| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.5 |
| * |
| * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* xfonts.c -- glXUseXFont() for Mesa written by |
| * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de |
| */ |
| |
| #ifdef __VMS |
| #include <GL/vms_x_fix.h> |
| #endif |
| |
| #include "glxheader.h" |
| #include "context.h" |
| #include "imports.h" |
| #include "xfonts.h" |
| |
| |
| /* Some debugging info. */ |
| |
| #ifdef DEBUG |
| #undef _R |
| #undef _G |
| #undef _B |
| #include <ctype.h> |
| |
| int debug_xfonts = 0; |
| |
| static void |
| dump_char_struct(XCharStruct * ch, char *prefix) |
| { |
| printf("%slbearing = %d, rbearing = %d, width = %d\n", |
| prefix, ch->lbearing, ch->rbearing, ch->width); |
| printf("%sascent = %d, descent = %d, attributes = %u\n", |
| prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); |
| } |
| |
| static void |
| dump_font_struct(XFontStruct * font) |
| { |
| printf("ascent = %d, descent = %d\n", font->ascent, font->descent); |
| printf("char_or_byte2 = (%u,%u)\n", |
| font->min_char_or_byte2, font->max_char_or_byte2); |
| printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); |
| printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); |
| printf("default_char = %c (\\%03o)\n", |
| (char) (isprint(font->default_char) ? font->default_char : ' '), |
| font->default_char); |
| dump_char_struct(&font->min_bounds, "min> "); |
| dump_char_struct(&font->max_bounds, "max> "); |
| #if 0 |
| for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { |
| char prefix[8]; |
| sprintf(prefix, "%d> ", c); |
| dump_char_struct(&font->per_char[c], prefix); |
| } |
| #endif |
| } |
| |
| static void |
| dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) |
| { |
| unsigned int x, y; |
| |
| printf(" "); |
| for (x = 0; x < 8 * width; x++) |
| printf("%o", 7 - (x % 8)); |
| putchar('\n'); |
| for (y = 0; y < height; y++) { |
| printf("%3o:", y); |
| for (x = 0; x < 8 * width; x++) |
| putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % |
| 8)))) |
| ? '*' : '.'); |
| printf(" "); |
| for (x = 0; x < width; x++) |
| printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); |
| putchar('\n'); |
| } |
| } |
| #endif /* DEBUG */ |
| |
| |
| /* Implementation. */ |
| |
| /* Fill a BITMAP with a character C from thew current font |
| in the graphics context GC. WIDTH is the width in bytes |
| and HEIGHT is the height in bits. |
| |
| Note that the generated bitmaps must be used with |
| |
| glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); |
| glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); |
| glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); |
| glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); |
| glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); |
| glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
| |
| Possible optimizations: |
| |
| * use only one reusable pixmap with the maximum dimensions. |
| * draw the entire font into a single pixmap (careful with |
| proportional fonts!). |
| */ |
| |
| |
| /* |
| * Generate OpenGL-compatible bitmap. |
| */ |
| static void |
| fill_bitmap(Display * dpy, Window win, GC gc, |
| unsigned int width, unsigned int height, |
| int x0, int y0, unsigned int c, GLubyte * bitmap) |
| { |
| XImage *image; |
| unsigned int x, y; |
| Pixmap pixmap; |
| XChar2b char2b; |
| |
| pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); |
| XSetForeground(dpy, gc, 0); |
| XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); |
| XSetForeground(dpy, gc, 1); |
| |
| char2b.byte1 = (c >> 8) & 0xff; |
| char2b.byte2 = (c & 0xff); |
| |
| XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); |
| |
| image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); |
| if (image) { |
| /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ |
| for (y = 0; y < height; y++) |
| for (x = 0; x < 8 * width; x++) |
| if (XGetPixel(image, x, y)) |
| bitmap[width * (height - y - 1) + x / 8] |= |
| (1 << (7 - (x % 8))); |
| XDestroyImage(image); |
| } |
| |
| XFreePixmap(dpy, pixmap); |
| } |
| |
| /* |
| * determine if a given glyph is valid and return the |
| * corresponding XCharStruct. |
| */ |
| static XCharStruct * |
| isvalid(XFontStruct * fs, unsigned int which) |
| { |
| unsigned int rows, pages; |
| unsigned int byte1 = 0, byte2 = 0; |
| int i, valid = 1; |
| |
| rows = fs->max_byte1 - fs->min_byte1 + 1; |
| pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; |
| |
| if (rows == 1) { |
| /* "linear" fonts */ |
| if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) |
| valid = 0; |
| } |
| else { |
| /* "matrix" fonts */ |
| byte2 = which & 0xff; |
| byte1 = which >> 8; |
| if ((fs->min_char_or_byte2 > byte2) || |
| (fs->max_char_or_byte2 < byte2) || |
| (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) |
| valid = 0; |
| } |
| |
| if (valid) { |
| if (fs->per_char) { |
| if (rows == 1) { |
| /* "linear" fonts */ |
| return (fs->per_char + (which - fs->min_char_or_byte2)); |
| } |
| else { |
| /* "matrix" fonts */ |
| i = ((byte1 - fs->min_byte1) * pages) + |
| (byte2 - fs->min_char_or_byte2); |
| return (fs->per_char + i); |
| } |
| } |
| else { |
| return (&fs->min_bounds); |
| } |
| } |
| return (NULL); |
| } |
| |
| |
| void |
| Fake_glXUseXFont(Font font, int first, int count, int listbase) |
| { |
| Display *dpy; |
| Window win; |
| Pixmap pixmap; |
| GC gc; |
| XGCValues values; |
| unsigned long valuemask; |
| XFontStruct *fs; |
| GLint swapbytes, lsbfirst, rowlength; |
| GLint skiprows, skippixels, alignment; |
| unsigned int max_width, max_height, max_bm_width, max_bm_height; |
| GLubyte *bm; |
| int i; |
| |
| dpy = glXGetCurrentDisplay(); |
| if (!dpy) |
| return; /* I guess glXMakeCurrent wasn't called */ |
| win = RootWindow(dpy, DefaultScreen(dpy)); |
| |
| fs = XQueryFont(dpy, font); |
| if (!fs) { |
| _mesa_error(NULL, GL_INVALID_VALUE, |
| "Couldn't get font structure information"); |
| return; |
| } |
| |
| /* Allocate a bitmap that can fit all characters. */ |
| max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; |
| max_height = fs->max_bounds.ascent + fs->max_bounds.descent; |
| max_bm_width = (max_width + 7) / 8; |
| max_bm_height = max_height; |
| |
| bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte)); |
| if (!bm) { |
| XFreeFontInfo(NULL, fs, 1); |
| _mesa_error(NULL, GL_OUT_OF_MEMORY, |
| "Couldn't allocate bitmap in glXUseXFont()"); |
| return; |
| } |
| |
| #if 0 |
| /* get the page info */ |
| pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; |
| firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; |
| lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; |
| rows = fs->max_byte1 - fs->min_byte1 + 1; |
| unsigned int first_char, last_char, pages, rows; |
| #endif |
| |
| /* Save the current packing mode for bitmaps. */ |
| glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); |
| glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); |
| glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); |
| glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); |
| glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); |
| glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); |
| |
| /* Enforce a standard packing mode which is compatible with |
| fill_bitmap() from above. This is actually the default mode, |
| except for the (non)alignment. */ |
| glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); |
| glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); |
| glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
| glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| |
| pixmap = XCreatePixmap(dpy, win, 10, 10, 1); |
| values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); |
| values.background = WhitePixel(dpy, DefaultScreen(dpy)); |
| values.font = fs->fid; |
| valuemask = GCForeground | GCBackground | GCFont; |
| gc = XCreateGC(dpy, pixmap, valuemask, &values); |
| XFreePixmap(dpy, pixmap); |
| |
| #ifdef DEBUG |
| if (debug_xfonts) |
| dump_font_struct(fs); |
| #endif |
| |
| for (i = 0; i < count; i++) { |
| unsigned int width, height, bm_width, bm_height; |
| GLfloat x0, y0, dx, dy; |
| XCharStruct *ch; |
| int x, y; |
| unsigned int c = first + i; |
| int list = listbase + i; |
| int valid; |
| |
| /* check on index validity and get the bounds */ |
| ch = isvalid(fs, c); |
| if (!ch) { |
| ch = &fs->max_bounds; |
| valid = 0; |
| } |
| else { |
| valid = 1; |
| } |
| |
| #ifdef DEBUG |
| if (debug_xfonts) { |
| char s[7]; |
| sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); |
| dump_char_struct(ch, s); |
| } |
| #endif |
| |
| /* glBitmap()' parameters: |
| straight from the glXUseXFont(3) manpage. */ |
| width = ch->rbearing - ch->lbearing; |
| height = ch->ascent + ch->descent; |
| x0 = -ch->lbearing; |
| y0 = ch->descent - 0; /* XXX used to subtract 1 here */ |
| /* but that caused a conformace failure */ |
| dx = ch->width; |
| dy = 0; |
| |
| /* X11's starting point. */ |
| x = -ch->lbearing; |
| y = ch->ascent; |
| |
| /* Round the width to a multiple of eight. We will use this also |
| for the pixmap for capturing the X11 font. This is slightly |
| inefficient, but it makes the OpenGL part real easy. */ |
| bm_width = (width + 7) / 8; |
| bm_height = height; |
| |
| glNewList(list, GL_COMPILE); |
| if (valid && (bm_width > 0) && (bm_height > 0)) { |
| |
| MEMSET(bm, '\0', bm_width * bm_height); |
| fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); |
| |
| glBitmap(width, height, x0, y0, dx, dy, bm); |
| #ifdef DEBUG |
| if (debug_xfonts) { |
| printf("width/height = %u/%u\n", width, height); |
| printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); |
| dump_bitmap(bm_width, bm_height, bm); |
| } |
| #endif |
| } |
| else { |
| glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); |
| } |
| glEndList(); |
| } |
| |
| FREE(bm); |
| XFreeFontInfo(NULL, fs, 1); |
| XFreeGC(dpy, gc); |
| |
| /* Restore saved packing modes. */ |
| glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); |
| glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); |
| glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); |
| glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); |
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); |
| } |