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| <title>Mesa Release Notes</title> |
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| <div class="header"> |
| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1> |
| |
| <p> |
| Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release. |
| </p> |
| <p> |
| Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 3.1. OpenGL |
| 3.1 is <strong>only</strong> available if requested at context creation |
| because GL_ARB_compatibility is not supported. |
| </p> |
| |
| |
| <h2>MD5 checksums</h2> |
| <pre> |
| 66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz |
| f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2 |
| ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip |
| </pre> |
| |
| |
| <h2>New features</h2> |
| <p>None</p> |
| |
| <h2>Bug fixes</h2> |
| |
| <p>This list is likely incomplete.</p> |
| |
| <ul> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li> |
| |
| </ul> |
| |
| <h2>Changes</h2> |
| |
| <p>The full set of changes can be viewed by using the following GIT command:</p> |
| |
| <pre> |
| git log mesa-9.2.2..mesa-9.2.3 |
| </pre> |
| |
| <p>Brian Paul (2):</p> |
| <ul> |
| <li>st/mesa: move out of memory check in st_draw_vbo()</li> |
| <li>osmesa: fix broken triangle/line drawing when using float color buffer</li> |
| </ul> |
| |
| <p>Carl Worth (7):</p> |
| <ul> |
| <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li> |
| <li>Bump version to 9.2.3</li> |
| </ul> |
| |
| <p>Daniel Vetter (1):</p> |
| <ul> |
| <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li> |
| </ul> |
| |
| <p>Eric Anholt (1):</p> |
| <ul> |
| <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li> |
| </ul> |
| |
| <p>Kenneth Graunke (6):</p> |
| <ul> |
| <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li> |
| <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li> |
| <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li> |
| <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li> |
| <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li> |
| <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li> |
| </ul> |
| |
| <p>Kristian Høgsberg (1):</p> |
| <ul> |
| <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li> |
| </ul> |
| |
| <p>Marek Olšák (1):</p> |
| <ul> |
| <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li> |
| </ul> |
| |
| <p>Petr Sebor (1):</p> |
| <ul> |
| <li>meta: enable vertex attributes in the context of the newly created array object</li> |
| </ul> |
| |
| <p>Scott Graham (1):</p> |
| <ul> |
| <li>mesa: fixes for MSVC 2013</li> |
| </ul> |
| |
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