blob: 4440235890c81bdd4b2e92c8192d3ce66186bf64 [file] [log] [blame]
/**********************************************************
* Copyright 2007-2015 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
/*
* VGPU10ShaderTokens.h --
*
* VGPU10 shader token definitions.
*
*/
#ifndef VGPU10SHADERTOKENS_H
#define VGPU10SHADERTOKENS_H
/* Shader limits */
#define VGPU10_MAX_VS_INPUTS 16
#define VGPU10_MAX_VS_OUTPUTS 16
#define VGPU10_MAX_GS_INPUTS 16
#define VGPU10_MAX_GS_OUTPUTS 32
#define VGPU10_MAX_FS_INPUTS 32
#define VGPU10_MAX_FS_OUTPUTS 8
#define VGPU10_MAX_TEMPS 4096
#define VGPU10_MAX_CONSTANT_BUFFERS 14
#define VGPU10_MAX_CONSTANT_BUFFER_ELEMENT_COUNT 4096
#define VGPU10_MAX_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT 4096
#define VGPU10_MAX_SAMPLERS 16
#define VGPU10_MAX_RESOURCES 128
#define VGPU10_MIN_TEXEL_FETCH_OFFSET -8
#define VGPU10_MAX_TEXEL_FETCH_OFFSET 7
typedef enum {
VGPU10_PIXEL_SHADER = 0,
VGPU10_VERTEX_SHADER = 1,
VGPU10_GEOMETRY_SHADER = 2
} VGPU10_PROGRAM_TYPE;
typedef union {
struct {
unsigned int minorVersion : 4;
unsigned int majorVersion : 4;
unsigned int : 8;
unsigned int programType : 16; /* VGPU10_PROGRAM_TYPE */
};
uint32 value;
} VGPU10ProgramToken;
typedef enum {
VGPU10_OPCODE_ADD = 0,
VGPU10_OPCODE_AND = 1,
VGPU10_OPCODE_BREAK = 2,
VGPU10_OPCODE_BREAKC = 3,
VGPU10_OPCODE_CALL = 4,
VGPU10_OPCODE_CALLC = 5,
VGPU10_OPCODE_CASE = 6,
VGPU10_OPCODE_CONTINUE = 7,
VGPU10_OPCODE_CONTINUEC = 8,
VGPU10_OPCODE_CUT = 9,
VGPU10_OPCODE_DEFAULT = 10,
VGPU10_OPCODE_DERIV_RTX = 11,
VGPU10_OPCODE_DERIV_RTY = 12,
VGPU10_OPCODE_DISCARD = 13,
VGPU10_OPCODE_DIV = 14,
VGPU10_OPCODE_DP2 = 15,
VGPU10_OPCODE_DP3 = 16,
VGPU10_OPCODE_DP4 = 17,
VGPU10_OPCODE_ELSE = 18,
VGPU10_OPCODE_EMIT = 19,
VGPU10_OPCODE_EMITTHENCUT = 20,
VGPU10_OPCODE_ENDIF = 21,
VGPU10_OPCODE_ENDLOOP = 22,
VGPU10_OPCODE_ENDSWITCH = 23,
VGPU10_OPCODE_EQ = 24,
VGPU10_OPCODE_EXP = 25,
VGPU10_OPCODE_FRC = 26,
VGPU10_OPCODE_FTOI = 27,
VGPU10_OPCODE_FTOU = 28,
VGPU10_OPCODE_GE = 29,
VGPU10_OPCODE_IADD = 30,
VGPU10_OPCODE_IF = 31,
VGPU10_OPCODE_IEQ = 32,
VGPU10_OPCODE_IGE = 33,
VGPU10_OPCODE_ILT = 34,
VGPU10_OPCODE_IMAD = 35,
VGPU10_OPCODE_IMAX = 36,
VGPU10_OPCODE_IMIN = 37,
VGPU10_OPCODE_IMUL = 38,
VGPU10_OPCODE_INE = 39,
VGPU10_OPCODE_INEG = 40,
VGPU10_OPCODE_ISHL = 41,
VGPU10_OPCODE_ISHR = 42,
VGPU10_OPCODE_ITOF = 43,
VGPU10_OPCODE_LABEL = 44,
VGPU10_OPCODE_LD = 45,
VGPU10_OPCODE_LD_MS = 46,
VGPU10_OPCODE_LOG = 47,
VGPU10_OPCODE_LOOP = 48,
VGPU10_OPCODE_LT = 49,
VGPU10_OPCODE_MAD = 50,
VGPU10_OPCODE_MIN = 51,
VGPU10_OPCODE_MAX = 52,
VGPU10_OPCODE_CUSTOMDATA = 53,
VGPU10_OPCODE_MOV = 54,
VGPU10_OPCODE_MOVC = 55,
VGPU10_OPCODE_MUL = 56,
VGPU10_OPCODE_NE = 57,
VGPU10_OPCODE_NOP = 58,
VGPU10_OPCODE_NOT = 59,
VGPU10_OPCODE_OR = 60,
VGPU10_OPCODE_RESINFO = 61,
VGPU10_OPCODE_RET = 62,
VGPU10_OPCODE_RETC = 63,
VGPU10_OPCODE_ROUND_NE = 64,
VGPU10_OPCODE_ROUND_NI = 65,
VGPU10_OPCODE_ROUND_PI = 66,
VGPU10_OPCODE_ROUND_Z = 67,
VGPU10_OPCODE_RSQ = 68,
VGPU10_OPCODE_SAMPLE = 69,
VGPU10_OPCODE_SAMPLE_C = 70,
VGPU10_OPCODE_SAMPLE_C_LZ = 71,
VGPU10_OPCODE_SAMPLE_L = 72,
VGPU10_OPCODE_SAMPLE_D = 73,
VGPU10_OPCODE_SAMPLE_B = 74,
VGPU10_OPCODE_SQRT = 75,
VGPU10_OPCODE_SWITCH = 76,
VGPU10_OPCODE_SINCOS = 77,
VGPU10_OPCODE_UDIV = 78,
VGPU10_OPCODE_ULT = 79,
VGPU10_OPCODE_UGE = 80,
VGPU10_OPCODE_UMUL = 81,
VGPU10_OPCODE_UMAD = 82,
VGPU10_OPCODE_UMAX = 83,
VGPU10_OPCODE_UMIN = 84,
VGPU10_OPCODE_USHR = 85,
VGPU10_OPCODE_UTOF = 86,
VGPU10_OPCODE_XOR = 87,
VGPU10_OPCODE_DCL_RESOURCE = 88,
VGPU10_OPCODE_DCL_CONSTANT_BUFFER = 89,
VGPU10_OPCODE_DCL_SAMPLER = 90,
VGPU10_OPCODE_DCL_INDEX_RANGE = 91,
VGPU10_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY = 92,
VGPU10_OPCODE_DCL_GS_INPUT_PRIMITIVE = 93,
VGPU10_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT = 94,
VGPU10_OPCODE_DCL_INPUT = 95,
VGPU10_OPCODE_DCL_INPUT_SGV = 96,
VGPU10_OPCODE_DCL_INPUT_SIV = 97,
VGPU10_OPCODE_DCL_INPUT_PS = 98,
VGPU10_OPCODE_DCL_INPUT_PS_SGV = 99,
VGPU10_OPCODE_DCL_INPUT_PS_SIV = 100,
VGPU10_OPCODE_DCL_OUTPUT = 101,
VGPU10_OPCODE_DCL_OUTPUT_SGV = 102,
VGPU10_OPCODE_DCL_OUTPUT_SIV = 103,
VGPU10_OPCODE_DCL_TEMPS = 104,
VGPU10_OPCODE_DCL_INDEXABLE_TEMP = 105,
VGPU10_OPCODE_DCL_GLOBAL_FLAGS = 106,
VGPU10_OPCODE_IDIV = 107,
VGPU10_NUM_OPCODES /* Should be the last entry. */
} VGPU10_OPCODE_TYPE;
typedef enum {
VGPU10_INTERPOLATION_UNDEFINED = 0,
VGPU10_INTERPOLATION_CONSTANT = 1,
VGPU10_INTERPOLATION_LINEAR = 2,
VGPU10_INTERPOLATION_LINEAR_CENTROID = 3,
VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4,
VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5,
VGPU10_INTERPOLATION_LINEAR_SAMPLE = 6, /* DX10.1 */
VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 /* DX10.1 */
} VGPU10_INTERPOLATION_MODE;
typedef enum {
VGPU10_RESOURCE_DIMENSION_UNKNOWN = 0,
VGPU10_RESOURCE_DIMENSION_BUFFER = 1,
VGPU10_RESOURCE_DIMENSION_TEXTURE1D = 2,
VGPU10_RESOURCE_DIMENSION_TEXTURE2D = 3,
VGPU10_RESOURCE_DIMENSION_TEXTURE2DMS = 4,
VGPU10_RESOURCE_DIMENSION_TEXTURE3D = 5,
VGPU10_RESOURCE_DIMENSION_TEXTURECUBE = 6,
VGPU10_RESOURCE_DIMENSION_TEXTURE1DARRAY = 7,
VGPU10_RESOURCE_DIMENSION_TEXTURE2DARRAY = 8,
VGPU10_RESOURCE_DIMENSION_TEXTURE2DMSARRAY = 9,
VGPU10_RESOURCE_DIMENSION_TEXTURECUBEARRAY = 10
} VGPU10_RESOURCE_DIMENSION;
typedef enum {
VGPU10_SAMPLER_MODE_DEFAULT = 0,
VGPU10_SAMPLER_MODE_COMPARISON = 1,
VGPU10_SAMPLER_MODE_MONO = 2
} VGPU10_SAMPLER_MODE;
typedef enum {
VGPU10_INSTRUCTION_TEST_ZERO = 0,
VGPU10_INSTRUCTION_TEST_NONZERO = 1
} VGPU10_INSTRUCTION_TEST_BOOLEAN;
typedef enum {
VGPU10_CB_IMMEDIATE_INDEXED = 0,
VGPU10_CB_DYNAMIC_INDEXED = 1
} VGPU10_CB_ACCESS_PATTERN;
typedef enum {
VGPU10_PRIMITIVE_UNDEFINED = 0,
VGPU10_PRIMITIVE_POINT = 1,
VGPU10_PRIMITIVE_LINE = 2,
VGPU10_PRIMITIVE_TRIANGLE = 3,
VGPU10_PRIMITIVE_LINE_ADJ = 6,
VGPU10_PRIMITIVE_TRIANGLE_ADJ = 7
} VGPU10_PRIMITIVE;
typedef enum {
VGPU10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,
VGPU10_PRIMITIVE_TOPOLOGY_POINTLIST = 1,
VGPU10_PRIMITIVE_TOPOLOGY_LINELIST = 2,
VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3,
VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4,
VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5,
VGPU10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10,
VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11,
VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12,
VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13
} VGPU10_PRIMITIVE_TOPOLOGY;
typedef enum {
VGPU10_CUSTOMDATA_COMMENT = 0,
VGPU10_CUSTOMDATA_DEBUGINFO = 1,
VGPU10_CUSTOMDATA_OPAQUE = 2,
VGPU10_CUSTOMDATA_DCL_IMMEDIATE_CONSTANT_BUFFER = 3
} VGPU10_CUSTOMDATA_CLASS;
typedef enum {
VGPU10_RESINFO_RETURN_FLOAT = 0,
VGPU10_RESINFO_RETURN_RCPFLOAT = 1,
VGPU10_RESINFO_RETURN_UINT = 2
} VGPU10_RESINFO_RETURN_TYPE;
typedef union {
struct {
unsigned int opcodeType : 11; /* VGPU10_OPCODE_TYPE */
unsigned int interpolationMode : 4; /* VGPU10_INTERPOLATION_MODE */
unsigned int : 3;
unsigned int testBoolean : 1; /* VGPU10_INSTRUCTION_TEST_BOOLEAN */
unsigned int : 5;
unsigned int instructionLength : 7;
unsigned int extended : 1;
};
struct {
unsigned int : 11;
unsigned int resourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */
};
struct {
unsigned int : 11;
unsigned int samplerMode : 4; /* VGPU10_SAMPLER_MODE */
};
struct {
unsigned int : 11;
unsigned int accessPattern : 1; /* VGPU10_CB_ACCESS_PATTERN */
};
struct {
unsigned int : 11;
unsigned int primitive : 6; /* VGPU10_PRIMITIVE */
};
struct {
unsigned int : 11;
unsigned int primitiveTopology : 6; /* VGPU10_PRIMITIVE_TOPOLOGY */
};
struct {
unsigned int : 11;
unsigned int customDataClass : 21; /* VGPU10_CUSTOMDATA_CLASS */
};
struct {
unsigned int : 11;
unsigned int resinfoReturnType : 2; /* VGPU10_RESINFO_RETURN_TYPE */
unsigned int saturate : 1;
};
struct {
unsigned int : 11;
unsigned int refactoringAllowed : 1;
};
uint32 value;
} VGPU10OpcodeToken0;
typedef enum {
VGPU10_EXTENDED_OPCODE_EMPTY = 0,
VGPU10_EXTENDED_OPCODE_SAMPLE_CONTROLS
} VGPU10_EXTENDED_OPCODE_TYPE;
typedef union {
struct {
unsigned int opcodeType : 6; /* VGPU10_EXTENDED_OPCODE_TYPE */
unsigned int : 3;
unsigned int offsetU : 4; /* Two's complement. */
unsigned int offsetV : 4; /* Two's complement. */
unsigned int offsetW : 4; /* Two's complement. */
unsigned int : 10;
unsigned int extended : 1;
};
uint32 value;
} VGPU10OpcodeToken1;
typedef enum {
VGPU10_OPERAND_0_COMPONENT = 0,
VGPU10_OPERAND_1_COMPONENT = 1,
VGPU10_OPERAND_4_COMPONENT = 2,
VGPU10_OPERAND_N_COMPONENT = 3 /* Unused for now. */
} VGPU10_OPERAND_NUM_COMPONENTS;
typedef enum {
VGPU10_OPERAND_4_COMPONENT_MASK_MODE = 0,
VGPU10_OPERAND_4_COMPONENT_SWIZZLE_MODE = 1,
VGPU10_OPERAND_4_COMPONENT_SELECT_1_MODE = 2
} VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE;
#define VGPU10_OPERAND_4_COMPONENT_MASK_X 0x1
#define VGPU10_OPERAND_4_COMPONENT_MASK_Y 0x2
#define VGPU10_OPERAND_4_COMPONENT_MASK_Z 0x4
#define VGPU10_OPERAND_4_COMPONENT_MASK_W 0x8
#define VGPU10_OPERAND_4_COMPONENT_MASK_XY (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Y)
#define VGPU10_OPERAND_4_COMPONENT_MASK_XZ (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
#define VGPU10_OPERAND_4_COMPONENT_MASK_XW (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_YZ (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
#define VGPU10_OPERAND_4_COMPONENT_MASK_YW (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_ZW (VGPU10_OPERAND_4_COMPONENT_MASK_Z | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZ (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
#define VGPU10_OPERAND_4_COMPONENT_MASK_XYW (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_XZW (VGPU10_OPERAND_4_COMPONENT_MASK_XZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_YZW (VGPU10_OPERAND_4_COMPONENT_MASK_YZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZW (VGPU10_OPERAND_4_COMPONENT_MASK_XYZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
#define VGPU10_OPERAND_4_COMPONENT_MASK_ALL VGPU10_OPERAND_4_COMPONENT_MASK_XYZW
#define VGPU10_REGISTER_INDEX_FROM_SEMANTIC 0xffffffff
typedef enum {
VGPU10_COMPONENT_X = 0,
VGPU10_COMPONENT_Y = 1,
VGPU10_COMPONENT_Z = 2,
VGPU10_COMPONENT_W = 3
} VGPU10_COMPONENT_NAME;
typedef enum {
VGPU10_OPERAND_TYPE_TEMP = 0,
VGPU10_OPERAND_TYPE_INPUT = 1,
VGPU10_OPERAND_TYPE_OUTPUT = 2,
VGPU10_OPERAND_TYPE_INDEXABLE_TEMP = 3,
VGPU10_OPERAND_TYPE_IMMEDIATE32 = 4,
VGPU10_OPERAND_TYPE_IMMEDIATE64 = 5,
VGPU10_OPERAND_TYPE_SAMPLER = 6,
VGPU10_OPERAND_TYPE_RESOURCE = 7,
VGPU10_OPERAND_TYPE_CONSTANT_BUFFER = 8,
VGPU10_OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER = 9,
VGPU10_OPERAND_TYPE_LABEL = 10,
VGPU10_OPERAND_TYPE_INPUT_PRIMITIVEID = 11,
VGPU10_OPERAND_TYPE_OUTPUT_DEPTH = 12,
VGPU10_OPERAND_TYPE_NULL = 13,
VGPU10_OPERAND_TYPE_RASTERIZER = 14, /* DX10.1 */
VGPU10_OPERAND_TYPE_OUTPUT_COVERAGE_MASK = 15 /* DX10.1 */
} VGPU10_OPERAND_TYPE;
typedef enum {
VGPU10_OPERAND_INDEX_0D = 0,
VGPU10_OPERAND_INDEX_1D = 1,
VGPU10_OPERAND_INDEX_2D = 2,
VGPU10_OPERAND_INDEX_3D = 3
} VGPU10_OPERAND_INDEX_DIMENSION;
typedef enum {
VGPU10_OPERAND_INDEX_IMMEDIATE32 = 0,
VGPU10_OPERAND_INDEX_IMMEDIATE64 = 1,
VGPU10_OPERAND_INDEX_RELATIVE = 2,
VGPU10_OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE = 3,
VGPU10_OPERAND_INDEX_IMMEDIATE64_PLUS_RELATIVE = 4
} VGPU10_OPERAND_INDEX_REPRESENTATION;
typedef union {
struct {
unsigned int numComponents : 2; /* VGPU10_OPERAND_NUM_COMPONENTS */
unsigned int selectionMode : 2; /* VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE */
unsigned int mask : 4; /* D3D10_SB_OPERAND_4_COMPONENT_MASK_* */
unsigned int : 4;
unsigned int operandType : 8; /* VGPU10_OPERAND_TYPE */
unsigned int indexDimension : 2; /* VGPU10_OPERAND_INDEX_DIMENSION */
unsigned int index0Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */
unsigned int index1Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */
unsigned int : 3;
unsigned int extended : 1;
};
struct {
unsigned int : 4;
unsigned int swizzleX : 2; /* VGPU10_COMPONENT_NAME */
unsigned int swizzleY : 2; /* VGPU10_COMPONENT_NAME */
unsigned int swizzleZ : 2; /* VGPU10_COMPONENT_NAME */
unsigned int swizzleW : 2; /* VGPU10_COMPONENT_NAME */
};
struct {
unsigned int : 4;
unsigned int selectMask : 2; /* VGPU10_COMPONENT_NAME */
};
uint32 value;
} VGPU10OperandToken0;
typedef enum {
VGPU10_EXTENDED_OPERAND_EMPTY = 0,
VGPU10_EXTENDED_OPERAND_MODIFIER = 1
} VGPU10_EXTENDED_OPERAND_TYPE;
typedef enum {
VGPU10_OPERAND_MODIFIER_NONE = 0,
VGPU10_OPERAND_MODIFIER_NEG = 1,
VGPU10_OPERAND_MODIFIER_ABS = 2,
VGPU10_OPERAND_MODIFIER_ABSNEG = 3
} VGPU10_OPERAND_MODIFIER;
typedef union {
struct {
unsigned int extendedOperandType : 6; /* VGPU10_EXTENDED_OPERAND_TYPE */
unsigned int operandModifier : 8; /* VGPU10_OPERAND_MODIFIER */
unsigned int : 17;
unsigned int extended : 1;
};
uint32 value;
} VGPU10OperandToken1;
typedef enum {
VGPU10_RETURN_TYPE_UNORM = 1,
VGPU10_RETURN_TYPE_SNORM = 2,
VGPU10_RETURN_TYPE_SINT = 3,
VGPU10_RETURN_TYPE_UINT = 4,
VGPU10_RETURN_TYPE_FLOAT = 5,
VGPU10_RETURN_TYPE_MIXED = 6
} VGPU10_RESOURCE_RETURN_TYPE;
typedef union {
struct {
unsigned int component0 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
unsigned int component1 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
unsigned int component2 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
unsigned int component3 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
};
uint32 value;
} VGPU10ResourceReturnTypeToken;
typedef enum {
VGPU10_NAME_UNDEFINED = 0,
VGPU10_NAME_POSITION = 1,
VGPU10_NAME_CLIP_DISTANCE = 2,
VGPU10_NAME_CULL_DISTANCE = 3,
VGPU10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
VGPU10_NAME_VIEWPORT_ARRAY_INDEX = 5,
VGPU10_NAME_VERTEX_ID = 6,
VGPU10_NAME_PRIMITIVE_ID = 7,
VGPU10_NAME_INSTANCE_ID = 8,
VGPU10_NAME_IS_FRONT_FACE = 9,
VGPU10_NAME_SAMPLE_INDEX = 10,
} VGPU10_SYSTEM_NAME;
typedef union {
struct {
unsigned int name : 16; /* VGPU10_SYSTEM_NAME */
};
uint32 value;
} VGPU10NameToken;
#endif