| /* |
| * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) |
| * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice including the dates of first publication and |
| * either this permission notice or a reference to |
| * http://oss.sgi.com/projects/FreeB/ |
| * shall be included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Except as contained in this notice, the name of Silicon Graphics, Inc. |
| * shall not be used in advertising or otherwise to promote the sale, use or |
| * other dealings in this Software without prior written authorization from |
| * Silicon Graphics, Inc. |
| */ |
| |
| #include "glxclient.h" |
| #include "indirect.h" |
| #include "indirect_vertex_array.h" |
| |
| |
| /*****************************************************************************/ |
| |
| /** |
| * \name Vertex array pointer bridge functions |
| * |
| * When EXT_vertex_array was moved into the core GL spec, the \c count |
| * parameter was lost. This libGL really only wants to implement the GL 1.1 |
| * version, but we need to support applications that were written to the old |
| * interface. These bridge functions are part of the glue that makes this |
| * happen. |
| */ |
| /*@{*/ |
| void |
| __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid * pointer) |
| { |
| (void) count; |
| __indirect_glColorPointer(size, type, stride, pointer); |
| } |
| |
| void |
| __indirect_glEdgeFlagPointerEXT(GLsizei stride, |
| GLsizei count, const GLboolean * pointer) |
| { |
| (void) count; |
| __indirect_glEdgeFlagPointer(stride, pointer); |
| } |
| |
| void |
| __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid * pointer) |
| { |
| (void) count; |
| __indirect_glIndexPointer(type, stride, pointer); |
| } |
| |
| void |
| __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, |
| const GLvoid * pointer) |
| { |
| (void) count; |
| __indirect_glNormalPointer(type, stride, pointer); |
| } |
| |
| void |
| __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid * pointer) |
| { |
| (void) count; |
| __indirect_glTexCoordPointer(size, type, stride, pointer); |
| } |
| |
| void |
| __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid * pointer) |
| { |
| (void) count; |
| __indirect_glVertexPointer(size, type, stride, pointer); |
| } |
| |
| /*@}*/ |
| |
| /*****************************************************************************/ |
| |
| void |
| __indirect_glInterleavedArrays(GLenum format, GLsizei stride, |
| const GLvoid * pointer) |
| { |
| struct glx_context *gc = __glXGetCurrentContext(); |
| __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); |
| |
| #define NONE {0, 0, 0} |
| #define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} |
| #define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)} |
| |
| /* Each row in this array describes the elements of a particular |
| * interleaved array mode. Each column describes, in the order in which |
| * they appear in the interleaved arrays, one of the four possible types |
| * of vertex data that can appear in an interleaved array. |
| */ |
| struct |
| { |
| /** |
| * The enum describing the GL type, as would be passed to the |
| * appropriate gl*Pointer function. |
| */ |
| GLushort type; |
| |
| /** |
| * Number of elements in the subarray, as would be passed (as the |
| * \c size parameter) to the appropriate gl*Pointer function. |
| */ |
| GLubyte count; |
| |
| /** |
| * True size of a single element in the subarray, as would be passed |
| * (as the \c stride parameter) to the appropriate gl*Pointer |
| * function. |
| */ |
| GLubyte size; |
| } |
| static const modes[14][4] = { |
| /* texture color normal vertex */ |
| {NONE, NONE, NONE, F(2)}, /* GL_V2F */ |
| {NONE, NONE, NONE, F(3)}, /* GL_V3F */ |
| {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ |
| {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ |
| {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */ |
| {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */ |
| {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */ |
| {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */ |
| {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */ |
| {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ |
| {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */ |
| {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */ |
| {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */ |
| {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */ |
| }; |
| #undef NONE |
| #undef F |
| #undef UB4 |
| |
| GLint trueStride, size; |
| int offsets[4]; |
| unsigned i; |
| const int idx = format - GL_V2F; |
| |
| |
| /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx |
| * is just the format biased by -GL_V2F, all valid idx values are on the |
| * range [0, 0x0D]. |
| */ |
| if ((idx < 0) || (idx > 0x0D)) { |
| __glXSetError(gc, GL_INVALID_ENUM); |
| return; |
| } |
| |
| if (stride < 0) { |
| __glXSetError(gc, GL_INVALID_VALUE); |
| return; |
| } |
| |
| |
| /* If the 'count' for a subarray is non-zero, then the offset of its |
| * first element is at the currently accumulated 'size'. |
| */ |
| size = 0; |
| for (i = 0; i < 4; i++) { |
| offsets[i] = (modes[idx][i].count != 0) ? size : -1; |
| size += modes[idx][i].size; |
| } |
| |
| trueStride = (stride == 0) ? size : stride; |
| |
| __glXArrayDisableAll(state); |
| |
| if (offsets[0] >= 0) { |
| __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, |
| trueStride, (const char *) pointer); |
| } |
| if (offsets[1] >= 0) { |
| __indirect_glEnableClientState(GL_COLOR_ARRAY); |
| __indirect_glColorPointer(modes[idx][1].count, modes[idx][1].type, |
| trueStride, |
| (const char *) pointer + offsets[1]); |
| } |
| if (offsets[2] >= 0) { |
| __indirect_glEnableClientState(GL_NORMAL_ARRAY); |
| __indirect_glNormalPointer(GL_FLOAT, trueStride, |
| (const char *) pointer + offsets[2]); |
| } |
| __indirect_glEnableClientState(GL_VERTEX_ARRAY); |
| __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT, |
| trueStride, |
| (const char *) pointer + offsets[3]); |
| } |