| /* |
| * Mesa 3-D graphics library |
| * Version: 7.2 |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file bufferobj.c |
| * \brief Functions for the GL_ARB_vertex_buffer_object extension. |
| * \author Brian Paul, Ian Romanick |
| */ |
| |
| |
| #include "glheader.h" |
| #include "hash.h" |
| #include "imports.h" |
| #include "image.h" |
| #include "context.h" |
| #include "bufferobj.h" |
| |
| |
| #ifdef FEATURE_OES_mapbuffer |
| #define DEFAULT_ACCESS GL_WRITE_ONLY; |
| #else |
| #define DEFAULT_ACCESS GL_READ_WRITE; |
| #endif |
| |
| |
| /** |
| * Get the buffer object bound to the specified target in a GL context. |
| * |
| * \param ctx GL context |
| * \param target Buffer object target to be retrieved. Currently this must |
| * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. |
| * \return A pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if \c target is invalid. |
| */ |
| static INLINE struct gl_buffer_object * |
| get_buffer(GLcontext *ctx, GLenum target) |
| { |
| struct gl_buffer_object * bufObj = NULL; |
| |
| switch (target) { |
| case GL_ARRAY_BUFFER_ARB: |
| bufObj = ctx->Array.ArrayBufferObj; |
| break; |
| case GL_ELEMENT_ARRAY_BUFFER_ARB: |
| bufObj = ctx->Array.ElementArrayBufferObj; |
| break; |
| case GL_PIXEL_PACK_BUFFER_EXT: |
| bufObj = ctx->Pack.BufferObj; |
| break; |
| case GL_PIXEL_UNPACK_BUFFER_EXT: |
| bufObj = ctx->Unpack.BufferObj; |
| break; |
| default: |
| /* error must be recorded by caller */ |
| return NULL; |
| } |
| |
| /* bufObj should point to NullBufferObj or a user-created buffer object */ |
| ASSERT(bufObj); |
| |
| return bufObj; |
| } |
| |
| |
| /** |
| * Tests the subdata range parameters and sets the GL error code for |
| * \c glBufferSubDataARB and \c glGetBufferSubDataARB. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte of the subdata range. |
| * \param size Size, in bytes, of the subdata range. |
| * \param caller Name of calling function for recording errors. |
| * \return A pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if any of the parameter or state |
| * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB |
| * are invalid. |
| * |
| * \sa glBufferSubDataARB, glGetBufferSubDataARB |
| */ |
| static struct gl_buffer_object * |
| buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, |
| GLintptrARB offset, GLsizeiptrARB size, |
| const char *caller ) |
| { |
| struct gl_buffer_object *bufObj; |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller); |
| return NULL; |
| } |
| |
| if (offset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller); |
| return NULL; |
| } |
| |
| bufObj = get_buffer(ctx, target); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller); |
| return NULL; |
| } |
| if (bufObj->Name == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); |
| return NULL; |
| } |
| if (offset + size > bufObj->Size) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(size + offset > buffer size)", caller); |
| return NULL; |
| } |
| if (bufObj->Pointer) { |
| /* Buffer is currently mapped */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); |
| return NULL; |
| } |
| |
| return bufObj; |
| } |
| |
| |
| /** |
| * Allocate and initialize a new buffer object. |
| * |
| * This function is intended to be called via |
| * \c dd_function_table::NewBufferObject. |
| */ |
| struct gl_buffer_object * |
| _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) |
| { |
| struct gl_buffer_object *obj; |
| |
| (void) ctx; |
| |
| obj = MALLOC_STRUCT(gl_buffer_object); |
| _mesa_initialize_buffer_object(obj, name, target); |
| return obj; |
| } |
| |
| |
| /** |
| * Delete a buffer object. |
| * |
| * This function is intended to be called via |
| * \c dd_function_table::DeleteBuffer. |
| */ |
| void |
| _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) |
| { |
| (void) ctx; |
| |
| if (bufObj->Data) |
| _mesa_free(bufObj->Data); |
| |
| /* assign strange values here to help w/ debugging */ |
| bufObj->RefCount = -1000; |
| bufObj->Name = ~0; |
| |
| _mesa_free(bufObj); |
| } |
| |
| |
| |
| /** |
| * Set ptr to bufObj w/ reference counting. |
| */ |
| void |
| _mesa_reference_buffer_object(GLcontext *ctx, |
| struct gl_buffer_object **ptr, |
| struct gl_buffer_object *bufObj) |
| { |
| if (*ptr == bufObj) |
| return; |
| |
| if (*ptr) { |
| /* Unreference the old texture */ |
| GLboolean deleteFlag = GL_FALSE; |
| struct gl_buffer_object *oldObj = *ptr; |
| |
| /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/ |
| ASSERT(oldObj->RefCount > 0); |
| oldObj->RefCount--; |
| #if 0 |
| printf("BufferObj %p %d DECR to %d\n", |
| (void *) oldObj, oldObj->Name, oldObj->RefCount); |
| #endif |
| deleteFlag = (oldObj->RefCount == 0); |
| /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/ |
| |
| if (deleteFlag) { |
| |
| /* some sanity checking: don't delete a buffer still in use */ |
| #if 0 |
| /* unfortunately, these tests are invalid during context tear-down */ |
| ASSERT(ctx->Array.ArrayBufferObj != bufObj); |
| ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); |
| ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); |
| #endif |
| |
| ASSERT(ctx->Driver.DeleteBuffer); |
| ctx->Driver.DeleteBuffer(ctx, oldObj); |
| } |
| |
| *ptr = NULL; |
| } |
| ASSERT(!*ptr); |
| |
| if (bufObj) { |
| /* reference new texture */ |
| /*_glthread_LOCK_MUTEX(tex->Mutex);*/ |
| if (bufObj->RefCount == 0) { |
| /* this buffer's being deleted (look just above) */ |
| /* Not sure this can every really happen. Warn if it does. */ |
| _mesa_problem(NULL, "referencing deleted buffer object"); |
| *ptr = NULL; |
| } |
| else { |
| bufObj->RefCount++; |
| #if 0 |
| printf("BufferObj %p %d INCR to %d\n", |
| (void *) bufObj, bufObj->Name, bufObj->RefCount); |
| #endif |
| *ptr = bufObj; |
| } |
| /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/ |
| } |
| } |
| |
| |
| /** |
| * Initialize a buffer object to default values. |
| */ |
| void |
| _mesa_initialize_buffer_object( struct gl_buffer_object *obj, |
| GLuint name, GLenum target ) |
| { |
| (void) target; |
| |
| _mesa_bzero(obj, sizeof(struct gl_buffer_object)); |
| obj->RefCount = 1; |
| obj->Name = name; |
| obj->Usage = GL_STATIC_DRAW_ARB; |
| obj->Access = DEFAULT_ACCESS; |
| } |
| |
| |
| /** |
| * Allocate space for and store data in a buffer object. Any data that was |
| * previously stored in the buffer object is lost. If \c data is \c NULL, |
| * memory will be allocated, but no copy will occur. |
| * |
| * This function is intended to be called via |
| * \c dd_function_table::BufferData. This function need not set GL error |
| * codes. The input parameters will have been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param size Size, in bytes, of the new data store. |
| * \param data Pointer to the data to store in the buffer object. This |
| * pointer may be \c NULL. |
| * \param usage Hints about how the data will be used. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferDataARB, dd_function_table::BufferData. |
| */ |
| void |
| _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, |
| const GLvoid * data, GLenum usage, |
| struct gl_buffer_object * bufObj ) |
| { |
| void * new_data; |
| |
| (void) ctx; (void) target; |
| |
| new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size ); |
| if (new_data) { |
| bufObj->Data = (GLubyte *) new_data; |
| bufObj->Size = size; |
| bufObj->Usage = usage; |
| |
| if (data) { |
| _mesa_memcpy( bufObj->Data, data, size ); |
| } |
| } |
| } |
| |
| |
| /** |
| * Replace data in a subrange of buffer object. If the data range |
| * specified by \c size + \c offset extends beyond the end of the buffer or |
| * if \c data is \c NULL, no copy is performed. |
| * |
| * This function is intended to be called by |
| * \c dd_function_table::BufferSubData. This function need not set GL error |
| * codes. The input parameters will have been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte to be modified. |
| * \param size Size, in bytes, of the data range. |
| * \param data Pointer to the data to store in the buffer object. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferSubDataARB, dd_function_table::BufferSubData. |
| */ |
| void |
| _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, const GLvoid * data, |
| struct gl_buffer_object * bufObj ) |
| { |
| (void) ctx; (void) target; |
| |
| /* this should have been caught in _mesa_BufferSubData() */ |
| ASSERT(size + offset <= bufObj->Size); |
| |
| if (bufObj->Data) { |
| _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size ); |
| } |
| } |
| |
| |
| /** |
| * Retrieve data from a subrange of buffer object. If the data range |
| * specified by \c size + \c offset extends beyond the end of the buffer or |
| * if \c data is \c NULL, no copy is performed. |
| * |
| * This function is intended to be called by |
| * \c dd_function_table::BufferGetSubData. This function need not set GL error |
| * codes. The input parameters will have been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte to be modified. |
| * \param size Size, in bytes, of the data range. |
| * \param data Pointer to the data to store in the buffer object. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. |
| */ |
| void |
| _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, GLvoid * data, |
| struct gl_buffer_object * bufObj ) |
| { |
| (void) ctx; (void) target; |
| |
| if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { |
| _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size ); |
| } |
| } |
| |
| |
| /** |
| * Fallback function called via ctx->Driver.MapBuffer(). |
| * Hardware drivers that really implement buffer objects should never use |
| * this function. |
| * |
| * The function parameters will have been already tested for errors. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param access Information about how the buffer will be accessed. |
| * \param bufObj Object to be mapped. |
| * \return A pointer to the object's internal data store that can be accessed |
| * by the processor |
| * |
| * \sa glMapBufferARB, dd_function_table::MapBuffer |
| */ |
| void * |
| _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, |
| struct gl_buffer_object *bufObj ) |
| { |
| (void) ctx; |
| (void) target; |
| (void) access; |
| ASSERT(!bufObj->OnCard); |
| /* Just return a direct pointer to the data */ |
| if (bufObj->Pointer) { |
| /* already mapped! */ |
| return NULL; |
| } |
| bufObj->Pointer = bufObj->Data; |
| return bufObj->Pointer; |
| } |
| |
| |
| /** |
| * Fallback function called via ctx->Driver.MapBuffer(). |
| * Hardware drivers that really implement buffer objects should never use |
| * function. |
| * |
| * The input parameters will have been already tested for errors. |
| * |
| * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer |
| */ |
| GLboolean |
| _mesa_buffer_unmap( GLcontext *ctx, GLenum target, |
| struct gl_buffer_object *bufObj ) |
| { |
| (void) ctx; |
| (void) target; |
| ASSERT(!bufObj->OnCard); |
| /* XXX we might assert here that bufObj->Pointer is non-null */ |
| bufObj->Pointer = NULL; |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Initialize the state associated with buffer objects |
| */ |
| void |
| _mesa_init_buffer_objects( GLcontext *ctx ) |
| { |
| /* Allocate the default buffer object and set refcount so high that |
| * it never gets deleted. |
| * XXX with recent/improved refcounting this may not longer be needed. |
| */ |
| ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); |
| if (ctx->Array.NullBufferObj) |
| ctx->Array.NullBufferObj->RefCount = 1000; |
| |
| ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj; |
| } |
| |
| /** |
| * Bind the specified target to buffer for the specified context. |
| */ |
| static void |
| bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) |
| { |
| struct gl_buffer_object *oldBufObj; |
| struct gl_buffer_object *newBufObj = NULL; |
| struct gl_buffer_object **bindTarget = NULL; |
| |
| switch (target) { |
| case GL_ARRAY_BUFFER_ARB: |
| bindTarget = &ctx->Array.ArrayBufferObj; |
| break; |
| case GL_ELEMENT_ARRAY_BUFFER_ARB: |
| bindTarget = &ctx->Array.ElementArrayBufferObj; |
| break; |
| case GL_PIXEL_PACK_BUFFER_EXT: |
| bindTarget = &ctx->Pack.BufferObj; |
| break; |
| case GL_PIXEL_UNPACK_BUFFER_EXT: |
| bindTarget = &ctx->Unpack.BufferObj; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)"); |
| return; |
| } |
| |
| /* Get pointer to old buffer object (to be unbound) */ |
| oldBufObj = get_buffer(ctx, target); |
| if (oldBufObj && oldBufObj->Name == buffer) |
| return; /* rebinding the same buffer object- no change */ |
| |
| /* |
| * Get pointer to new buffer object (newBufObj) |
| */ |
| if (buffer == 0) { |
| /* The spec says there's not a buffer object named 0, but we use |
| * one internally because it simplifies things. |
| */ |
| newBufObj = ctx->Array.NullBufferObj; |
| } |
| else { |
| /* non-default buffer object */ |
| newBufObj = _mesa_lookup_bufferobj(ctx, buffer); |
| if (!newBufObj) { |
| /* if this is a new buffer object id, allocate a buffer object now */ |
| ASSERT(ctx->Driver.NewBufferObject); |
| newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target); |
| if (!newBufObj) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); |
| return; |
| } |
| _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj); |
| } |
| } |
| |
| /* bind new buffer */ |
| _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); |
| |
| /* Pass BindBuffer call to device driver */ |
| if (ctx->Driver.BindBuffer && newBufObj) |
| ctx->Driver.BindBuffer( ctx, target, newBufObj ); |
| } |
| |
| |
| /** |
| * Update the default buffer objects in the given context to reference those |
| * specified in the shared state and release those referencing the old |
| * shared state. |
| */ |
| void |
| _mesa_update_default_objects_buffer_objects(GLcontext *ctx) |
| { |
| /* Bind the NullBufferObj to remove references to those |
| * in the shared context hash table. |
| */ |
| bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0); |
| bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0); |
| bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0); |
| bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0); |
| } |
| |
| |
| /** |
| * When we're about to read pixel data out of a PBO (via glDrawPixels, |
| * glTexImage, etc) or write data into a PBO (via glReadPixels, |
| * glGetTexImage, etc) we call this function to check that we're not |
| * going to read out of bounds. |
| * |
| * XXX This would also be a convenient time to check that the PBO isn't |
| * currently mapped. Whoever calls this function should check for that. |
| * Remember, we can't use a PBO when it's mapped! |
| * |
| * \param width width of image to read/write |
| * \param height height of image to read/write |
| * \param depth depth of image to read/write |
| * \param format format of image to read/write |
| * \param type datatype of image to read/write |
| * \param ptr the user-provided pointer/offset |
| * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would |
| * go out of bounds. |
| */ |
| GLboolean |
| _mesa_validate_pbo_access(GLuint dimensions, |
| const struct gl_pixelstore_attrib *pack, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, const GLvoid *ptr) |
| { |
| GLvoid *start, *end; |
| const GLubyte *sizeAddr; /* buffer size, cast to a pointer */ |
| |
| ASSERT(pack->BufferObj->Name != 0); |
| |
| if (pack->BufferObj->Size == 0) |
| /* no buffer! */ |
| return GL_FALSE; |
| |
| /* get address of first pixel we'll read */ |
| start = _mesa_image_address(dimensions, pack, ptr, width, height, |
| format, type, 0, 0, 0); |
| |
| /* get address just past the last pixel we'll read */ |
| end = _mesa_image_address(dimensions, pack, ptr, width, height, |
| format, type, depth-1, height-1, width); |
| |
| |
| sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size; |
| |
| if ((const GLubyte *) start > sizeAddr) { |
| /* This will catch negative values / wrap-around */ |
| return GL_FALSE; |
| } |
| if ((const GLubyte *) end > sizeAddr) { |
| /* Image read goes beyond end of buffer */ |
| return GL_FALSE; |
| } |
| |
| /* OK! */ |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * If the source of glBitmap data is a PBO, check that we won't read out |
| * of buffer bounds, then map the buffer. |
| * If not sourcing from a PBO, just return the bitmap pointer. |
| * This is a helper function for (some) drivers. |
| * Return NULL if error. |
| * If non-null return, must call _mesa_unmap_bitmap_pbo() when done. |
| */ |
| const GLubyte * |
| _mesa_map_bitmap_pbo(GLcontext *ctx, |
| const struct gl_pixelstore_attrib *unpack, |
| const GLubyte *bitmap) |
| { |
| const GLubyte *buf; |
| |
| if (unpack->BufferObj->Name) { |
| /* unpack from PBO */ |
| buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
| GL_READ_ONLY_ARB, |
| unpack->BufferObj); |
| if (!buf) |
| return NULL; |
| |
| buf = ADD_POINTERS(buf, bitmap); |
| } |
| else { |
| /* unpack from normal memory */ |
| buf = bitmap; |
| } |
| |
| return buf; |
| } |
| |
| |
| /** |
| * Counterpart to _mesa_map_bitmap_pbo() |
| * This is a helper function for (some) drivers. |
| */ |
| void |
| _mesa_unmap_bitmap_pbo(GLcontext *ctx, |
| const struct gl_pixelstore_attrib *unpack) |
| { |
| if (unpack->BufferObj->Name) { |
| ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
| unpack->BufferObj); |
| } |
| } |
| |
| |
| /** |
| * \sa _mesa_map_bitmap_pbo |
| */ |
| const GLvoid * |
| _mesa_map_drawpix_pbo(GLcontext *ctx, |
| const struct gl_pixelstore_attrib *unpack, |
| const GLvoid *pixels) |
| { |
| const GLvoid *buf; |
| |
| if (unpack->BufferObj->Name) { |
| /* unpack from PBO */ |
| buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
| GL_READ_ONLY_ARB, |
| unpack->BufferObj); |
| if (!buf) |
| return NULL; |
| |
| buf = ADD_POINTERS(buf, pixels); |
| } |
| else { |
| /* unpack from normal memory */ |
| buf = pixels; |
| } |
| |
| return buf; |
| } |
| |
| |
| /** |
| * \sa _mesa_unmap_bitmap_pbo |
| */ |
| void |
| _mesa_unmap_drawpix_pbo(GLcontext *ctx, |
| const struct gl_pixelstore_attrib *unpack) |
| { |
| if (unpack->BufferObj->Name) { |
| ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
| unpack->BufferObj); |
| } |
| } |
| |
| |
| /** |
| * If PBO is bound, map the buffer, return dest pointer in mapped buffer. |
| * Call _mesa_unmap_readpix_pbo() when finished |
| * \return NULL if error |
| */ |
| void * |
| _mesa_map_readpix_pbo(GLcontext *ctx, |
| const struct gl_pixelstore_attrib *pack, |
| GLvoid *dest) |
| { |
| void *buf; |
| |
| if (pack->BufferObj->Name) { |
| /* pack into PBO */ |
| buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, |
| GL_WRITE_ONLY_ARB, |
| pack->BufferObj); |
| if (!buf) |
| return NULL; |
| |
| buf = ADD_POINTERS(buf, dest); |
| } |
| else { |
| /* pack to normal memory */ |
| buf = dest; |
| } |
| |
| return buf; |
| } |
| |
| |
| /** |
| * Counterpart to _mesa_map_readpix_pbo() |
| */ |
| void |
| _mesa_unmap_readpix_pbo(GLcontext *ctx, |
| const struct gl_pixelstore_attrib *pack) |
| { |
| if (pack->BufferObj->Name) { |
| ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); |
| } |
| } |
| |
| |
| |
| /** |
| * Return the gl_buffer_object for the given ID. |
| * Always return NULL for ID 0. |
| */ |
| struct gl_buffer_object * |
| _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer) |
| { |
| if (buffer == 0) |
| return NULL; |
| else |
| return (struct gl_buffer_object *) |
| _mesa_HashLookup(ctx->Shared->BufferObjects, buffer); |
| } |
| |
| |
| /** |
| * If *ptr points to obj, set ptr = the Null/default buffer object. |
| * This is a helper for buffer object deletion. |
| * The GL spec says that deleting a buffer object causes it to get |
| * unbound from all arrays in the current context. |
| */ |
| static void |
| unbind(GLcontext *ctx, |
| struct gl_buffer_object **ptr, |
| struct gl_buffer_object *obj) |
| { |
| if (*ptr == obj) { |
| _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj); |
| } |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* API Functions */ |
| /**********************************************************************/ |
| |
| void GLAPIENTRY |
| _mesa_BindBufferARB(GLenum target, GLuint buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bind_buffer_object(ctx, target, buffer); |
| } |
| |
| |
| /** |
| * Delete a set of buffer objects. |
| * |
| * \param n Number of buffer objects to delete. |
| * \param ids Array of \c n buffer object IDs. |
| */ |
| void GLAPIENTRY |
| _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLsizei i; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (n < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); |
| return; |
| } |
| |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| for (i = 0; i < n; i++) { |
| struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); |
| if (bufObj) { |
| /* unbind any vertex pointers bound to this buffer */ |
| GLuint j; |
| |
| ASSERT(bufObj->Name == ids[i]); |
| |
| unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj); |
| unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj); |
| unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj); |
| unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj); |
| unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj); |
| unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj); |
| unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj); |
| for (j = 0; j < MAX_TEXTURE_UNITS; j++) { |
| unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj); |
| } |
| for (j = 0; j < VERT_ATTRIB_MAX; j++) { |
| unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj); |
| } |
| |
| if (ctx->Array.ArrayBufferObj == bufObj) { |
| _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); |
| } |
| if (ctx->Array.ElementArrayBufferObj == bufObj) { |
| _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); |
| } |
| |
| if (ctx->Pack.BufferObj == bufObj) { |
| _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 ); |
| } |
| if (ctx->Unpack.BufferObj == bufObj) { |
| _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 ); |
| } |
| |
| /* The ID is immediately freed for re-use */ |
| _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); |
| _mesa_reference_buffer_object(ctx, &bufObj, NULL); |
| } |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| } |
| |
| |
| /** |
| * Generate a set of unique buffer object IDs and store them in \c buffer. |
| * |
| * \param n Number of IDs to generate. |
| * \param buffer Array of \c n locations to store the IDs. |
| */ |
| void GLAPIENTRY |
| _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint first; |
| GLint i; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (n < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); |
| return; |
| } |
| |
| if (!buffer) { |
| return; |
| } |
| |
| /* |
| * This must be atomic (generation and allocation of buffer object IDs) |
| */ |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); |
| |
| /* Allocate new, empty buffer objects and return identifiers */ |
| for (i = 0; i < n; i++) { |
| struct gl_buffer_object *bufObj; |
| GLuint name = first + i; |
| GLenum target = 0; |
| bufObj = ctx->Driver.NewBufferObject( ctx, name, target ); |
| if (!bufObj) { |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); |
| return; |
| } |
| _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj); |
| buffer[i] = first + i; |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| } |
| |
| |
| /** |
| * Determine if ID is the name of a buffer object. |
| * |
| * \param id ID of the potential buffer object. |
| * \return \c GL_TRUE if \c id is the name of a buffer object, |
| * \c GL_FALSE otherwise. |
| */ |
| GLboolean GLAPIENTRY |
| _mesa_IsBufferARB(GLuint id) |
| { |
| struct gl_buffer_object *bufObj; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| bufObj = _mesa_lookup_bufferobj(ctx, id); |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| |
| return bufObj ? GL_TRUE : GL_FALSE; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, |
| const GLvoid * data, GLenum usage) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)"); |
| return; |
| } |
| |
| switch (usage) { |
| case GL_STREAM_DRAW_ARB: |
| case GL_STREAM_READ_ARB: |
| case GL_STREAM_COPY_ARB: |
| case GL_STATIC_DRAW_ARB: |
| case GL_STATIC_READ_ARB: |
| case GL_STATIC_COPY_ARB: |
| case GL_DYNAMIC_DRAW_ARB: |
| case GL_DYNAMIC_READ_ARB: |
| case GL_DYNAMIC_COPY_ARB: |
| /* OK */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); |
| return; |
| } |
| |
| bufObj = get_buffer(ctx, target); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" ); |
| return; |
| } |
| if (bufObj->Name == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" ); |
| return; |
| } |
| |
| if (bufObj->Pointer) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" ); |
| return; |
| } |
| |
| ASSERT(ctx->Driver.BufferData); |
| |
| /* Give the buffer object to the driver! <data> may be null! */ |
| ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, const GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, |
| "glBufferSubDataARB" ); |
| if (!bufObj) { |
| /* error already recorded */ |
| return; |
| } |
| |
| ASSERT(ctx->Driver.BufferSubData); |
| ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, void * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, |
| "glGetBufferSubDataARB" ); |
| if (!bufObj) { |
| /* error already recorded */ |
| return; |
| } |
| |
| ASSERT(ctx->Driver.GetBufferSubData); |
| ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj ); |
| } |
| |
| |
| void * GLAPIENTRY |
| _mesa_MapBufferARB(GLenum target, GLenum access) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object * bufObj; |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); |
| |
| switch (access) { |
| case GL_READ_ONLY_ARB: |
| case GL_WRITE_ONLY_ARB: |
| case GL_READ_WRITE_ARB: |
| /* OK */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); |
| return NULL; |
| } |
| |
| bufObj = get_buffer(ctx, target); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" ); |
| return NULL; |
| } |
| if (bufObj->Name == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" ); |
| return NULL; |
| } |
| if (bufObj->Pointer) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); |
| return NULL; |
| } |
| |
| ASSERT(ctx->Driver.MapBuffer); |
| bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); |
| if (!bufObj->Pointer) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); |
| } |
| |
| bufObj->Access = access; |
| |
| return bufObj->Pointer; |
| } |
| |
| |
| GLboolean GLAPIENTRY |
| _mesa_UnmapBufferARB(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| GLboolean status = GL_TRUE; |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| |
| bufObj = get_buffer(ctx, target); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" ); |
| return GL_FALSE; |
| } |
| if (bufObj->Name == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" ); |
| return GL_FALSE; |
| } |
| if (!bufObj->Pointer) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); |
| return GL_FALSE; |
| } |
| |
| if (ctx->Driver.UnmapBuffer) { |
| status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); |
| } |
| |
| bufObj->Access = DEFAULT_ACCESS; |
| bufObj->Pointer = NULL; |
| |
| return status; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bufObj = get_buffer(ctx, target); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" ); |
| return; |
| } |
| if (bufObj->Name == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" ); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_BUFFER_SIZE_ARB: |
| *params = (GLint) bufObj->Size; |
| break; |
| case GL_BUFFER_USAGE_ARB: |
| *params = bufObj->Usage; |
| break; |
| case GL_BUFFER_ACCESS_ARB: |
| *params = bufObj->Access; |
| break; |
| case GL_BUFFER_MAPPED_ARB: |
| *params = (bufObj->Pointer != NULL); |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); |
| return; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object * bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (pname != GL_BUFFER_MAP_POINTER_ARB) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)"); |
| return; |
| } |
| |
| bufObj = get_buffer(ctx, target); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" ); |
| return; |
| } |
| if (bufObj->Name == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" ); |
| return; |
| } |
| |
| *params = bufObj->Pointer; |
| } |