| /** |
| * \file errors.c |
| * Mesa debugging and error handling functions. |
| */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 7.1 |
| * |
| * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #include "errors.h" |
| |
| #include "imports.h" |
| #include "context.h" |
| #include "dispatch.h" |
| #include "hash.h" |
| #include "mtypes.h" |
| #include "version.h" |
| |
| |
| #define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH |
| |
| |
| struct gl_client_severity |
| { |
| struct simple_node link; |
| GLuint ID; |
| }; |
| |
| static char out_of_memory[] = "Debugging error: out of memory"; |
| |
| #define enum_is(e, kind1, kind2) \ |
| ((e) == GL_DEBUG_##kind1##_##kind2##_ARB || (e) == GL_DONT_CARE) |
| #define severity_is(sev, kind) enum_is(sev, SEVERITY, kind) |
| #define source_is(s, kind) enum_is(s, SOURCE, kind) |
| #define type_is(t, kind) enum_is(t, TYPE, kind) |
| |
| /* Prevent define collision on Windows */ |
| #undef ERROR |
| |
| enum { |
| SOURCE_APPLICATION, |
| SOURCE_THIRD_PARTY, |
| |
| SOURCE_COUNT, |
| SOURCE_ANY = -1 |
| }; |
| |
| enum { |
| TYPE_ERROR, |
| TYPE_DEPRECATED, |
| TYPE_UNDEFINED, |
| TYPE_PORTABILITY, |
| TYPE_PERFORMANCE, |
| TYPE_OTHER, |
| |
| TYPE_COUNT, |
| TYPE_ANY = -1 |
| }; |
| |
| enum { |
| SEVERITY_LOW, |
| SEVERITY_MEDIUM, |
| SEVERITY_HIGH, |
| |
| SEVERITY_COUNT, |
| SEVERITY_ANY = -1 |
| }; |
| |
| static int |
| enum_to_index(GLenum e) |
| { |
| switch (e) { |
| case GL_DEBUG_SOURCE_APPLICATION_ARB: |
| return (int)SOURCE_APPLICATION; |
| case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: |
| return (int)SOURCE_THIRD_PARTY; |
| |
| case GL_DEBUG_TYPE_ERROR_ARB: |
| return (int)TYPE_ERROR; |
| case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: |
| return (int)TYPE_DEPRECATED; |
| case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: |
| return (int)TYPE_UNDEFINED; |
| case GL_DEBUG_TYPE_PERFORMANCE_ARB: |
| return (int)TYPE_PERFORMANCE; |
| case GL_DEBUG_TYPE_PORTABILITY_ARB: |
| return (int)TYPE_PORTABILITY; |
| case GL_DEBUG_TYPE_OTHER_ARB: |
| return (int)TYPE_OTHER; |
| |
| case GL_DEBUG_SEVERITY_LOW_ARB: |
| return (int)SEVERITY_LOW; |
| case GL_DEBUG_SEVERITY_MEDIUM_ARB: |
| return (int)SEVERITY_MEDIUM; |
| case GL_DEBUG_SEVERITY_HIGH_ARB: |
| return (int)SEVERITY_HIGH; |
| |
| case GL_DONT_CARE: |
| return (int)TYPE_ANY; |
| |
| default: |
| assert(0 && "unreachable"); |
| return -2; |
| }; |
| } |
| |
| |
| /* |
| * We store a bitfield in the hash table, with five possible values total. |
| * |
| * The ENABLED_BIT's purpose is self-explanatory. |
| * |
| * The FOUND_BIT is needed to differentiate the value of DISABLED from |
| * the value returned by HashTableLookup() when it can't find the given key. |
| * |
| * The KNOWN_SEVERITY bit is a bit complicated: |
| * |
| * A client may call Control() with an array of IDs, then call Control() |
| * on all message IDs of a certain severity, then Insert() one of the |
| * previously specified IDs, giving us a known severity level, then call |
| * Control() on all message IDs of a certain severity level again. |
| * |
| * After the first call, those IDs will have a FOUND_BIT, but will not |
| * exist in any severity-specific list, so the second call will not |
| * impact them. This is undesirable but unavoidable given the API: |
| * The only entrypoint that gives a severity for a client-defined ID |
| * is the Insert() call. |
| * |
| * For the sake of Control(), we want to maintain the invariant |
| * that an ID will either appear in none of the three severity lists, |
| * or appear once, to minimize pointless duplication and potential surprises. |
| * |
| * Because Insert() is the only place that will learn an ID's severity, |
| * it should insert an ID into the appropriate list, but only if the ID |
| * doesn't exist in it or any other list yet. Because searching all three |
| * lists at O(n) is needlessly expensive, we store KNOWN_SEVERITY. |
| */ |
| enum { |
| FOUND_BIT = 1 << 0, |
| ENABLED_BIT = 1 << 1, |
| KNOWN_SEVERITY = 1 << 2, |
| |
| /* HashTable reserves zero as a return value meaning 'not found' */ |
| NOT_FOUND = 0, |
| DISABLED = FOUND_BIT, |
| ENABLED = ENABLED_BIT | FOUND_BIT |
| }; |
| |
| /** |
| * Returns the state of the given message ID in a client-controlled |
| * namespace. |
| * 'source', 'type', and 'severity' are array indices like TYPE_ERROR, |
| * not GL enums. |
| */ |
| static GLboolean |
| get_message_state(struct gl_context *ctx, int source, int type, |
| GLuint id, int severity) |
| { |
| struct gl_client_namespace *nspace = |
| &ctx->Debug.ClientIDs.Namespaces[source][type]; |
| uintptr_t state; |
| |
| /* In addition to not being able to store zero as a value, HashTable also |
| can't use zero as a key. */ |
| if (id) |
| state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id); |
| else |
| state = nspace->ZeroID; |
| |
| /* Only do this once for each ID. This makes sure the ID exists in, |
| at most, one list, and does not pointlessly appear multiple times. */ |
| if (!(state & KNOWN_SEVERITY)) { |
| struct gl_client_severity *entry; |
| |
| if (state == NOT_FOUND) { |
| if (ctx->Debug.ClientIDs.Defaults[severity][source][type]) |
| state = ENABLED; |
| else |
| state = DISABLED; |
| } |
| |
| entry = malloc(sizeof *entry); |
| if (!entry) |
| goto out; |
| |
| state |= KNOWN_SEVERITY; |
| |
| if (id) |
| _mesa_HashInsert(nspace->IDs, id, (void*)state); |
| else |
| nspace->ZeroID = state; |
| |
| entry->ID = id; |
| insert_at_tail(&nspace->Severity[severity], &entry->link); |
| } |
| |
| out: |
| return !!(state & ENABLED_BIT); |
| } |
| |
| /** |
| * Sets the state of the given message ID in a client-controlled |
| * namespace. |
| * 'source' and 'type' are array indices like TYPE_ERROR, not GL enums. |
| */ |
| static void |
| set_message_state(struct gl_context *ctx, int source, int type, |
| GLuint id, GLboolean enabled) |
| { |
| struct gl_client_namespace *nspace = |
| &ctx->Debug.ClientIDs.Namespaces[source][type]; |
| uintptr_t state; |
| |
| /* In addition to not being able to store zero as a value, HashTable also |
| can't use zero as a key. */ |
| if (id) |
| state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id); |
| else |
| state = nspace->ZeroID; |
| |
| if (state == NOT_FOUND) |
| state = enabled ? ENABLED : DISABLED; |
| else { |
| if (enabled) |
| state |= ENABLED_BIT; |
| else |
| state &= ~ENABLED_BIT; |
| } |
| |
| if (id) |
| _mesa_HashInsert(nspace->IDs, id, (void*)state); |
| else |
| nspace->ZeroID = state; |
| } |
| |
| /** |
| * Whether a debugging message should be logged or not. |
| * For implementation-controlled namespaces, we keep an array |
| * of booleans per namespace, per context, recording whether |
| * each individual message is enabled or not. The message ID |
| * is an index into the namespace's array. |
| */ |
| static GLboolean |
| should_log(struct gl_context *ctx, GLenum source, GLenum type, |
| GLuint id, GLenum severity) |
| { |
| if (source == GL_DEBUG_SOURCE_APPLICATION_ARB || |
| source == GL_DEBUG_SOURCE_THIRD_PARTY_ARB) { |
| int s, t, sev; |
| s = enum_to_index(source); |
| t = enum_to_index(type); |
| sev = enum_to_index(severity); |
| |
| return get_message_state(ctx, s, t, sev, id); |
| } |
| |
| if (type_is(type, ERROR)) { |
| if (source_is(source, API)) |
| return ctx->Debug.ApiErrors[id]; |
| if (source_is(source, WINDOW_SYSTEM)) |
| return ctx->Debug.WinsysErrors[id]; |
| if (source_is(source, SHADER_COMPILER)) |
| return ctx->Debug.ShaderErrors[id]; |
| if (source_is(source, OTHER)) |
| return ctx->Debug.OtherErrors[id]; |
| } |
| |
| return (severity != GL_DEBUG_SEVERITY_LOW_ARB); |
| } |
| |
| /** |
| * 'buf' is not necessarily a null-terminated string. When logging, copy |
| * 'len' characters from it, store them in a new, null-terminated string, |
| * and remember the number of bytes used by that string, *including* |
| * the null terminator this time. |
| */ |
| static void |
| _mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type, |
| GLuint id, GLenum severity, GLint len, const char *buf) |
| { |
| GLint nextEmpty; |
| struct gl_debug_msg *emptySlot; |
| |
| assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH); |
| |
| if (!should_log(ctx, source, type, id, severity)) |
| return; |
| |
| if (ctx->Debug.Callback) { |
| ctx->Debug.Callback(source, type, id, severity, |
| len, buf, ctx->Debug.CallbackData); |
| return; |
| } |
| |
| if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES) |
| return; |
| |
| nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages) |
| % MAX_DEBUG_LOGGED_MESSAGES; |
| emptySlot = &ctx->Debug.Log[nextEmpty]; |
| |
| assert(!emptySlot->message && !emptySlot->length); |
| |
| emptySlot->message = malloc(len+1); |
| if (emptySlot->message) { |
| (void) strncpy(emptySlot->message, buf, (size_t)len); |
| emptySlot->message[len] = '\0'; |
| |
| emptySlot->length = len+1; |
| emptySlot->source = source; |
| emptySlot->type = type; |
| emptySlot->id = id; |
| emptySlot->severity = severity; |
| } else { |
| /* malloc failed! */ |
| emptySlot->message = out_of_memory; |
| emptySlot->length = strlen(out_of_memory)+1; |
| emptySlot->source = GL_DEBUG_SOURCE_OTHER_ARB; |
| emptySlot->type = GL_DEBUG_TYPE_ERROR_ARB; |
| emptySlot->id = OTHER_ERROR_OUT_OF_MEMORY; |
| emptySlot->severity = GL_DEBUG_SEVERITY_HIGH_ARB; |
| } |
| |
| if (ctx->Debug.NumMessages == 0) |
| ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length; |
| |
| ctx->Debug.NumMessages++; |
| } |
| |
| /** |
| * Pop the oldest debug message out of the log. |
| * Writes the message string, including the null terminator, into 'buf', |
| * using up to 'bufSize' bytes. If 'bufSize' is too small, or |
| * if 'buf' is NULL, nothing is written. |
| * |
| * Returns the number of bytes written on success, or when 'buf' is NULL, |
| * the number that would have been written. A return value of 0 |
| * indicates failure. |
| */ |
| static GLsizei |
| _mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type, |
| GLuint *id, GLenum *severity, GLsizei bufSize, char *buf) |
| { |
| struct gl_debug_msg *msg; |
| GLsizei length; |
| |
| if (ctx->Debug.NumMessages == 0) |
| return 0; |
| |
| msg = &ctx->Debug.Log[ctx->Debug.NextMsg]; |
| length = msg->length; |
| |
| assert(length > 0 && length == ctx->Debug.NextMsgLength); |
| |
| if (bufSize < length && buf != NULL) |
| return 0; |
| |
| if (severity) |
| *severity = msg->severity; |
| if (source) |
| *source = msg->source; |
| if (type) |
| *type = msg->type; |
| if (id) |
| *id = msg->id; |
| |
| if (buf) { |
| assert(msg->message[length-1] == '\0'); |
| (void) strncpy(buf, msg->message, (size_t)length); |
| } |
| |
| if (msg->message != (char*)out_of_memory) |
| free(msg->message); |
| msg->message = NULL; |
| msg->length = 0; |
| |
| ctx->Debug.NumMessages--; |
| ctx->Debug.NextMsg++; |
| ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES; |
| ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length; |
| |
| return length; |
| } |
| |
| /** |
| * Verify that source, type, and severity are valid enums. |
| * glDebugMessageInsertARB only accepts two values for 'source', |
| * and glDebugMessageControlARB will additionally accept GL_DONT_CARE |
| * in any parameter, so handle those cases specially. |
| */ |
| static GLboolean |
| validate_params(struct gl_context *ctx, unsigned caller, |
| GLenum source, GLenum type, GLenum severity) |
| { |
| #define INSERT 1 |
| #define CONTROL 2 |
| switch(source) { |
| case GL_DEBUG_SOURCE_APPLICATION_ARB: |
| case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: |
| break; |
| case GL_DEBUG_SOURCE_API_ARB: |
| case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: |
| case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: |
| case GL_DEBUG_SOURCE_OTHER_ARB: |
| if (caller != INSERT) |
| break; |
| case GL_DONT_CARE: |
| if (caller == CONTROL) |
| break; |
| default: |
| goto error; |
| } |
| |
| switch(type) { |
| case GL_DEBUG_TYPE_ERROR_ARB: |
| case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: |
| case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: |
| case GL_DEBUG_TYPE_PERFORMANCE_ARB: |
| case GL_DEBUG_TYPE_PORTABILITY_ARB: |
| case GL_DEBUG_TYPE_OTHER_ARB: |
| break; |
| case GL_DONT_CARE: |
| if (caller == CONTROL) |
| break; |
| default: |
| goto error; |
| } |
| |
| switch(severity) { |
| case GL_DEBUG_SEVERITY_HIGH_ARB: |
| case GL_DEBUG_SEVERITY_MEDIUM_ARB: |
| case GL_DEBUG_SEVERITY_LOW_ARB: |
| break; |
| case GL_DONT_CARE: |
| if (caller == CONTROL) |
| break; |
| default: |
| goto error; |
| } |
| return GL_TRUE; |
| |
| error: |
| { |
| const char *callerstr; |
| if (caller == INSERT) |
| callerstr = "glDebugMessageInsertARB"; |
| else if (caller == CONTROL) |
| callerstr = "glDebugMessageControlARB"; |
| else |
| return GL_FALSE; |
| |
| _mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s" |
| "(source=0x%x, type=0x%x, severity=0x%x)", callerstr, |
| source, type, severity); |
| } |
| return GL_FALSE; |
| } |
| |
| void GLAPIENTRY |
| _mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, |
| GLenum severity, GLint length, |
| const GLcharARB* buf) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (!validate_params(ctx, INSERT, source, type, severity)) |
| return; /* GL_INVALID_ENUM */ |
| |
| if (length < 0) |
| length = strlen(buf); |
| |
| if (length >= MAX_DEBUG_MESSAGE_LENGTH) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB" |
| "(length=%d, which is not less than " |
| "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length, |
| MAX_DEBUG_MESSAGE_LENGTH); |
| return; |
| } |
| |
| _mesa_log_msg(ctx, source, type, id, severity, length, buf); |
| } |
| |
| GLuint GLAPIENTRY |
| _mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources, |
| GLenum* types, GLenum* ids, GLenum* severities, |
| GLsizei* lengths, GLcharARB* messageLog) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint ret; |
| |
| if (!messageLog) |
| logSize = 0; |
| |
| if (logSize < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB" |
| "(logSize=%d : logSize must not be negative)", logSize); |
| return 0; |
| } |
| |
| for (ret = 0; ret < count; ret++) { |
| GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities, |
| logSize, messageLog); |
| if (!written) |
| break; |
| |
| if (messageLog) { |
| messageLog += written; |
| logSize -= written; |
| } |
| if (lengths) { |
| *lengths = written; |
| lengths++; |
| } |
| |
| if (severities) |
| severities++; |
| if (sources) |
| sources++; |
| if (types) |
| types++; |
| if (ids) |
| ids++; |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * 'array' is an array representing a particular debugging-message namespace. |
| * I.e., the set of all API errors, or the set of all Shader Compiler errors. |
| * 'size' is the size of 'array'. 'count' is the size of 'ids', an array |
| * of indices into 'array'. All the elements of 'array' at the indices |
| * listed in 'ids' will be overwritten with the value of 'enabled'. |
| * |
| * If 'count' is zero, all elements in 'array' are overwritten with the |
| * value of 'enabled'. |
| */ |
| static void |
| control_messages(GLboolean *array, GLuint size, |
| GLsizei count, const GLuint *ids, GLboolean enabled) |
| { |
| GLsizei i; |
| |
| if (!count) { |
| GLuint id; |
| for (id = 0; id < size; id++) { |
| array[id] = enabled; |
| } |
| return; |
| } |
| |
| for (i = 0; i < count; i++) { |
| if (ids[i] >= size) { |
| /* XXX: The spec doesn't say what to do with a non-existent ID. */ |
| continue; |
| } |
| array[ids[i]] = enabled; |
| } |
| } |
| |
| /** |
| * Set the state of all message IDs found in the given intersection |
| * of 'source', 'type', and 'severity'. Note that all three of these |
| * parameters are array indices, not the corresponding GL enums. |
| * |
| * This requires both setting the state of all previously seen message |
| * IDs in the hash table, and setting the default state for all |
| * applicable combinations of source/type/severity, so that all the |
| * yet-unknown message IDs that may be used in the future will be |
| * impacted as if they were already known. |
| */ |
| static void |
| control_app_messages_by_group(struct gl_context *ctx, int source, int type, |
| int severity, GLboolean enabled) |
| { |
| struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs; |
| int s, t, sev, smax, tmax, sevmax; |
| |
| if (source == SOURCE_ANY) { |
| source = 0; |
| smax = SOURCE_COUNT; |
| } else { |
| smax = source+1; |
| } |
| |
| if (type == TYPE_ANY) { |
| type = 0; |
| tmax = TYPE_COUNT; |
| } else { |
| tmax = type+1; |
| } |
| |
| if (severity == SEVERITY_ANY) { |
| severity = 0; |
| sevmax = SEVERITY_COUNT; |
| } else { |
| sevmax = severity+1; |
| } |
| |
| for (sev = severity; sev < sevmax; sev++) |
| for (s = source; s < smax; s++) |
| for (t = type; t < tmax; t++) { |
| struct simple_node *node; |
| struct gl_client_severity *entry; |
| |
| /* change the default for IDs we've never seen before. */ |
| ClientIDs->Defaults[sev][s][t] = enabled; |
| |
| /* Now change the state of IDs we *have* seen... */ |
| foreach(node, &ClientIDs->Namespaces[s][t].Severity[sev]) { |
| entry = (struct gl_client_severity *)node; |
| set_message_state(ctx, s, t, entry->ID, enabled); |
| } |
| } |
| } |
| |
| /** |
| * Debugging-message namespaces with the source APPLICATION or THIRD_PARTY |
| * require special handling, since the IDs in them are controlled by clients, |
| * not the OpenGL implementation. |
| * |
| * 'count' is the length of the array 'ids'. If 'count' is nonzero, all |
| * the given IDs in the namespace defined by 'esource' and 'etype' |
| * will be affected. |
| * |
| * If 'count' is zero, this sets the state of all IDs that match |
| * the combination of 'esource', 'etype', and 'eseverity'. |
| */ |
| static void |
| control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype, |
| GLenum eseverity, GLsizei count, const GLuint *ids, |
| GLboolean enabled) |
| { |
| int source, type, severity; |
| GLsizei i; |
| |
| source = enum_to_index(esource); |
| type = enum_to_index(etype); |
| severity = enum_to_index(eseverity); |
| |
| if (count) |
| assert(severity == SEVERITY_ANY && type != TYPE_ANY |
| && source != SOURCE_ANY); |
| |
| for (i = 0; i < count; i++) |
| set_message_state(ctx, source, type, ids[i], enabled); |
| |
| if (count) |
| return; |
| |
| control_app_messages_by_group(ctx, source, type, severity, enabled); |
| } |
| |
| void GLAPIENTRY |
| _mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity, |
| GLsizei count, const GLuint *ids, |
| GLboolean enabled) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (count < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB" |
| "(count=%d : count must not be negative)", count); |
| return; |
| } |
| |
| if (!validate_params(ctx, CONTROL, source, type, severity)) |
| return; /* GL_INVALID_ENUM */ |
| |
| if (count && (severity != GL_DONT_CARE || type == GL_DONT_CARE |
| || source == GL_DONT_CARE)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB" |
| "(When passing an array of ids, severity must be" |
| " GL_DONT_CARE, and source and type must not be GL_DONT_CARE."); |
| return; |
| } |
| |
| if (source_is(source, APPLICATION) || source_is(source, THIRD_PARTY)) |
| control_app_messages(ctx, source, type, severity, count, ids, enabled); |
| |
| if (severity_is(severity, HIGH)) { |
| if (type_is(type, ERROR)) { |
| if (source_is(source, API)) |
| control_messages(ctx->Debug.ApiErrors, API_ERROR_COUNT, |
| count, ids, enabled); |
| if (source_is(source, WINDOW_SYSTEM)) |
| control_messages(ctx->Debug.WinsysErrors, WINSYS_ERROR_COUNT, |
| count, ids, enabled); |
| if (source_is(source, SHADER_COMPILER)) |
| control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT, |
| count, ids, enabled); |
| if (source_is(source, OTHER)) |
| control_messages(ctx->Debug.OtherErrors, OTHER_ERROR_COUNT, |
| count, ids, enabled); |
| } |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ctx->Debug.Callback = callback; |
| ctx->Debug.CallbackData = (void *) userParam; |
| } |
| |
| void |
| _mesa_init_errors(struct gl_context *ctx) |
| { |
| int s, t, sev; |
| struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs; |
| |
| ctx->Debug.Callback = NULL; |
| ctx->Debug.SyncOutput = GL_FALSE; |
| ctx->Debug.Log[0].length = 0; |
| ctx->Debug.NumMessages = 0; |
| ctx->Debug.NextMsg = 0; |
| ctx->Debug.NextMsgLength = 0; |
| |
| /* Enable all the messages with severity HIGH or MEDIUM by default. */ |
| memset(ctx->Debug.ApiErrors, GL_TRUE, sizeof ctx->Debug.ApiErrors); |
| memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors); |
| memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors); |
| memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors); |
| memset(ClientIDs->Defaults[SEVERITY_HIGH], GL_TRUE, |
| sizeof ClientIDs->Defaults[SEVERITY_HIGH]); |
| memset(ClientIDs->Defaults[SEVERITY_MEDIUM], GL_TRUE, |
| sizeof ClientIDs->Defaults[SEVERITY_MEDIUM]); |
| memset(ClientIDs->Defaults[SEVERITY_LOW], GL_FALSE, |
| sizeof ClientIDs->Defaults[SEVERITY_LOW]); |
| |
| /* Initialize state for filtering client-provided debug messages. */ |
| for (s = 0; s < SOURCE_COUNT; s++) |
| for (t = 0; t < TYPE_COUNT; t++) { |
| ClientIDs->Namespaces[s][t].IDs = _mesa_NewHashTable(); |
| assert(ClientIDs->Namespaces[s][t].IDs); |
| |
| for (sev = 0; sev < SEVERITY_COUNT; sev++) |
| make_empty_list(&ClientIDs->Namespaces[s][t].Severity[sev]); |
| } |
| } |
| |
| void |
| _mesa_free_errors_data(struct gl_context *ctx) |
| { |
| int s, t, sev; |
| struct gl_client_debug *ClientIDs = &ctx->Debug.ClientIDs; |
| |
| /* Tear down state for filtering client-provided debug messages. */ |
| for (s = 0; s < SOURCE_COUNT; s++) |
| for (t = 0; t < TYPE_COUNT; t++) { |
| _mesa_DeleteHashTable(ClientIDs->Namespaces[s][t].IDs); |
| for (sev = 0; sev < SEVERITY_COUNT; sev++) { |
| struct simple_node *node, *tmp; |
| struct gl_client_severity *entry; |
| |
| foreach_s(node, tmp, &ClientIDs->Namespaces[s][t].Severity[sev]) { |
| entry = (struct gl_client_severity *)node; |
| free(entry); |
| } |
| } |
| } |
| } |
| |
| /**********************************************************************/ |
| /** \name Diagnostics */ |
| /*@{*/ |
| |
| static void |
| output_if_debug(const char *prefixString, const char *outputString, |
| GLboolean newline) |
| { |
| static int debug = -1; |
| static FILE *fout = NULL; |
| |
| /* Init the local 'debug' var once. |
| * Note: the _mesa_init_debug() function should have been called |
| * by now so MESA_DEBUG_FLAGS will be initialized. |
| */ |
| if (debug == -1) { |
| /* If MESA_LOG_FILE env var is set, log Mesa errors, warnings, |
| * etc to the named file. Otherwise, output to stderr. |
| */ |
| const char *logFile = _mesa_getenv("MESA_LOG_FILE"); |
| if (logFile) |
| fout = fopen(logFile, "w"); |
| if (!fout) |
| fout = stderr; |
| #ifdef DEBUG |
| /* in debug builds, print messages unless MESA_DEBUG="silent" */ |
| if (MESA_DEBUG_FLAGS & DEBUG_SILENT) |
| debug = 0; |
| else |
| debug = 1; |
| #else |
| /* in release builds, be silent unless MESA_DEBUG is set */ |
| debug = _mesa_getenv("MESA_DEBUG") != NULL; |
| #endif |
| } |
| |
| /* Now only print the string if we're required to do so. */ |
| if (debug) { |
| fprintf(fout, "%s: %s", prefixString, outputString); |
| if (newline) |
| fprintf(fout, "\n"); |
| fflush(fout); |
| |
| #if defined(_WIN32) && !defined(_WIN32_WCE) |
| /* stderr from windows applications without console is not usually |
| * visible, so communicate with the debugger instead */ |
| { |
| char buf[4096]; |
| _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : ""); |
| OutputDebugStringA(buf); |
| } |
| #endif |
| } |
| } |
| |
| |
| /** |
| * Return string version of GL error code. |
| */ |
| static const char * |
| error_string( GLenum error ) |
| { |
| switch (error) { |
| case GL_NO_ERROR: |
| return "GL_NO_ERROR"; |
| case GL_INVALID_VALUE: |
| return "GL_INVALID_VALUE"; |
| case GL_INVALID_ENUM: |
| return "GL_INVALID_ENUM"; |
| case GL_INVALID_OPERATION: |
| return "GL_INVALID_OPERATION"; |
| case GL_STACK_OVERFLOW: |
| return "GL_STACK_OVERFLOW"; |
| case GL_STACK_UNDERFLOW: |
| return "GL_STACK_UNDERFLOW"; |
| case GL_OUT_OF_MEMORY: |
| return "GL_OUT_OF_MEMORY"; |
| case GL_TABLE_TOO_LARGE: |
| return "GL_TABLE_TOO_LARGE"; |
| case GL_INVALID_FRAMEBUFFER_OPERATION_EXT: |
| return "GL_INVALID_FRAMEBUFFER_OPERATION"; |
| default: |
| return "unknown"; |
| } |
| } |
| |
| |
| /** |
| * When a new type of error is recorded, print a message describing |
| * previous errors which were accumulated. |
| */ |
| static void |
| flush_delayed_errors( struct gl_context *ctx ) |
| { |
| char s[MAXSTRING]; |
| |
| if (ctx->ErrorDebugCount) { |
| _mesa_snprintf(s, MAXSTRING, "%d similar %s errors", |
| ctx->ErrorDebugCount, |
| error_string(ctx->ErrorValue)); |
| |
| output_if_debug("Mesa", s, GL_TRUE); |
| |
| ctx->ErrorDebugCount = 0; |
| } |
| } |
| |
| |
| /** |
| * Report a warning (a recoverable error condition) to stderr if |
| * either DEBUG is defined or the MESA_DEBUG env var is set. |
| * |
| * \param ctx GL context. |
| * \param fmtString printf()-like format string. |
| */ |
| void |
| _mesa_warning( struct gl_context *ctx, const char *fmtString, ... ) |
| { |
| char str[MAXSTRING]; |
| va_list args; |
| va_start( args, fmtString ); |
| (void) _mesa_vsnprintf( str, MAXSTRING, fmtString, args ); |
| va_end( args ); |
| |
| if (ctx) |
| flush_delayed_errors( ctx ); |
| |
| output_if_debug("Mesa warning", str, GL_TRUE); |
| } |
| |
| |
| /** |
| * Report an internal implementation problem. |
| * Prints the message to stderr via fprintf(). |
| * |
| * \param ctx GL context. |
| * \param fmtString problem description string. |
| */ |
| void |
| _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) |
| { |
| va_list args; |
| char str[MAXSTRING]; |
| static int numCalls = 0; |
| |
| (void) ctx; |
| |
| if (numCalls < 50) { |
| numCalls++; |
| |
| va_start( args, fmtString ); |
| _mesa_vsnprintf( str, MAXSTRING, fmtString, args ); |
| va_end( args ); |
| fprintf(stderr, "Mesa %s implementation error: %s\n", |
| MESA_VERSION_STRING, str); |
| fprintf(stderr, "Please report at bugs.freedesktop.org\n"); |
| } |
| } |
| |
| static GLboolean |
| should_output(struct gl_context *ctx, GLenum error, const char *fmtString) |
| { |
| static GLint debug = -1; |
| |
| /* Check debug environment variable only once: |
| */ |
| if (debug == -1) { |
| const char *debugEnv = _mesa_getenv("MESA_DEBUG"); |
| |
| #ifdef DEBUG |
| if (debugEnv && strstr(debugEnv, "silent")) |
| debug = GL_FALSE; |
| else |
| debug = GL_TRUE; |
| #else |
| if (debugEnv) |
| debug = GL_TRUE; |
| else |
| debug = GL_FALSE; |
| #endif |
| } |
| |
| if (debug) { |
| if (ctx->ErrorValue != error || |
| ctx->ErrorDebugFmtString != fmtString) { |
| flush_delayed_errors( ctx ); |
| ctx->ErrorDebugFmtString = fmtString; |
| ctx->ErrorDebugCount = 0; |
| return GL_TRUE; |
| } |
| ctx->ErrorDebugCount++; |
| } |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Record an OpenGL state error. These usually occur when the user |
| * passes invalid parameters to a GL function. |
| * |
| * If debugging is enabled (either at compile-time via the DEBUG macro, or |
| * run-time via the MESA_DEBUG environment variable), report the error with |
| * _mesa_debug(). |
| * |
| * \param ctx the GL context. |
| * \param error the error value. |
| * \param fmtString printf() style format string, followed by optional args |
| */ |
| void |
| _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) |
| { |
| GLboolean do_output, do_log; |
| |
| do_output = should_output(ctx, error, fmtString); |
| do_log = should_log(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB, |
| API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB); |
| |
| if (do_output || do_log) { |
| char s[MAXSTRING], s2[MAXSTRING]; |
| int len; |
| va_list args; |
| |
| va_start(args, fmtString); |
| len = _mesa_vsnprintf(s, MAXSTRING, fmtString, args); |
| va_end(args); |
| |
| if (len >= MAXSTRING) { |
| /* Too long error message. Whoever calls _mesa_error should use |
| * shorter strings. */ |
| ASSERT(0); |
| return; |
| } |
| |
| len = _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s); |
| if (len >= MAXSTRING) { |
| /* Same as above. */ |
| ASSERT(0); |
| return; |
| } |
| |
| /* Print the error to stderr if needed. */ |
| if (do_output) { |
| output_if_debug("Mesa: User error", s2, GL_TRUE); |
| } |
| |
| /* Log the error via ARB_debug_output if needed.*/ |
| if (do_log) { |
| _mesa_log_msg(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB, |
| API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB, len, s2); |
| } |
| } |
| |
| /* Set the GL context error state for glGetError. */ |
| _mesa_record_error(ctx, error); |
| } |
| |
| |
| /** |
| * Report debug information. Print error message to stderr via fprintf(). |
| * No-op if DEBUG mode not enabled. |
| * |
| * \param ctx GL context. |
| * \param fmtString printf()-style format string, followed by optional args. |
| */ |
| void |
| _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) |
| { |
| #ifdef DEBUG |
| char s[MAXSTRING]; |
| va_list args; |
| va_start(args, fmtString); |
| _mesa_vsnprintf(s, MAXSTRING, fmtString, args); |
| va_end(args); |
| output_if_debug("Mesa", s, GL_FALSE); |
| #endif /* DEBUG */ |
| (void) ctx; |
| (void) fmtString; |
| } |
| |
| |
| /** |
| * Report debug information from the shader compiler via GL_ARB_debug_output. |
| * |
| * \param ctx GL context. |
| * \param type The namespace to which this message belongs. |
| * \param id The message ID within the given namespace. |
| * \param msg The message to output. Need not be null-terminated. |
| * \param len The length of 'msg'. If negative, 'msg' must be null-terminated. |
| */ |
| void |
| _mesa_shader_debug( struct gl_context *ctx, GLenum type, GLuint id, |
| const char *msg, int len ) |
| { |
| GLenum source = GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, |
| severity; |
| |
| switch (type) { |
| case GL_DEBUG_TYPE_ERROR_ARB: |
| assert(id < SHADER_ERROR_COUNT); |
| severity = GL_DEBUG_SEVERITY_HIGH_ARB; |
| break; |
| case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: |
| case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: |
| case GL_DEBUG_TYPE_PORTABILITY_ARB: |
| case GL_DEBUG_TYPE_PERFORMANCE_ARB: |
| case GL_DEBUG_TYPE_OTHER_ARB: |
| assert(0 && "other categories not implemented yet"); |
| default: |
| _mesa_problem(ctx, "bad enum in _mesa_shader_debug()"); |
| return; |
| } |
| |
| if (len < 0) |
| len = strlen(msg); |
| |
| /* Truncate the message if necessary. */ |
| if (len >= MAX_DEBUG_MESSAGE_LENGTH) |
| len = MAX_DEBUG_MESSAGE_LENGTH - 1; |
| |
| _mesa_log_msg(ctx, source, type, id, severity, len, msg); |
| } |
| |
| /*@}*/ |