blob: 68bde2ad18aaa7892bfb4fe7d72eea1294993294 [file] [log] [blame]
/*
* Copyright 2013 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "r600_pipe_common.h"
#include "r600_cs.h"
#include "tgsi/tgsi_parse.h"
#include "util/list.h"
#include "util/u_draw_quad.h"
#include "util/u_memory.h"
#include "util/u_format_s3tc.h"
#include "util/u_upload_mgr.h"
#include "util/os_time.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "radeon/radeon_video.h"
#include "amd/common/ac_llvm_util.h"
#include "amd/common/sid.h"
#include <inttypes.h>
#include <sys/utsname.h>
#include <llvm-c/TargetMachine.h>
/*
* shader binary helpers.
*/
void si_radeon_shader_binary_init(struct ac_shader_binary *b)
{
memset(b, 0, sizeof(*b));
}
void si_radeon_shader_binary_clean(struct ac_shader_binary *b)
{
if (!b)
return;
FREE(b->code);
FREE(b->config);
FREE(b->rodata);
FREE(b->global_symbol_offsets);
FREE(b->relocs);
FREE(b->disasm_string);
FREE(b->llvm_ir_string);
}
/*
* pipe_context
*/
/**
* Write an EOP event.
*
* \param event EVENT_TYPE_*
* \param event_flags Optional cache flush flags (TC)
* \param data_sel 1 = fence, 3 = timestamp
* \param buf Buffer
* \param va GPU address
* \param old_value Previous fence value (for a bug workaround)
* \param new_value Fence value to write for this event.
*/
void si_gfx_write_event_eop(struct r600_common_context *ctx,
unsigned event, unsigned event_flags,
unsigned data_sel,
struct r600_resource *buf, uint64_t va,
uint32_t new_fence, unsigned query_type)
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
unsigned op = EVENT_TYPE(event) |
EVENT_INDEX(5) |
event_flags;
unsigned sel = EOP_DATA_SEL(data_sel);
/* Wait for write confirmation before writing data, but don't send
* an interrupt. */
if (data_sel != EOP_DATA_SEL_DISCARD)
sel |= EOP_INT_SEL(EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM);
if (ctx->chip_class >= GFX9) {
/* A ZPASS_DONE or PIXEL_STAT_DUMP_EVENT (of the DB occlusion
* counters) must immediately precede every timestamp event to
* prevent a GPU hang on GFX9.
*
* Occlusion queries don't need to do it here, because they
* always do ZPASS_DONE before the timestamp.
*/
if (ctx->chip_class == GFX9 &&
query_type != PIPE_QUERY_OCCLUSION_COUNTER &&
query_type != PIPE_QUERY_OCCLUSION_PREDICATE &&
query_type != PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE) {
struct r600_resource *scratch = ctx->eop_bug_scratch;
assert(16 * ctx->screen->info.num_render_backends <=
scratch->b.b.width0);
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 2, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1));
radeon_emit(cs, scratch->gpu_address);
radeon_emit(cs, scratch->gpu_address >> 32);
radeon_add_to_buffer_list(ctx, &ctx->gfx, scratch,
RADEON_USAGE_WRITE, RADEON_PRIO_QUERY);
}
radeon_emit(cs, PKT3(PKT3_RELEASE_MEM, 6, 0));
radeon_emit(cs, op);
radeon_emit(cs, sel);
radeon_emit(cs, va); /* address lo */
radeon_emit(cs, va >> 32); /* address hi */
radeon_emit(cs, new_fence); /* immediate data lo */
radeon_emit(cs, 0); /* immediate data hi */
radeon_emit(cs, 0); /* unused */
} else {
if (ctx->chip_class == CIK ||
ctx->chip_class == VI) {
struct r600_resource *scratch = ctx->eop_bug_scratch;
uint64_t va = scratch->gpu_address;
/* Two EOP events are required to make all engines go idle
* (and optional cache flushes executed) before the timestamp
* is written.
*/
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
radeon_emit(cs, op);
radeon_emit(cs, va);
radeon_emit(cs, ((va >> 32) & 0xffff) | sel);
radeon_emit(cs, 0); /* immediate data */
radeon_emit(cs, 0); /* unused */
radeon_add_to_buffer_list(ctx, &ctx->gfx, scratch,
RADEON_USAGE_WRITE, RADEON_PRIO_QUERY);
}
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
radeon_emit(cs, op);
radeon_emit(cs, va);
radeon_emit(cs, ((va >> 32) & 0xffff) | sel);
radeon_emit(cs, new_fence); /* immediate data */
radeon_emit(cs, 0); /* unused */
}
if (buf) {
radeon_add_to_buffer_list(ctx, &ctx->gfx, buf, RADEON_USAGE_WRITE,
RADEON_PRIO_QUERY);
}
}
unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen)
{
unsigned dwords = 6;
if (screen->chip_class == CIK ||
screen->chip_class == VI)
dwords *= 2;
if (!screen->info.has_virtual_memory)
dwords += 2;
return dwords;
}
void si_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask)
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
radeon_emit(cs, ref); /* reference value */
radeon_emit(cs, mask); /* mask */
radeon_emit(cs, 4); /* poll interval */
}
static void r600_dma_emit_wait_idle(struct r600_common_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->dma.cs;
/* NOP waits for idle on Evergreen and later. */
if (rctx->chip_class >= CIK)
radeon_emit(cs, 0x00000000); /* NOP */
else
radeon_emit(cs, 0xf0000000); /* NOP */
}
void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
struct r600_resource *dst, struct r600_resource *src)
{
uint64_t vram = ctx->dma.cs->used_vram;
uint64_t gtt = ctx->dma.cs->used_gart;
if (dst) {
vram += dst->vram_usage;
gtt += dst->gart_usage;
}
if (src) {
vram += src->vram_usage;
gtt += src->gart_usage;
}
/* Flush the GFX IB if DMA depends on it. */
if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, src->buf,
RADEON_USAGE_WRITE))))
ctx->gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
/* Flush if there's not enough space, or if the memory usage per IB
* is too large.
*
* IBs using too little memory are limited by the IB submission overhead.
* IBs using too much memory are limited by the kernel/TTM overhead.
* Too long IBs create CPU-GPU pipeline bubbles and add latency.
*
* This heuristic makes sure that DMA requests are executed
* very soon after the call is made and lowers memory usage.
* It improves texture upload performance by keeping the DMA
* engine busy while uploads are being submitted.
*/
num_dw++; /* for emit_wait_idle below */
if (!ctx->ws->cs_check_space(ctx->dma.cs, num_dw) ||
ctx->dma.cs->used_vram + ctx->dma.cs->used_gart > 64 * 1024 * 1024 ||
!radeon_cs_memory_below_limit(ctx->screen, ctx->dma.cs, vram, gtt)) {
ctx->dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
assert((num_dw + ctx->dma.cs->current.cdw) <= ctx->dma.cs->current.max_dw);
}
/* Wait for idle if either buffer has been used in the IB before to
* prevent read-after-write hazards.
*/
if ((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, src->buf,
RADEON_USAGE_WRITE)))
r600_dma_emit_wait_idle(ctx);
/* If GPUVM is not supported, the CS checker needs 2 entries
* in the buffer list per packet, which has to be done manually.
*/
if (ctx->screen->info.has_virtual_memory) {
if (dst)
radeon_add_to_buffer_list(ctx, &ctx->dma, dst,
RADEON_USAGE_WRITE,
RADEON_PRIO_SDMA_BUFFER);
if (src)
radeon_add_to_buffer_list(ctx, &ctx->dma, src,
RADEON_USAGE_READ,
RADEON_PRIO_SDMA_BUFFER);
}
/* this function is called before all DMA calls, so increment this. */
ctx->num_dma_calls++;
}
static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
{
}
void si_preflush_suspend_features(struct r600_common_context *ctx)
{
/* suspend queries */
if (!LIST_IS_EMPTY(&ctx->active_queries))
si_suspend_queries(ctx);
}
void si_postflush_resume_features(struct r600_common_context *ctx)
{
/* resume queries */
if (!LIST_IS_EMPTY(&ctx->active_queries))
si_resume_queries(ctx);
}
static void r600_flush_dma_ring(void *ctx, unsigned flags,
struct pipe_fence_handle **fence)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
struct radeon_winsys_cs *cs = rctx->dma.cs;
struct radeon_saved_cs saved;
bool check_vm =
(rctx->screen->debug_flags & DBG(CHECK_VM)) &&
rctx->check_vm_faults;
if (!radeon_emitted(cs, 0)) {
if (fence)
rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
return;
}
if (check_vm)
si_save_cs(rctx->ws, cs, &saved, true);
rctx->ws->cs_flush(cs, flags, &rctx->last_sdma_fence);
if (fence)
rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
if (check_vm) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/
rctx->ws->fence_wait(rctx->ws, rctx->last_sdma_fence, 800*1000*1000);
rctx->check_vm_faults(rctx, &saved, RING_DMA);
si_clear_saved_cs(&saved);
}
}
/**
* Store a linearized copy of all chunks of \p cs together with the buffer
* list in \p saved.
*/
void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
struct radeon_saved_cs *saved, bool get_buffer_list)
{
uint32_t *buf;
unsigned i;
/* Save the IB chunks. */
saved->num_dw = cs->prev_dw + cs->current.cdw;
saved->ib = MALLOC(4 * saved->num_dw);
if (!saved->ib)
goto oom;
buf = saved->ib;
for (i = 0; i < cs->num_prev; ++i) {
memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
buf += cs->prev[i].cdw;
}
memcpy(buf, cs->current.buf, cs->current.cdw * 4);
if (!get_buffer_list)
return;
/* Save the buffer list. */
saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
saved->bo_list = CALLOC(saved->bo_count,
sizeof(saved->bo_list[0]));
if (!saved->bo_list) {
FREE(saved->ib);
goto oom;
}
ws->cs_get_buffer_list(cs, saved->bo_list);
return;
oom:
fprintf(stderr, "%s: out of memory\n", __func__);
memset(saved, 0, sizeof(*saved));
}
void si_clear_saved_cs(struct radeon_saved_cs *saved)
{
FREE(saved->ib);
FREE(saved->bo_list);
memset(saved, 0, sizeof(*saved));
}
static enum pipe_reset_status r600_get_reset_status(struct pipe_context *ctx)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
unsigned latest = rctx->ws->query_value(rctx->ws,
RADEON_GPU_RESET_COUNTER);
if (rctx->gpu_reset_counter == latest)
return PIPE_NO_RESET;
rctx->gpu_reset_counter = latest;
return PIPE_UNKNOWN_CONTEXT_RESET;
}
static void r600_set_device_reset_callback(struct pipe_context *ctx,
const struct pipe_device_reset_callback *cb)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
if (cb)
rctx->device_reset_callback = *cb;
else
memset(&rctx->device_reset_callback, 0,
sizeof(rctx->device_reset_callback));
}
bool si_check_device_reset(struct r600_common_context *rctx)
{
enum pipe_reset_status status;
if (!rctx->device_reset_callback.reset)
return false;
if (!rctx->b.get_device_reset_status)
return false;
status = rctx->b.get_device_reset_status(&rctx->b);
if (status == PIPE_NO_RESET)
return false;
rctx->device_reset_callback.reset(rctx->device_reset_callback.data, status);
return true;
}
static void r600_dma_clear_buffer_fallback(struct pipe_context *ctx,
struct pipe_resource *dst,
uint64_t offset, uint64_t size,
unsigned value)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
rctx->clear_buffer(ctx, dst, offset, size, value, R600_COHERENCY_NONE);
}
static bool r600_resource_commit(struct pipe_context *pctx,
struct pipe_resource *resource,
unsigned level, struct pipe_box *box,
bool commit)
{
struct r600_common_context *ctx = (struct r600_common_context *)pctx;
struct r600_resource *res = r600_resource(resource);
/*
* Since buffer commitment changes cannot be pipelined, we need to
* (a) flush any pending commands that refer to the buffer we're about
* to change, and
* (b) wait for threaded submit to finish, including those that were
* triggered by some other, earlier operation.
*/
if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs,
res->buf, RADEON_USAGE_READWRITE)) {
ctx->gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
if (radeon_emitted(ctx->dma.cs, 0) &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs,
res->buf, RADEON_USAGE_READWRITE)) {
ctx->dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
ctx->ws->cs_sync_flush(ctx->dma.cs);
ctx->ws->cs_sync_flush(ctx->gfx.cs);
assert(resource->target == PIPE_BUFFER);
return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
}
bool si_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen,
unsigned context_flags)
{
slab_create_child(&rctx->pool_transfers, &rscreen->pool_transfers);
slab_create_child(&rctx->pool_transfers_unsync, &rscreen->pool_transfers);
rctx->screen = rscreen;
rctx->ws = rscreen->ws;
rctx->family = rscreen->family;
rctx->chip_class = rscreen->chip_class;
rctx->b.invalidate_resource = si_invalidate_resource;
rctx->b.resource_commit = r600_resource_commit;
rctx->b.transfer_map = u_transfer_map_vtbl;
rctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
rctx->b.transfer_unmap = u_transfer_unmap_vtbl;
rctx->b.texture_subdata = u_default_texture_subdata;
rctx->b.memory_barrier = r600_memory_barrier;
rctx->dma_clear_buffer = r600_dma_clear_buffer_fallback;
rctx->b.buffer_subdata = si_buffer_subdata;
if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 43) {
rctx->b.get_device_reset_status = r600_get_reset_status;
rctx->gpu_reset_counter =
rctx->ws->query_value(rctx->ws,
RADEON_GPU_RESET_COUNTER);
}
rctx->b.set_device_reset_callback = r600_set_device_reset_callback;
si_init_context_texture_functions(rctx);
si_init_query_functions(rctx);
if (rctx->chip_class == CIK ||
rctx->chip_class == VI ||
rctx->chip_class == GFX9) {
rctx->eop_bug_scratch = (struct r600_resource*)
pipe_buffer_create(&rscreen->b, 0, PIPE_USAGE_DEFAULT,
16 * rscreen->info.num_render_backends);
if (!rctx->eop_bug_scratch)
return false;
}
rctx->allocator_zeroed_memory =
u_suballocator_create(&rctx->b, rscreen->info.gart_page_size,
0, PIPE_USAGE_DEFAULT, 0, true);
if (!rctx->allocator_zeroed_memory)
return false;
rctx->b.stream_uploader = u_upload_create(&rctx->b, 1024 * 1024,
0, PIPE_USAGE_STREAM);
if (!rctx->b.stream_uploader)
return false;
rctx->b.const_uploader = u_upload_create(&rctx->b, 128 * 1024,
0, PIPE_USAGE_DEFAULT);
if (!rctx->b.const_uploader)
return false;
rctx->ctx = rctx->ws->ctx_create(rctx->ws);
if (!rctx->ctx)
return false;
if (rscreen->info.num_sdma_rings && !(rscreen->debug_flags & DBG(NO_ASYNC_DMA))) {
rctx->dma.cs = rctx->ws->cs_create(rctx->ctx, RING_DMA,
r600_flush_dma_ring,
rctx);
rctx->dma.flush = r600_flush_dma_ring;
}
return true;
}
void si_common_context_cleanup(struct r600_common_context *rctx)
{
unsigned i,j;
/* Release DCC stats. */
for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats); i++) {
assert(!rctx->dcc_stats[i].query_active);
for (j = 0; j < ARRAY_SIZE(rctx->dcc_stats[i].ps_stats); j++)
if (rctx->dcc_stats[i].ps_stats[j])
rctx->b.destroy_query(&rctx->b,
rctx->dcc_stats[i].ps_stats[j]);
r600_texture_reference(&rctx->dcc_stats[i].tex, NULL);
}
if (rctx->query_result_shader)
rctx->b.delete_compute_state(&rctx->b, rctx->query_result_shader);
if (rctx->gfx.cs)
rctx->ws->cs_destroy(rctx->gfx.cs);
if (rctx->dma.cs)
rctx->ws->cs_destroy(rctx->dma.cs);
if (rctx->ctx)
rctx->ws->ctx_destroy(rctx->ctx);
if (rctx->b.stream_uploader)
u_upload_destroy(rctx->b.stream_uploader);
if (rctx->b.const_uploader)
u_upload_destroy(rctx->b.const_uploader);
slab_destroy_child(&rctx->pool_transfers);
slab_destroy_child(&rctx->pool_transfers_unsync);
if (rctx->allocator_zeroed_memory) {
u_suballocator_destroy(rctx->allocator_zeroed_memory);
}
rctx->ws->fence_reference(&rctx->last_gfx_fence, NULL);
rctx->ws->fence_reference(&rctx->last_sdma_fence, NULL);
r600_resource_reference(&rctx->eop_bug_scratch, NULL);
}
/*
* pipe_screen
*/
static const struct debug_named_value common_debug_options[] = {
/* logging */
{ "tex", DBG(TEX), "Print texture info" },
{ "nir", DBG(NIR), "Enable experimental NIR shaders" },
{ "compute", DBG(COMPUTE), "Print compute info" },
{ "vm", DBG(VM), "Print virtual addresses when creating resources" },
{ "info", DBG(INFO), "Print driver information" },
/* shaders */
{ "vs", DBG(VS), "Print vertex shaders" },
{ "gs", DBG(GS), "Print geometry shaders" },
{ "ps", DBG(PS), "Print pixel shaders" },
{ "cs", DBG(CS), "Print compute shaders" },
{ "tcs", DBG(TCS), "Print tessellation control shaders" },
{ "tes", DBG(TES), "Print tessellation evaluation shaders" },
{ "noir", DBG(NO_IR), "Don't print the LLVM IR"},
{ "notgsi", DBG(NO_TGSI), "Don't print the TGSI"},
{ "noasm", DBG(NO_ASM), "Don't print disassembled shaders"},
{ "preoptir", DBG(PREOPT_IR), "Print the LLVM IR before initial optimizations" },
{ "checkir", DBG(CHECK_IR), "Enable additional sanity checks on shader IR" },
{ "nooptvariant", DBG(NO_OPT_VARIANT), "Disable compiling optimized shader variants." },
{ "testdma", DBG(TEST_DMA), "Invoke SDMA tests and exit." },
{ "testvmfaultcp", DBG(TEST_VMFAULT_CP), "Invoke a CP VM fault test and exit." },
{ "testvmfaultsdma", DBG(TEST_VMFAULT_SDMA), "Invoke a SDMA VM fault test and exit." },
{ "testvmfaultshader", DBG(TEST_VMFAULT_SHADER), "Invoke a shader VM fault test and exit." },
/* features */
{ "nodma", DBG(NO_ASYNC_DMA), "Disable asynchronous DMA" },
{ "nohyperz", DBG(NO_HYPERZ), "Disable Hyper-Z" },
{ "no2d", DBG(NO_2D_TILING), "Disable 2D tiling" },
{ "notiling", DBG(NO_TILING), "Disable tiling" },
{ "switch_on_eop", DBG(SWITCH_ON_EOP), "Program WD/IA to switch on end-of-packet." },
{ "forcedma", DBG(FORCE_DMA), "Use asynchronous DMA for all operations when possible." },
{ "precompile", DBG(PRECOMPILE), "Compile one shader variant at shader creation." },
{ "nowc", DBG(NO_WC), "Disable GTT write combining" },
{ "check_vm", DBG(CHECK_VM), "Check VM faults and dump debug info." },
{ "nodcc", DBG(NO_DCC), "Disable DCC." },
{ "nodccclear", DBG(NO_DCC_CLEAR), "Disable DCC fast clear." },
{ "norbplus", DBG(NO_RB_PLUS), "Disable RB+." },
{ "sisched", DBG(SI_SCHED), "Enable LLVM SI Machine Instruction Scheduler." },
{ "mono", DBG(MONOLITHIC_SHADERS), "Use old-style monolithic shaders compiled on demand" },
{ "unsafemath", DBG(UNSAFE_MATH), "Enable unsafe math shader optimizations" },
{ "nodccfb", DBG(NO_DCC_FB), "Disable separate DCC on the main framebuffer" },
{ "nodpbb", DBG(NO_DPBB), "Disable DPBB." },
{ "nodfsm", DBG(NO_DFSM), "Disable DFSM." },
{ "dpbb", DBG(DPBB), "Enable DPBB." },
{ "dfsm", DBG(DFSM), "Enable DFSM." },
{ "nooutoforder", DBG(NO_OUT_OF_ORDER), "Disable out-of-order rasterization" },
{ "reserve_vmid", DBG(RESERVE_VMID), "Force VMID reservation per context." },
DEBUG_NAMED_VALUE_END /* must be last */
};
static const char* r600_get_vendor(struct pipe_screen* pscreen)
{
return "X.Org";
}
static const char* r600_get_device_vendor(struct pipe_screen* pscreen)
{
return "AMD";
}
static const char *r600_get_marketing_name(struct radeon_winsys *ws)
{
if (!ws->get_chip_name)
return NULL;
return ws->get_chip_name(ws);
}
static const char *r600_get_family_name(const struct r600_common_screen *rscreen)
{
switch (rscreen->info.family) {
case CHIP_TAHITI: return "AMD TAHITI";
case CHIP_PITCAIRN: return "AMD PITCAIRN";
case CHIP_VERDE: return "AMD CAPE VERDE";
case CHIP_OLAND: return "AMD OLAND";
case CHIP_HAINAN: return "AMD HAINAN";
case CHIP_BONAIRE: return "AMD BONAIRE";
case CHIP_KAVERI: return "AMD KAVERI";
case CHIP_KABINI: return "AMD KABINI";
case CHIP_HAWAII: return "AMD HAWAII";
case CHIP_MULLINS: return "AMD MULLINS";
case CHIP_TONGA: return "AMD TONGA";
case CHIP_ICELAND: return "AMD ICELAND";
case CHIP_CARRIZO: return "AMD CARRIZO";
case CHIP_FIJI: return "AMD FIJI";
case CHIP_POLARIS10: return "AMD POLARIS10";
case CHIP_POLARIS11: return "AMD POLARIS11";
case CHIP_POLARIS12: return "AMD POLARIS12";
case CHIP_STONEY: return "AMD STONEY";
case CHIP_VEGA10: return "AMD VEGA10";
case CHIP_RAVEN: return "AMD RAVEN";
default: return "AMD unknown";
}
}
static void r600_disk_cache_create(struct r600_common_screen *rscreen)
{
/* Don't use the cache if shader dumping is enabled. */
if (rscreen->debug_flags & DBG_ALL_SHADERS)
return;
uint32_t mesa_timestamp;
if (disk_cache_get_function_timestamp(r600_disk_cache_create,
&mesa_timestamp)) {
char *timestamp_str;
int res = -1;
uint32_t llvm_timestamp;
if (disk_cache_get_function_timestamp(LLVMInitializeAMDGPUTargetInfo,
&llvm_timestamp)) {
res = asprintf(&timestamp_str, "%u_%u",
mesa_timestamp, llvm_timestamp);
}
if (res != -1) {
/* These flags affect shader compilation. */
uint64_t shader_debug_flags =
rscreen->debug_flags &
(DBG(FS_CORRECT_DERIVS_AFTER_KILL) |
DBG(SI_SCHED) |
DBG(UNSAFE_MATH));
rscreen->disk_shader_cache =
disk_cache_create(r600_get_family_name(rscreen),
timestamp_str,
shader_debug_flags);
free(timestamp_str);
}
}
}
static struct disk_cache *r600_get_disk_shader_cache(struct pipe_screen *pscreen)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen;
return rscreen->disk_shader_cache;
}
static const char* r600_get_name(struct pipe_screen* pscreen)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen;
return rscreen->renderer_string;
}
static float r600_get_paramf(struct pipe_screen* pscreen,
enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 8192.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0f;
}
return 0.0f;
}
static int r600_get_video_param(struct pipe_screen *screen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
switch (param) {
case PIPE_VIDEO_CAP_SUPPORTED:
return vl_profile_supported(screen, profile, entrypoint);
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 1;
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
return vl_video_buffer_max_size(screen);
case PIPE_VIDEO_CAP_PREFERED_FORMAT:
return PIPE_FORMAT_NV12;
case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
return true;
case PIPE_VIDEO_CAP_MAX_LEVEL:
return vl_level_supported(screen, profile);
default:
return 0;
}
}
static unsigned get_max_threads_per_block(struct r600_common_screen *screen,
enum pipe_shader_ir ir_type)
{
if (ir_type != PIPE_SHADER_IR_TGSI)
return 256;
/* Only 16 waves per thread-group on gfx9. */
if (screen->chip_class >= GFX9)
return 1024;
/* Up to 40 waves per thread-group on GCN < gfx9. Expose a nice
* round number.
*/
return 2048;
}
static int r600_get_compute_param(struct pipe_screen *screen,
enum pipe_shader_ir ir_type,
enum pipe_compute_cap param,
void *ret)
{
struct r600_common_screen *rscreen = (struct r600_common_screen *)screen;
//TODO: select these params by asic
switch (param) {
case PIPE_COMPUTE_CAP_IR_TARGET: {
const char *gpu;
const char *triple;
if (HAVE_LLVM < 0x0400)
triple = "amdgcn--";
else
triple = "amdgcn-mesa-mesa3d";
gpu = ac_get_llvm_processor_name(rscreen->family);
if (ret) {
sprintf(ret, "%s-%s", gpu, triple);
}
/* +2 for dash and terminating NIL byte */
return (strlen(triple) + strlen(gpu) + 2) * sizeof(char);
}
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
if (ret) {
uint64_t *grid_dimension = ret;
grid_dimension[0] = 3;
}
return 1 * sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
if (ret) {
uint64_t *grid_size = ret;
grid_size[0] = 65535;
grid_size[1] = 65535;
grid_size[2] = 65535;
}
return 3 * sizeof(uint64_t) ;
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
if (ret) {
uint64_t *block_size = ret;
unsigned threads_per_block = get_max_threads_per_block(rscreen, ir_type);
block_size[0] = threads_per_block;
block_size[1] = threads_per_block;
block_size[2] = threads_per_block;
}
return 3 * sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
if (ret) {
uint64_t *max_threads_per_block = ret;
*max_threads_per_block = get_max_threads_per_block(rscreen, ir_type);
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_ADDRESS_BITS:
if (ret) {
uint32_t *address_bits = ret;
address_bits[0] = 64;
}
return 1 * sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
if (ret) {
uint64_t *max_global_size = ret;
uint64_t max_mem_alloc_size;
r600_get_compute_param(screen, ir_type,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_mem_alloc_size);
/* In OpenCL, the MAX_MEM_ALLOC_SIZE must be at least
* 1/4 of the MAX_GLOBAL_SIZE. Since the
* MAX_MEM_ALLOC_SIZE is fixed for older kernels,
* make sure we never report more than
* 4 * MAX_MEM_ALLOC_SIZE.
*/
*max_global_size = MIN2(4 * max_mem_alloc_size,
MAX2(rscreen->info.gart_size,
rscreen->info.vram_size));
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
if (ret) {
uint64_t *max_local_size = ret;
/* Value reported by the closed source driver. */
*max_local_size = 32768;
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
if (ret) {
uint64_t *max_input_size = ret;
/* Value reported by the closed source driver. */
*max_input_size = 1024;
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
if (ret) {
uint64_t *max_mem_alloc_size = ret;
*max_mem_alloc_size = rscreen->info.max_alloc_size;
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
if (ret) {
uint32_t *max_clock_frequency = ret;
*max_clock_frequency = rscreen->info.max_shader_clock;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
if (ret) {
uint32_t *max_compute_units = ret;
*max_compute_units = rscreen->info.num_good_compute_units;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
if (ret) {
uint32_t *images_supported = ret;
*images_supported = 0;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
break; /* unused */
case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
if (ret) {
uint32_t *subgroup_size = ret;
*subgroup_size = 64;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
if (ret) {
uint64_t *max_variable_threads_per_block = ret;
if (ir_type == PIPE_SHADER_IR_TGSI)
*max_variable_threads_per_block = SI_MAX_VARIABLE_THREADS_PER_BLOCK;
else
*max_variable_threads_per_block = 0;
}
return sizeof(uint64_t);
}
fprintf(stderr, "unknown PIPE_COMPUTE_CAP %d\n", param);
return 0;
}
static uint64_t r600_get_timestamp(struct pipe_screen *screen)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
return 1000000 * rscreen->ws->query_value(rscreen->ws, RADEON_TIMESTAMP) /
rscreen->info.clock_crystal_freq;
}
static void r600_query_memory_info(struct pipe_screen *screen,
struct pipe_memory_info *info)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
struct radeon_winsys *ws = rscreen->ws;
unsigned vram_usage, gtt_usage;
info->total_device_memory = rscreen->info.vram_size / 1024;
info->total_staging_memory = rscreen->info.gart_size / 1024;
/* The real TTM memory usage is somewhat random, because:
*
* 1) TTM delays freeing memory, because it can only free it after
* fences expire.
*
* 2) The memory usage can be really low if big VRAM evictions are
* taking place, but the real usage is well above the size of VRAM.
*
* Instead, return statistics of this process.
*/
vram_usage = ws->query_value(ws, RADEON_REQUESTED_VRAM_MEMORY) / 1024;
gtt_usage = ws->query_value(ws, RADEON_REQUESTED_GTT_MEMORY) / 1024;
info->avail_device_memory =
vram_usage <= info->total_device_memory ?
info->total_device_memory - vram_usage : 0;
info->avail_staging_memory =
gtt_usage <= info->total_staging_memory ?
info->total_staging_memory - gtt_usage : 0;
info->device_memory_evicted =
ws->query_value(ws, RADEON_NUM_BYTES_MOVED) / 1024;
if (rscreen->info.drm_major == 3 && rscreen->info.drm_minor >= 4)
info->nr_device_memory_evictions =
ws->query_value(ws, RADEON_NUM_EVICTIONS);
else
/* Just return the number of evicted 64KB pages. */
info->nr_device_memory_evictions = info->device_memory_evicted / 64;
}
struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
if (templ->target == PIPE_BUFFER) {
return si_buffer_create(screen, templ, 256);
} else {
return si_texture_create(screen, templ);
}
}
bool si_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws)
{
char family_name[32] = {}, llvm_string[32] = {}, kernel_version[128] = {};
struct utsname uname_data;
const char *chip_name;
ws->query_info(ws, &rscreen->info);
rscreen->ws = ws;
if ((chip_name = r600_get_marketing_name(ws)))
snprintf(family_name, sizeof(family_name), "%s / ",
r600_get_family_name(rscreen) + 4);
else
chip_name = r600_get_family_name(rscreen);
if (uname(&uname_data) == 0)
snprintf(kernel_version, sizeof(kernel_version),
" / %s", uname_data.release);
if (HAVE_LLVM > 0) {
snprintf(llvm_string, sizeof(llvm_string),
", LLVM %i.%i.%i", (HAVE_LLVM >> 8) & 0xff,
HAVE_LLVM & 0xff, MESA_LLVM_VERSION_PATCH);
}
snprintf(rscreen->renderer_string, sizeof(rscreen->renderer_string),
"%s (%sDRM %i.%i.%i%s%s)",
chip_name, family_name, rscreen->info.drm_major,
rscreen->info.drm_minor, rscreen->info.drm_patchlevel,
kernel_version, llvm_string);
rscreen->b.get_name = r600_get_name;
rscreen->b.get_vendor = r600_get_vendor;
rscreen->b.get_device_vendor = r600_get_device_vendor;
rscreen->b.get_disk_shader_cache = r600_get_disk_shader_cache;
rscreen->b.get_compute_param = r600_get_compute_param;
rscreen->b.get_paramf = r600_get_paramf;
rscreen->b.get_timestamp = r600_get_timestamp;
rscreen->b.resource_destroy = u_resource_destroy_vtbl;
rscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
rscreen->b.query_memory_info = r600_query_memory_info;
if (rscreen->info.has_hw_decode) {
rscreen->b.get_video_param = si_vid_get_video_param;
rscreen->b.is_video_format_supported = si_vid_is_format_supported;
} else {
rscreen->b.get_video_param = r600_get_video_param;
rscreen->b.is_video_format_supported = vl_video_buffer_is_format_supported;
}
si_init_screen_texture_functions(rscreen);
si_init_screen_query_functions(rscreen);
rscreen->family = rscreen->info.family;
rscreen->chip_class = rscreen->info.chip_class;
rscreen->debug_flags |= debug_get_flags_option("R600_DEBUG", common_debug_options, 0);
rscreen->has_rbplus = false;
rscreen->rbplus_allowed = false;
r600_disk_cache_create(rscreen);
slab_create_parent(&rscreen->pool_transfers, sizeof(struct r600_transfer), 64);
rscreen->force_aniso = MIN2(16, debug_get_num_option("R600_TEX_ANISO", -1));
if (rscreen->force_aniso >= 0) {
printf("radeon: Forcing anisotropy filter to %ix\n",
/* round down to a power of two */
1 << util_logbase2(rscreen->force_aniso));
}
(void) mtx_init(&rscreen->aux_context_lock, mtx_plain);
(void) mtx_init(&rscreen->gpu_load_mutex, mtx_plain);
if (rscreen->debug_flags & DBG(INFO)) {
printf("pci (domain:bus:dev.func): %04x:%02x:%02x.%x\n",
rscreen->info.pci_domain, rscreen->info.pci_bus,
rscreen->info.pci_dev, rscreen->info.pci_func);
printf("pci_id = 0x%x\n", rscreen->info.pci_id);
printf("family = %i (%s)\n", rscreen->info.family,
r600_get_family_name(rscreen));
printf("chip_class = %i\n", rscreen->info.chip_class);
printf("pte_fragment_size = %u\n", rscreen->info.pte_fragment_size);
printf("gart_page_size = %u\n", rscreen->info.gart_page_size);
printf("gart_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.gart_size, 1024*1024));
printf("vram_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_size, 1024*1024));
printf("vram_vis_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_vis_size, 1024*1024));
printf("max_alloc_size = %i MB\n",
(int)DIV_ROUND_UP(rscreen->info.max_alloc_size, 1024*1024));
printf("min_alloc_size = %u\n", rscreen->info.min_alloc_size);
printf("has_dedicated_vram = %u\n", rscreen->info.has_dedicated_vram);
printf("has_virtual_memory = %i\n", rscreen->info.has_virtual_memory);
printf("gfx_ib_pad_with_type2 = %i\n", rscreen->info.gfx_ib_pad_with_type2);
printf("has_hw_decode = %u\n", rscreen->info.has_hw_decode);
printf("num_sdma_rings = %i\n", rscreen->info.num_sdma_rings);
printf("num_compute_rings = %u\n", rscreen->info.num_compute_rings);
printf("uvd_fw_version = %u\n", rscreen->info.uvd_fw_version);
printf("vce_fw_version = %u\n", rscreen->info.vce_fw_version);
printf("me_fw_version = %i\n", rscreen->info.me_fw_version);
printf("me_fw_feature = %i\n", rscreen->info.me_fw_feature);
printf("pfp_fw_version = %i\n", rscreen->info.pfp_fw_version);
printf("pfp_fw_feature = %i\n", rscreen->info.pfp_fw_feature);
printf("ce_fw_version = %i\n", rscreen->info.ce_fw_version);
printf("ce_fw_feature = %i\n", rscreen->info.ce_fw_feature);
printf("vce_harvest_config = %i\n", rscreen->info.vce_harvest_config);
printf("clock_crystal_freq = %i\n", rscreen->info.clock_crystal_freq);
printf("tcc_cache_line_size = %u\n", rscreen->info.tcc_cache_line_size);
printf("drm = %i.%i.%i\n", rscreen->info.drm_major,
rscreen->info.drm_minor, rscreen->info.drm_patchlevel);
printf("has_userptr = %i\n", rscreen->info.has_userptr);
printf("has_syncobj = %u\n", rscreen->info.has_syncobj);
printf("has_sync_file = %u\n", rscreen->info.has_sync_file);
printf("r600_max_quad_pipes = %i\n", rscreen->info.r600_max_quad_pipes);
printf("max_shader_clock = %i\n", rscreen->info.max_shader_clock);
printf("num_good_compute_units = %i\n", rscreen->info.num_good_compute_units);
printf("max_se = %i\n", rscreen->info.max_se);
printf("max_sh_per_se = %i\n", rscreen->info.max_sh_per_se);
printf("r600_gb_backend_map = %i\n", rscreen->info.r600_gb_backend_map);
printf("r600_gb_backend_map_valid = %i\n", rscreen->info.r600_gb_backend_map_valid);
printf("r600_num_banks = %i\n", rscreen->info.r600_num_banks);
printf("num_render_backends = %i\n", rscreen->info.num_render_backends);
printf("num_tile_pipes = %i\n", rscreen->info.num_tile_pipes);
printf("pipe_interleave_bytes = %i\n", rscreen->info.pipe_interleave_bytes);
printf("enabled_rb_mask = 0x%x\n", rscreen->info.enabled_rb_mask);
printf("max_alignment = %u\n", (unsigned)rscreen->info.max_alignment);
}
return true;
}
void si_destroy_common_screen(struct r600_common_screen *rscreen)
{
si_perfcounters_destroy(rscreen);
si_gpu_load_kill_thread(rscreen);
mtx_destroy(&rscreen->gpu_load_mutex);
mtx_destroy(&rscreen->aux_context_lock);
rscreen->aux_context->destroy(rscreen->aux_context);
slab_destroy_parent(&rscreen->pool_transfers);
disk_cache_destroy(rscreen->disk_shader_cache);
rscreen->ws->destroy(rscreen->ws);
FREE(rscreen);
}
bool si_can_dump_shader(struct r600_common_screen *rscreen,
unsigned processor)
{
return rscreen->debug_flags & (1 << processor);
}
bool si_extra_shader_checks(struct r600_common_screen *rscreen, unsigned processor)
{
return (rscreen->debug_flags & DBG(CHECK_IR)) ||
si_can_dump_shader(rscreen, processor);
}
void si_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
uint64_t offset, uint64_t size, unsigned value)
{
struct r600_common_context *rctx = (struct r600_common_context*)rscreen->aux_context;
mtx_lock(&rscreen->aux_context_lock);
rctx->dma_clear_buffer(&rctx->b, dst, offset, size, value);
rscreen->aux_context->flush(rscreen->aux_context, NULL, 0);
mtx_unlock(&rscreen->aux_context_lock);
}