| /* Author(s): |
| * Connor Abbott |
| * Alyssa Rosenzweig |
| * |
| * Copyright (c) 2013 Connor Abbott (connor@abbott.cx) |
| * Copyright (c) 2018 Alyssa Rosenzweig (alyssa@rosenzweig.io) |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| */ |
| |
| #ifndef __midgard_h__ |
| #define __midgard_h__ |
| |
| #include <stdint.h> |
| #include <stdbool.h> |
| |
| #define MIDGARD_DBG_MSGS 0x0001 |
| #define MIDGARD_DBG_SHADERS 0x0002 |
| #define MIDGARD_DBG_SHADERDB 0x0004 |
| |
| extern int midgard_debug; |
| |
| typedef enum { |
| midgard_word_type_alu, |
| midgard_word_type_load_store, |
| midgard_word_type_texture, |
| midgard_word_type_unknown |
| } midgard_word_type; |
| |
| typedef enum { |
| midgard_alu_vmul, |
| midgard_alu_sadd, |
| midgard_alu_smul, |
| midgard_alu_vadd, |
| midgard_alu_lut |
| } midgard_alu; |
| |
| enum { |
| TAG_INVALID = 0x0, |
| TAG_BREAK = 0x1, |
| TAG_TEXTURE_4_VTX = 0x2, |
| TAG_TEXTURE_4 = 0x3, |
| TAG_TEXTURE_4_BARRIER = 0x4, |
| TAG_LOAD_STORE_4 = 0x5, |
| TAG_UNKNOWN_1 = 0x6, |
| TAG_UNKNOWN_2 = 0x7, |
| TAG_ALU_4 = 0x8, |
| TAG_ALU_8 = 0x9, |
| TAG_ALU_12 = 0xA, |
| TAG_ALU_16 = 0xB, |
| TAG_ALU_4_WRITEOUT = 0xC, |
| TAG_ALU_8_WRITEOUT = 0xD, |
| TAG_ALU_12_WRITEOUT = 0xE, |
| TAG_ALU_16_WRITEOUT = 0xF |
| }; |
| |
| /* |
| * ALU words |
| */ |
| |
| typedef enum { |
| midgard_alu_op_fadd = 0x10, |
| midgard_alu_op_fmul = 0x14, |
| |
| midgard_alu_op_fmin = 0x28, |
| midgard_alu_op_fmax = 0x2C, |
| |
| midgard_alu_op_fmov = 0x30, /* fmov_rte */ |
| midgard_alu_op_fmov_rtz = 0x31, |
| midgard_alu_op_fmov_rtn = 0x32, |
| midgard_alu_op_fmov_rtp = 0x33, |
| midgard_alu_op_froundeven = 0x34, |
| midgard_alu_op_ftrunc = 0x35, |
| midgard_alu_op_ffloor = 0x36, |
| midgard_alu_op_fceil = 0x37, |
| midgard_alu_op_ffma = 0x38, |
| midgard_alu_op_fdot3 = 0x3C, |
| midgard_alu_op_fdot3r = 0x3D, |
| midgard_alu_op_fdot4 = 0x3E, |
| midgard_alu_op_freduce = 0x3F, |
| |
| midgard_alu_op_iadd = 0x40, |
| midgard_alu_op_ishladd = 0x41, /* a + (b<<1) */ |
| midgard_alu_op_isub = 0x46, |
| midgard_alu_op_iaddsat = 0x48, |
| midgard_alu_op_uaddsat = 0x49, |
| midgard_alu_op_isubsat = 0x4E, |
| midgard_alu_op_usubsat = 0x4F, |
| |
| midgard_alu_op_imul = 0x58, |
| |
| midgard_alu_op_imin = 0x60, |
| midgard_alu_op_umin = 0x61, |
| midgard_alu_op_imax = 0x62, |
| midgard_alu_op_umax = 0x63, |
| midgard_alu_op_ihadd = 0x64, |
| midgard_alu_op_uhadd = 0x65, |
| midgard_alu_op_irhadd = 0x66, |
| midgard_alu_op_urhadd = 0x67, |
| midgard_alu_op_iasr = 0x68, |
| midgard_alu_op_ilsr = 0x69, |
| midgard_alu_op_ishl = 0x6E, |
| |
| midgard_alu_op_iand = 0x70, |
| midgard_alu_op_ior = 0x71, |
| midgard_alu_op_inand = 0x72, /* ~(a & b), for inot let a = b */ |
| midgard_alu_op_inor = 0x73, /* ~(a | b) */ |
| midgard_alu_op_iandnot = 0x74, /* (a & ~b), used for not/b2f */ |
| midgard_alu_op_iornot = 0x75, /* (a | ~b) */ |
| midgard_alu_op_ixor = 0x76, |
| midgard_alu_op_inxor = 0x77, /* ~(a & b) */ |
| midgard_alu_op_iclz = 0x78, /* Number of zeroes on left */ |
| midgard_alu_op_ibitcount8 = 0x7A, /* Counts bits in 8-bit increments */ |
| midgard_alu_op_imov = 0x7B, |
| midgard_alu_op_iabsdiff = 0x7C, |
| midgard_alu_op_uabsdiff = 0x7D, |
| midgard_alu_op_ichoose = 0x7E, /* vector, component number - dupe for shuffle() */ |
| |
| midgard_alu_op_feq = 0x80, |
| midgard_alu_op_fne = 0x81, |
| midgard_alu_op_flt = 0x82, |
| midgard_alu_op_fle = 0x83, |
| midgard_alu_op_fball_eq = 0x88, |
| midgard_alu_op_fball_neq = 0x89, |
| midgard_alu_op_fball_lt = 0x8A, /* all(lessThan(.., ..)) */ |
| midgard_alu_op_fball_lte = 0x8B, /* all(lessThanEqual(.., ..)) */ |
| |
| midgard_alu_op_fbany_eq = 0x90, |
| midgard_alu_op_fbany_neq = 0x91, |
| midgard_alu_op_fbany_lt = 0x92, /* any(lessThan(.., ..)) */ |
| midgard_alu_op_fbany_lte = 0x93, /* any(lessThanEqual(.., ..)) */ |
| |
| midgard_alu_op_f2i_rte = 0x98, |
| midgard_alu_op_f2i_rtz = 0x99, |
| midgard_alu_op_f2i_rtn = 0x9A, |
| midgard_alu_op_f2i_rtp = 0x9B, |
| midgard_alu_op_f2u_rte = 0x9C, |
| midgard_alu_op_f2u_rtz = 0x9D, |
| midgard_alu_op_f2u_rtn = 0x9E, |
| midgard_alu_op_f2u_rtp = 0x9F, |
| |
| midgard_alu_op_ieq = 0xA0, |
| midgard_alu_op_ine = 0xA1, |
| midgard_alu_op_ult = 0xA2, |
| midgard_alu_op_ule = 0xA3, |
| midgard_alu_op_ilt = 0xA4, |
| midgard_alu_op_ile = 0xA5, |
| midgard_alu_op_iball_eq = 0xA8, |
| midgard_alu_op_iball_neq = 0xA9, |
| midgard_alu_op_uball_lt = 0xAA, |
| midgard_alu_op_uball_lte = 0xAB, |
| midgard_alu_op_iball_lt = 0xAC, |
| midgard_alu_op_iball_lte = 0xAD, |
| |
| midgard_alu_op_ibany_eq = 0xB0, |
| midgard_alu_op_ibany_neq = 0xB1, |
| midgard_alu_op_ubany_lt = 0xB2, |
| midgard_alu_op_ubany_lte = 0xB3, |
| midgard_alu_op_ibany_lt = 0xB4, /* any(lessThan(.., ..)) */ |
| midgard_alu_op_ibany_lte = 0xB5, /* any(lessThanEqual(.., ..)) */ |
| midgard_alu_op_i2f_rte = 0xB8, |
| midgard_alu_op_i2f_rtz = 0xB9, |
| midgard_alu_op_i2f_rtn = 0xBA, |
| midgard_alu_op_i2f_rtp = 0xBB, |
| midgard_alu_op_u2f_rte = 0xBC, |
| midgard_alu_op_u2f_rtz = 0xBD, |
| midgard_alu_op_u2f_rtn = 0xBE, |
| midgard_alu_op_u2f_rtp = 0xBF, |
| |
| midgard_alu_op_icsel_v = 0xC0, /* condition code r31 */ |
| midgard_alu_op_icsel = 0xC1, /* condition code r31.w */ |
| midgard_alu_op_fcsel_v = 0xC4, |
| midgard_alu_op_fcsel = 0xC5, |
| midgard_alu_op_fround = 0xC6, |
| |
| midgard_alu_op_fatan_pt2 = 0xE8, |
| midgard_alu_op_fpow_pt1 = 0xEC, |
| midgard_alu_op_fpown_pt1 = 0xED, |
| midgard_alu_op_fpowr_pt1 = 0xEE, |
| |
| midgard_alu_op_frcp = 0xF0, |
| midgard_alu_op_frsqrt = 0xF2, |
| midgard_alu_op_fsqrt = 0xF3, |
| midgard_alu_op_fexp2 = 0xF4, |
| midgard_alu_op_flog2 = 0xF5, |
| midgard_alu_op_fsin = 0xF6, |
| midgard_alu_op_fcos = 0xF7, |
| midgard_alu_op_fatan2_pt1 = 0xF9, |
| } midgard_alu_op; |
| |
| typedef enum { |
| midgard_outmod_none = 0, |
| midgard_outmod_pos = 1, /* max(x, 0.0) */ |
| midgard_outmod_sat_signed = 2, /* clamp(x, -1.0, 1.0) */ |
| midgard_outmod_sat = 3 /* clamp(x, 0.0, 1.0) */ |
| } midgard_outmod_float; |
| |
| typedef enum { |
| midgard_outmod_int_saturate = 0, |
| midgard_outmod_uint_saturate = 1, |
| midgard_outmod_int_wrap = 2, |
| midgard_outmod_int_high = 3, /* Overflowed portion */ |
| } midgard_outmod_int; |
| |
| typedef enum { |
| midgard_reg_mode_8 = 0, |
| midgard_reg_mode_16 = 1, |
| midgard_reg_mode_32 = 2, |
| midgard_reg_mode_64 = 3 |
| } midgard_reg_mode; |
| |
| typedef enum { |
| midgard_dest_override_lower = 0, |
| midgard_dest_override_upper = 1, |
| midgard_dest_override_none = 2 |
| } midgard_dest_override; |
| |
| typedef enum { |
| midgard_int_sign_extend = 0, |
| midgard_int_zero_extend = 1, |
| midgard_int_normal = 2, |
| midgard_int_shift = 3 |
| } midgard_int_mod; |
| |
| #define MIDGARD_FLOAT_MOD_ABS (1 << 0) |
| #define MIDGARD_FLOAT_MOD_NEG (1 << 1) |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| /* Either midgard_int_mod or from midgard_float_mod_*, depending on the |
| * type of op */ |
| unsigned mod : 2; |
| |
| /* replicate lower half if dest = half, or low/high half selection if |
| * dest = full |
| */ |
| bool rep_low : 1; |
| bool rep_high : 1; /* unused if dest = full */ |
| bool half : 1; /* only matters if dest = full */ |
| unsigned swizzle : 8; |
| } |
| midgard_vector_alu_src; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_alu_op op : 8; |
| midgard_reg_mode reg_mode : 2; |
| unsigned src1 : 13; |
| unsigned src2 : 13; |
| midgard_dest_override dest_override : 2; |
| unsigned outmod : 2; |
| unsigned mask : 8; |
| } |
| midgard_vector_alu; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| unsigned mod : 2; |
| bool full : 1; /* 0 = half, 1 = full */ |
| unsigned component : 3; |
| } |
| midgard_scalar_alu_src; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_alu_op op : 8; |
| unsigned src1 : 6; |
| unsigned src2 : 11; |
| unsigned unknown : 1; |
| unsigned outmod : 2; |
| bool output_full : 1; |
| unsigned output_component : 3; |
| } |
| midgard_scalar_alu; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| unsigned src1_reg : 5; |
| unsigned src2_reg : 5; |
| unsigned out_reg : 5; |
| bool src2_imm : 1; |
| } |
| midgard_reg_info; |
| |
| /* In addition to conditional branches and jumps (unconditional branches), |
| * Midgard implements a bit of fixed function functionality used in fragment |
| * shaders via specially crafted branches. These have special branch opcodes, |
| * which perform a fixed-function operation and/or use the results of a |
| * fixed-function operation as the branch condition. */ |
| |
| typedef enum { |
| /* Regular branches */ |
| midgard_jmp_writeout_op_branch_uncond = 1, |
| midgard_jmp_writeout_op_branch_cond = 2, |
| |
| /* In a fragment shader, execute a discard_if instruction, with the |
| * corresponding condition code. Terminates the shader, so generally |
| * set the branch target to out of the shader */ |
| midgard_jmp_writeout_op_discard = 4, |
| |
| /* Branch if the tilebuffer is not yet ready. At the beginning of a |
| * fragment shader that reads from the tile buffer, for instance via |
| * ARM_shader_framebuffer_fetch or EXT_pixel_local_storage, this branch |
| * operation should be used as a loop. An instruction like |
| * "br.tilebuffer.always -1" does the trick, corresponding to |
| * "while(!is_tilebuffer_ready) */ |
| midgard_jmp_writeout_op_tilebuffer_pending = 6, |
| |
| /* In a fragment shader, try to write out the value pushed to r0 to the |
| * tilebuffer, subject to unknown state in r1.z and r1.w. If this |
| * succeeds, the shader terminates. If it fails, it branches to the |
| * specified branch target. Generally, this should be used in a loop to |
| * itself, acting as "do { write(r0); } while(!write_successful);" */ |
| midgard_jmp_writeout_op_writeout = 7, |
| } midgard_jmp_writeout_op; |
| |
| typedef enum { |
| midgard_condition_write0 = 0, |
| |
| /* These condition codes denote a conditional branch on FALSE and on |
| * TRUE respectively */ |
| midgard_condition_false = 1, |
| midgard_condition_true = 2, |
| |
| /* This condition code always branches. For a pure branch, the |
| * unconditional branch coding should be used instead, but for |
| * fixed-function branch opcodes, this is still useful */ |
| midgard_condition_always = 3, |
| } midgard_condition; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_jmp_writeout_op op : 3; /* == branch_uncond */ |
| unsigned dest_tag : 4; /* tag of branch destination */ |
| unsigned unknown : 2; |
| int offset : 7; |
| } |
| midgard_branch_uncond; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_jmp_writeout_op op : 3; /* == branch_cond */ |
| unsigned dest_tag : 4; /* tag of branch destination */ |
| int offset : 7; |
| midgard_condition cond : 2; |
| } |
| midgard_branch_cond; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_jmp_writeout_op op : 3; /* == branch_cond */ |
| unsigned dest_tag : 4; /* tag of branch destination */ |
| unsigned unknown : 2; |
| signed offset : 23; |
| |
| /* Extended branches permit inputting up to 4 conditions loaded into |
| * r31 (two in r31.w and two in r31.x). In the most general case, we |
| * specify a function f(A, B, C, D) mapping 4 1-bit conditions to a |
| * single 1-bit branch criteria. Note that the domain of f has 2^(2^4) |
| * elements, each mapping to 1-bit of output, so we can trivially |
| * construct a Godel numbering of f as a (2^4)=16-bit integer. This |
| * 16-bit integer serves as a lookup table to compute f, subject to |
| * some swaps for ordering. |
| * |
| * Interesting, the standard 2-bit condition codes are also a LUT with |
| * the same format (2^1-bit), but it's usually easier to use enums. */ |
| |
| unsigned cond : 16; |
| } |
| midgard_branch_extended; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_jmp_writeout_op op : 3; /* == writeout */ |
| unsigned unknown : 13; |
| } |
| midgard_writeout; |
| |
| /* |
| * Load/store words |
| */ |
| |
| typedef enum { |
| midgard_op_ld_st_noop = 0x03, |
| |
| /* Unpack a colour from a native format to fp16 */ |
| midgard_op_unpack_colour = 0x05, |
| |
| /* Packs a colour from fp16 to a native format */ |
| midgard_op_pack_colour = 0x09, |
| |
| /* Likewise packs from fp32 */ |
| midgard_op_pack_colour_32 = 0x0A, |
| |
| /* Unclear why this is on the L/S unit, but moves fp32 cube map |
| * coordinates in r27 to its cube map texture coordinate destination |
| * (e.g r29). */ |
| |
| midgard_op_ld_cubemap_coords = 0x0E, |
| |
| /* Loads a global/local/group ID, depending on arguments */ |
| midgard_op_ld_compute_id = 0x10, |
| |
| /* The L/S unit can do perspective division a clock faster than the ALU |
| * if you're lucky. Put the vec4 in r27, and call with 0x24 as the |
| * unknown state; the output will be <x/w, y/w, z/w, 1>. Replace w with |
| * z for the z version */ |
| midgard_op_ldst_perspective_division_z = 0x12, |
| midgard_op_ldst_perspective_division_w = 0x13, |
| |
| /* val in r27.y, address embedded, outputs result to argument. Invert val for sub. Let val = +-1 for inc/dec. */ |
| midgard_op_atomic_add = 0x40, |
| midgard_op_atomic_add64 = 0x41, |
| |
| midgard_op_atomic_and = 0x44, |
| midgard_op_atomic_and64 = 0x45, |
| midgard_op_atomic_or = 0x48, |
| midgard_op_atomic_or64 = 0x49, |
| midgard_op_atomic_xor = 0x4C, |
| midgard_op_atomic_xor64 = 0x4D, |
| |
| midgard_op_atomic_imin = 0x50, |
| midgard_op_atomic_imin64 = 0x51, |
| midgard_op_atomic_umin = 0x54, |
| midgard_op_atomic_umin64 = 0x55, |
| midgard_op_atomic_imax = 0x58, |
| midgard_op_atomic_imax64 = 0x59, |
| midgard_op_atomic_umax = 0x5C, |
| midgard_op_atomic_umax64 = 0x5D, |
| |
| midgard_op_atomic_xchg = 0x60, |
| midgard_op_atomic_xchg64 = 0x61, |
| |
| midgard_op_atomic_cmpxchg = 0x64, |
| midgard_op_atomic_cmpxchg64 = 0x65, |
| |
| /* Used for compute shader's __global arguments, __local variables (or |
| * for register spilling) */ |
| |
| midgard_op_ld_uchar = 0x80, /* zero extends */ |
| midgard_op_ld_char = 0x81, /* sign extends */ |
| midgard_op_ld_ushort = 0x84, /* zero extends */ |
| midgard_op_ld_short = 0x85, /* sign extends */ |
| midgard_op_ld_char4 = 0x88, /* short2, int, float */ |
| midgard_op_ld_short4 = 0x8C, /* int2, float2, long */ |
| midgard_op_ld_int4 = 0x90, /* float4, long2 */ |
| |
| midgard_op_ld_attr_32 = 0x94, |
| midgard_op_ld_attr_16 = 0x95, |
| midgard_op_ld_attr_32u = 0x96, |
| midgard_op_ld_attr_32i = 0x97, |
| midgard_op_ld_vary_32 = 0x98, |
| midgard_op_ld_vary_16 = 0x99, |
| midgard_op_ld_vary_32u = 0x9A, |
| midgard_op_ld_vary_32i = 0x9B, |
| |
| /* Old version of midgard_op_ld_color_buffer_as_fp16, for T720 */ |
| midgard_op_ld_color_buffer_as_fp32_old = 0x9C, |
| midgard_op_ld_color_buffer_as_fp16_old = 0x9D, |
| midgard_op_ld_color_buffer_32u_old = 0x9E, |
| |
| /* The distinction between these ops is the alignment requirement / |
| * accompanying shift. Thus, the offset to ld_ubo_int4 is in 16-byte |
| * units and can load 128-bit. The offset to ld_ubo_short4 is in 8-byte |
| * units; ld_ubo_char4 in 4-byte units. ld_ubo_char/ld_ubo_char2 are |
| * purely theoretical (never seen in the wild) since int8/int16/fp16 |
| * UBOs don't really exist. The ops are still listed to maintain |
| * symmetry with generic I/O ops. */ |
| |
| midgard_op_ld_ubo_char = 0xA0, /* theoretical */ |
| midgard_op_ld_ubo_char2 = 0xA4, /* theoretical */ |
| midgard_op_ld_ubo_char4 = 0xA8, |
| midgard_op_ld_ubo_short4 = 0xAC, |
| midgard_op_ld_ubo_int4 = 0xB0, |
| |
| /* New-style blending ops. Works on T760/T860 */ |
| midgard_op_ld_color_buffer_as_fp32 = 0xB8, |
| midgard_op_ld_color_buffer_as_fp16 = 0xB9, |
| midgard_op_ld_color_buffer_32u = 0xBA, |
| |
| midgard_op_st_char = 0xC0, |
| midgard_op_st_char2 = 0xC4, /* short */ |
| midgard_op_st_char4 = 0xC8, /* short2, int, float */ |
| midgard_op_st_short4 = 0xCC, /* int2, float2, long */ |
| midgard_op_st_int4 = 0xD0, /* float4, long2 */ |
| |
| midgard_op_st_vary_32 = 0xD4, |
| midgard_op_st_vary_16 = 0xD5, |
| midgard_op_st_vary_32u = 0xD6, |
| midgard_op_st_vary_32i = 0xD7, |
| |
| /* Value to st in r27, location r26.w as short2 */ |
| midgard_op_st_image_f = 0xD8, |
| midgard_op_st_image_ui = 0xDA, |
| midgard_op_st_image_i = 0xDB, |
| } midgard_load_store_op; |
| |
| typedef enum { |
| midgard_interp_sample = 0, |
| midgard_interp_centroid = 1, |
| midgard_interp_default = 2 |
| } midgard_interpolation; |
| |
| typedef enum { |
| midgard_varying_mod_none = 0, |
| |
| /* Other values unknown */ |
| |
| /* Take the would-be result and divide all components by its z/w |
| * (perspective division baked in with the load) */ |
| midgard_varying_mod_perspective_z = 2, |
| midgard_varying_mod_perspective_w = 3, |
| } midgard_varying_modifier; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| unsigned zero0 : 1; /* Always zero */ |
| |
| midgard_varying_modifier modifier : 2; |
| |
| unsigned zero1: 1; /* Always zero */ |
| |
| /* Varying qualifiers, zero if not a varying */ |
| unsigned flat : 1; |
| unsigned is_varying : 1; /* Always one for varying, but maybe something else? */ |
| midgard_interpolation interpolation : 2; |
| |
| unsigned zero2 : 2; /* Always zero */ |
| } |
| midgard_varying_parameter; |
| |
| /* 8-bit register/etc selector for load/store ops */ |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| /* Indexes into the register */ |
| unsigned component : 2; |
| |
| /* Register select between r26/r27 */ |
| unsigned select : 1; |
| |
| unsigned unknown : 2; |
| |
| /* Like any good Arm instruction set, load/store arguments can be |
| * implicitly left-shifted... but only the second argument. Zero for no |
| * shifting, up to <<7 possible though. This is useful for indexing. |
| * |
| * For the first argument, it's unknown what these bits mean */ |
| unsigned shift : 3; |
| } |
| midgard_ldst_register_select; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| midgard_load_store_op op : 8; |
| unsigned reg : 5; |
| unsigned mask : 4; |
| unsigned swizzle : 8; |
| |
| /* Load/store ops can take two additional registers as arguments, but |
| * these are limited to load/store registers with only a few supported |
| * mask/swizzle combinations. The tradeoff is these are much more |
| * compact, requiring 8-bits each rather than 17-bits for a full |
| * reg/mask/swizzle. Usually (?) encoded as |
| * midgard_ldst_register_select. */ |
| unsigned arg_1 : 8; |
| unsigned arg_2 : 8; |
| |
| unsigned varying_parameters : 10; |
| |
| unsigned address : 9; |
| } |
| midgard_load_store_word; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| unsigned type : 4; |
| unsigned next_type : 4; |
| uint64_t word1 : 60; |
| uint64_t word2 : 60; |
| } |
| midgard_load_store; |
| |
| /* 8-bit register selector used in texture ops to select a bias/LOD/gradient |
| * register, shoved into the `bias` field */ |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| /* 32-bit register, clear for half-register */ |
| unsigned full : 1; |
| |
| /* Register select between r28/r29 */ |
| unsigned select : 1; |
| |
| /* For a half-register, selects the upper half */ |
| unsigned upper : 1; |
| |
| /* Indexes into the register */ |
| unsigned component : 2; |
| |
| /* Padding to make this 8-bit */ |
| unsigned zero : 3; |
| } |
| midgard_tex_register_select; |
| |
| /* Texture pipeline results are in r28-r29 */ |
| #define REG_TEX_BASE 28 |
| |
| enum mali_texture_op { |
| TEXTURE_OP_NORMAL = 1, /* texture */ |
| TEXTURE_OP_LOD = 2, /* textureLod */ |
| TEXTURE_OP_TEXEL_FETCH = 4, |
| TEXTURE_OP_BARRIER = 11, |
| TEXTURE_OP_DERIVATIVE = 13 |
| }; |
| |
| enum mali_sampler_type { |
| MALI_SAMPLER_UNK = 0x0, |
| MALI_SAMPLER_FLOAT = 0x1, /* sampler */ |
| MALI_SAMPLER_UNSIGNED = 0x2, /* usampler */ |
| MALI_SAMPLER_SIGNED = 0x3, /* isampler */ |
| }; |
| |
| /* Texture modes */ |
| enum mali_texture_mode { |
| TEXTURE_NORMAL = 1, |
| TEXTURE_SHADOW = 5, |
| TEXTURE_GATHER_SHADOW = 6, |
| TEXTURE_GATHER_X = 8, |
| TEXTURE_GATHER_Y = 9, |
| TEXTURE_GATHER_Z = 10, |
| TEXTURE_GATHER_W = 11, |
| }; |
| |
| enum mali_derivative_mode { |
| TEXTURE_DFDX = 0, |
| TEXTURE_DFDY = 1, |
| }; |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| unsigned type : 4; |
| unsigned next_type : 4; |
| |
| enum mali_texture_op op : 4; |
| unsigned mode : 4; |
| |
| /* A little obscure, but last is set for the last texture operation in |
| * a shader. cont appears to just be last's opposite (?). Yeah, I know, |
| * kind of funky.. BiOpen thinks it could do with memory hinting, or |
| * tile locking? */ |
| |
| unsigned cont : 1; |
| unsigned last : 1; |
| |
| unsigned format : 2; |
| |
| /* Are sampler_handle/texture_handler respectively set by registers? If |
| * true, the lower 8-bits of the respective field is a register word. |
| * If false, they are an immediate */ |
| |
| unsigned sampler_register : 1; |
| unsigned texture_register : 1; |
| |
| /* Is a register used to specify the |
| * LOD/bias/offset? If set, use the `bias` field as |
| * a register index. If clear, use the `bias` field |
| * as an immediate. */ |
| unsigned lod_register : 1; |
| |
| /* Is a register used to specify an offset? If set, use the |
| * offset_reg_* fields to encode this, duplicated for each of the |
| * components. If clear, there is implcitly always an immediate offst |
| * specificed in offset_imm_* */ |
| unsigned offset_register : 1; |
| |
| unsigned in_reg_full : 1; |
| unsigned in_reg_select : 1; |
| unsigned in_reg_upper : 1; |
| unsigned in_reg_swizzle : 8; |
| |
| unsigned unknown8 : 2; |
| |
| unsigned out_full : 1; |
| |
| enum mali_sampler_type sampler_type : 2; |
| |
| unsigned out_reg_select : 1; |
| unsigned out_upper : 1; |
| |
| unsigned mask : 4; |
| |
| /* Intriguingly, textures can take an outmod just like alu ops. Int |
| * outmods are not supported as far as I can tell, so this is only |
| * meaningful for float samplers */ |
| midgard_outmod_float outmod : 2; |
| |
| unsigned swizzle : 8; |
| |
| /* These indicate how many bundles after this texture op may be |
| * executed in parallel with this op. We may execute only ALU and |
| * ld/st in parallel (not other textures), and obviously there cannot |
| * be any dependency (the blob appears to forbid even accessing other |
| * channels of a given texture register). */ |
| |
| unsigned out_of_order : 2; |
| unsigned unknown4 : 10; |
| |
| /* In immediate mode, each offset field is an immediate range [0, 7]. |
| * |
| * In register mode, offset_x becomes a register (full, select, upper) |
| * triplet followed by a vec3 swizzle is splattered across |
| * offset_y/offset_z in a genuinely bizarre way. |
| * |
| * For texel fetches in immediate mode, the range is the full [-8, 7], |
| * but for normal texturing the top bit must be zero and a register |
| * used instead. It's not clear where this limitation is from. |
| * |
| * union { |
| * struct { |
| * signed offset_x : 4; |
| * signed offset_y : 4; |
| * signed offset_z : 4; |
| * } immediate; |
| * struct { |
| * bool full : 1; |
| * bool select : 1; |
| * bool upper : 1; |
| * unsigned swizzle : 8; |
| * unsigned zero : 1; |
| * } register; |
| * } |
| */ |
| |
| unsigned offset : 12; |
| |
| /* In immediate bias mode, for a normal texture op, this is |
| * texture bias, computed as int(2^8 * frac(biasf)), with |
| * bias_int = floor(bias). For a textureLod, it's that, but |
| * s/bias/lod. For a texel fetch, this is the LOD as-is. |
| * |
| * In register mode, this is a midgard_tex_register_select |
| * structure and bias_int is zero */ |
| |
| unsigned bias : 8; |
| signed bias_int : 8; |
| |
| /* If sampler/texture_register is set, the bottom 8-bits are |
| * midgard_tex_register_select and the top 8-bits are zero. If they are |
| * clear, they are immediate texture indices */ |
| |
| unsigned sampler_handle : 16; |
| unsigned texture_handle : 16; |
| } |
| midgard_texture_word; |
| |
| /* Technically barriers are texture instructions but it's less work to add them |
| * as an explicitly zeroed special case, since most fields are forced to go to |
| * zero */ |
| |
| typedef struct |
| __attribute__((__packed__)) |
| { |
| unsigned type : 4; |
| unsigned next_type : 4; |
| |
| /* op = TEXTURE_OP_BARRIER */ |
| unsigned op : 6; |
| unsigned zero1 : 2; |
| |
| /* Since helper invocations don't make any sense, these are forced to one */ |
| unsigned cont : 1; |
| unsigned last : 1; |
| unsigned zero2 : 14; |
| |
| unsigned zero3 : 24; |
| unsigned out_of_order : 4; |
| unsigned zero4 : 4; |
| |
| uint64_t zero5; |
| } midgard_texture_barrier_word; |
| |
| typedef union midgard_constants { |
| double f64[2]; |
| uint64_t u64[2]; |
| int64_t i64[2]; |
| float f32[4]; |
| uint32_t u32[4]; |
| int32_t i32[4]; |
| uint16_t f16[8]; |
| uint16_t u16[8]; |
| int16_t i16[8]; |
| uint8_t u8[16]; |
| int8_t i8[16]; |
| } |
| midgard_constants; |
| |
| enum midgard_roundmode { |
| MIDGARD_RTE = 0x0, /* round to even */ |
| MIDGARD_RTZ = 0x1, /* round to zero */ |
| MIDGARD_RTN = 0x2, /* round to negative */ |
| MIDGARD_RTP = 0x3, /* round to positive */ |
| }; |
| |
| #endif |