| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #include <stdio.h> |
| #include <inttypes.h> /* for PRId64 macro */ |
| |
| #include "glheader.h" |
| #include "imports.h" |
| #include "bufferobj.h" |
| #include "context.h" |
| #include "enable.h" |
| #include "enums.h" |
| #include "hash.h" |
| #include "image.h" |
| #include "macros.h" |
| #include "mtypes.h" |
| #include "varray.h" |
| #include "arrayobj.h" |
| #include "main/dispatch.h" |
| |
| |
| /** Used to do error checking for GL_EXT_vertex_array_bgra */ |
| #define BGRA_OR_4 5 |
| |
| |
| /** Used to indicate which GL datatypes are accepted by each of the |
| * glVertex/Color/Attrib/EtcPointer() functions. |
| */ |
| #define BOOL_BIT (1 << 0) |
| #define BYTE_BIT (1 << 1) |
| #define UNSIGNED_BYTE_BIT (1 << 2) |
| #define SHORT_BIT (1 << 3) |
| #define UNSIGNED_SHORT_BIT (1 << 4) |
| #define INT_BIT (1 << 5) |
| #define UNSIGNED_INT_BIT (1 << 6) |
| #define HALF_BIT (1 << 7) |
| #define FLOAT_BIT (1 << 8) |
| #define DOUBLE_BIT (1 << 9) |
| #define FIXED_ES_BIT (1 << 10) |
| #define FIXED_GL_BIT (1 << 11) |
| #define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12) |
| #define INT_2_10_10_10_REV_BIT (1 << 13) |
| #define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14) |
| #define ALL_TYPE_BITS ((1 << 15) - 1) |
| |
| #define ATTRIB_FORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \ |
| SHORT_BIT | UNSIGNED_SHORT_BIT | \ |
| INT_BIT | UNSIGNED_INT_BIT | \ |
| HALF_BIT | FLOAT_BIT | DOUBLE_BIT | \ |
| FIXED_GL_BIT | \ |
| UNSIGNED_INT_2_10_10_10_REV_BIT | \ |
| INT_2_10_10_10_REV_BIT | \ |
| UNSIGNED_INT_10F_11F_11F_REV_BIT) |
| |
| #define ATTRIB_IFORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \ |
| SHORT_BIT | UNSIGNED_SHORT_BIT | \ |
| INT_BIT | UNSIGNED_INT_BIT) |
| |
| #define ATTRIB_LFORMAT_TYPES_MASK DOUBLE_BIT |
| |
| |
| /** Convert GL datatype enum into a <type>_BIT value seen above */ |
| static GLbitfield |
| type_to_bit(const struct gl_context *ctx, GLenum type) |
| { |
| switch (type) { |
| case GL_BOOL: |
| return BOOL_BIT; |
| case GL_BYTE: |
| return BYTE_BIT; |
| case GL_UNSIGNED_BYTE: |
| return UNSIGNED_BYTE_BIT; |
| case GL_SHORT: |
| return SHORT_BIT; |
| case GL_UNSIGNED_SHORT: |
| return UNSIGNED_SHORT_BIT; |
| case GL_INT: |
| return INT_BIT; |
| case GL_UNSIGNED_INT: |
| return UNSIGNED_INT_BIT; |
| case GL_HALF_FLOAT: |
| if (ctx->Extensions.ARB_half_float_vertex) |
| return HALF_BIT; |
| else |
| return 0x0; |
| case GL_FLOAT: |
| return FLOAT_BIT; |
| case GL_DOUBLE: |
| return DOUBLE_BIT; |
| case GL_FIXED: |
| return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT; |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| return UNSIGNED_INT_2_10_10_10_REV_BIT; |
| case GL_INT_2_10_10_10_REV: |
| return INT_2_10_10_10_REV_BIT; |
| case GL_UNSIGNED_INT_10F_11F_11F_REV: |
| return UNSIGNED_INT_10F_11F_11F_REV_BIT; |
| default: |
| return 0; |
| } |
| } |
| |
| |
| /** |
| * Sets the VertexBinding field in the vertex attribute given by attribIndex. |
| */ |
| static void |
| vertex_attrib_binding(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint attribIndex, |
| GLuint bindingIndex) |
| { |
| struct gl_vertex_attrib_array *array = &vao->VertexAttrib[attribIndex]; |
| |
| if (array->VertexBinding != bindingIndex) { |
| const GLbitfield64 array_bit = VERT_BIT(attribIndex); |
| |
| FLUSH_VERTICES(ctx, _NEW_ARRAY); |
| |
| vao->VertexBinding[array->VertexBinding]._BoundArrays &= ~array_bit; |
| vao->VertexBinding[bindingIndex]._BoundArrays |= array_bit; |
| |
| array->VertexBinding = bindingIndex; |
| |
| vao->NewArrays |= array_bit; |
| } |
| } |
| |
| |
| /** |
| * Binds a buffer object to the vertex buffer binding point given by index, |
| * and sets the Offset and Stride fields. |
| */ |
| void |
| _mesa_bind_vertex_buffer(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint index, |
| struct gl_buffer_object *vbo, |
| GLintptr offset, GLsizei stride) |
| { |
| struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; |
| |
| if (binding->BufferObj != vbo || |
| binding->Offset != offset || |
| binding->Stride != stride) { |
| |
| FLUSH_VERTICES(ctx, _NEW_ARRAY); |
| |
| _mesa_reference_buffer_object(ctx, &binding->BufferObj, vbo); |
| |
| binding->Offset = offset; |
| binding->Stride = stride; |
| |
| vao->NewArrays |= binding->_BoundArrays; |
| } |
| } |
| |
| |
| /** |
| * Sets the InstanceDivisor field in the vertex buffer binding point |
| * given by bindingIndex. |
| */ |
| static void |
| vertex_binding_divisor(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint bindingIndex, |
| GLuint divisor) |
| { |
| struct gl_vertex_buffer_binding *binding = |
| &vao->VertexBinding[bindingIndex]; |
| |
| if (binding->InstanceDivisor != divisor) { |
| FLUSH_VERTICES(ctx, _NEW_ARRAY); |
| binding->InstanceDivisor = divisor; |
| vao->NewArrays |= binding->_BoundArrays; |
| } |
| } |
| |
| |
| /** |
| * Examine the API profile and extensions to determine which types are legal |
| * for vertex arrays. This is called once from update_array_format(). |
| */ |
| static GLbitfield |
| get_legal_types_mask(const struct gl_context *ctx) |
| { |
| GLbitfield legalTypesMask = ALL_TYPE_BITS; |
| |
| if (_mesa_is_gles(ctx)) { |
| legalTypesMask &= ~(FIXED_GL_BIT | |
| DOUBLE_BIT | |
| UNSIGNED_INT_10F_11F_11F_REV_BIT); |
| |
| /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until |
| * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or |
| * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed |
| * until 3.0 or with the GL_OES_vertex_half float extension, which isn't |
| * quite as trivial as we'd like because it uses a different enum value |
| * for GL_HALF_FLOAT_OES. |
| */ |
| if (ctx->Version < 30) { |
| legalTypesMask &= ~(UNSIGNED_INT_BIT | |
| INT_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT | |
| HALF_BIT); |
| } |
| } |
| else { |
| legalTypesMask &= ~FIXED_ES_BIT; |
| |
| if (!ctx->Extensions.ARB_ES2_compatibility) |
| legalTypesMask &= ~FIXED_GL_BIT; |
| |
| if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) |
| legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT); |
| |
| if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev) |
| legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT; |
| } |
| |
| return legalTypesMask; |
| } |
| |
| |
| /** |
| * Does error checking and updates the format in an attrib array. |
| * |
| * Called by update_array() and VertexAttrib*Format(). |
| * |
| * \param func Name of calling function used for error reporting |
| * \param attrib The index of the attribute array |
| * \param legalTypes Bitmask of *_BIT above indicating legal datatypes |
| * \param sizeMin Min allowable size value |
| * \param sizeMax Max allowable size value (may also be BGRA_OR_4) |
| * \param size Components per element (1, 2, 3 or 4) |
| * \param type Datatype of each component (GL_FLOAT, GL_INT, etc) |
| * \param normalized Whether integer types are converted to floats in [-1, 1] |
| * \param integer Integer-valued values (will not be normalized to [-1, 1]) |
| * \param doubles Double values not reduced to floats |
| * \param relativeOffset Offset of the first element relative to the binding offset. |
| */ |
| static bool |
| update_array_format(struct gl_context *ctx, |
| const char *func, |
| struct gl_vertex_array_object *vao, |
| GLuint attrib, GLbitfield legalTypesMask, |
| GLint sizeMin, GLint sizeMax, |
| GLint size, GLenum type, |
| GLboolean normalized, GLboolean integer, GLboolean doubles, |
| GLuint relativeOffset) |
| { |
| struct gl_vertex_attrib_array *array; |
| GLbitfield typeBit; |
| GLint elementSize; |
| GLenum format = GL_RGBA; |
| |
| if (ctx->Array.LegalTypesMask == 0 || ctx->Array.LegalTypesMaskAPI != ctx->API) { |
| /* Compute the LegalTypesMask only once, unless the context API has |
| * changed, in which case we want to compute it again. We can't do this |
| * in _mesa_init_varrays() below because extensions are not yet enabled |
| * at that point. |
| */ |
| ctx->Array.LegalTypesMask = get_legal_types_mask(ctx); |
| ctx->Array.LegalTypesMaskAPI = ctx->API; |
| } |
| |
| legalTypesMask &= ctx->Array.LegalTypesMask; |
| |
| if (_mesa_is_gles(ctx) && sizeMax == BGRA_OR_4) { |
| /* BGRA ordering is not supported in ES contexts. |
| */ |
| sizeMax = 4; |
| } |
| |
| typeBit = type_to_bit(ctx, type); |
| if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", |
| func, _mesa_enum_to_string(type)); |
| return false; |
| } |
| |
| /* Do size parameter checking. |
| * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and |
| * must be handled specially. |
| */ |
| if (ctx->Extensions.EXT_vertex_array_bgra && |
| sizeMax == BGRA_OR_4 && |
| size == GL_BGRA) { |
| /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says: |
| * |
| * "An INVALID_OPERATION error is generated under any of the following |
| * conditions: |
| * ... |
| * • size is BGRA and type is not UNSIGNED_BYTE, INT_2_10_10_10_REV |
| * or UNSIGNED_INT_2_10_10_10_REV; |
| * ... |
| * • size is BGRA and normalized is FALSE;" |
| */ |
| bool bgra_error = false; |
| |
| if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) { |
| if (type != GL_UNSIGNED_INT_2_10_10_10_REV && |
| type != GL_INT_2_10_10_10_REV && |
| type != GL_UNSIGNED_BYTE) |
| bgra_error = true; |
| } else if (type != GL_UNSIGNED_BYTE) |
| bgra_error = true; |
| |
| if (bgra_error) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=GL_BGRA and type=%s)", |
| func, _mesa_enum_to_string(type)); |
| return false; |
| } |
| |
| if (!normalized) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "%s(size=GL_BGRA and normalized=GL_FALSE)", func); |
| return false; |
| } |
| |
| format = GL_BGRA; |
| size = 4; |
| } |
| else if (size < sizeMin || size > sizeMax || size > 4) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size); |
| return false; |
| } |
| |
| if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && |
| (type == GL_UNSIGNED_INT_2_10_10_10_REV || |
| type == GL_INT_2_10_10_10_REV) && size != 4) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size); |
| return false; |
| } |
| |
| /* The ARB_vertex_attrib_binding_spec says: |
| * |
| * An INVALID_VALUE error is generated if <relativeoffset> is larger than |
| * the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET. |
| */ |
| if (relativeOffset > ctx->Const.MaxVertexAttribRelativeOffset) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(relativeOffset=%d > " |
| "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)", |
| func, relativeOffset); |
| return false; |
| } |
| |
| if (ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev && |
| type == GL_UNSIGNED_INT_10F_11F_11F_REV && size != 3) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size); |
| return false; |
| } |
| |
| assert(size <= 4); |
| |
| elementSize = _mesa_bytes_per_vertex_attrib(size, type); |
| assert(elementSize != -1); |
| |
| array = &vao->VertexAttrib[attrib]; |
| array->Size = size; |
| array->Type = type; |
| array->Format = format; |
| array->Normalized = normalized; |
| array->Integer = integer; |
| array->Doubles = doubles; |
| array->RelativeOffset = relativeOffset; |
| array->_ElementSize = elementSize; |
| |
| vao->NewArrays |= VERT_BIT(attrib); |
| ctx->NewState |= _NEW_ARRAY; |
| |
| return true; |
| } |
| |
| |
| /** |
| * Do error checking and update state for glVertex/Color/TexCoord/...Pointer |
| * functions. |
| * |
| * \param func name of calling function used for error reporting |
| * \param attrib the attribute array index to update |
| * \param legalTypes bitmask of *_BIT above indicating legal datatypes |
| * \param sizeMin min allowable size value |
| * \param sizeMax max allowable size value (may also be BGRA_OR_4) |
| * \param size components per element (1, 2, 3 or 4) |
| * \param type datatype of each component (GL_FLOAT, GL_INT, etc) |
| * \param stride stride between elements, in elements |
| * \param normalized are integer types converted to floats in [-1, 1]? |
| * \param integer integer-valued values (will not be normalized to [-1,1]) |
| * \param doubles Double values not reduced to floats |
| * \param ptr the address (or offset inside VBO) of the array data |
| */ |
| static void |
| update_array(struct gl_context *ctx, |
| const char *func, |
| GLuint attrib, GLbitfield legalTypesMask, |
| GLint sizeMin, GLint sizeMax, |
| GLint size, GLenum type, GLsizei stride, |
| GLboolean normalized, GLboolean integer, GLboolean doubles, |
| const GLvoid *ptr) |
| { |
| struct gl_vertex_attrib_array *array; |
| GLsizei effectiveStride; |
| |
| /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says: |
| * |
| * "Client vertex arrays - all vertex array attribute pointers must |
| * refer to buffer objects (section 2.9.2). The default vertex array |
| * object (the name zero) is also deprecated. Calling |
| * VertexAttribPointer when no buffer object or no vertex array object |
| * is bound will generate an INVALID_OPERATION error..." |
| * |
| * The check for VBOs is handled below. |
| */ |
| if (ctx->API == API_OPENGL_CORE |
| && (ctx->Array.VAO == ctx->Array.DefaultVAO)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)", |
| func); |
| return; |
| } |
| |
| if (stride < 0) { |
| _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride ); |
| return; |
| } |
| |
| if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 && |
| stride > ctx->Const.MaxVertexAttribStride) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > " |
| "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride); |
| return; |
| } |
| |
| /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says: |
| * |
| * "An INVALID_OPERATION error is generated under any of the following |
| * conditions: |
| * |
| * ... |
| * |
| * * any of the *Pointer commands specifying the location and |
| * organization of vertex array data are called while zero is bound |
| * to the ARRAY_BUFFER buffer object binding point (see section |
| * 2.9.6), and the pointer argument is not NULL." |
| */ |
| if (ptr != NULL && ctx->Array.VAO->ARBsemantics && |
| !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); |
| return; |
| } |
| |
| if (!update_array_format(ctx, func, ctx->Array.VAO, attrib, |
| legalTypesMask, sizeMin, sizeMax, |
| size, type, normalized, integer, doubles, 0)) { |
| return; |
| } |
| |
| /* Reset the vertex attrib binding */ |
| vertex_attrib_binding(ctx, ctx->Array.VAO, attrib, attrib); |
| |
| /* The Stride and Ptr fields are not set by update_array_format() */ |
| array = &ctx->Array.VAO->VertexAttrib[attrib]; |
| array->Stride = stride; |
| array->Ptr = (const GLvoid *) ptr; |
| |
| /* Update the vertex buffer binding */ |
| effectiveStride = stride != 0 ? stride : array->_ElementSize; |
| _mesa_bind_vertex_buffer(ctx, ctx->Array.VAO, attrib, |
| ctx->Array.ArrayBufferObj, (GLintptr) ptr, |
| effectiveStride); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLbitfield legalTypes = (ctx->API == API_OPENGLES) |
| ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT) |
| : (SHORT_BIT | INT_BIT | FLOAT_BIT | |
| DOUBLE_BIT | HALF_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS, |
| legalTypes, 2, 4, |
| size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const GLbitfield legalTypes = (ctx->API == API_OPENGLES) |
| ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT) |
| : (BYTE_BIT | SHORT_BIT | INT_BIT | |
| HALF_BIT | FLOAT_BIT | DOUBLE_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL, |
| legalTypes, 3, 3, |
| 3, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const GLbitfield legalTypes = (ctx->API == API_OPENGLES) |
| ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT) |
| : (BYTE_BIT | UNSIGNED_BYTE_BIT | |
| SHORT_BIT | UNSIGNED_SHORT_BIT | |
| INT_BIT | UNSIGNED_INT_BIT | |
| HALF_BIT | FLOAT_BIT | DOUBLE_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT); |
| const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3; |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0, |
| legalTypes, sizeMin, BGRA_OR_4, |
| size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG, |
| legalTypes, 1, 1, |
| 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | |
| FLOAT_BIT | DOUBLE_BIT); |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX, |
| legalTypes, 1, 1, |
| 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_SecondaryColorPointer(GLint size, GLenum type, |
| GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | |
| SHORT_BIT | UNSIGNED_SHORT_BIT | |
| INT_BIT | UNSIGNED_INT_BIT | |
| HALF_BIT | FLOAT_BIT | DOUBLE_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT); |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1, |
| legalTypes, 3, BGRA_OR_4, |
| size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, |
| const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLbitfield legalTypes = (ctx->API == API_OPENGLES) |
| ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT) |
| : (SHORT_BIT | INT_BIT | |
| HALF_BIT | FLOAT_BIT | DOUBLE_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT); |
| const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1; |
| const GLuint unit = ctx->Array.ActiveTexture; |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), |
| legalTypes, sizeMin, 4, |
| size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, |
| ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; |
| /* this is the same type that glEdgeFlag uses */ |
| const GLboolean integer = GL_FALSE; |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG, |
| legalTypes, 1, 1, |
| 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, GL_FALSE, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT); |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| if (ctx->API != API_OPENGLES) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glPointSizePointer(ES 1.x only)"); |
| return; |
| } |
| |
| update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE, |
| legalTypes, 1, 1, |
| 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| /** |
| * Set a generic vertex attribute array. |
| * Note that these arrays DO NOT alias the conventional GL vertex arrays |
| * (position, normal, color, fog, texcoord, etc). |
| */ |
| void GLAPIENTRY |
| _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type, |
| GLboolean normalized, |
| GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | |
| SHORT_BIT | UNSIGNED_SHORT_BIT | |
| INT_BIT | UNSIGNED_INT_BIT | |
| HALF_BIT | FLOAT_BIT | DOUBLE_BIT | |
| FIXED_ES_BIT | FIXED_GL_BIT | |
| UNSIGNED_INT_2_10_10_10_REV_BIT | |
| INT_2_10_10_10_REV_BIT | |
| UNSIGNED_INT_10F_11F_11F_REV_BIT); |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)"); |
| return; |
| } |
| |
| update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index), |
| legalTypes, 1, BGRA_OR_4, |
| size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr); |
| } |
| |
| |
| /** |
| * GL_EXT_gpu_shader4 / GL 3.0. |
| * Set an integer-valued vertex attribute array. |
| * Note that these arrays DO NOT alias the conventional GL vertex arrays |
| * (position, normal, color, fog, texcoord, etc). |
| */ |
| void GLAPIENTRY |
| _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, |
| GLsizei stride, const GLvoid *ptr) |
| { |
| const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | |
| SHORT_BIT | UNSIGNED_SHORT_BIT | |
| INT_BIT | UNSIGNED_INT_BIT); |
| const GLboolean normalized = GL_FALSE; |
| const GLboolean integer = GL_TRUE; |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); |
| return; |
| } |
| |
| update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index), |
| legalTypes, 1, 4, |
| size, type, stride, normalized, integer, GL_FALSE, ptr); |
| } |
| |
| void GLAPIENTRY |
| _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type, |
| GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const GLbitfield legalTypes = (DOUBLE_BIT); |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)"); |
| return; |
| } |
| |
| update_array(ctx, "glVertexAttribLPointer", VERT_ATTRIB_GENERIC(index), |
| legalTypes, 1, 4, |
| size, type, stride, GL_TRUE, GL_FALSE, GL_TRUE, ptr); |
| } |
| |
| |
| static void |
| enable_vertex_array_attrib(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint index, |
| const char *func) |
| { |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func); |
| return; |
| } |
| |
| assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); |
| |
| if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { |
| /* was disabled, now being enabled */ |
| FLUSH_VERTICES(ctx, _NEW_ARRAY); |
| vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; |
| vao->_Enabled |= VERT_BIT_GENERIC(index); |
| vao->NewArrays |= VERT_BIT_GENERIC(index); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_EnableVertexAttribArray(GLuint index) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| enable_vertex_array_attrib(ctx, ctx->Array.VAO, index, |
| "glEnableVertexAttribArray"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib |
| * and DisableVertexArrayAttrib if <vaobj> is not |
| * [compatibility profile: zero or] the name of an existing vertex |
| * array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glEnableVertexArrayAttrib"); |
| if (!vao) |
| return; |
| |
| enable_vertex_array_attrib(ctx, vao, index, "glEnableVertexArrayAttrib"); |
| } |
| |
| |
| static void |
| disable_vertex_array_attrib(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint index, |
| const char *func) |
| { |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func); |
| return; |
| } |
| |
| assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); |
| |
| if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { |
| /* was enabled, now being disabled */ |
| FLUSH_VERTICES(ctx, _NEW_ARRAY); |
| vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; |
| vao->_Enabled &= ~VERT_BIT_GENERIC(index); |
| vao->NewArrays |= VERT_BIT_GENERIC(index); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_DisableVertexAttribArray(GLuint index) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| disable_vertex_array_attrib(ctx, ctx->Array.VAO, index, |
| "glDisableVertexAttribArray"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib |
| * and DisableVertexArrayAttrib if <vaobj> is not |
| * [compatibility profile: zero or] the name of an existing vertex |
| * array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glDisableVertexArrayAttrib"); |
| if (!vao) |
| return; |
| |
| disable_vertex_array_attrib(ctx, vao, index, "glDisableVertexArrayAttrib"); |
| } |
| |
| |
| /** |
| * Return info for a vertex attribute array (no alias with legacy |
| * vertex attributes (pos, normal, color, etc)). This function does |
| * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query. |
| */ |
| static GLuint |
| get_vertex_array_attrib(struct gl_context *ctx, |
| const struct gl_vertex_array_object *vao, |
| GLuint index, GLenum pname, |
| const char *caller) |
| { |
| const struct gl_vertex_attrib_array *array; |
| |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index); |
| return 0; |
| } |
| |
| assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); |
| |
| array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; |
| |
| switch (pname) { |
| case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: |
| return array->Enabled; |
| case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: |
| return (array->Format == GL_BGRA) ? GL_BGRA : array->Size; |
| case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: |
| return array->Stride; |
| case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: |
| return array->Type; |
| case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: |
| return array->Normalized; |
| case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: |
| return vao->VertexBinding[array->VertexBinding].BufferObj->Name; |
| case GL_VERTEX_ATTRIB_ARRAY_INTEGER: |
| if ((_mesa_is_desktop_gl(ctx) |
| && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) |
| || _mesa_is_gles3(ctx)) { |
| return array->Integer; |
| } |
| goto error; |
| case GL_VERTEX_ATTRIB_ARRAY_LONG: |
| if (_mesa_is_desktop_gl(ctx)) { |
| return array->Doubles; |
| } |
| goto error; |
| case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: |
| if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) |
| || _mesa_is_gles3(ctx)) { |
| return vao->VertexBinding[array->VertexBinding].InstanceDivisor; |
| } |
| goto error; |
| case GL_VERTEX_ATTRIB_BINDING: |
| if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) { |
| return array->VertexBinding - VERT_ATTRIB_GENERIC0; |
| } |
| goto error; |
| case GL_VERTEX_ATTRIB_RELATIVE_OFFSET: |
| if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) { |
| return array->RelativeOffset; |
| } |
| goto error; |
| default: |
| ; /* fall-through */ |
| } |
| |
| error: |
| _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); |
| return 0; |
| } |
| |
| |
| static const GLfloat * |
| get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) |
| { |
| if (index == 0) { |
| if (_mesa_attr_zero_aliases_vertex(ctx)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function); |
| return NULL; |
| } |
| } |
| else if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function); |
| return NULL; |
| } |
| |
| assert(VERT_ATTRIB_GENERIC(index) < |
| ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); |
| |
| FLUSH_CURRENT(ctx, 0); |
| return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)]; |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { |
| const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv"); |
| if (v != NULL) { |
| COPY_4V(params, v); |
| } |
| } |
| else { |
| params[0] = (GLfloat) get_vertex_array_attrib(ctx, ctx->Array.VAO, |
| index, pname, |
| "glGetVertexAttribfv"); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { |
| const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv"); |
| if (v != NULL) { |
| params[0] = (GLdouble) v[0]; |
| params[1] = (GLdouble) v[1]; |
| params[2] = (GLdouble) v[2]; |
| params[3] = (GLdouble) v[3]; |
| } |
| } |
| else { |
| params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, |
| index, pname, |
| "glGetVertexAttribdv"); |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { |
| const GLdouble *v = |
| (const GLdouble *)get_current_attrib(ctx, index, |
| "glGetVertexAttribLdv"); |
| if (v != NULL) { |
| params[0] = v[0]; |
| params[1] = v[1]; |
| params[2] = v[2]; |
| params[3] = v[3]; |
| } |
| } |
| else { |
| params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, |
| index, pname, |
| "glGetVertexAttribLdv"); |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { |
| const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv"); |
| if (v != NULL) { |
| /* XXX should floats in[0,1] be scaled to full int range? */ |
| params[0] = (GLint) v[0]; |
| params[1] = (GLint) v[1]; |
| params[2] = (GLint) v[2]; |
| params[3] = (GLint) v[3]; |
| } |
| } |
| else { |
| params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, |
| index, pname, |
| "glGetVertexAttribiv"); |
| } |
| } |
| |
| |
| /** GL 3.0 */ |
| void GLAPIENTRY |
| _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { |
| const GLint *v = (const GLint *) |
| get_current_attrib(ctx, index, "glGetVertexAttribIiv"); |
| if (v != NULL) { |
| COPY_4V(params, v); |
| } |
| } |
| else { |
| params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, |
| index, pname, |
| "glGetVertexAttribIiv"); |
| } |
| } |
| |
| |
| /** GL 3.0 */ |
| void GLAPIENTRY |
| _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { |
| const GLuint *v = (const GLuint *) |
| get_current_attrib(ctx, index, "glGetVertexAttribIuiv"); |
| if (v != NULL) { |
| COPY_4V(params, v); |
| } |
| } |
| else { |
| params[0] = get_vertex_array_attrib(ctx, ctx->Array.VAO, |
| index, pname, |
| "glGetVertexAttribIuiv"); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)"); |
| return; |
| } |
| |
| if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)"); |
| return; |
| } |
| |
| assert(VERT_ATTRIB_GENERIC(index) < |
| ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); |
| |
| *pointer = (GLvoid *) |
| ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; |
| } |
| |
| |
| /** ARB_direct_state_access */ |
| void GLAPIENTRY |
| _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, |
| GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated if <vaobj> is not |
| * [compatibility profile: zero or] the name of an existing |
| * vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexediv"); |
| if (!vao) |
| return; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "For GetVertexArrayIndexediv, <pname> must be one of |
| * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE, |
| * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE, |
| * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER, |
| * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or |
| * VERTEX_ATTRIB_RELATIVE_OFFSET." |
| * |
| * and: |
| * |
| * "Add GetVertexArrayIndexediv in 'Get Command' for |
| * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING |
| * VERTEX_ATTRIB_BINDING, |
| * VERTEX_ATTRIB_RELATIVE_OFFSET, |
| * VERTEX_BINDING_OFFSET, and |
| * VERTEX_BINDING_STRIDE states" |
| * |
| * The only parameter name common to both lists is |
| * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER |
| * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems |
| * pretty clear however that the intent is that it should be possible |
| * to query all vertex attrib and binding states that can be set with |
| * a DSA function. |
| */ |
| switch (pname) { |
| case GL_VERTEX_BINDING_OFFSET: |
| params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; |
| break; |
| case GL_VERTEX_BINDING_STRIDE: |
| params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; |
| break; |
| case GL_VERTEX_BINDING_DIVISOR: |
| params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; |
| break; |
| case GL_VERTEX_BINDING_BUFFER: |
| params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; |
| break; |
| default: |
| params[0] = get_vertex_array_attrib(ctx, vao, index, pname, |
| "glGetVertexArrayIndexediv"); |
| break; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, |
| GLenum pname, GLint64 *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated if <vaobj> is not |
| * [compatibility profile: zero or] the name of an existing |
| * vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexed64iv"); |
| if (!vao) |
| return; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "For GetVertexArrayIndexed64iv, <pname> must be |
| * VERTEX_BINDING_OFFSET." |
| * |
| * and: |
| * |
| * "An INVALID_ENUM error is generated if <pname> is not one of |
| * the valid values listed above for the corresponding command." |
| */ |
| if (pname != GL_VERTEX_BINDING_OFFSET) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexArrayIndexed64iv(" |
| "pname != GL_VERTEX_BINDING_OFFSET)"); |
| return; |
| } |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_VALUE error is generated if <index> is greater than |
| * or equal to the value of MAX_VERTEX_ATTRIBS." |
| * |
| * Since the index refers to a buffer binding in this case, the intended |
| * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently |
| * required to be the same, so in practice this doesn't matter. |
| */ |
| if (index >= ctx->Const.MaxVertexAttribBindings) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv(index" |
| "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))", |
| index, ctx->Const.MaxVertexAttribBindings); |
| return; |
| } |
| |
| params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid *ptr) |
| { |
| (void) count; |
| _mesa_VertexPointer(size, type, stride, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, |
| const GLvoid *ptr) |
| { |
| (void) count; |
| _mesa_NormalPointer(type, stride, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, |
| const GLvoid *ptr) |
| { |
| (void) count; |
| _mesa_ColorPointer(size, type, stride, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, |
| const GLvoid *ptr) |
| { |
| (void) count; |
| _mesa_IndexPointer(type, stride, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid *ptr) |
| { |
| (void) count; |
| _mesa_TexCoordPointer(size, type, stride, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) |
| { |
| (void) count; |
| _mesa_EdgeFlagPointer(stride, ptr); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLboolean tflag, cflag, nflag; /* enable/disable flags */ |
| GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ |
| GLenum ctype = 0; /* color type */ |
| GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */ |
| const GLint toffset = 0; /* always zero */ |
| GLint defstride; /* default stride */ |
| GLint c, f; |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| f = sizeof(GLfloat); |
| c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f); |
| |
| if (stride < 0) { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" ); |
| return; |
| } |
| |
| switch (format) { |
| case GL_V2F: |
| tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; |
| tcomps = 0; ccomps = 0; vcomps = 2; |
| voffset = 0; |
| defstride = 2*f; |
| break; |
| case GL_V3F: |
| tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; |
| tcomps = 0; ccomps = 0; vcomps = 3; |
| voffset = 0; |
| defstride = 3*f; |
| break; |
| case GL_C4UB_V2F: |
| tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; |
| tcomps = 0; ccomps = 4; vcomps = 2; |
| ctype = GL_UNSIGNED_BYTE; |
| coffset = 0; |
| voffset = c; |
| defstride = c + 2*f; |
| break; |
| case GL_C4UB_V3F: |
| tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; |
| tcomps = 0; ccomps = 4; vcomps = 3; |
| ctype = GL_UNSIGNED_BYTE; |
| coffset = 0; |
| voffset = c; |
| defstride = c + 3*f; |
| break; |
| case GL_C3F_V3F: |
| tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; |
| tcomps = 0; ccomps = 3; vcomps = 3; |
| ctype = GL_FLOAT; |
| coffset = 0; |
| voffset = 3*f; |
| defstride = 6*f; |
| break; |
| case GL_N3F_V3F: |
| tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; |
| tcomps = 0; ccomps = 0; vcomps = 3; |
| noffset = 0; |
| voffset = 3*f; |
| defstride = 6*f; |
| break; |
| case GL_C4F_N3F_V3F: |
| tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; |
| tcomps = 0; ccomps = 4; vcomps = 3; |
| ctype = GL_FLOAT; |
| coffset = 0; |
| noffset = 4*f; |
| voffset = 7*f; |
| defstride = 10*f; |
| break; |
| case GL_T2F_V3F: |
| tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; |
| tcomps = 2; ccomps = 0; vcomps = 3; |
| voffset = 2*f; |
| defstride = 5*f; |
| break; |
| case GL_T4F_V4F: |
| tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; |
| tcomps = 4; ccomps = 0; vcomps = 4; |
| voffset = 4*f; |
| defstride = 8*f; |
| break; |
| case GL_T2F_C4UB_V3F: |
| tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; |
| tcomps = 2; ccomps = 4; vcomps = 3; |
| ctype = GL_UNSIGNED_BYTE; |
| coffset = 2*f; |
| voffset = c+2*f; |
| defstride = c+5*f; |
| break; |
| case GL_T2F_C3F_V3F: |
| tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; |
| tcomps = 2; ccomps = 3; vcomps = 3; |
| ctype = GL_FLOAT; |
| coffset = 2*f; |
| voffset = 5*f; |
| defstride = 8*f; |
| break; |
| case GL_T2F_N3F_V3F: |
| tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; |
| tcomps = 2; ccomps = 0; vcomps = 3; |
| noffset = 2*f; |
| voffset = 5*f; |
| defstride = 8*f; |
| break; |
| case GL_T2F_C4F_N3F_V3F: |
| tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; |
| tcomps = 2; ccomps = 4; vcomps = 3; |
| ctype = GL_FLOAT; |
| coffset = 2*f; |
| noffset = 6*f; |
| voffset = 9*f; |
| defstride = 12*f; |
| break; |
| case GL_T4F_C4F_N3F_V4F: |
| tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; |
| tcomps = 4; ccomps = 4; vcomps = 4; |
| ctype = GL_FLOAT; |
| coffset = 4*f; |
| noffset = 8*f; |
| voffset = 11*f; |
| defstride = 15*f; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" ); |
| return; |
| } |
| |
| if (stride==0) { |
| stride = defstride; |
| } |
| |
| _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); |
| _mesa_DisableClientState( GL_INDEX_ARRAY ); |
| /* XXX also disable secondary color and generic arrays? */ |
| |
| /* Texcoords */ |
| if (tflag) { |
| _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); |
| _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, |
| (GLubyte *) pointer + toffset ); |
| } |
| else { |
| _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); |
| } |
| |
| /* Color */ |
| if (cflag) { |
| _mesa_EnableClientState( GL_COLOR_ARRAY ); |
| _mesa_ColorPointer( ccomps, ctype, stride, |
| (GLubyte *) pointer + coffset ); |
| } |
| else { |
| _mesa_DisableClientState( GL_COLOR_ARRAY ); |
| } |
| |
| |
| /* Normals */ |
| if (nflag) { |
| _mesa_EnableClientState( GL_NORMAL_ARRAY ); |
| _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset ); |
| } |
| else { |
| _mesa_DisableClientState( GL_NORMAL_ARRAY ); |
| } |
| |
| /* Vertices */ |
| _mesa_EnableClientState( GL_VERTEX_ARRAY ); |
| _mesa_VertexPointer( vcomps, GL_FLOAT, stride, |
| (GLubyte *) pointer + voffset ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_LockArraysEXT(GLint first, GLsizei count) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); |
| |
| if (first < 0) { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" ); |
| return; |
| } |
| if (count <= 0) { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" ); |
| return; |
| } |
| if (ctx->Array.LockCount != 0) { |
| _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" ); |
| return; |
| } |
| |
| ctx->Array.LockFirst = first; |
| ctx->Array.LockCount = count; |
| |
| ctx->NewState |= _NEW_ARRAY; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_UnlockArraysEXT( void ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glUnlockArrays\n"); |
| |
| if (ctx->Array.LockCount == 0) { |
| _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" ); |
| return; |
| } |
| |
| ctx->Array.LockFirst = 0; |
| ctx->Array.LockCount = 0; |
| ctx->NewState |= _NEW_ARRAY; |
| } |
| |
| |
| /* GL_EXT_multi_draw_arrays */ |
| void GLAPIENTRY |
| _mesa_MultiDrawArrays( GLenum mode, const GLint *first, |
| const GLsizei *count, GLsizei primcount ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| for (i = 0; i < primcount; i++) { |
| if (count[i] > 0) { |
| CALL_DrawArrays(ctx->CurrentDispatch, (mode, first[i], count[i])); |
| } |
| } |
| } |
| |
| |
| /* GL_IBM_multimode_draw_arrays */ |
| void GLAPIENTRY |
| _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, |
| const GLsizei * count, |
| GLsizei primcount, GLint modestride ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| for ( i = 0 ; i < primcount ; i++ ) { |
| if ( count[i] > 0 ) { |
| GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); |
| CALL_DrawArrays(ctx->CurrentDispatch, ( m, first[i], count[i] )); |
| } |
| } |
| } |
| |
| |
| /* GL_IBM_multimode_draw_arrays */ |
| void GLAPIENTRY |
| _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, |
| GLenum type, const GLvoid * const * indices, |
| GLsizei primcount, GLint modestride ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| /* XXX not sure about ARB_vertex_buffer_object handling here */ |
| |
| for ( i = 0 ; i < primcount ; i++ ) { |
| if ( count[i] > 0 ) { |
| GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); |
| CALL_DrawElements(ctx->CurrentDispatch, ( m, count[i], type, |
| indices[i] )); |
| } |
| } |
| } |
| |
| |
| /** |
| * GL_NV_primitive_restart and GL 3.1 |
| */ |
| void GLAPIENTRY |
| _mesa_PrimitiveRestartIndex(GLuint index) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()"); |
| return; |
| } |
| |
| if (ctx->Array.RestartIndex != index) { |
| FLUSH_VERTICES(ctx, _NEW_TRANSFORM); |
| ctx->Array.RestartIndex = index; |
| } |
| } |
| |
| |
| /** |
| * See GL_ARB_instanced_arrays. |
| * Note that the instance divisor only applies to generic arrays, not |
| * the legacy vertex arrays. |
| */ |
| void GLAPIENTRY |
| _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| const GLuint genericIndex = VERT_ATTRIB_GENERIC(index); |
| struct gl_vertex_array_object * const vao = ctx->Array.VAO; |
| |
| if (!ctx->Extensions.ARB_instanced_arrays) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); |
| return; |
| } |
| |
| if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribDivisor(index = %u)", |
| index); |
| return; |
| } |
| |
| assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib)); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "The command |
| * |
| * void VertexAttribDivisor(uint index, uint divisor); |
| * |
| * is equivalent to (assuming no errors are generated): |
| * |
| * VertexAttribBinding(index, index); |
| * VertexBindingDivisor(index, divisor);" |
| */ |
| vertex_attrib_binding(ctx, vao, genericIndex, genericIndex); |
| vertex_binding_divisor(ctx, vao, genericIndex, divisor); |
| } |
| |
| |
| unsigned |
| _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type) |
| { |
| /* From the OpenGL 4.3 core specification, page 302: |
| * "If both PRIMITIVE_RESTART and PRIMITIVE_RESTART_FIXED_INDEX are |
| * enabled, the index value determined by PRIMITIVE_RESTART_FIXED_INDEX |
| * is used." |
| */ |
| if (ctx->Array.PrimitiveRestartFixedIndex) { |
| switch (ib_type) { |
| case GL_UNSIGNED_BYTE: |
| return 0xff; |
| case GL_UNSIGNED_SHORT: |
| return 0xffff; |
| case GL_UNSIGNED_INT: |
| return 0xffffffff; |
| default: |
| assert(!"_mesa_primitive_restart_index: Invalid index buffer type."); |
| } |
| } |
| |
| return ctx->Array.RestartIndex; |
| } |
| |
| |
| /** |
| * GL_ARB_vertex_attrib_binding |
| */ |
| static void |
| vertex_array_vertex_buffer(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint bindingIndex, GLuint buffer, GLintptr offset, |
| GLsizei stride, const char *func) |
| { |
| struct gl_buffer_object *vbo; |
| |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_VALUE error is generated if <bindingindex> is greater than |
| * the value of MAX_VERTEX_ATTRIB_BINDINGS." |
| */ |
| if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(bindingindex=%u > " |
| "GL_MAX_VERTEX_ATTRIB_BINDINGS)", |
| func, bindingIndex); |
| return; |
| } |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "The error INVALID_VALUE is generated if <stride> or <offset> |
| * are negative." |
| */ |
| if (offset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(offset=%" PRId64 " < 0)", |
| func, (int64_t) offset); |
| return; |
| } |
| |
| if (stride < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(stride=%d < 0)", func, stride); |
| return; |
| } |
| |
| if (((ctx->API == API_OPENGL_CORE && ctx->Version >= 44) || _mesa_is_gles31(ctx)) && |
| stride > ctx->Const.MaxVertexAttribStride) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > " |
| "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride); |
| return; |
| } |
| |
| if (buffer == |
| vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { |
| vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; |
| } else if (buffer != 0) { |
| vbo = _mesa_lookup_bufferobj(ctx, buffer); |
| |
| /* From the GL_ARB_vertex_attrib_array spec: |
| * |
| * "[Core profile only:] |
| * An INVALID_OPERATION error is generated if buffer is not zero or a |
| * name returned from a previous call to GenBuffers, or if such a name |
| * has since been deleted with DeleteBuffers. |
| * |
| * Otherwise, we fall back to the same compat profile behavior as other |
| * object references (automatically gen it). |
| */ |
| if (!_mesa_handle_bind_buffer_gen(ctx, buffer, &vbo, func)) |
| return; |
| } else { |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "If <buffer> is zero, any buffer object attached to this |
| * bindpoint is detached." |
| */ |
| vbo = ctx->Shared->NullBufferObj; |
| } |
| |
| _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), |
| vbo, offset, stride); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, |
| GLsizei stride) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_OPERATION error is generated if no vertex array object |
| * is bound." |
| */ |
| if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && |
| ctx->Array.VAO == ctx->Array.DefaultVAO) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindVertexBuffer(No array object bound)"); |
| return; |
| } |
| |
| vertex_array_vertex_buffer(ctx, ctx->Array.VAO, bindingIndex, |
| buffer, offset, stride, "glBindVertexBuffer"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, |
| GLintptr offset, GLsizei stride) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer |
| * if <vaobj> is not [compatibility profile: zero or] the name of an |
| * existing vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayVertexBuffer"); |
| if (!vao) |
| return; |
| |
| vertex_array_vertex_buffer(ctx, vao, bindingIndex, |
| buffer, offset, stride, |
| "glVertexArrayVertexBuffer"); |
| } |
| |
| |
| static void |
| vertex_array_vertex_buffers(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint first, GLsizei count, const GLuint *buffers, |
| const GLintptr *offsets, const GLsizei *strides, |
| const char *func) |
| { |
| GLuint i; |
| |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| /* The ARB_multi_bind spec says: |
| * |
| * "An INVALID_OPERATION error is generated if <first> + <count> |
| * is greater than the value of MAX_VERTEX_ATTRIB_BINDINGS." |
| */ |
| if (first + count > ctx->Const.MaxVertexAttribBindings) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "%s(first=%u + count=%d > the value of " |
| "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)", |
| func, first, count, ctx->Const.MaxVertexAttribBindings); |
| return; |
| } |
| |
| if (!buffers) { |
| /** |
| * The ARB_multi_bind spec says: |
| * |
| * "If <buffers> is NULL, each affected vertex buffer binding point |
| * from <first> through <first>+<count>-1 will be reset to have no |
| * bound buffer object. In this case, the offsets and strides |
| * associated with the binding points are set to default values, |
| * ignoring <offsets> and <strides>." |
| */ |
| struct gl_buffer_object *vbo = ctx->Shared->NullBufferObj; |
| |
| for (i = 0; i < count; i++) |
| _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), |
| vbo, 0, 16); |
| |
| return; |
| } |
| |
| /* Note that the error semantics for multi-bind commands differ from |
| * those of other GL commands. |
| * |
| * The Issues section in the ARB_multi_bind spec says: |
| * |
| * "(11) Typically, OpenGL specifies that if an error is generated by |
| * a command, that command has no effect. This is somewhat |
| * unfortunate for multi-bind commands, because it would require |
| * a first pass to scan the entire list of bound objects for |
| * errors and then a second pass to actually perform the |
| * bindings. Should we have different error semantics? |
| * |
| * RESOLVED: Yes. In this specification, when the parameters for |
| * one of the <count> binding points are invalid, that binding |
| * point is not updated and an error will be generated. However, |
| * other binding points in the same command will be updated if |
| * their parameters are valid and no other error occurs." |
| */ |
| |
| _mesa_begin_bufferobj_lookups(ctx); |
| |
| for (i = 0; i < count; i++) { |
| struct gl_buffer_object *vbo; |
| |
| /* The ARB_multi_bind spec says: |
| * |
| * "An INVALID_VALUE error is generated if any value in |
| * <offsets> or <strides> is negative (per binding)." |
| */ |
| if (offsets[i] < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(offsets[%u]=%" PRId64 " < 0)", |
| func, i, (int64_t) offsets[i]); |
| continue; |
| } |
| |
| if (strides[i] < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(strides[%u]=%d < 0)", |
| func, i, strides[i]); |
| continue; |
| } |
| |
| if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 && |
| strides[i] > ctx->Const.MaxVertexAttribStride) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(strides[%u]=%d > " |
| "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, i, strides[i]); |
| continue; |
| } |
| |
| if (buffers[i]) { |
| struct gl_vertex_buffer_binding *binding = |
| &vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)]; |
| |
| if (buffers[i] == binding->BufferObj->Name) |
| vbo = binding->BufferObj; |
| else |
| vbo = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, func); |
| |
| if (!vbo) |
| continue; |
| } else { |
| vbo = ctx->Shared->NullBufferObj; |
| } |
| |
| _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), |
| vbo, offsets[i], strides[i]); |
| } |
| |
| _mesa_end_bufferobj_lookups(ctx); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, |
| const GLintptr *offsets, const GLsizei *strides) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_OPERATION error is generated if no |
| * vertex array object is bound." |
| */ |
| if (ctx->API == API_OPENGL_CORE && |
| ctx->Array.VAO == ctx->Array.DefaultVAO) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindVertexBuffers(No array object bound)"); |
| return; |
| } |
| |
| vertex_array_vertex_buffers(ctx, ctx->Array.VAO, first, count, |
| buffers, offsets, strides, |
| "glBindVertexBuffers"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, |
| const GLuint *buffers, |
| const GLintptr *offsets, const GLsizei *strides) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer |
| * if <vaobj> is not [compatibility profile: zero or] the name of an |
| * existing vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayVertexBuffers"); |
| if (!vao) |
| return; |
| |
| vertex_array_vertex_buffers(ctx, vao, first, count, |
| buffers, offsets, strides, |
| "glVertexArrayVertexBuffers"); |
| } |
| |
| |
| static void |
| vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type, |
| GLboolean normalized, GLboolean integer, |
| GLboolean doubles, GLbitfield legalTypes, |
| GLsizei maxSize, GLuint relativeOffset, |
| const char *func) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_OPERATION error is generated under any of the following |
| * conditions: |
| * - if no vertex array object is currently bound (see section 2.10); |
| * - ..." |
| * |
| * This error condition only applies to VertexAttribFormat and |
| * VertexAttribIFormat in the extension spec, but we assume that this |
| * is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies |
| * to all three functions. |
| */ |
| if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && |
| ctx->Array.VAO == ctx->Array.DefaultVAO) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "%s(No array object bound)", func); |
| return; |
| } |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "The error INVALID_VALUE is generated if index is greater than or equal |
| * to the value of MAX_VERTEX_ATTRIBS." |
| */ |
| if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(attribindex=%u > " |
| "GL_MAX_VERTEX_ATTRIBS)", |
| func, attribIndex); |
| return; |
| } |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array_format(ctx, func, ctx->Array.VAO, |
| VERT_ATTRIB_GENERIC(attribIndex), |
| legalTypes, 1, maxSize, size, type, |
| normalized, integer, doubles, relativeOffset); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, |
| GLboolean normalized, GLuint relativeOffset) |
| { |
| vertex_attrib_format(attribIndex, size, type, normalized, |
| GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK, |
| BGRA_OR_4, relativeOffset, |
| "glVertexAttribFormat"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type, |
| GLuint relativeOffset) |
| { |
| vertex_attrib_format(attribIndex, size, type, GL_FALSE, |
| GL_TRUE, GL_FALSE, ATTRIB_IFORMAT_TYPES_MASK, 4, |
| relativeOffset, "glVertexAttribIFormat"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type, |
| GLuint relativeOffset) |
| { |
| vertex_attrib_format(attribIndex, size, type, GL_FALSE, GL_FALSE, |
| GL_TRUE, ATTRIB_LFORMAT_TYPES_MASK, 4, |
| relativeOffset, "glVertexAttribLFormat"); |
| } |
| |
| |
| static void |
| vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size, |
| GLenum type, GLboolean normalized, |
| GLboolean integer, GLboolean doubles, |
| GLbitfield legalTypes, GLsizei maxSize, |
| GLuint relativeOffset, const char *func) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| /* The ARB_direct_state_access spec says: |
| * |
| * "An INVALID_OPERATION error is generated by VertexArrayAttrib*Format |
| * if <vaobj> is not [compatibility profile: zero or] the name of an |
| * existing vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, func); |
| if (!vao) |
| return; |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "The error INVALID_VALUE is generated if index is greater than or equal |
| * to the value of MAX_VERTEX_ATTRIBS." |
| */ |
| if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)", |
| func, attribIndex); |
| return; |
| } |
| |
| FLUSH_VERTICES(ctx, 0); |
| |
| update_array_format(ctx, func, vao, |
| VERT_ATTRIB_GENERIC(attribIndex), |
| legalTypes, 1, maxSize, size, type, normalized, |
| integer, doubles, relativeOffset); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, |
| GLenum type, GLboolean normalized, |
| GLuint relativeOffset) |
| { |
| vertex_array_attrib_format(vaobj, attribIndex, size, type, normalized, |
| GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK, |
| BGRA_OR_4, relativeOffset, |
| "glVertexArrayAttribFormat"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, |
| GLint size, GLenum type, |
| GLuint relativeOffset) |
| { |
| vertex_array_attrib_format(vaobj, attribIndex, size, type, GL_FALSE, |
| GL_TRUE, GL_FALSE, ATTRIB_IFORMAT_TYPES_MASK, |
| 4, relativeOffset, |
| "glVertexArrayAttribIFormat"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex, |
| GLint size, GLenum type, |
| GLuint relativeOffset) |
| { |
| vertex_array_attrib_format(vaobj, attribIndex, size, type, GL_FALSE, |
| GL_FALSE, GL_TRUE, ATTRIB_LFORMAT_TYPES_MASK, |
| 4, relativeOffset, |
| "glVertexArrayAttribLFormat"); |
| } |
| |
| |
| static void |
| vertex_array_attrib_binding(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint attribIndex, GLuint bindingIndex, |
| const char *func) |
| { |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and |
| * <bindingindex> must be less than the value of |
| * MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE |
| * is generated." |
| */ |
| if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(attribindex=%u >= " |
| "GL_MAX_VERTEX_ATTRIBS)", |
| func, attribIndex); |
| return; |
| } |
| |
| if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(bindingindex=%u >= " |
| "GL_MAX_VERTEX_ATTRIB_BINDINGS)", |
| func, bindingIndex); |
| return; |
| } |
| |
| assert(VERT_ATTRIB_GENERIC(attribIndex) < ARRAY_SIZE(vao->VertexAttrib)); |
| |
| vertex_attrib_binding(ctx, vao, |
| VERT_ATTRIB_GENERIC(attribIndex), |
| VERT_ATTRIB_GENERIC(bindingIndex)); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_OPERATION error is generated if no vertex array object |
| * is bound." |
| */ |
| if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && |
| ctx->Array.VAO == ctx->Array.DefaultVAO) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glVertexAttribBinding(No array object bound)"); |
| return; |
| } |
| |
| vertex_array_attrib_binding(ctx, ctx->Array.VAO, |
| attribIndex, bindingIndex, |
| "glVertexAttribBinding"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_vertex_array_object *vao; |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding |
| * if <vaobj> is not [compatibility profile: zero or] the name of an |
| * existing vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayAttribBinding"); |
| if (!vao) |
| return; |
| |
| vertex_array_attrib_binding(ctx, vao, attribIndex, bindingIndex, |
| "glVertexArrayAttribBinding"); |
| } |
| |
| |
| static void |
| vertex_array_binding_divisor(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| GLuint bindingIndex, GLuint divisor, |
| const char *func) |
| { |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (!ctx->Extensions.ARB_instanced_arrays) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s()", func); |
| return; |
| } |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_VALUE error is generated if <bindingindex> is greater |
| * than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS." |
| */ |
| if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(bindingindex=%u > " |
| "GL_MAX_VERTEX_ATTRIB_BINDINGS)", |
| func, bindingIndex); |
| return; |
| } |
| |
| vertex_binding_divisor(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), divisor); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| /* The ARB_vertex_attrib_binding spec says: |
| * |
| * "An INVALID_OPERATION error is generated if no vertex array object |
| * is bound." |
| */ |
| if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && |
| ctx->Array.VAO == ctx->Array.DefaultVAO) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glVertexBindingDivisor(No array object bound)"); |
| return; |
| } |
| |
| vertex_array_binding_divisor(ctx, ctx->Array.VAO, |
| bindingIndex, divisor, |
| "glVertexBindingDivisor"); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, |
| GLuint divisor) |
| { |
| struct gl_vertex_array_object *vao; |
| GET_CURRENT_CONTEXT(ctx); |
| |
| /* The ARB_direct_state_access specification says: |
| * |
| * "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor |
| * if <vaobj> is not [compatibility profile: zero or] the name of an |
| * existing vertex array object." |
| */ |
| vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayBindingDivisor"); |
| if (!vao) |
| return; |
| |
| vertex_array_binding_divisor(ctx, vao, bindingIndex, divisor, |
| "glVertexArrayBindingDivisor"); |
| } |
| |
| |
| /** |
| * Copy one client vertex array to another. |
| */ |
| void |
| _mesa_copy_client_array(struct gl_context *ctx, |
| struct gl_client_array *dst, |
| struct gl_client_array *src) |
| { |
| dst->Size = src->Size; |
| dst->Type = src->Type; |
| dst->Format = src->Format; |
| dst->Stride = src->Stride; |
| dst->StrideB = src->StrideB; |
| dst->Ptr = src->Ptr; |
| dst->Enabled = src->Enabled; |
| dst->Normalized = src->Normalized; |
| dst->Integer = src->Integer; |
| dst->Doubles = src->Doubles; |
| dst->InstanceDivisor = src->InstanceDivisor; |
| dst->_ElementSize = src->_ElementSize; |
| _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); |
| } |
| |
| void |
| _mesa_copy_vertex_attrib_array(struct gl_context *ctx, |
| struct gl_vertex_attrib_array *dst, |
| const struct gl_vertex_attrib_array *src) |
| { |
| dst->Size = src->Size; |
| dst->Type = src->Type; |
| dst->Format = src->Format; |
| dst->VertexBinding = src->VertexBinding; |
| dst->RelativeOffset = src->RelativeOffset; |
| dst->Format = src->Format; |
| dst->Integer = src->Integer; |
| dst->Doubles = src->Doubles; |
| dst->Normalized = src->Normalized; |
| dst->Ptr = src->Ptr; |
| dst->Enabled = src->Enabled; |
| dst->_ElementSize = src->_ElementSize; |
| } |
| |
| void |
| _mesa_copy_vertex_buffer_binding(struct gl_context *ctx, |
| struct gl_vertex_buffer_binding *dst, |
| const struct gl_vertex_buffer_binding *src) |
| { |
| dst->Offset = src->Offset; |
| dst->Stride = src->Stride; |
| dst->InstanceDivisor = src->InstanceDivisor; |
| dst->_BoundArrays = src->_BoundArrays; |
| |
| _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); |
| } |
| |
| /** |
| * Print vertex array's fields. |
| */ |
| static void |
| print_array(const char *name, GLint index, const struct gl_client_array *array) |
| { |
| if (index >= 0) |
| fprintf(stderr, " %s[%d]: ", name, index); |
| else |
| fprintf(stderr, " %s: ", name); |
| fprintf(stderr, "Ptr=%p, Type=%s, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu)\n", |
| array->Ptr, _mesa_enum_to_string(array->Type), array->Size, |
| array->_ElementSize, array->StrideB, array->BufferObj->Name, |
| (unsigned long) array->BufferObj->Size); |
| } |
| |
| |
| /** |
| * Print current vertex object/array info. For debug. |
| */ |
| void |
| _mesa_print_arrays(struct gl_context *ctx) |
| { |
| struct gl_vertex_array_object *vao = ctx->Array.VAO; |
| GLuint i; |
| |
| printf("Array Object %u\n", vao->Name); |
| if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled) |
| print_array("Vertex", -1, &vao->_VertexAttrib[VERT_ATTRIB_POS]); |
| if (vao->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) |
| print_array("Normal", -1, &vao->_VertexAttrib[VERT_ATTRIB_NORMAL]); |
| if (vao->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) |
| print_array("Color", -1, &vao->_VertexAttrib[VERT_ATTRIB_COLOR0]); |
| for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) |
| if (vao->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled) |
| print_array("TexCoord", i, &vao->_VertexAttrib[VERT_ATTRIB_TEX(i)]); |
| for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) |
| if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) |
| print_array("Attrib", i, &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]); |
| } |
| |
| |
| /** |
| * Initialize vertex array state for given context. |
| */ |
| void |
| _mesa_init_varray(struct gl_context *ctx) |
| { |
| ctx->Array.DefaultVAO = _mesa_new_vao(ctx, 0); |
| _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO); |
| ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ |
| |
| ctx->Array.Objects = _mesa_NewHashTable(); |
| } |
| |
| |
| /** |
| * Callback for deleting an array object. Called by _mesa_HashDeleteAll(). |
| */ |
| static void |
| delete_arrayobj_cb(GLuint id, void *data, void *userData) |
| { |
| struct gl_vertex_array_object *vao = (struct gl_vertex_array_object *) data; |
| struct gl_context *ctx = (struct gl_context *) userData; |
| _mesa_delete_vao(ctx, vao); |
| } |
| |
| |
| /** |
| * Free vertex array state for given context. |
| */ |
| void |
| _mesa_free_varray_data(struct gl_context *ctx) |
| { |
| _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx); |
| _mesa_DeleteHashTable(ctx->Array.Objects); |
| } |