| /* |
| * This program is under the GNU GPL. |
| * Use at your own risk. |
| * |
| * You need TWO Voodoo Graphics boards in order to run |
| * this demo ! |
| * |
| * written by David Bucciarelli (tech.hmw@plus.it) |
| * Humanware s.r.l. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <math.h> |
| #include <string.h> |
| |
| #ifdef WIN32 |
| #include <windows.h> |
| #endif |
| |
| #include <GL/glut.h> |
| #include "readtex.h" |
| #include "tunneldat.h" |
| |
| #ifdef FX |
| #endif |
| |
| #ifdef XMESA |
| #include "GL/xmesa.h" |
| static int fullscreen = 1; |
| #endif |
| |
| #ifdef FX |
| GLint fxMesaSelectCurrentBoard(int); |
| #endif |
| |
| static int WIDTHC0 = 640; |
| static int HEIGHTC0 = 480; |
| |
| static int WIDTHC1 = 640; |
| static int HEIGHTC1 = 480; |
| |
| static GLint T0 = 0; |
| static GLint Frames = 0; |
| |
| #define NUMBLOC 5 |
| |
| #ifndef M_PI |
| #define M_PI 3.1415926535 |
| #endif |
| |
| static float obs[3] = { 1000.0, 0.0, 2.0 }; |
| static float dir[3]; |
| static float v = 30.; |
| static float alpha = 90.0; |
| static float beta = 90.0; |
| |
| static int fog = 1; |
| static int bfcull = 1; |
| static int usetex = 1; |
| static int cstrip = 0; |
| static int help = 1; |
| static int joyavailable = 0; |
| static int joyactive = 0; |
| |
| static int channel[2]; |
| |
| static GLuint t1id, t2id; |
| |
| static void |
| inittextures(void) |
| { |
| glGenTextures(1, &t1id); |
| glBindTexture(GL_TEXTURE_2D, t1id); |
| |
| if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) { |
| fprintf(stderr, "Error reading a texture.\n"); |
| exit(-1); |
| } |
| |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| GL_LINEAR_MIPMAP_NEAREST); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| glGenTextures(1, &t2id); |
| glBindTexture(GL_TEXTURE_2D, t2id); |
| |
| if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) { |
| fprintf(stderr, "Error reading a texture.\n"); |
| exit(-1); |
| } |
| |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| GL_LINEAR_MIPMAP_LINEAR); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| } |
| |
| static void |
| drawobjs(const int *l, const float *f) |
| { |
| int mend, j; |
| |
| if (cstrip) { |
| float r = 0.33, g = 0.33, b = 0.33; |
| |
| for (; (*l) != 0;) { |
| mend = *l++; |
| |
| r += 0.33; |
| if (r > 1.0) { |
| r = 0.33; |
| g += 0.33; |
| if (g > 1.0) { |
| g = 0.33; |
| b += 0.33; |
| if (b > 1.0) |
| b = 0.33; |
| } |
| } |
| |
| glColor3f(r, g, b); |
| glBegin(GL_TRIANGLE_STRIP); |
| for (j = 0; j < mend; j++) { |
| f += 4; |
| glTexCoord2fv(f); |
| f += 2; |
| glVertex3fv(f); |
| f += 3; |
| } |
| glEnd(); |
| } |
| } |
| else |
| for (; (*l) != 0;) { |
| mend = *l++; |
| |
| glBegin(GL_TRIANGLE_STRIP); |
| for (j = 0; j < mend; j++) { |
| glColor4fv(f); |
| f += 4; |
| glTexCoord2fv(f); |
| f += 2; |
| glVertex3fv(f); |
| f += 3; |
| } |
| glEnd(); |
| } |
| } |
| |
| static void |
| calcposobs(void) |
| { |
| static double t0 = -1.; |
| double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; |
| if (t0 < 0.0) |
| t0 = t; |
| dt = t - t0; |
| t0 = t; |
| |
| dir[0] = sin(alpha * M_PI / 180.0); |
| dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0); |
| dir[2] = cos(beta * M_PI / 180.0); |
| |
| if (dir[0] < 1.0e-5 && dir[0] > -1.0e-5) |
| dir[0] = 0; |
| if (dir[1] < 1.0e-5 && dir[1] > -1.0e-5) |
| dir[1] = 0; |
| if (dir[2] < 1.0e-5 && dir[2] > -1.0e-5) |
| dir[2] = 0; |
| |
| obs[0] += v * dir[0] * dt; |
| obs[1] += v * dir[1] * dt; |
| obs[2] += v * dir[2] * dt; |
| } |
| |
| static void |
| special(int k, int x, int y) |
| { |
| switch (k) { |
| case GLUT_KEY_LEFT: |
| alpha -= 2.0; |
| break; |
| case GLUT_KEY_RIGHT: |
| alpha += 2.0; |
| break; |
| case GLUT_KEY_DOWN: |
| beta -= 2.0; |
| break; |
| case GLUT_KEY_UP: |
| beta += 2.0; |
| break; |
| } |
| } |
| |
| static void |
| key(unsigned char k, int x, int y) |
| { |
| switch (k) { |
| case 27: |
| glutDestroyWindow(channel[0]); |
| glutDestroyWindow(channel[1]); |
| exit(0); |
| break; |
| |
| case 'a': |
| v += 5.; |
| break; |
| case 'z': |
| v -= 5.; |
| break; |
| |
| #ifdef XMESA |
| case ' ': |
| fullscreen = (!fullscreen); |
| |
| glutSetWindow(channel[0]); |
| XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW); |
| |
| glutSetWindow(channel[1]); |
| XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW); |
| break; |
| #endif |
| |
| case 'j': |
| joyactive = (!joyactive); |
| break; |
| case 'h': |
| help = (!help); |
| break; |
| case 'f': |
| fog = (!fog); |
| break; |
| case 't': |
| usetex = (!usetex); |
| break; |
| case 'b': |
| if (bfcull) { |
| glDisable(GL_CULL_FACE); |
| bfcull = 0; |
| } |
| else { |
| glEnable(GL_CULL_FACE); |
| bfcull = 1; |
| } |
| break; |
| case 'm': |
| cstrip = (!cstrip); |
| break; |
| |
| case 'd': |
| fprintf(stderr, "Deleting textures...\n"); |
| glDeleteTextures(1, &t1id); |
| glDeleteTextures(1, &t2id); |
| fprintf(stderr, "Loading textures...\n"); |
| inittextures(); |
| fprintf(stderr, "Done.\n"); |
| break; |
| } |
| } |
| |
| static void |
| reshapechannel0(int w, int h) |
| { |
| float ratio; |
| |
| WIDTHC0 = w; |
| HEIGHTC0 = h; |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| |
| ratio = 0.5f * w / (float) h; |
| |
| glFrustum(-2.0, 0.0, -1.0 * ratio, 1.0 * ratio, 1.0, 60.0); |
| |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| glViewport(0, 0, w, h); |
| } |
| |
| static void |
| reshapechannel1(int w, int h) |
| { |
| float ratio; |
| |
| WIDTHC1 = w; |
| HEIGHTC1 = h; |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| |
| ratio = 0.5f * w / (float) h; |
| |
| glFrustum(0.0, 2.0, -1.0 * ratio, 1.0 * ratio, 1.0, 60.0); |
| |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| glViewport(0, 0, w, h); |
| } |
| |
| static void |
| printstring(void *font, char *string) |
| { |
| int len, i; |
| |
| len = (int) strlen(string); |
| for (i = 0; i < len; i++) |
| glutBitmapCharacter(font, string[i]); |
| } |
| |
| static void |
| printhelp(void) |
| { |
| glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| glColor4f(0.0, 0.0, 0.0, 0.5); |
| glRecti(40, 40, 600, 440); |
| |
| glColor3f(1.0, 0.0, 0.0); |
| glRasterPos2i(300, 420); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help"); |
| |
| glRasterPos2i(60, 390); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help"); |
| glRasterPos2i(60, 360); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures"); |
| glRasterPos2i(60, 330); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog"); |
| glRasterPos2i(60, 300); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Toggle strips"); |
| glRasterPos2i(60, 270); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling"); |
| glRasterPos2i(60, 240); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate"); |
| glRasterPos2i(60, 210); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity"); |
| glRasterPos2i(60, 180); |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity"); |
| |
| glRasterPos2i(60, 150); |
| if (joyavailable) |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, |
| "j - Toggle jostick control (Joystick control available)"); |
| else |
| printstring(GLUT_BITMAP_TIMES_ROMAN_24, |
| "(No Joystick control available)"); |
| } |
| |
| static void |
| dojoy(void) |
| { |
| #ifdef WIN32 |
| static UINT max[2] = { 0, 0 }; |
| static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2]; |
| MMRESULT res; |
| JOYINFO joy; |
| |
| res = joyGetPos(JOYSTICKID1, &joy); |
| |
| if (res == JOYERR_NOERROR) { |
| joyavailable = 1; |
| |
| if (max[0] < joy.wXpos) |
| max[0] = joy.wXpos; |
| if (min[0] > joy.wXpos) |
| min[0] = joy.wXpos; |
| center[0] = (max[0] + min[0]) / 2; |
| |
| if (max[1] < joy.wYpos) |
| max[1] = joy.wYpos; |
| if (min[1] > joy.wYpos) |
| min[1] = joy.wYpos; |
| center[1] = (max[1] + min[1]) / 2; |
| |
| if (joyactive) { |
| if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0])) |
| alpha -= |
| 2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]); |
| if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1])) |
| beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]); |
| |
| if (joy.wButtons & JOY_BUTTON1) |
| v += 0.01; |
| if (joy.wButtons & JOY_BUTTON2) |
| v -= 0.01; |
| } |
| } |
| else |
| joyavailable = 0; |
| #endif |
| } |
| |
| static void |
| draw(void) |
| { |
| static char frbuf[80] = ""; |
| int i; |
| float base, offset; |
| |
| dojoy(); |
| |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| if (usetex) |
| glEnable(GL_TEXTURE_2D); |
| else |
| glDisable(GL_TEXTURE_2D); |
| |
| if (fog) |
| glEnable(GL_FOG); |
| else |
| glDisable(GL_FOG); |
| |
| glShadeModel(GL_SMOOTH); |
| |
| glPushMatrix(); |
| calcposobs(); |
| gluLookAt(obs[0], obs[1], obs[2], |
| obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2], |
| 0.0, 0.0, 1.0); |
| |
| if (dir[0] > 0) { |
| offset = 8.0; |
| base = obs[0] - fmod(obs[0], 8.0); |
| } |
| else { |
| offset = -8.0; |
| base = obs[0] + (8.0 - fmod(obs[0], 8.0)); |
| } |
| |
| glPushMatrix(); |
| glTranslatef(base - offset / 2.0, 0.0, 0.0); |
| for (i = 0; i < NUMBLOC; i++) { |
| glTranslatef(offset, 0.0, 0.0); |
| glBindTexture(GL_TEXTURE_2D, t1id); |
| drawobjs(striplength_skin_11, stripdata_skin_11); |
| glBindTexture(GL_TEXTURE_2D, t2id); |
| drawobjs(striplength_skin_12, stripdata_skin_12); |
| drawobjs(striplength_skin_9, stripdata_skin_9); |
| drawobjs(striplength_skin_13, stripdata_skin_13); |
| } |
| glPopMatrix(); |
| glPopMatrix(); |
| |
| glDisable(GL_TEXTURE_2D); |
| glDisable(GL_FOG); |
| glShadeModel(GL_FLAT); |
| |
| glMatrixMode(GL_PROJECTION); |
| glPushMatrix(); |
| glLoadIdentity(); |
| glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0); |
| |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| |
| glColor3f(1.0, 0.0, 0.0); |
| glRasterPos2i(10, 10); |
| printstring(GLUT_BITMAP_HELVETICA_18, frbuf); |
| glRasterPos2i(350, 470); |
| printstring(GLUT_BITMAP_HELVETICA_10, |
| "Tunnel2 V1.0 Written by David Bucciarelli (tech.hmw@plus.it)"); |
| |
| if (help) |
| printhelp(); |
| |
| glMatrixMode(GL_PROJECTION); |
| glPopMatrix(); |
| glMatrixMode(GL_MODELVIEW); |
| |
| Frames++; |
| { |
| GLint t = glutGet(GLUT_ELAPSED_TIME); |
| if (t - T0 >= 2000) { |
| GLfloat seconds = (t - T0) / 1000.0; |
| GLfloat fps = Frames / seconds; |
| sprintf(frbuf, "Frame rate: %f", fps); |
| T0 = t; |
| Frames = 0; |
| } |
| } |
| } |
| |
| static void |
| drawchannel0(void) |
| { |
| glutSetWindow(channel[0]); |
| draw(); |
| glutSwapBuffers(); |
| } |
| |
| static void |
| drawchannel1(void) |
| { |
| glutSetWindow(channel[1]); |
| draw(); |
| glutSwapBuffers(); |
| } |
| |
| static void |
| drawall(void) |
| { |
| glutSetWindow(channel[0]); |
| draw(); |
| glutSetWindow(channel[1]); |
| draw(); |
| |
| glutSetWindow(channel[0]); |
| glutSwapBuffers(); |
| glutSetWindow(channel[1]); |
| glutSwapBuffers(); |
| } |
| |
| static void |
| init(void) |
| { |
| float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 }; |
| |
| glShadeModel(GL_SMOOTH); |
| glDisable(GL_DEPTH_TEST); |
| glEnable(GL_CULL_FACE); |
| glEnable(GL_TEXTURE_2D); |
| |
| glEnable(GL_FOG); |
| glFogi(GL_FOG_MODE, GL_EXP2); |
| glFogfv(GL_FOG_COLOR, fogcolor); |
| |
| glFogf(GL_FOG_DENSITY, 0.06); |
| glHint(GL_FOG_HINT, GL_NICEST); |
| |
| glEnable(GL_BLEND); |
| /* |
| glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ONE); |
| glEnable(GL_POLYGON_SMOOTH); |
| */ |
| |
| glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]); |
| glClear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| int |
| main(int ac, char **av) |
| { |
| fprintf(stderr, |
| "Tunnel2 V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n"); |
| |
| glutInitWindowPosition(0, 0); |
| glutInitWindowSize(WIDTHC0, HEIGHTC0); |
| glutInit(&ac, av); |
| |
| glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); |
| |
| #ifdef FX |
| if (fxMesaSelectCurrentBoard(0) < 0) { |
| fprintf(stderr, "The first Voodoo Graphics board is missing !?!?\n"); |
| return -1; |
| } |
| #endif |
| if (!(channel[0] = glutCreateWindow("Channel 0"))) { |
| fprintf(stderr, "Error, couldn't open window\n"); |
| return -1; |
| } |
| |
| reshapechannel0(WIDTHC0, HEIGHTC0); |
| init(); |
| inittextures(); |
| glutDisplayFunc(drawchannel0); |
| glutReshapeFunc(reshapechannel0); |
| glutKeyboardFunc(key); |
| glutSpecialFunc(special); |
| |
| #ifdef FX |
| if (fxMesaSelectCurrentBoard(1) < 0) { |
| fprintf(stderr, "The second Voodoo Graphics board is missing !\n"); |
| exit(-1); |
| } |
| #endif |
| glutInitWindowPosition(WIDTHC0, 0); |
| glutInitWindowSize(WIDTHC1, HEIGHTC1); |
| if (!(channel[1] = glutCreateWindow("Channel 1"))) { |
| fprintf(stderr, "Error, couldn't open window\n"); |
| exit(-1); |
| } |
| |
| reshapechannel1(WIDTHC1, HEIGHTC1); |
| init(); |
| inittextures(); |
| glutDisplayFunc(drawchannel1); |
| glutReshapeFunc(reshapechannel1); |
| glutKeyboardFunc(key); |
| glutSpecialFunc(special); |
| |
| glutIdleFunc(drawall); |
| |
| calcposobs(); |
| |
| glutMainLoop(); |
| |
| return 0; |
| } |