| /********************************************************** |
| * Copyright 2014 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| #include "util/u_memory.h" |
| #include "util/u_bitmask.h" |
| |
| #include "svga_cmd.h" |
| #include "svga_context.h" |
| #include "svga_resource_buffer.h" |
| #include "svga_shader.h" |
| #include "svga_debug.h" |
| #include "svga_streamout.h" |
| |
| struct svga_stream_output_target { |
| struct pipe_stream_output_target base; |
| }; |
| |
| /** cast wrapper */ |
| static inline struct svga_stream_output_target * |
| svga_stream_output_target(struct pipe_stream_output_target *s) |
| { |
| return (struct svga_stream_output_target *)s; |
| } |
| |
| struct svga_stream_output * |
| svga_create_stream_output(struct svga_context *svga, |
| struct svga_shader *shader, |
| const struct pipe_stream_output_info *info) |
| { |
| struct svga_stream_output *streamout; |
| SVGA3dStreamOutputDeclarationEntry decls[SVGA3D_MAX_STREAMOUT_DECLS]; |
| unsigned strides[SVGA3D_DX_MAX_SOTARGETS]; |
| unsigned i; |
| enum pipe_error ret; |
| unsigned id; |
| |
| assert(info->num_outputs <= PIPE_MAX_SO_OUTPUTS); |
| |
| /* Gallium utility creates shaders with stream output. |
| * For non-DX10, just return NULL. |
| */ |
| if (!svga_have_vgpu10(svga)) |
| return NULL; |
| |
| assert(info->num_outputs <= SVGA3D_MAX_STREAMOUT_DECLS); |
| |
| /* Allocate an integer ID for the stream output */ |
| id = util_bitmask_add(svga->stream_output_id_bm); |
| if (id == UTIL_BITMASK_INVALID_INDEX) { |
| return NULL; |
| } |
| |
| /* Allocate the streamout data structure */ |
| streamout = CALLOC_STRUCT(svga_stream_output); |
| |
| if (!streamout) |
| return NULL; |
| |
| streamout->info = *info; |
| streamout->id = id; |
| streamout->pos_out_index = -1; |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%s, num_outputs=%d id=%d\n", __FUNCTION__, |
| info->num_outputs, id); |
| |
| /* init whole decls and stride arrays to zero to avoid garbage values */ |
| memset(decls, 0, sizeof(decls)); |
| memset(strides, 0, sizeof(strides)); |
| |
| for (i = 0; i < info->num_outputs; i++) { |
| unsigned reg_idx = info->output[i].register_index; |
| unsigned buf_idx = info->output[i].output_buffer; |
| const enum tgsi_semantic sem_name = |
| shader->info.output_semantic_name[reg_idx]; |
| |
| assert(buf_idx <= PIPE_MAX_SO_BUFFERS); |
| |
| if (sem_name == TGSI_SEMANTIC_POSITION) { |
| /** |
| * Check if streaming out POSITION. If so, replace the |
| * register index with the index for NON_ADJUSTED POSITION. |
| */ |
| decls[i].registerIndex = shader->info.num_outputs; |
| |
| /* Save this output index, so we can tell later if this stream output |
| * includes an output of a vertex position |
| */ |
| streamout->pos_out_index = i; |
| } |
| else if (sem_name == TGSI_SEMANTIC_CLIPDIST) { |
| /** |
| * Use the shadow copy for clip distance because |
| * CLIPDIST instruction is only emitted for enabled clip planes. |
| * It's valid to write to ClipDistance variable for non-enabled |
| * clip planes. |
| */ |
| decls[i].registerIndex = shader->info.num_outputs + 1 + |
| shader->info.output_semantic_index[reg_idx]; |
| } |
| else { |
| decls[i].registerIndex = reg_idx; |
| } |
| |
| decls[i].outputSlot = buf_idx; |
| decls[i].registerMask = |
| ((1 << info->output[i].num_components) - 1) |
| << info->output[i].start_component; |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%d slot=%d regIdx=%d regMask=0x%x\n", |
| i, decls[i].outputSlot, decls[i].registerIndex, |
| decls[i].registerMask); |
| |
| strides[buf_idx] = info->stride[buf_idx] * sizeof(float); |
| } |
| |
| ret = SVGA3D_vgpu10_DefineStreamOutput(svga->swc, id, |
| info->num_outputs, |
| strides, |
| decls); |
| if (ret != PIPE_OK) { |
| svga_context_flush(svga, NULL); |
| ret = SVGA3D_vgpu10_DefineStreamOutput(svga->swc, id, |
| info->num_outputs, |
| strides, |
| decls); |
| if (ret != PIPE_OK) { |
| util_bitmask_clear(svga->stream_output_id_bm, id); |
| FREE(streamout); |
| streamout = NULL; |
| } |
| } |
| return streamout; |
| } |
| |
| enum pipe_error |
| svga_set_stream_output(struct svga_context *svga, |
| struct svga_stream_output *streamout) |
| { |
| unsigned id = streamout ? streamout->id : SVGA3D_INVALID_ID; |
| |
| if (!svga_have_vgpu10(svga)) { |
| return PIPE_OK; |
| } |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x id=%d\n", __FUNCTION__, |
| streamout, id); |
| |
| if (svga->current_so != streamout) { |
| enum pipe_error ret = SVGA3D_vgpu10_SetStreamOutput(svga->swc, id); |
| if (ret != PIPE_OK) { |
| return ret; |
| } |
| |
| svga->current_so = streamout; |
| } |
| |
| return PIPE_OK; |
| } |
| |
| void |
| svga_delete_stream_output(struct svga_context *svga, |
| struct svga_stream_output *streamout) |
| { |
| enum pipe_error ret; |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x\n", __FUNCTION__, streamout); |
| |
| assert(svga_have_vgpu10(svga)); |
| assert(streamout != NULL); |
| |
| ret = SVGA3D_vgpu10_DestroyStreamOutput(svga->swc, streamout->id); |
| if (ret != PIPE_OK) { |
| svga_context_flush(svga, NULL); |
| ret = SVGA3D_vgpu10_DestroyStreamOutput(svga->swc, streamout->id); |
| } |
| |
| /* Release the ID */ |
| util_bitmask_clear(svga->stream_output_id_bm, streamout->id); |
| |
| /* Free streamout structure */ |
| FREE(streamout); |
| } |
| |
| static struct pipe_stream_output_target * |
| svga_create_stream_output_target(struct pipe_context *pipe, |
| struct pipe_resource *buffer, |
| unsigned buffer_offset, |
| unsigned buffer_size) |
| { |
| struct svga_context *svga = svga_context(pipe); |
| struct svga_stream_output_target *sot; |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%s offset=%d size=%d\n", __FUNCTION__, |
| buffer_offset, buffer_size); |
| |
| assert(svga_have_vgpu10(svga)); |
| (void) svga; |
| |
| sot = CALLOC_STRUCT(svga_stream_output_target); |
| if (!sot) |
| return NULL; |
| |
| pipe_reference_init(&sot->base.reference, 1); |
| pipe_resource_reference(&sot->base.buffer, buffer); |
| sot->base.context = pipe; |
| sot->base.buffer = buffer; |
| sot->base.buffer_offset = buffer_offset; |
| sot->base.buffer_size = buffer_size; |
| |
| return &sot->base; |
| } |
| |
| static void |
| svga_destroy_stream_output_target(struct pipe_context *pipe, |
| struct pipe_stream_output_target *target) |
| { |
| struct svga_stream_output_target *sot = svga_stream_output_target(target); |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%s\n", __FUNCTION__); |
| |
| pipe_resource_reference(&sot->base.buffer, NULL); |
| FREE(sot); |
| } |
| |
| static void |
| svga_set_stream_output_targets(struct pipe_context *pipe, |
| unsigned num_targets, |
| struct pipe_stream_output_target **targets, |
| const unsigned *offsets) |
| { |
| struct svga_context *svga = svga_context(pipe); |
| struct SVGA3dSoTarget soBindings[SVGA3D_DX_MAX_SOTARGETS]; |
| enum pipe_error ret; |
| unsigned i; |
| unsigned num_so_targets; |
| |
| SVGA_DBG(DEBUG_STREAMOUT, "%s num_targets=%d\n", __FUNCTION__, |
| num_targets); |
| |
| assert(svga_have_vgpu10(svga)); |
| |
| /* Mark the streamout buffers as dirty so that we'll issue readbacks |
| * before mapping. |
| */ |
| for (i = 0; i < svga->num_so_targets; i++) { |
| struct svga_buffer *sbuf = svga_buffer(svga->so_targets[i]->buffer); |
| sbuf->dirty = TRUE; |
| } |
| |
| assert(num_targets <= SVGA3D_DX_MAX_SOTARGETS); |
| |
| for (i = 0; i < num_targets; i++) { |
| struct svga_stream_output_target *sot |
| = svga_stream_output_target(targets[i]); |
| unsigned size; |
| |
| svga->so_surfaces[i] = svga_buffer_handle(svga, sot->base.buffer, |
| PIPE_BIND_STREAM_OUTPUT); |
| |
| assert(svga_buffer(sot->base.buffer)->key.flags |
| & SVGA3D_SURFACE_BIND_STREAM_OUTPUT); |
| |
| svga->so_targets[i] = &sot->base; |
| soBindings[i].offset = sot->base.buffer_offset; |
| |
| /* The size cannot extend beyond the end of the buffer. Clamp it. */ |
| size = MIN2(sot->base.buffer_size, |
| sot->base.buffer->width0 - sot->base.buffer_offset); |
| |
| soBindings[i].sizeInBytes = size; |
| } |
| |
| /* unbind any previously bound stream output buffers */ |
| for (; i < svga->num_so_targets; i++) { |
| svga->so_surfaces[i] = NULL; |
| svga->so_targets[i] = NULL; |
| } |
| |
| num_so_targets = MAX2(svga->num_so_targets, num_targets); |
| ret = SVGA3D_vgpu10_SetSOTargets(svga->swc, num_so_targets, |
| soBindings, svga->so_surfaces); |
| if (ret != PIPE_OK) { |
| svga_context_flush(svga, NULL); |
| ret = SVGA3D_vgpu10_SetSOTargets(svga->swc, num_so_targets, |
| soBindings, svga->so_surfaces); |
| } |
| |
| svga->num_so_targets = num_targets; |
| } |
| |
| /** |
| * Rebind stream output target surfaces |
| */ |
| enum pipe_error |
| svga_rebind_stream_output_targets(struct svga_context *svga) |
| { |
| struct svga_winsys_context *swc = svga->swc; |
| enum pipe_error ret; |
| unsigned i; |
| |
| for (i = 0; i < svga->num_so_targets; i++) { |
| ret = swc->resource_rebind(swc, svga->so_surfaces[i], NULL, SVGA_RELOC_WRITE); |
| if (ret != PIPE_OK) |
| return ret; |
| } |
| |
| return PIPE_OK; |
| } |
| |
| void |
| svga_init_stream_output_functions(struct svga_context *svga) |
| { |
| svga->pipe.create_stream_output_target = svga_create_stream_output_target; |
| svga->pipe.stream_output_target_destroy = svga_destroy_stream_output_target; |
| svga->pipe.set_stream_output_targets = svga_set_stream_output_targets; |
| } |