info stencil; |
| struct { |
| uint8_t test_mask; |
| uint8_t write_mask; |
| } stencil_front, stencil_back; |
| |
| bool alpha_test; |
| float alpha_ref; |
| enum gen_compare_function alpha_func; |
| }; |
| |
| struct ilo_blend_state { |
| struct ilo_state_cc_blend_rt_info rt[PIPE_MAX_COLOR_BUFS]; |
| struct ilo_state_cc_blend_rt_info dummy_rt; |
| bool dual_blend; |
| |
| /* these are invalid until finalize_blend() */ |
| struct ilo_state_cc_blend_rt_info effective_rt[PIPE_MAX_COLOR_BUFS]; |
| struct ilo_state_cc_info info; |
| struct ilo_state_cc cc; |
| bool alpha_may_kill; |
| }; |
| |
| struct ilo_global_binding_cso { |
| struct pipe_resource *resource; |
| uint32_t *handle; |
| }; |
| |
| /* |
| * In theory, we would like a "virtual" bo that serves as the global memory |
| * region. The virtual bo would reserve a region in the GTT aperture, but the |
| * pages of it would come from those of the global bindings. |
| * |
| * The virtual bo would be created in launch_grid(). The global bindings |
| * would be added to the virtual bo. A SURFACE_STATE for the virtual bo would |
| * be created. The handles returned by set_global_binding() would be offsets |
| * into the virtual bo. |
| * |
| * But for now, we will create a SURFACE_STATE for each of the bindings. The |
| * handle of a global binding consists of the offset and the binding table |
| * index. |
| */ |
| struct ilo_global_binding { |
| struct util_dynarray bindings; |
| unsigned count; |
| }; |
| |
| struct ilo_state_vector { |
| const struct pipe_draw_info *draw; |
| struct gen6_3dprimitive_info draw_info; |
| |
| uint32_t dirty; |
| |
| struct ilo_vb_state vb; |
| struct ilo_ve_state *ve; |
| struct ilo_ib_state ib; |
| |
| struct ilo_shader_state *vs; |
| struct ilo_shader_state *gs; |
| |
| struct ilo_state_hs disabled_hs; |
| struct ilo_state_ds disabled_ds; |
| struct ilo_state_gs disabled_gs; |
| |
| struct ilo_so_state so; |
| |
| struct pipe_clip_state clip; |
| |
| struct ilo_viewport_state viewport; |
| |
| struct ilo_rasterizer_state *rasterizer; |
| |
| struct ilo_state_line_stipple line_stipple; |
| struct ilo_state_poly_stipple poly_stipple; |
| unsigned sample_mask; |
| |
| struct ilo_shader_state *fs; |
| |
| struct ilo_state_cc_params_info cc_params; |
| struct pipe_stencil_ref stencil_ref; |
| const struct ilo_dsa_state *dsa; |
| struct ilo_blend_state *blend; |
| |
| struct ilo_fb_state fb; |
| |
| struct ilo_state_urb urb; |
| |
| /* shader resources */ |
| struct ilo_sampler_state sampler[PIPE_SHADER_TYPES]; |
| struct ilo_view_state view[PIPE_SHADER_TYPES]; |
| struct ilo_cbuf_state cbuf[PIPE_SHADER_TYPES]; |
| struct ilo_resource_state resource; |
| |
| struct ilo_state_sampler disabled_sampler; |
| |
| /* GPGPU */ |
| struct ilo_shader_state *cs; |
| struct ilo_resource_state cs_resource; |
| struct ilo_global_binding global_binding; |
| }; |
| |
| void |
| ilo_init_state_functions(struct ilo_context *ilo); |
| |
| void |
| ilo_finalize_3d_states(struct ilo_context *ilo, |
| const struct pipe_draw_info *draw); |
| |
| void |
| ilo_finalize_compute_states(struct ilo_context *ilo); |
| |
| void |
| ilo_state_vector_init(const struct ilo_dev *dev, |
| struct ilo_state_vector *vec); |
| |
| void |
| ilo_state_vector_cleanup(struct ilo_state_vector *vec); |
| |
| void |
| ilo_state_vector_resource_renamed(struct ilo_state_vector *vec, |
| struct pipe_resource *res); |
| |
| void |
| ilo_state_vector_dump_dirty(const struct ilo_state_vector *vec); |
| |
| #endif /* ILO_STATE_H */ |