| /* |
| * Copyright © 2010 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include <cstdio> |
| #include "glsl_symbol_table.h" |
| #include "ast.h" |
| #include "glsl_types.h" |
| #include "ir.h" |
| |
| static unsigned |
| process_parameters(exec_list *instructions, exec_list *actual_parameters, |
| simple_node *parameters, |
| struct _mesa_glsl_parse_state *state) |
| { |
| simple_node *const first = parameters; |
| unsigned count = 0; |
| |
| if (first != NULL) { |
| simple_node *ptr = first; |
| do { |
| ir_rvalue *const result = |
| ((ast_node *) ptr)->hir(instructions, state); |
| ptr = ptr->next; |
| |
| actual_parameters->push_tail(result); |
| count++; |
| } while (ptr != first); |
| } |
| |
| return count; |
| } |
| |
| |
| static ir_rvalue * |
| process_call(exec_list *instructions, ir_function *f, |
| YYLTYPE *loc, exec_list *actual_parameters, |
| struct _mesa_glsl_parse_state *state) |
| { |
| const ir_function_signature *sig = |
| f->matching_signature(actual_parameters); |
| |
| /* The instructions param will be used when the FINISHMEs below are done */ |
| (void) instructions; |
| |
| if (sig != NULL) { |
| /* Verify that 'out' and 'inout' actual parameters are lvalues. This |
| * isn't done in ir_function::matching_signature because that function |
| * cannot generate the necessary diagnostics. |
| */ |
| exec_list_iterator actual_iter = actual_parameters->iterator(); |
| exec_list_iterator formal_iter = sig->parameters.iterator(); |
| |
| while (actual_iter.has_next()) { |
| ir_rvalue *actual = (ir_rvalue *) actual_iter.get(); |
| ir_variable *formal = (ir_variable *) formal_iter.get(); |
| |
| assert(actual != NULL); |
| assert(formal != NULL); |
| |
| if ((formal->mode == ir_var_out) |
| || (formal->mode == ir_var_inout)) { |
| if (! actual->is_lvalue()) { |
| /* FINISHME: Log a better diagnostic here. There is no way |
| * FINISHME: to tell the user which parameter is invalid. |
| */ |
| _mesa_glsl_error(loc, state, "`%s' parameter is not lvalue", |
| (formal->mode == ir_var_out) ? "out" : "inout"); |
| } |
| } |
| |
| actual_iter.next(); |
| formal_iter.next(); |
| } |
| |
| /* FINISHME: The list of actual parameters needs to be modified to |
| * FINISHME: include any necessary conversions. |
| */ |
| return new ir_call(sig, actual_parameters); |
| } else { |
| /* FINISHME: Log a better error message here. G++ will show the types |
| * FINISHME: of the actual parameters and the set of candidate |
| * FINISHME: functions. A different error should also be logged when |
| * FINISHME: multiple functions match. |
| */ |
| _mesa_glsl_error(loc, state, "no matching function for call to `%s'", |
| f->name); |
| return ir_call::get_error_instruction(); |
| } |
| } |
| |
| |
| static ir_rvalue * |
| match_function_by_name(exec_list *instructions, const char *name, |
| YYLTYPE *loc, simple_node *parameters, |
| struct _mesa_glsl_parse_state *state) |
| { |
| ir_function *f = state->symbols->get_function(name); |
| |
| if (f == NULL) { |
| _mesa_glsl_error(loc, state, "function `%s' undeclared", name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| /* Once we've determined that the function being called might exist, |
| * process the parameters. |
| */ |
| exec_list actual_parameters; |
| process_parameters(instructions, &actual_parameters, parameters, state); |
| |
| /* After processing the function's actual parameters, try to find an |
| * overload of the function that matches. |
| */ |
| return process_call(instructions, f, loc, &actual_parameters, state); |
| } |
| |
| |
| /** |
| * Perform automatic type conversion of constructor parameters |
| */ |
| static ir_rvalue * |
| convert_component(ir_rvalue *src, const glsl_type *desired_type) |
| { |
| const unsigned a = desired_type->base_type; |
| const unsigned b = src->type->base_type; |
| |
| if (src->type->is_error()) |
| return src; |
| |
| assert(a <= GLSL_TYPE_BOOL); |
| assert(b <= GLSL_TYPE_BOOL); |
| |
| if ((a == b) || (src->type->is_integer() && desired_type->is_integer())) |
| return src; |
| |
| switch (a) { |
| case GLSL_TYPE_UINT: |
| case GLSL_TYPE_INT: |
| if (b == GLSL_TYPE_FLOAT) |
| return new ir_expression(ir_unop_f2i, desired_type, src, NULL); |
| else { |
| assert(b == GLSL_TYPE_BOOL); |
| return new ir_expression(ir_unop_f2b, desired_type, src, NULL); |
| } |
| case GLSL_TYPE_FLOAT: |
| switch (b) { |
| case GLSL_TYPE_UINT: |
| return new ir_expression(ir_unop_u2f, desired_type, src, NULL); |
| case GLSL_TYPE_INT: |
| return new ir_expression(ir_unop_i2f, desired_type, src, NULL); |
| case GLSL_TYPE_BOOL: |
| return new ir_expression(ir_unop_b2f, desired_type, src, NULL); |
| } |
| break; |
| case GLSL_TYPE_BOOL: { |
| int z = 0; |
| ir_constant *const zero = new ir_constant(src->type, &z); |
| |
| return new ir_expression(ir_binop_nequal, desired_type, src, zero); |
| } |
| } |
| |
| assert(!"Should not get here."); |
| return NULL; |
| } |
| |
| |
| /** |
| * Dereference a specific component from a scalar, vector, or matrix |
| */ |
| static ir_rvalue * |
| dereference_component(ir_rvalue *src, unsigned component) |
| { |
| assert(component < src->type->components()); |
| |
| if (src->type->is_scalar()) { |
| return src; |
| } else if (src->type->is_vector()) { |
| return new ir_swizzle(src, component, 0, 0, 0, 1); |
| } else { |
| assert(src->type->is_matrix()); |
| |
| /* Dereference a row of the matrix, then call this function again to get |
| * a specific element from that row. |
| */ |
| const int c = component / src->type->column_type()->vector_elements; |
| const int r = component % src->type->column_type()->vector_elements; |
| ir_constant *const col_index = new ir_constant(glsl_type::int_type, &c); |
| ir_dereference *const col = new ir_dereference(src, col_index); |
| |
| col->type = src->type->column_type(); |
| |
| return dereference_component(col, r); |
| } |
| |
| assert(!"Should not get here."); |
| return NULL; |
| } |
| |
| |
| static ir_rvalue * |
| process_array_constructor(exec_list *instructions, |
| const glsl_type *constructor_type, |
| YYLTYPE *loc, simple_node *parameters, |
| struct _mesa_glsl_parse_state *state) |
| { |
| /* Array constructors come in two forms: sized and unsized. Sized array |
| * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4 |
| * variables. In this case the number of parameters must exactly match the |
| * specified size of the array. |
| * |
| * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b' |
| * are vec4 variables. In this case the size of the array being constructed |
| * is determined by the number of parameters. |
| * |
| * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec: |
| * |
| * "There must be exactly the same number of arguments as the size of |
| * the array being constructed. If no size is present in the |
| * constructor, then the array is explicitly sized to the number of |
| * arguments provided. The arguments are assigned in order, starting at |
| * element 0, to the elements of the constructed array. Each argument |
| * must be the same type as the element type of the array, or be a type |
| * that can be converted to the element type of the array according to |
| * Section 4.1.10 "Implicit Conversions."" |
| */ |
| exec_list actual_parameters; |
| const unsigned parameter_count = |
| process_parameters(instructions, &actual_parameters, parameters, state); |
| |
| if ((parameter_count == 0) |
| || ((constructor_type->length != 0) |
| && (constructor_type->length != parameter_count))) { |
| const unsigned min_param = (constructor_type->length == 0) |
| ? 1 : constructor_type->length; |
| |
| _mesa_glsl_error(loc, state, "array constructor must have %s %u " |
| "parameter%s", |
| (constructor_type->length != 0) ? "at least" : "exactly", |
| min_param, (min_param <= 1) ? "" : "s"); |
| return ir_call::get_error_instruction(); |
| } |
| |
| if (constructor_type->length == 0) { |
| constructor_type = |
| glsl_type::get_array_instance(constructor_type->element_type(), |
| parameter_count); |
| assert(constructor_type != NULL); |
| assert(constructor_type->length == parameter_count); |
| } |
| |
| ir_function *f = state->symbols->get_function(constructor_type->name); |
| |
| /* If the constructor for this type of array does not exist, generate the |
| * prototype and add it to the symbol table. The code will be generated |
| * later. |
| */ |
| if (f == NULL) { |
| f = constructor_type->generate_constructor_prototype(state->symbols); |
| } |
| |
| ir_rvalue *const r = |
| process_call(instructions, f, loc, &actual_parameters, state); |
| |
| assert(r != NULL); |
| assert(r->type->is_error() || (r->type == constructor_type)); |
| |
| return r; |
| } |
| |
| |
| ir_rvalue * |
| ast_function_expression::hir(exec_list *instructions, |
| struct _mesa_glsl_parse_state *state) |
| { |
| /* There are three sorts of function calls. |
| * |
| * 1. contstructors - The first subexpression is an ast_type_specifier. |
| * 2. methods - Only the .length() method of array types. |
| * 3. functions - Calls to regular old functions. |
| * |
| * Method calls are actually detected when the ast_field_selection |
| * expression is handled. |
| */ |
| if (is_constructor()) { |
| const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0]; |
| YYLTYPE loc = type->get_location(); |
| const char *name; |
| |
| const glsl_type *const constructor_type = type->glsl_type(& name, state); |
| |
| |
| /* Constructors for samplers are illegal. |
| */ |
| if (constructor_type->is_sampler()) { |
| _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| if (constructor_type->is_array()) { |
| if (state->language_version <= 110) { |
| _mesa_glsl_error(& loc, state, |
| "array constructors forbidden in GLSL 1.10"); |
| return ir_call::get_error_instruction(); |
| } |
| |
| return process_array_constructor(instructions, constructor_type, |
| & loc, subexpressions[1], state); |
| } |
| |
| /* There are two kinds of constructor call. Constructors for built-in |
| * language types, such as mat4 and vec2, are free form. The only |
| * requirement is that the parameters must provide enough values of the |
| * correct scalar type. Constructors for arrays and structures must |
| * have the exact number of parameters with matching types in the |
| * correct order. These constructors follow essentially the same type |
| * matching rules as functions. |
| */ |
| if (constructor_type->is_numeric() || constructor_type->is_boolean()) { |
| /* Constructing a numeric type has a couple steps. First all values |
| * passed to the constructor are broken into individual parameters |
| * and type converted to the base type of the thing being constructed. |
| * |
| * At that point we have some number of values that match the base |
| * type of the thing being constructed. Now the constructor can be |
| * treated like a function call. Each numeric type has a small set |
| * of constructor functions. The set of new parameters will either |
| * match one of those functions or the original constructor is |
| * invalid. |
| */ |
| const glsl_type *const base_type = constructor_type->get_base_type(); |
| |
| /* Total number of components of the type being constructed. |
| */ |
| const unsigned type_components = constructor_type->components(); |
| |
| /* Number of components from parameters that have actually been |
| * consumed. This is used to perform several kinds of error checking. |
| */ |
| unsigned components_used = 0; |
| |
| unsigned matrix_parameters = 0; |
| unsigned nonmatrix_parameters = 0; |
| exec_list actual_parameters; |
| simple_node *const first = subexpressions[1]; |
| |
| assert(first != NULL); |
| |
| if (first != NULL) { |
| simple_node *ptr = first; |
| do { |
| ir_rvalue *const result = |
| ((ast_node *) ptr)->hir(instructions, state)->as_rvalue(); |
| ptr = ptr->next; |
| |
| /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: |
| * |
| * "It is an error to provide extra arguments beyond this |
| * last used argument." |
| */ |
| if (components_used >= type_components) { |
| _mesa_glsl_error(& loc, state, "too many parameters to `%s' " |
| "constructor", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| if (!result->type->is_numeric() && !result->type->is_boolean()) { |
| _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " |
| "non-numeric data type", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| /* Count the number of matrix and nonmatrix parameters. This |
| * is used below to enforce some of the constructor rules. |
| */ |
| if (result->type->is_matrix()) |
| matrix_parameters++; |
| else |
| nonmatrix_parameters++; |
| |
| |
| /* Process each of the components of the parameter. Dereference |
| * each component individually, perform any type conversions, and |
| * add it to the parameter list for the constructor. |
| */ |
| for (unsigned i = 0; i < result->type->components(); i++) { |
| if (components_used >= type_components) |
| break; |
| |
| ir_rvalue *const component = |
| convert_component(dereference_component(result, i), |
| base_type); |
| |
| /* All cases that could result in component->type being the |
| * error type should have already been caught above. |
| */ |
| assert(component->type == base_type); |
| |
| /* Don't actually generate constructor calls for scalars. |
| * Instead, do the usual component selection and conversion, |
| * and return the single component. |
| */ |
| if (constructor_type->is_scalar()) |
| return component; |
| |
| actual_parameters.push_tail(component); |
| components_used++; |
| } |
| } while (ptr != first); |
| } |
| |
| /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: |
| * |
| * "It is an error to construct matrices from other matrices. This |
| * is reserved for future use." |
| */ |
| if ((state->language_version <= 110) && (matrix_parameters > 0) |
| && constructor_type->is_matrix()) { |
| _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " |
| "matrix in GLSL 1.10", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: |
| * |
| * "If a matrix argument is given to a matrix constructor, it is |
| * an error to have any other arguments." |
| */ |
| if ((matrix_parameters > 0) |
| && ((matrix_parameters + nonmatrix_parameters) > 1) |
| && constructor_type->is_matrix()) { |
| _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, " |
| "matrix must be only parameter", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: |
| * |
| * "In these cases, there must be enough components provided in the |
| * arguments to provide an initializer for every component in the |
| * constructed value." |
| */ |
| if ((components_used < type_components) && (components_used != 1)) { |
| _mesa_glsl_error(& loc, state, "too few components to construct " |
| "`%s'", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| ir_function *f = state->symbols->get_function(constructor_type->name); |
| if (f == NULL) { |
| _mesa_glsl_error(& loc, state, "no constructor for type `%s'", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| |
| const ir_function_signature *sig = |
| f->matching_signature(& actual_parameters); |
| if (sig != NULL) { |
| return new ir_call(sig, & actual_parameters); |
| } else { |
| /* FINISHME: Log a better error message here. G++ will show the |
| * FINSIHME: types of the actual parameters and the set of |
| * FINSIHME: candidate functions. A different error should also be |
| * FINSIHME: logged when multiple functions match. |
| */ |
| _mesa_glsl_error(& loc, state, "no matching constructor for `%s'", |
| constructor_type->name); |
| return ir_call::get_error_instruction(); |
| } |
| } |
| |
| return ir_call::get_error_instruction(); |
| } else { |
| const ast_expression *id = subexpressions[0]; |
| YYLTYPE loc = id->get_location(); |
| |
| return match_function_by_name(instructions, |
| id->primary_expression.identifier, & loc, |
| subexpressions[1], state); |
| } |
| |
| return ir_call::get_error_instruction(); |
| } |