blob: 42e4fec86744d8493d37994931a5389ccf50d6d2 [file] [log] [blame]
/*
* Copyright 2013 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "util/u_memory.h"
#include "../radeon/r600_cs.h"
#include "si_pipe.h"
#include "si_shader.h"
#include "sid.h"
#include "radeon_llvm_util.h"
#define MAX_GLOBAL_BUFFERS 20
#if HAVE_LLVM < 0x0305
#define NUM_USER_SGPRS 2
#else
#define NUM_USER_SGPRS 4
#endif
struct si_pipe_compute {
struct si_context *ctx;
unsigned local_size;
unsigned private_size;
unsigned input_size;
unsigned num_kernels;
struct si_pipe_shader *kernels;
unsigned num_user_sgprs;
struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
LLVMContextRef llvm_ctx;
};
static void *si_create_compute_state(
struct pipe_context *ctx,
const struct pipe_compute_state *cso)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_pipe_compute *program =
CALLOC_STRUCT(si_pipe_compute);
const struct pipe_llvm_program_header *header;
const unsigned char *code;
unsigned i;
program->llvm_ctx = LLVMContextCreate();
header = cso->prog;
code = cso->prog + sizeof(struct pipe_llvm_program_header);
program->ctx = sctx;
program->local_size = cso->req_local_mem;
program->private_size = cso->req_private_mem;
program->input_size = cso->req_input_mem;
program->num_kernels = radeon_llvm_get_num_kernels(program->llvm_ctx, code,
header->num_bytes);
program->kernels = CALLOC(sizeof(struct si_pipe_shader),
program->num_kernels);
for (i = 0; i < program->num_kernels; i++) {
LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i,
code, header->num_bytes);
si_compile_llvm(sctx, &program->kernels[i], mod);
LLVMDisposeModule(mod);
}
return program;
}
static void si_bind_compute_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context*)ctx;
sctx->cs_shader_state.program = (struct si_pipe_compute*)state;
}
static void si_set_global_binding(
struct pipe_context *ctx, unsigned first, unsigned n,
struct pipe_resource **resources,
uint32_t **handles)
{
unsigned i;
struct si_context *sctx = (struct si_context*)ctx;
struct si_pipe_compute *program = sctx->cs_shader_state.program;
if (!resources) {
for (i = first; i < first + n; i++) {
program->global_buffers[i] = NULL;
}
return;
}
for (i = first; i < first + n; i++) {
uint64_t va;
uint32_t offset;
program->global_buffers[i] = resources[i];
va = r600_resource_va(ctx->screen, resources[i]);
offset = util_le32_to_cpu(*handles[i]);
va += offset;
va = util_cpu_to_le64(va);
memcpy(handles[i], &va, sizeof(va));
}
}
/**
* This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
* /p block_layout is the number of threads in each work group.
* /p grid layout is the number of work groups.
*/
static unsigned compute_num_waves_for_scratch(
const struct radeon_info *info,
const uint *block_layout,
const uint *grid_layout)
{
unsigned num_sh = MAX2(info->max_sh_per_se, 1);
unsigned num_se = MAX2(info->max_se, 1);
unsigned num_blocks = 1;
unsigned threads_per_block = 1;
unsigned waves_per_block;
unsigned waves_per_sh;
unsigned waves;
unsigned scratch_waves;
unsigned i;
for (i = 0; i < 3; i++) {
threads_per_block *= block_layout[i];
num_blocks *= grid_layout[i];
}
waves_per_block = align(threads_per_block, 64) / 64;
waves = waves_per_block * num_blocks;
waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
scratch_waves = waves_per_sh * num_sh * num_se;
if (waves_per_block > waves_per_sh) {
scratch_waves = waves_per_block * num_sh * num_se;
}
return scratch_waves;
}
static void si_launch_grid(
struct pipe_context *ctx,
const uint *block_layout, const uint *grid_layout,
uint32_t pc, const void *input)
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_pipe_compute *program = sctx->cs_shader_state.program;
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
struct r600_resource *kernel_args_buffer = NULL;
unsigned kernel_args_size;
unsigned num_work_size_bytes = 36;
uint32_t kernel_args_offset = 0;
uint32_t *kernel_args;
uint64_t kernel_args_va;
uint64_t scratch_buffer_va = 0;
uint64_t shader_va;
unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
unsigned i;
struct si_pipe_shader *shader = &program->kernels[pc];
unsigned lds_blocks;
unsigned num_waves_for_scratch;
pm4->compute_pkt = true;
si_cmd_context_control(pm4);
si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
si_pm4_cmd_add(pm4, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) |
EVENT_INDEX(0x7) |
EVENT_WRITE_INV_L2);
si_pm4_cmd_end(pm4, false);
si_pm4_inval_texture_cache(pm4);
si_pm4_inval_shader_cache(pm4);
si_cmd_surface_sync(pm4, pm4->cp_coher_cntl);
/* Upload the kernel arguments */
/* The extra num_work_size_bytes are for work group / work item size information */
kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
kernel_args = MALLOC(kernel_args_size);
for (i = 0; i < 3; i++) {
kernel_args[i] = grid_layout[i];
kernel_args[i + 3] = grid_layout[i] * block_layout[i];
kernel_args[i + 6] = block_layout[i];
}
num_waves_for_scratch = compute_num_waves_for_scratch(
&sctx->screen->b.info, block_layout, grid_layout);
memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
if (shader->scratch_bytes_per_wave > 0) {
unsigned scratch_bytes = shader->scratch_bytes_per_wave *
num_waves_for_scratch;
COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
"Total Scratch: %u bytes\n", num_waves_for_scratch,
shader->scratch_bytes_per_wave, scratch_bytes);
if (!shader->scratch_bo) {
shader->scratch_bo = (struct r600_resource*)
si_resource_create_custom(sctx->b.b.screen,
PIPE_USAGE_DEFAULT, scratch_bytes);
}
scratch_buffer_va = r600_resource_va(ctx->screen,
(struct pipe_resource*)shader->scratch_bo);
si_pm4_add_bo(pm4, shader->scratch_bo,
RADEON_USAGE_READWRITE,
RADEON_PRIO_SHADER_RESOURCE_RW);
}
for (i = 0; i < (kernel_args_size / 4); i++) {
COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
kernel_args[i]);
}
si_upload_const_buffer(sctx, &kernel_args_buffer, (uint8_t*)kernel_args,
kernel_args_size, &kernel_args_offset);
kernel_args_va = r600_resource_va(ctx->screen,
(struct pipe_resource*)kernel_args_buffer);
kernel_args_va += kernel_args_offset;
si_pm4_add_bo(pm4, kernel_args_buffer, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
| S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
si_pm4_set_reg(pm4, R_00B81C_COMPUTE_NUM_THREAD_X,
S_00B81C_NUM_THREAD_FULL(block_layout[0]));
si_pm4_set_reg(pm4, R_00B820_COMPUTE_NUM_THREAD_Y,
S_00B820_NUM_THREAD_FULL(block_layout[1]));
si_pm4_set_reg(pm4, R_00B824_COMPUTE_NUM_THREAD_Z,
S_00B824_NUM_THREAD_FULL(block_layout[2]));
/* Global buffers */
for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
struct r600_resource *buffer =
(struct r600_resource*)program->global_buffers[i];
if (!buffer) {
continue;
}
si_pm4_add_bo(pm4, buffer, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RESOURCE_RW);
}
/* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
* and is now per pipe, so it should be handled in the
* kernel if we want to use something other than the default value,
* which is now 0x22f.
*/
if (sctx->b.chip_class <= SI) {
/* XXX: This should be:
* (number of compute units) * 4 * (waves per simd) - 1 */
si_pm4_set_reg(pm4, R_00B82C_COMPUTE_MAX_WAVE_ID,
0x190 /* Default value */);
}
shader_va = r600_resource_va(ctx->screen, (void *)shader->bo);
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
si_pm4_set_reg(pm4, R_00B830_COMPUTE_PGM_LO, (shader_va >> 8) & 0xffffffff);
si_pm4_set_reg(pm4, R_00B834_COMPUTE_PGM_HI, shader_va >> 40);
si_pm4_set_reg(pm4, R_00B848_COMPUTE_PGM_RSRC1,
/* We always use at least 3 VGPRS, these come from
* TIDIG_COMP_CNT.
* XXX: The compiler should account for this.
*/
S_00B848_VGPRS((MAX2(3, shader->num_vgprs) - 1) / 4)
/* We always use at least 4 + arg_user_sgpr_count. The 4 extra
* sgprs are from TGID_X_EN, TGID_Y_EN, TGID_Z_EN, TG_SIZE_EN
* XXX: The compiler should account for this.
*/
| S_00B848_SGPRS(((MAX2(4 + arg_user_sgpr_count,
shader->num_sgprs)) - 1) / 8))
;
lds_blocks = shader->lds_size;
/* XXX: We are over allocating LDS. For SI, the shader reports LDS in
* blocks of 256 bytes, so if there are 4 bytes lds allocated in
* the shader and 4 bytes allocated by the state tracker, then
* we will set LDS_SIZE to 512 bytes rather than 256.
*/
if (sctx->b.chip_class <= SI) {
lds_blocks += align(program->local_size, 256) >> 8;
} else {
lds_blocks += align(program->local_size, 512) >> 9;
}
assert(lds_blocks <= 0xFF);
si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
| S_00B84C_USER_SGPR(arg_user_sgpr_count)
| S_00B84C_TGID_X_EN(1)
| S_00B84C_TGID_Y_EN(1)
| S_00B84C_TGID_Z_EN(1)
| S_00B84C_TG_SIZE_EN(1)
| S_00B84C_TIDIG_COMP_CNT(2)
| S_00B84C_LDS_SIZE(lds_blocks)
| S_00B84C_EXCP_EN(0))
;
si_pm4_set_reg(pm4, R_00B854_COMPUTE_RESOURCE_LIMITS, 0);
si_pm4_set_reg(pm4, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0,
S_00B858_SH0_CU_EN(0xffff /* Default value */)
| S_00B858_SH1_CU_EN(0xffff /* Default value */))
;
si_pm4_set_reg(pm4, R_00B85C_COMPUTE_STATIC_THREAD_MGMT_SE1,
S_00B85C_SH0_CU_EN(0xffff /* Default value */)
| S_00B85C_SH1_CU_EN(0xffff /* Default value */))
;
si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
/* The maximum value for WAVES is 32 * num CU.
* If you program this value incorrectly, the GPU will hang if
* COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
*/
S_00B860_WAVES(num_waves_for_scratch)
| S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
;
si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
si_pm4_cmd_add(pm4, grid_layout[2]); /* Thread gropus DIM_Z */
si_pm4_cmd_add(pm4, 1); /* DISPATCH_INITIATOR */
si_pm4_cmd_end(pm4, false);
si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
si_pm4_cmd_add(pm4, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(0x4)));
si_pm4_cmd_end(pm4, false);
si_pm4_inval_texture_cache(pm4);
si_pm4_inval_shader_cache(pm4);
si_cmd_surface_sync(pm4, pm4->cp_coher_cntl);
si_pm4_emit(sctx, pm4);
#if 0
fprintf(stderr, "cdw: %i\n", sctx->cs->cdw);
for (i = 0; i < sctx->cs->cdw; i++) {
fprintf(stderr, "%4i : 0x%08X\n", i, sctx->cs->buf[i]);
}
#endif
FREE(pm4);
FREE(kernel_args);
}
static void si_delete_compute_state(struct pipe_context *ctx, void* state){
struct si_pipe_compute *program = (struct si_pipe_compute *)state;
if (!state) {
return;
}
if (program->kernels) {
for (int i = 0; i < program->num_kernels; i++){
if (program->kernels[i].bo){
si_pipe_shader_destroy(ctx, &program->kernels[i]);
}
}
FREE(program->kernels);
}
if (program->llvm_ctx){
LLVMContextDispose(program->llvm_ctx);
}
//And then free the program itself.
FREE(program);
}
static void si_set_compute_resources(struct pipe_context * ctx_,
unsigned start, unsigned count,
struct pipe_surface ** surfaces) { }
void si_init_compute_functions(struct si_context *sctx)
{
sctx->b.b.create_compute_state = si_create_compute_state;
sctx->b.b.delete_compute_state = si_delete_compute_state;
sctx->b.b.bind_compute_state = si_bind_compute_state;
/* ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
sctx->b.b.set_compute_resources = si_set_compute_resources;
sctx->b.b.set_global_binding = si_set_global_binding;
sctx->b.b.launch_grid = si_launch_grid;
}