| /* |
| * Mesa 3-D graphics library |
| * Version: 6.3 |
| * |
| * Copyright (C) 2004-2005 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file shaderobjects.c |
| * ARB_shader_objects state management functions |
| * \author Michal Krol |
| */ |
| |
| |
| #include "glheader.h" |
| #include "shaderobjects.h" |
| #include "shaderobjects_3dlabs.h" |
| #include "context.h" |
| #include "macros.h" |
| #include "hash.h" |
| |
| |
| void GLAPIENTRY |
| _mesa_DeleteObjectARB (GLhandleARB obj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_generic_intf **gen; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glDeleteObjectARB"); |
| return; |
| } |
| |
| gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC); |
| if (gen == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glDeleteObjectARB"); |
| return; |
| } |
| |
| (**gen).Delete (gen); |
| (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen); |
| } |
| |
| GLhandleARB GLAPIENTRY |
| _mesa_GetHandleARB (GLenum pname) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| switch (pname) |
| { |
| case GL_PROGRAM_OBJECT_ARB: |
| if (ctx->ShaderObjects.CurrentProgram != NULL) |
| return (**ctx->ShaderObjects.CurrentProgram)._container._generic.GetName ( |
| (struct gl2_generic_intf **) ctx->ShaderObjects.CurrentProgram); |
| break; |
| } |
| |
| return 0; |
| } |
| |
| void GLAPIENTRY |
| _mesa_DetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unkc, **unka; |
| struct gl2_container_intf **con; |
| struct gl2_generic_intf **att; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unkc = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj); |
| unka = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, attachedObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unkc == NULL || unka == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glDetachObjectARB"); |
| return; |
| } |
| |
| con = (struct gl2_container_intf **) (**unkc).QueryInterface (unkc, UIID_CONTAINER); |
| if (con == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glDetachObjectARB"); |
| return; |
| } |
| |
| att = (struct gl2_generic_intf **) (**unka).QueryInterface (unka, UIID_GENERIC); |
| if (att == NULL) |
| { |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| _mesa_error (ctx, GL_INVALID_VALUE, "glDetachObjectARB"); |
| return; |
| } |
| |
| if ((**con).Detach (con, att) == GL_FALSE) |
| { |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| (**att)._unknown.Release ((struct gl2_unknown_intf **) att); |
| return; |
| } |
| |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| (**att)._unknown.Release ((struct gl2_unknown_intf **) att); |
| } |
| |
| GLhandleARB GLAPIENTRY |
| _mesa_CreateShaderObjectARB (GLenum shaderType) |
| { |
| return _mesa_3dlabs_create_shader_object (shaderType); |
| } |
| |
| void GLAPIENTRY |
| _mesa_ShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, |
| const GLint *length) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_shader_intf **sha; |
| GLint *offsets; |
| GLsizei i; |
| GLcharARB *source; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, shaderObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glShaderSourceARB"); |
| return; |
| } |
| |
| sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); |
| if (sha == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glShaderSourceARB"); |
| return; |
| } |
| |
| /* this array holds offsets of where the appropriate string ends, thus the last |
| element will be set to the total length of the source code */ |
| offsets = (GLint *) _mesa_malloc (count * sizeof (GLint)); |
| if (offsets == NULL) |
| { |
| (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); |
| _mesa_error (ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); |
| return; |
| } |
| |
| for (i = 0; i < count; i++) |
| { |
| if (length == NULL || length[i] < 0) |
| offsets[i] = _mesa_strlen (string[i]); |
| else |
| offsets[i] = length[i]; |
| /* accumulate string lengths */ |
| if (i > 0) |
| offsets[i] += offsets[i - 1]; |
| } |
| |
| source = (GLcharARB *) _mesa_malloc ((offsets[count - 1] + 1) * sizeof (GLcharARB)); |
| if (source == NULL) |
| { |
| _mesa_free ((void *) offsets); |
| (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); |
| _mesa_error (ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); |
| return; |
| } |
| |
| for (i = 0; i < count; i++) |
| { |
| GLint start = (i > 0) ? offsets[i - 1] : 0; |
| _mesa_memcpy (source + start, string[i], (offsets[i] - start) * sizeof (GLcharARB)); |
| } |
| source[offsets[count - 1]] = '\0'; |
| |
| (**sha).SetSource (sha, source, offsets, count); |
| (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); |
| } |
| |
| void GLAPIENTRY |
| _mesa_CompileShaderARB (GLhandleARB shaderObj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_shader_intf **sha; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, shaderObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glCompileShaderARB"); |
| return; |
| } |
| |
| sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); |
| if (sha == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glCompileShaderARB"); |
| return; |
| } |
| |
| (**sha).Compile (sha); |
| (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); |
| } |
| |
| GLhandleARB GLAPIENTRY |
| _mesa_CreateProgramObjectARB (void) |
| { |
| return _mesa_3dlabs_create_program_object (); |
| } |
| |
| void GLAPIENTRY |
| _mesa_AttachObjectARB (GLhandleARB containerObj, GLhandleARB obj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unkc, **unka; |
| struct gl2_container_intf **con; |
| struct gl2_generic_intf **att; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unkc = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj); |
| unka = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unkc == NULL || unka == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB"); |
| return; |
| } |
| |
| con = (struct gl2_container_intf **) (**unkc).QueryInterface (unkc, UIID_CONTAINER); |
| if (con == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB"); |
| return; |
| } |
| |
| att = (struct gl2_generic_intf **) (**unka).QueryInterface (unka, UIID_GENERIC); |
| if (att == NULL) |
| { |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB"); |
| return; |
| } |
| |
| if (!(**con).Attach (con, att)) |
| { |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| (**att)._unknown.Release ((struct gl2_unknown_intf **) att); |
| return; |
| } |
| |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| (**att)._unknown.Release ((struct gl2_unknown_intf **) att); |
| } |
| |
| void GLAPIENTRY |
| _mesa_LinkProgramARB (GLhandleARB programObj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glLinkProgramARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glLinkProgramARB"); |
| return; |
| } |
| |
| if (pro == ctx->ShaderObjects.CurrentProgram) |
| { |
| /* TODO re-install executable program */ |
| } |
| |
| (**pro).Link (pro); |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| void GLAPIENTRY |
| _mesa_UseProgramObjectARB (GLhandleARB programObj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_program_intf **pro; |
| |
| if (programObj == 0) |
| { |
| pro = NULL; |
| } |
| else |
| { |
| struct gl2_unknown_intf **unk; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glUseProgramObjectARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUseProgramObjectARB"); |
| return; |
| } |
| |
| if ((**pro).GetLinkStatus (pro) == GL_FALSE) |
| { |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUseProgramObjectARB"); |
| return; |
| } |
| } |
| |
| if (ctx->ShaderObjects.CurrentProgram != NULL) |
| { |
| (**ctx->ShaderObjects.CurrentProgram)._container._generic._unknown.Release ( |
| (struct gl2_unknown_intf **) ctx->ShaderObjects.CurrentProgram); |
| } |
| |
| ctx->ShaderObjects.CurrentProgram = pro; |
| } |
| |
| void GLAPIENTRY |
| _mesa_ValidateProgramARB (GLhandleARB programObj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glValidateProgramARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glValidateProgramARB"); |
| return; |
| } |
| |
| (**pro).Validate (pro); |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| /* |
| Errors TODO |
| |
| The error INVALID_OPERATION is generated by the Uniform*ARB if the |
| number of values loaded results in exceeding the declared extent of a |
| uniform. |
| |
| The error INVALID_OPERATION is generated by the Uniform*ARB commands if |
| the size does not match the size of the uniform declared in the shader. |
| |
| The error INVALID_OPERATION is generated by the Uniform*ARB commands if |
| the type does not match the type of the uniform declared in the shader, |
| if the uniform is not of type Boolean. |
| |
| The error INVALID_OPERATION is generated by the Uniform*ARB commands if |
| <location> does not exist for the program object currently in use. |
| |
| The error INVALID_OPERATION is generated if a uniform command other than |
| Uniform1i{v}ARB is used to load a sampler value. |
| |
| |
| */ |
| |
| void GLAPIENTRY |
| _mesa_Uniform1fARB (GLint location, GLfloat v0) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform2fARB (GLint location, GLfloat v0, GLfloat v1) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform1iARB (GLint location, GLint v0) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1iARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform2iARB (GLint location, GLint v0, GLint v1) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2iARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3iARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4iARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform1fvARB (GLint location, GLsizei count, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fvARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform2fvARB (GLint location, GLsizei count, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fvARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform3fvARB (GLint location, GLsizei count, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fvARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform4fvARB (GLint location, GLsizei count, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fvARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform1ivARB (GLint location, GLsizei count, const GLint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1ivARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform2ivARB (GLint location, GLsizei count, const GLint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2ivARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform3ivARB (GLint location, GLsizei count, const GLint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3ivARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_Uniform4ivARB (GLint location, GLsizei count, const GLint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4ivARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_UniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix2fvARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_UniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix3fvARB"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_UniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx->ShaderObjects.CurrentProgram == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix4fvARB"); |
| return; |
| } |
| } |
| |
| static GLboolean |
| _mesa_get_object_parameter (GLhandleARB obj, GLenum pname, GLvoid *params, GLboolean *integral, |
| GLint *size) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_generic_intf **gen; |
| struct gl2_shader_intf **sha; |
| struct gl2_program_intf **pro; |
| GLint *ipar = (GLint *) params; |
| /*GLfloat *fpar = (GLfloat *) params;*/ |
| GLboolean success = GL_TRUE; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB"); |
| return GL_FALSE; |
| } |
| |
| gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC); |
| if (gen == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| return GL_FALSE; |
| } |
| |
| sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| |
| /* set default values */ |
| *integral = GL_TRUE; /* indicates param type, TRUE: GLint, FALSE: GLfloat */ |
| *size = 1; /* param array size */ |
| |
| switch (pname) |
| { |
| case GL_OBJECT_TYPE_ARB: |
| *ipar = (**gen).GetType (gen); |
| break; |
| case GL_OBJECT_SUBTYPE_ARB: |
| if (sha != NULL) |
| *ipar = (**sha).GetSubType (sha); |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_DELETE_STATUS_ARB: |
| *ipar = (**gen).GetDeleteStatus (gen); |
| break; |
| case GL_OBJECT_COMPILE_STATUS_ARB: |
| if (sha != NULL) |
| *ipar = (**sha).GetCompileStatus (sha); |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_LINK_STATUS_ARB: |
| if (pro != NULL) |
| *ipar = (**pro).GetLinkStatus (pro); |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_VALIDATE_STATUS_ARB: |
| if (pro != NULL) |
| *ipar = (**pro).GetValidateStatus (pro); |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_INFO_LOG_LENGTH_ARB: |
| { |
| const GLcharARB *info = (**gen).GetInfoLog (gen); |
| if (info == NULL) |
| *ipar = 0; |
| else |
| *ipar = _mesa_strlen (info) + 1; |
| } |
| break; |
| case GL_OBJECT_ATTACHED_OBJECTS_ARB: |
| if (pro != NULL) |
| *ipar = (**pro)._container.GetAttachedCount ((struct gl2_container_intf **) pro); |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_ACTIVE_UNIFORMS_ARB: |
| if (pro != NULL) |
| *ipar = 0; /* TODO */ |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB: |
| if (pro != NULL) |
| *ipar = 0; /* TODO */ |
| else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| case GL_OBJECT_SHADER_SOURCE_LENGTH_ARB: |
| if (sha != NULL) { |
| const GLcharARB *src = (**sha).GetSource (sha); |
| if (src == NULL) |
| *ipar = 0; |
| else |
| *ipar = _mesa_strlen (src) + 1; |
| } else { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| } |
| break; |
| default: |
| _mesa_error (ctx, GL_INVALID_ENUM, "glGetObjectParameterivARB"); |
| success = GL_FALSE; |
| break; |
| } |
| |
| (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen); |
| if (sha != NULL) |
| (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); |
| if (pro != NULL) |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| |
| return success; |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params) |
| { |
| GLboolean integral; |
| GLint size, i; |
| |
| assert (sizeof (GLfloat) == sizeof (GLint)); |
| |
| if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size) != GL_FALSE) |
| if (integral != GL_FALSE) |
| for (i = 0; i < size; i++) |
| params[i] = (GLfloat) ((GLint *) params)[i]; |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params) |
| { |
| GLboolean integral; |
| GLint size, i; |
| |
| assert (sizeof (GLfloat) == sizeof (GLint)); |
| |
| if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size) != GL_FALSE) |
| if (integral == GL_FALSE) |
| for (i = 0; i < size; i++) |
| params[i] = (GLint) ((GLfloat *) params)[i]; |
| } |
| |
| static void |
| _mesa_get_string (const GLcharARB *src, GLsizei maxLength, GLsizei *length, GLcharARB *str) |
| { |
| GLsizei len; |
| |
| if (src == NULL) |
| src = ""; |
| |
| len = _mesa_strlen (src); |
| if (len > maxLength) |
| { |
| len = maxLength; |
| /* allocate space for null termination */ |
| if (len > 0) |
| len--; |
| } |
| |
| _mesa_memcpy (str, src, len * sizeof (GLcharARB)); |
| if (maxLength > 0) |
| str[len] = '\0'; |
| |
| if (length != NULL) |
| *length = len; |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_generic_intf **gen; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetInfoLogARB"); |
| return; |
| } |
| |
| gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC); |
| if (gen == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetInfoLogARB"); |
| return; |
| } |
| |
| _mesa_get_string ((**gen).GetInfoLog (gen), maxLength, length, infoLog); |
| |
| (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen); |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_container_intf **con; |
| GLsizei cnt, i; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttachedObjectsARB"); |
| return; |
| } |
| |
| con = (struct gl2_container_intf **) (**unk).QueryInterface (unk, UIID_CONTAINER); |
| if (con == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetAttachedObjectsARB"); |
| return; |
| } |
| |
| cnt = (**con).GetAttachedCount (con); |
| if (cnt > maxCount) |
| cnt = maxCount; |
| |
| for (i = 0; i < cnt; i++) |
| { |
| struct gl2_generic_intf **x = (**con).GetAttached (con, i); |
| obj[i] = (**x).GetName (x); |
| (**x)._unknown.Release ((struct gl2_unknown_intf **) x); |
| } |
| |
| (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); |
| |
| if (count != NULL) |
| *count = cnt; |
| } |
| |
| GLint GLAPIENTRY |
| _mesa_GetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| GLint loc = -1; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformLocationARB"); |
| return -1; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformLocationARB"); |
| return -1; |
| } |
| |
| if ((**pro).GetLinkStatus (pro) == GL_FALSE) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformLocationARB"); |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| return -1; |
| } |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| return loc; |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetActiveUniformARB"); |
| return; |
| } |
| |
| /* if (index >= val (OBJECT_ACTIVE_ATTRIBUTES_ARB)) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB"); |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| return; |
| }*/ |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformfvARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformfvARB"); |
| return; |
| } |
| |
| if ((**pro).GetLinkStatus (pro) == GL_FALSE) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformfvARB"); |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| return; |
| } |
| |
| /* TODO validate location (OPERATION) */ |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetUniformivARB (GLhandleARB programObj, GLint location, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformivARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformivARB"); |
| return; |
| } |
| |
| if ((**pro).GetLinkStatus (pro) == GL_FALSE) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformivARB"); |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| return; |
| } |
| |
| /* TODO validate location (GL_INVALID_OPERATION) */ |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_shader_intf **sha; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetShaderSourceARB"); |
| return; |
| } |
| |
| sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); |
| if (sha == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_OPERATION, "glGetShaderSourceARB"); |
| return; |
| } |
| |
| _mesa_get_string ((**sha).GetSource (sha), maxLength, length, source); |
| |
| (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); |
| } |
| |
| /* GL_ARB_vertex_shader */ |
| |
| void GLAPIENTRY |
| _mesa_BindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glBindAttribLocationARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glBindAttribLocationARB"); |
| return; |
| } |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveAttribARB"); |
| return; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveAttribARB"); |
| return; |
| } |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| } |
| |
| GLint GLAPIENTRY |
| _mesa_GetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl2_unknown_intf **unk; |
| struct gl2_program_intf **pro; |
| GLint loc = 0; |
| |
| _glthread_LOCK_MUTEX (ctx->Shared->Mutex); |
| unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); |
| _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); |
| |
| if (unk == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttribLocationARB"); |
| return 0; |
| } |
| |
| pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); |
| if (pro == NULL) |
| { |
| _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttribLocationARB"); |
| return 0; |
| } |
| |
| /* TODO */ |
| |
| (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); |
| return loc; |
| } |
| |
| void |
| _mesa_init_shaderobjects (GLcontext *ctx) |
| { |
| ctx->ShaderObjects.CurrentProgram = NULL; |
| |
| _mesa_init_shaderobjects_3dlabs (ctx); |
| } |
| |