| /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
| |
| /* |
| * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #include "pipe/p_state.h" |
| #include "util/u_string.h" |
| #include "util/u_memory.h" |
| #include "util/u_inlines.h" |
| #include "util/u_format.h" |
| |
| #include "freedreno_gmem.h" |
| #include "freedreno_context.h" |
| #include "freedreno_fence.h" |
| #include "freedreno_resource.h" |
| #include "freedreno_query_hw.h" |
| #include "freedreno_util.h" |
| |
| /* |
| * GMEM is the small (ie. 256KiB for a200, 512KiB for a220, etc) tile buffer |
| * inside the GPU. All rendering happens to GMEM. Larger render targets |
| * are split into tiles that are small enough for the color (and depth and/or |
| * stencil, if enabled) buffers to fit within GMEM. Before rendering a tile, |
| * if there was not a clear invalidating the previous tile contents, we need |
| * to restore the previous tiles contents (system mem -> GMEM), and after all |
| * the draw calls, before moving to the next tile, we need to save the tile |
| * contents (GMEM -> system mem). |
| * |
| * The code in this file handles dealing with GMEM and tiling. |
| * |
| * The structure of the ringbuffer ends up being: |
| * |
| * +--<---<-- IB ---<---+---<---+---<---<---<--+ |
| * | | | | |
| * v ^ ^ ^ |
| * ------------------------------------------------------ |
| * | clear/draw cmds | Tile0 | Tile1 | .... | TileN | |
| * ------------------------------------------------------ |
| * ^ |
| * | |
| * address submitted in issueibcmds |
| * |
| * Where the per-tile section handles scissor setup, mem2gmem restore (if |
| * needed), IB to draw cmds earlier in the ringbuffer, and then gmem2mem |
| * resolve. |
| */ |
| |
| static uint32_t bin_width(struct fd_screen *screen) |
| { |
| if (is_a4xx(screen) || is_a5xx(screen)) |
| return 1024; |
| if (is_a3xx(screen)) |
| return 992; |
| return 512; |
| } |
| |
| static uint32_t |
| total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp[2], |
| uint32_t bin_w, uint32_t bin_h, struct fd_gmem_stateobj *gmem) |
| { |
| uint32_t total = 0, i; |
| |
| for (i = 0; i < MAX_RENDER_TARGETS; i++) { |
| if (cbuf_cpp[i]) { |
| gmem->cbuf_base[i] = align(total, 0x4000); |
| total = gmem->cbuf_base[i] + cbuf_cpp[i] * bin_w * bin_h; |
| } |
| } |
| |
| if (zsbuf_cpp[0]) { |
| gmem->zsbuf_base[0] = align(total, 0x4000); |
| total = gmem->zsbuf_base[0] + zsbuf_cpp[0] * bin_w * bin_h; |
| } |
| |
| if (zsbuf_cpp[1]) { |
| gmem->zsbuf_base[1] = align(total, 0x4000); |
| total = gmem->zsbuf_base[1] + zsbuf_cpp[1] * bin_w * bin_h; |
| } |
| |
| return total; |
| } |
| |
| static void |
| calculate_tiles(struct fd_batch *batch) |
| { |
| struct fd_context *ctx = batch->ctx; |
| struct fd_gmem_stateobj *gmem = &ctx->gmem; |
| struct pipe_scissor_state *scissor = &batch->max_scissor; |
| struct pipe_framebuffer_state *pfb = &batch->framebuffer; |
| const uint32_t gmem_alignw = ctx->screen->gmem_alignw; |
| const uint32_t gmem_alignh = ctx->screen->gmem_alignh; |
| const uint32_t gmem_size = ctx->screen->gmemsize_bytes; |
| uint32_t minx, miny, width, height; |
| uint32_t nbins_x = 1, nbins_y = 1; |
| uint32_t bin_w, bin_h; |
| uint32_t max_width = bin_width(ctx->screen); |
| uint8_t cbuf_cpp[MAX_RENDER_TARGETS] = {0}, zsbuf_cpp[2] = {0}; |
| uint32_t i, j, t, xoff, yoff; |
| uint32_t tpp_x, tpp_y; |
| bool has_zs = !!(batch->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)); |
| int tile_n[ARRAY_SIZE(ctx->pipe)]; |
| |
| if (has_zs) { |
| struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); |
| zsbuf_cpp[0] = rsc->cpp; |
| if (rsc->stencil) |
| zsbuf_cpp[1] = rsc->stencil->cpp; |
| } |
| for (i = 0; i < pfb->nr_cbufs; i++) { |
| if (pfb->cbufs[i]) |
| cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format); |
| else |
| cbuf_cpp[i] = 4; |
| } |
| |
| if (!memcmp(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp)) && |
| !memcmp(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)) && |
| !memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) { |
| /* everything is up-to-date */ |
| return; |
| } |
| |
| if (fd_mesa_debug & FD_DBG_NOSCIS) { |
| minx = 0; |
| miny = 0; |
| width = pfb->width; |
| height = pfb->height; |
| } else { |
| /* round down to multiple of alignment: */ |
| minx = scissor->minx & ~(gmem_alignw - 1); |
| miny = scissor->miny & ~(gmem_alignh - 1); |
| width = scissor->maxx - minx; |
| height = scissor->maxy - miny; |
| } |
| |
| bin_w = align(width, gmem_alignw); |
| bin_h = align(height, gmem_alignh); |
| |
| /* first, find a bin width that satisfies the maximum width |
| * restrictions: |
| */ |
| while (bin_w > max_width) { |
| nbins_x++; |
| bin_w = align(width / nbins_x, gmem_alignw); |
| } |
| |
| if (fd_mesa_debug & FD_DBG_MSGS) { |
| debug_printf("binning input: cbuf cpp:"); |
| for (i = 0; i < pfb->nr_cbufs; i++) |
| debug_printf(" %d", cbuf_cpp[i]); |
| debug_printf(", zsbuf cpp: %d; %dx%d\n", |
| zsbuf_cpp[0], width, height); |
| } |
| |
| /* then find a bin width/height that satisfies the memory |
| * constraints: |
| */ |
| while (total_size(cbuf_cpp, zsbuf_cpp, bin_w, bin_h, gmem) > gmem_size) { |
| if (bin_w > bin_h) { |
| nbins_x++; |
| bin_w = align(width / nbins_x, gmem_alignw); |
| } else { |
| nbins_y++; |
| bin_h = align(height / nbins_y, gmem_alignh); |
| } |
| } |
| |
| DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h); |
| |
| gmem->scissor = *scissor; |
| memcpy(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)); |
| memcpy(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp)); |
| gmem->bin_h = bin_h; |
| gmem->bin_w = bin_w; |
| gmem->nbins_x = nbins_x; |
| gmem->nbins_y = nbins_y; |
| gmem->minx = minx; |
| gmem->miny = miny; |
| gmem->width = width; |
| gmem->height = height; |
| |
| /* |
| * Assign tiles and pipes: |
| * |
| * At some point it might be worth playing with different |
| * strategies and seeing if that makes much impact on |
| * performance. |
| */ |
| |
| #define div_round_up(v, a) (((v) + (a) - 1) / (a)) |
| /* figure out number of tiles per pipe: */ |
| tpp_x = tpp_y = 1; |
| while (div_round_up(nbins_y, tpp_y) > 8) |
| tpp_y += 2; |
| while ((div_round_up(nbins_y, tpp_y) * |
| div_round_up(nbins_x, tpp_x)) > 8) |
| tpp_x += 1; |
| |
| /* configure pipes: */ |
| xoff = yoff = 0; |
| for (i = 0; i < ARRAY_SIZE(ctx->pipe); i++) { |
| struct fd_vsc_pipe *pipe = &ctx->pipe[i]; |
| |
| if (xoff >= nbins_x) { |
| xoff = 0; |
| yoff += tpp_y; |
| } |
| |
| if (yoff >= nbins_y) { |
| break; |
| } |
| |
| pipe->x = xoff; |
| pipe->y = yoff; |
| pipe->w = MIN2(tpp_x, nbins_x - xoff); |
| pipe->h = MIN2(tpp_y, nbins_y - yoff); |
| |
| xoff += tpp_x; |
| } |
| |
| for (; i < ARRAY_SIZE(ctx->pipe); i++) { |
| struct fd_vsc_pipe *pipe = &ctx->pipe[i]; |
| pipe->x = pipe->y = pipe->w = pipe->h = 0; |
| } |
| |
| #if 0 /* debug */ |
| printf("%dx%d ... tpp=%dx%d\n", nbins_x, nbins_y, tpp_x, tpp_y); |
| for (i = 0; i < 8; i++) { |
| struct fd_vsc_pipe *pipe = &ctx->pipe[i]; |
| printf("pipe[%d]: %ux%u @ %u,%u\n", i, |
| pipe->w, pipe->h, pipe->x, pipe->y); |
| } |
| #endif |
| |
| /* configure tiles: */ |
| t = 0; |
| yoff = miny; |
| memset(tile_n, 0, sizeof(tile_n)); |
| for (i = 0; i < nbins_y; i++) { |
| uint32_t bw, bh; |
| |
| xoff = minx; |
| |
| /* clip bin height: */ |
| bh = MIN2(bin_h, miny + height - yoff); |
| |
| for (j = 0; j < nbins_x; j++) { |
| struct fd_tile *tile = &ctx->tile[t]; |
| uint32_t p; |
| |
| assert(t < ARRAY_SIZE(ctx->tile)); |
| |
| /* pipe number: */ |
| p = ((i / tpp_y) * div_round_up(nbins_x, tpp_x)) + (j / tpp_x); |
| |
| /* clip bin width: */ |
| bw = MIN2(bin_w, minx + width - xoff); |
| |
| tile->n = tile_n[p]++; |
| tile->p = p; |
| tile->bin_w = bw; |
| tile->bin_h = bh; |
| tile->xoff = xoff; |
| tile->yoff = yoff; |
| |
| t++; |
| |
| xoff += bw; |
| } |
| |
| yoff += bh; |
| } |
| |
| #if 0 /* debug */ |
| t = 0; |
| for (i = 0; i < nbins_y; i++) { |
| for (j = 0; j < nbins_x; j++) { |
| struct fd_tile *tile = &ctx->tile[t++]; |
| printf("|p:%u n:%u|", tile->p, tile->n); |
| } |
| printf("\n"); |
| } |
| #endif |
| } |
| |
| static void |
| render_tiles(struct fd_batch *batch) |
| { |
| struct fd_context *ctx = batch->ctx; |
| struct fd_gmem_stateobj *gmem = &ctx->gmem; |
| int i; |
| |
| ctx->emit_tile_init(batch); |
| |
| if (batch->restore) |
| ctx->stats.batch_restore++; |
| |
| for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) { |
| struct fd_tile *tile = &ctx->tile[i]; |
| |
| DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d", |
| tile->bin_h, tile->yoff, tile->bin_w, tile->xoff); |
| |
| ctx->emit_tile_prep(batch, tile); |
| |
| if (batch->restore) { |
| ctx->emit_tile_mem2gmem(batch, tile); |
| } |
| |
| ctx->emit_tile_renderprep(batch, tile); |
| |
| fd_hw_query_prepare_tile(batch, i, batch->gmem); |
| |
| /* emit IB to drawcmds: */ |
| ctx->emit_ib(batch->gmem, batch->draw); |
| fd_reset_wfi(batch); |
| |
| /* emit gmem2mem to transfer tile back to system memory: */ |
| ctx->emit_tile_gmem2mem(batch, tile); |
| } |
| |
| if (ctx->emit_tile_fini) |
| ctx->emit_tile_fini(batch); |
| } |
| |
| static void |
| render_sysmem(struct fd_batch *batch) |
| { |
| struct fd_context *ctx = batch->ctx; |
| |
| ctx->emit_sysmem_prep(batch); |
| |
| fd_hw_query_prepare_tile(batch, 0, batch->gmem); |
| |
| /* emit IB to drawcmds: */ |
| ctx->emit_ib(batch->gmem, batch->draw); |
| fd_reset_wfi(batch); |
| |
| if (ctx->emit_sysmem_fini) |
| ctx->emit_sysmem_fini(batch); |
| } |
| |
| static void |
| flush_ring(struct fd_batch *batch) |
| { |
| struct fd_context *ctx = batch->ctx; |
| int out_fence_fd = -1; |
| |
| fd_ringbuffer_flush2(batch->gmem, batch->in_fence_fd, |
| batch->needs_out_fence_fd ? &out_fence_fd : NULL); |
| |
| fd_fence_ref(&ctx->screen->base, &ctx->last_fence, NULL); |
| ctx->last_fence = fd_fence_create(ctx, |
| fd_ringbuffer_timestamp(batch->gmem), out_fence_fd); |
| } |
| |
| void |
| fd_gmem_render_tiles(struct fd_batch *batch) |
| { |
| struct fd_context *ctx = batch->ctx; |
| struct pipe_framebuffer_state *pfb = &batch->framebuffer; |
| bool sysmem = false; |
| |
| if (ctx->emit_sysmem_prep) { |
| if (batch->cleared || batch->gmem_reason || (batch->num_draws > 5)) { |
| DBG("GMEM: cleared=%x, gmem_reason=%x, num_draws=%u", |
| batch->cleared, batch->gmem_reason, batch->num_draws); |
| } else if (!(fd_mesa_debug & FD_DBG_NOBYPASS)) { |
| sysmem = true; |
| } |
| } |
| |
| fd_reset_wfi(batch); |
| |
| ctx->stats.batch_total++; |
| |
| if (sysmem) { |
| DBG("%p: rendering sysmem %ux%u (%s/%s)", |
| batch, pfb->width, pfb->height, |
| util_format_short_name(pipe_surface_format(pfb->cbufs[0])), |
| util_format_short_name(pipe_surface_format(pfb->zsbuf))); |
| fd_hw_query_prepare(batch, 1); |
| render_sysmem(batch); |
| ctx->stats.batch_sysmem++; |
| } else { |
| struct fd_gmem_stateobj *gmem = &ctx->gmem; |
| calculate_tiles(batch); |
| DBG("%p: rendering %dx%d tiles %ux%u (%s/%s)", |
| batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y, |
| util_format_short_name(pipe_surface_format(pfb->cbufs[0])), |
| util_format_short_name(pipe_surface_format(pfb->zsbuf))); |
| fd_hw_query_prepare(batch, gmem->nbins_x * gmem->nbins_y); |
| render_tiles(batch); |
| ctx->stats.batch_gmem++; |
| } |
| |
| flush_ring(batch); |
| } |
| |
| /* special case for when we need to create a fence but have no rendering |
| * to flush.. just emit a no-op string-marker packet. |
| */ |
| void |
| fd_gmem_render_noop(struct fd_batch *batch) |
| { |
| struct fd_context *ctx = batch->ctx; |
| struct pipe_context *pctx = &ctx->base; |
| |
| pctx->emit_string_marker(pctx, "noop", 4); |
| /* emit IB to drawcmds (which contain the string marker): */ |
| ctx->emit_ib(batch->gmem, batch->draw); |
| flush_ring(batch); |
| } |
| |
| /* tile needs restore if it isn't completely contained within the |
| * cleared scissor: |
| */ |
| static bool |
| skip_restore(struct pipe_scissor_state *scissor, struct fd_tile *tile) |
| { |
| unsigned minx = tile->xoff; |
| unsigned maxx = tile->xoff + tile->bin_w; |
| unsigned miny = tile->yoff; |
| unsigned maxy = tile->yoff + tile->bin_h; |
| return (minx >= scissor->minx) && (maxx <= scissor->maxx) && |
| (miny >= scissor->miny) && (maxy <= scissor->maxy); |
| } |
| |
| /* When deciding whether a tile needs mem2gmem, we need to take into |
| * account the scissor rect(s) that were cleared. To simplify we only |
| * consider the last scissor rect for each buffer, since the common |
| * case would be a single clear. |
| */ |
| bool |
| fd_gmem_needs_restore(struct fd_batch *batch, struct fd_tile *tile, |
| uint32_t buffers) |
| { |
| if (!(batch->restore & buffers)) |
| return false; |
| |
| /* if buffers partially cleared, then slow-path to figure out |
| * if this particular tile needs restoring: |
| */ |
| if ((buffers & FD_BUFFER_COLOR) && |
| (batch->partial_cleared & FD_BUFFER_COLOR) && |
| skip_restore(&batch->cleared_scissor.color, tile)) |
| return false; |
| if ((buffers & FD_BUFFER_DEPTH) && |
| (batch->partial_cleared & FD_BUFFER_DEPTH) && |
| skip_restore(&batch->cleared_scissor.depth, tile)) |
| return false; |
| if ((buffers & FD_BUFFER_STENCIL) && |
| (batch->partial_cleared & FD_BUFFER_STENCIL) && |
| skip_restore(&batch->cleared_scissor.stencil, tile)) |
| return false; |
| |
| return true; |
| } |