| /* $Id: glapitemp.h,v 1.24 2000/12/26 05:09:28 keithw Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.3 |
| * |
| * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* |
| * This file is a template which generates the OpenGL API entry point |
| * functions. It should be included by a .c file which first defines |
| * the following macros: |
| * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 |
| * KEYWORD2 - usually nothing, but might be __stdcall on Win32 |
| * NAME(n) - builds the final function name (usually add "gl" prefix) |
| * DISPATCH(func, args, msg) - code to do dispatch of named function. |
| * msg is a printf-style debug message. |
| * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value |
| * DO_GEOMETRY - if defined, build functions valid inside Begin/End |
| * DO_INIT - if defined, emit an init function. |
| * INIT - Macro invoked once per api function in the init function. |
| * |
| * Here's an example which generates the usual OpenGL functions: |
| * #define KEYWORD1 |
| * #define KEYWORD2 |
| * #define DO_GEOMETRY |
| * #define NAME(func) gl##func |
| * #define DISPATCH(func, args, msg) \ |
| * struct _glapi_table *dispatch = CurrentDispatch; \ |
| * (*dispatch->func) args |
| * #define RETURN DISPATCH(func, args, msg) \ |
| * struct _glapi_table *dispatch = CurrentDispatch; \ |
| * return (*dispatch->func) args |
| * |
| */ |
| |
| |
| #ifndef KEYWORD1 |
| #define KEYWORD1 |
| #endif |
| |
| #ifndef KEYWORD2 |
| #define KEYWORD2 |
| #endif |
| |
| #ifndef NAME |
| #define NAME(func) gl##func |
| #endif |
| |
| #ifndef DISPATCH |
| #define DISPATCH(func, args, msg) \ |
| const struct _glapi_table *dispatch; \ |
| dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\ |
| (dispatch->func) args |
| #endif |
| |
| #ifndef RETURN_DISPATCH |
| #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ |
| const struct _glapi_table *dispatch; \ |
| dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\ |
| return (dispatch->func) args |
| #endif |
| |
| |
| /* |
| * XXX |
| * Most functions need the msg (printf-message) parameter to be finished. |
| * I.e. replace ";" with the real info. |
| */ |
| |
| /* |
| * XXX |
| * Someday this code should be automatically generated from a spec file |
| * like that used in the SGI OpenGL SI. |
| */ |
| |
| |
| |
| /* GL 1.0 */ |
| |
| |
| KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) |
| { |
| DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %g);", op, value)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) |
| { |
| DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %g);", func, ref)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
| { |
| DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d %d %g %g %g %g %p;", width, height, xorig, yorig, xmove, ymove, bitmap)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) |
| { |
| DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);", sfactor, dfactor)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) |
| { |
| DISPATCH(Clear, (mask), (F, "glClear(0x%x);", mask)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%g, %g, %g, %g);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| { |
| DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%g, %g, %g, %g);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) |
| { |
| DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%g);", depth)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) |
| { |
| DISPATCH(ClearIndex, (c), (F, "glClearIndex(%g);", c)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) |
| { |
| DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);", s)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble *equation) |
| { |
| DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(%p);", equation)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| { |
| DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) |
| { |
| DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);", face, mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| { |
| DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x;", x, y, width, height, type)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) |
| { |
| DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) |
| { |
| DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);", func)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) |
| { |
| DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);", flag)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd nearVal, GLclampd farVal) |
| { |
| DISPATCH(DepthRange, (nearVal, farVal), (F, "glDepthRange(%g, %g;", nearVal, farVal)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) |
| { |
| DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%u, %d);", list, range)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) |
| { |
| DISPATCH(Disable, (cap), (F, "glDisable(0x%x);", cap)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) |
| { |
| DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| { |
| DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p;", mode, count, type, indices)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);", width, height, format, type, pixels)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) |
| { |
| DISPATCH(Enable, (cap), (F, "glEnable(0x%x);", cap)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EndList)(void) |
| { |
| DISPATCH(EndList, (), (F, "glEndList();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) |
| { |
| DISPATCH(EvalMesh1, (mode, i1, i2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| { |
| DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer) |
| { |
| DISPATCH(FeedbackBuffer, (size, type, buffer), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Finish)(void) |
| { |
| DISPATCH(Finish, (), (F, "glFinish();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Flush)(void) |
| { |
| DISPATCH(Flush, (), (F, "glFlush();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %g);", pname, param)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) |
| { |
| DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);", pname, param)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);", pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint *params) |
| { |
| DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);", pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) |
| { |
| DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| { |
| DISPATCH(Frustum, (left, right, bottom, top, nearval, farval), (F, "glFrustum(%f, %f, %f, %f, %f, %f);", left, right, bottom, top, nearval, farval)); |
| } |
| |
| KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) |
| { |
| RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);", range)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean *params) |
| { |
| DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);", pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble *equation) |
| { |
| DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(x0%x, %p);", plane, equation)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble *params) |
| { |
| DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);", pname, params)); |
| } |
| |
| KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) |
| { |
| RETURN_DISPATCH(GetError, (), (F, "glGetError();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);", pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint *params) |
| { |
| DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);", pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetLightfv, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetLightiv, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble *v) |
| { |
| DISPATCH(GetMapdv, (target, query, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat *v) |
| { |
| DISPATCH(GetMapfv, (target, query, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint *v) |
| { |
| DISPATCH(GetMapiv, (target, query, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetMaterialfv, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetMaterialiv, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat *values) |
| { |
| DISPATCH(GetPixelMapfv, (map, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint *values) |
| { |
| DISPATCH(GetPixelMapuiv, (map, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort *values) |
| { |
| DISPATCH(GetPixelMapusv, (map, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte *mask) |
| { |
| DISPATCH(GetPolygonStipple, (mask), (F, ";")); |
| } |
| |
| KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) |
| { |
| RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);", name)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetTexEnvfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetTexEnviv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetTexGeniv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum target, GLenum pname, GLdouble *params) |
| { |
| DISPATCH(GetTexGendv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetTexGenfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| { |
| DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetTexParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetTexParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) |
| { |
| DISPATCH(Hint, (target, mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) |
| { |
| DISPATCH(IndexMask, (mask), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(InitNames)(void) |
| { |
| DISPATCH(InitNames, (), (F, ";")); |
| } |
| |
| KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) |
| { |
| RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);", cap)); |
| } |
| |
| KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) |
| { |
| RETURN_DISPATCH(IsList, (list), (F, "glIsList(%u);", list)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) |
| { |
| DISPATCH(Lightf, (light, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) |
| { |
| DISPATCH(Lighti, (light, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(Lightfv, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint *params) |
| { |
| DISPATCH(Lightiv, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(LightModelf, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) |
| { |
| DISPATCH(LightModeli, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(LightModelfv, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint *params) |
| { |
| DISPATCH(LightModeliv, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) |
| { |
| DISPATCH(LineWidth, (width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) |
| { |
| DISPATCH(LineStipple, (factor, pattern), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) |
| { |
| DISPATCH(ListBase, (base), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) |
| { |
| DISPATCH(LoadIdentity, (), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble *m) |
| { |
| DISPATCH(LoadMatrixd, (m), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat *m) |
| { |
| DISPATCH(LoadMatrixf, (m), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) |
| { |
| DISPATCH(LoadName, (name), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) |
| { |
| DISPATCH(LogicOp, (opcode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| { |
| DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| { |
| DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
| { |
| DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
| { |
| DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) |
| { |
| DISPATCH(MapGrid1d, (un, u1, u2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) |
| { |
| DISPATCH(MapGrid1f, (un, u1, u2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| { |
| DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| { |
| DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) |
| { |
| DISPATCH(MatrixMode, (mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble *m) |
| { |
| DISPATCH(MultMatrixd, (m), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat *m) |
| { |
| DISPATCH(MultMatrixf, (m), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) |
| { |
| DISPATCH(NewList, (list, mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| { |
| DISPATCH(Ortho, (left, right, bottom, top, nearval, farval), (F, "glOrtho(%f, %f, %f, %f, %f, %f);", left, right, bottom, top, nearval, farval)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) |
| { |
| DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);", token)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLint mapsize, const GLfloat *values) |
| { |
| DISPATCH(PixelMapfv, (map, mapsize, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLint mapsize, const GLuint *values) |
| { |
| DISPATCH(PixelMapuiv, (map, mapsize, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLint mapsize, const GLushort *values) |
| { |
| DISPATCH(PixelMapusv, (map, mapsize, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(PixelStoref, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) |
| { |
| DISPATCH(PixelStorei, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(PixelTransferf, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) |
| { |
| DISPATCH(PixelTransferi, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) |
| { |
| DISPATCH(PixelZoom, (xfactor, yfactor), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) |
| { |
| DISPATCH(PointSize, (size), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) |
| { |
| DISPATCH(PolygonMode, (face, mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte *pattern) |
| { |
| DISPATCH(PolygonStipple, (pattern), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) |
| { |
| DISPATCH(PopAttrib, (), (F, "glPopAttrib();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) |
| { |
| DISPATCH(PopMatrix, (), (F, "glPopMatrix();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PopName)(void) |
| { |
| DISPATCH(PopName, (), (F, "glPopName();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) |
| { |
| DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(0x%x)", mask)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) |
| { |
| DISPATCH(PushMatrix, (), (F, "glPushMatrix();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) |
| { |
| DISPATCH(PushName, (name), (F, "glPushName(%u)", name)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) |
| { |
| DISPATCH(RasterPos2d, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) |
| { |
| DISPATCH(RasterPos2f, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) |
| { |
| DISPATCH(RasterPos2i, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) |
| { |
| DISPATCH(RasterPos2s, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) |
| { |
| DISPATCH(RasterPos3d, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) |
| { |
| DISPATCH(RasterPos3f, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) |
| { |
| DISPATCH(RasterPos3i, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) |
| { |
| DISPATCH(RasterPos3s, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| DISPATCH(RasterPos4d, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| DISPATCH(RasterPos4f, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) |
| { |
| DISPATCH(RasterPos4i, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| DISPATCH(RasterPos4s, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble *v) |
| { |
| DISPATCH(RasterPos2dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat *v) |
| { |
| DISPATCH(RasterPos2fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint *v) |
| { |
| DISPATCH(RasterPos2iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort *v) |
| { |
| DISPATCH(RasterPos2sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble *v) |
| { |
| DISPATCH(RasterPos3dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat *v) |
| { |
| DISPATCH(RasterPos3fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint *v) |
| { |
| DISPATCH(RasterPos3iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort *v) |
| { |
| DISPATCH(RasterPos3sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble *v) |
| { |
| DISPATCH(RasterPos4dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat *v) |
| { |
| DISPATCH(RasterPos4fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint *v) |
| { |
| DISPATCH(RasterPos4iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort *v) |
| { |
| DISPATCH(RasterPos4sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) |
| { |
| DISPATCH(ReadBuffer, (mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| { |
| DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
| { |
| DISPATCH(Rectd, (x1, y1, x2, y2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble *v1, const GLdouble *v2) |
| { |
| DISPATCH(Rectdv, (v1, v2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
| { |
| DISPATCH(Rectf, (x1, y1, x2, y2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat *v1, const GLfloat *v2) |
| { |
| DISPATCH(Rectfv, (v1, v2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) |
| { |
| DISPATCH(Recti, (x1, y1, x2, y2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint *v1, const GLint *v2) |
| { |
| DISPATCH(Rectiv, (v1, v2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
| { |
| DISPATCH(Rects, (x1, y1, x2, y2), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort *v1, const GLshort *v2) |
| { |
| DISPATCH(Rectsv, (v1, v2), (F, ";")); |
| } |
| |
| KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) |
| { |
| RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| { |
| DISPATCH(Rotated, (angle, x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| { |
| DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%g, %g, %g, %g);", angle, x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint *buffer) |
| { |
| DISPATCH(SelectBuffer, (size, buffer), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) |
| { |
| DISPATCH(Scaled, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) |
| { |
| DISPATCH(Scalef, (x, y, z), (F, "glScalef(%g, %g, %g);", x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);", x, y, width, height)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) |
| { |
| DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) |
| { |
| DISPATCH(StencilFunc, (func, ref, mask), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) |
| { |
| DISPATCH(StencilMask, (mask), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) |
| { |
| DISPATCH(StencilOp, (fail, zfail, zpass), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) |
| { |
| DISPATCH(TexGend, (coord, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) |
| { |
| DISPATCH(TexGendv, (coord, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) |
| { |
| DISPATCH(TexGenf, (coord, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(TexGenfv, (coord, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) |
| { |
| DISPATCH(TexGeni, (coord, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) |
| { |
| DISPATCH(TexGeniv, (coord, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) |
| { |
| DISPATCH(TexEnvf, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *param) |
| { |
| DISPATCH(TexEnvfv, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) |
| { |
| DISPATCH(TexEnvi, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint *param) |
| { |
| DISPATCH(TexEnviv, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) |
| { |
| DISPATCH(TexParameterf, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(TexParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) |
| { |
| DISPATCH(TexParameteri, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(TexParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) |
| { |
| DISPATCH(Translated, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) |
| { |
| DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%g, %g, %g);", x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);", x, y, width, height)); |
| } |
| |
| |
| |
| /* GL 1.1 */ |
| |
| KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) |
| { |
| RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);", n, textures, residences)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) |
| { |
| DISPATCH(ArrayElement, (i), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) |
| { |
| DISPATCH(BindTexture, (target, texture), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| DISPATCH(ColorPointer, (size, type, stride, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| { |
| DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| { |
| DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint *textures) |
| { |
| DISPATCH(DeleteTextures, (n, textures), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum cap) |
| { |
| DISPATCH(DisableClientState, (cap), (F, "glDisableClientState(0x%x);", cap)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) |
| { |
| DISPATCH(DrawArrays, (mode, first, count), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid *ptr) |
| { |
| DISPATCH(EdgeFlagPointer, (stride, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum cap) |
| { |
| DISPATCH(EnableClientState, (cap), (F, "glEnableClientState(0x%x)", cap)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint *textures) |
| { |
| DISPATCH(GenTextures, (n, textures), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid **params) |
| { |
| DISPATCH(GetPointerv, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| DISPATCH(IndexPointer, (type, stride, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) |
| { |
| DISPATCH(InterleavedArrays, (format, stride, pointer), (F, ";")); |
| } |
| |
| KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) |
| { |
| RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%u);", texture)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| DISPATCH(NormalPointer, (type, stride, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) |
| { |
| DISPATCH(PolygonOffset, (factor, units), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) |
| { |
| DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) |
| { |
| DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) |
| { |
| DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(0x%x)", mask)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| DISPATCH(TexCoordPointer, (size, type, stride, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| DISPATCH(VertexPointer, (size, type, stride, ptr), (F, ";")); |
| } |
| |
| |
| /* GL 1.2 */ |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| { |
| DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";")); |
| } |
| |
| /* GL_ARB_imaging */ |
| |
| KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a) |
| { |
| DISPATCH(BlendColor, (r, g, b, a), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) |
| { |
| DISPATCH(BlendEquation, (mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
| { |
| DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| { |
| DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
| { |
| DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
| { |
| DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) |
| { |
| DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) |
| { |
| DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) |
| { |
| DISPATCH(GetColorTable, (target, format, type, table), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) |
| { |
| DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| { |
| DISPATCH(GetHistogram, (target, reset, format, type, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) |
| { |
| DISPATCH(GetMinmax, (target, reset, format, types, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
| { |
| DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
| { |
| DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) |
| { |
| DISPATCH(Minmax, (target, internalformat, sink), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) |
| { |
| DISPATCH(ResetMinmax, (target), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) |
| { |
| DISPATCH(ResetHistogram, (target), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
| { |
| DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";")); |
| } |
| |
| /*** |
| *** Extension functions |
| ***/ |
| |
| /* 2. GL_EXT_blend_color */ |
| KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| { |
| DISPATCH(BlendColor, (red, green, blue, alpha), (F, ";")); |
| } |
| |
| /* 3. GL_EXT_polygon_offset */ |
| KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) |
| { |
| DISPATCH(PolygonOffsetEXT, (factor, bias), (F, ";")); |
| } |
| |
| /* 6. GL_EXT_texture3D */ |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";")); |
| } |
| |
| /* 7. GL_SGI_texture_filter4 */ |
| |
| KEYWORD1 void KEYWORD2 NAME(GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat *weights) |
| { |
| DISPATCH(GetTexFilterFuncSGIS, (target, filter, weights), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
| { |
| DISPATCH(TexFilterFuncSGIS, (target, filter, n, weights), (F, ";")); |
| } |
| |
| /* 9. GL_EXT_subtexture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| { |
| DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";")); |
| } |
| |
| /* 10. GL_EXT_copy_texture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| { |
| DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| { |
| DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";")); |
| } |
| |
| /* 11. GL_EXT_histogram */ |
| KEYWORD1 void KEYWORD2 NAME(GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| { |
| DISPATCH(GetHistogramEXT, (target, reset, format, type, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetHistogramParameterfvEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetHistogramParameterivEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) |
| { |
| DISPATCH(GetMinmaxEXT, (target, reset, format, types, values), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetMinmaxParameterfvEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetMinmaxParameterivEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(HistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
| { |
| DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink) |
| { |
| DISPATCH(Minmax, (target, internalformat, sink), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ResetHistogramEXT)(GLenum target) |
| { |
| DISPATCH(ResetHistogram, (target), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ResetMinmaxEXT)(GLenum target) |
| { |
| DISPATCH(ResetMinmax, (target), (F, ";")); |
| } |
| |
| /* 12. GL_EXT_convolution */ |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
| { |
| DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
| { |
| DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params) |
| { |
| DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params) |
| { |
| DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image) |
| { |
| DISPATCH(GetConvolutionFilterEXT, (target, format, type, image), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetConvolutionParameterfvEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetConvolutionParameterivEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
| { |
| DISPATCH(GetSeparableFilterEXT, (target, format, type, row, column, span), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
| { |
| DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";")); |
| } |
| |
| /* 14. GL_SGI_color_table */ |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| { |
| DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyColorTableSGI)(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyColorTable, (target, internalFormat, x, y, width), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table) |
| { |
| DISPATCH(GetColorTableSGI, (target, format, type, table), (F, ";")); |
| } |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetColorTableParameterfvSGI, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetColorTableParameterivSGI, (target, pname, params), (F, ";")); |
| } |
| |
| /* ??. GL_SGIX_pixel_texture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTexGenSGIX)(GLenum mode) |
| { |
| DISPATCH(PixelTexGenSGIX, (mode), (F, ";")); |
| } |
| |
| /* 15. GL_SGIS_pixel_texture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfSGIS)(GLenum target, GLfloat value) |
| { |
| DISPATCH(PixelTexGenParameterfSGIS, (target, value), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfvSGIS)(GLenum target, const GLfloat *value) |
| { |
| DISPATCH(PixelTexGenParameterfvSGIS, (target, value), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameteriSGIS)(GLenum target, GLint value) |
| { |
| DISPATCH(PixelTexGenParameteriSGIS, (target, value), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterivSGIS)(GLenum target, const GLint *value) |
| { |
| DISPATCH(PixelTexGenParameterivSGIS, (target, value), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterfvSGIS)(GLenum target, GLfloat *value) |
| { |
| DISPATCH(GetPixelTexGenParameterfvSGIS, (target, value), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterivSGIS)(GLenum target, GLint *value) |
| { |
| DISPATCH(GetPixelTexGenParameterivSGIS, (target, value), (F, ";")); |
| } |
| |
| /* 16. GL_SGIS_texture4D */ |
| |
| KEYWORD1 void KEYWORD2 NAME(TexImage4DSGIS)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels) |
| { |
| DISPATCH(TexImage4DSGIS, (target, level, internalFormat, width, height, depth, extent, border, format, type, pixels), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels) |
| { |
| DISPATCH(TexSubImage4DSGIS, (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, extent, format, type, pixels), (F, ";")); |
| } |
| |
| /* 20. GL_EXT_texture_object */ |
| |
| KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures) |
| { |
| DISPATCH(GenTextures, (n, textures), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture) |
| { |
| DISPATCH(DeleteTextures, (n, texture), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) |
| { |
| DISPATCH(BindTexture, (target, texture), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) |
| { |
| DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";")); |
| } |
| |
| KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) |
| { |
| RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d %p %p);", n, textures, residences)); |
| } |
| |
| KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) |
| { |
| RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%u);", texture)); |
| } |
| |
| /* 21. GL_SGIS_detail_texture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points) |
| { |
| DISPATCH(DetailTexFuncSGIS, (target, n, points), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetDetailTexFuncSGIS)(GLenum target, GLfloat *points) |
| { |
| DISPATCH(GetDetailTexFuncSGIS, (target, points), (F, ";")); |
| } |
| |
| /* 22. GL_SGIS_sharpen_texture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(GetSharpenTexFuncSGIS)(GLenum target, GLfloat *points) |
| { |
| DISPATCH(GetSharpenTexFuncSGIS, (target, points), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points) |
| { |
| DISPATCH(SharpenTexFuncSGIS, (target, n, points), (F, ";")); |
| } |
| |
| /* 25. GL_SGIS_multisample */ |
| |
| KEYWORD1 void KEYWORD2 NAME(SampleMaskSGIS)(GLclampf value, GLboolean invert) |
| { |
| DISPATCH(SampleMaskSGIS, (value, invert), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SamplePatternSGIS)(GLenum pattern) |
| { |
| DISPATCH(SamplePatternSGIS, (pattern), (F, ";")); |
| } |
| |
| /* 30. GL_EXT_vertex_array */ |
| |
| KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| { |
| DISPATCH(VertexPointerEXT, (size, type, stride, count, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| { |
| DISPATCH(NormalPointerEXT, (type, stride, count, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| { |
| DISPATCH(ColorPointerEXT, (size, type, stride, count, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| { |
| DISPATCH(IndexPointerEXT, (type, stride, count, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| { |
| DISPATCH(ColorPointerEXT, (size, type, stride, count, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr) |
| { |
| DISPATCH(EdgeFlagPointerEXT, (stride, count, ptr), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params) |
| { |
| DISPATCH(GetPointerv, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) |
| { |
| DISPATCH(DrawArrays, (mode, first, count), (F, ";")); |
| } |
| |
| /* 37. GL_EXT_blend_minmax */ |
| KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) |
| { |
| DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);", mode)); |
| } |
| |
| /* 52. GL_SGIX_sprite */ |
| |
| KEYWORD1 void KEYWORD2 NAME(SpriteParameterfSGIX)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(SpriteParameterfSGIX, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SpriteParameterfvSGIX)(GLenum pname, const GLfloat *param) |
| { |
| DISPATCH(SpriteParameterfvSGIX, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SpriteParameteriSGIX)(GLenum pname, GLint param) |
| { |
| DISPATCH(SpriteParameteriSGIX, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SpriteParameterivSGIX)(GLenum pname, const GLint *param) |
| { |
| DISPATCH(SpriteParameterivSGIX, (pname, param), (F, ";")); |
| } |
| |
| /* 54. GL_EXT_point_parameters */ |
| |
| KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param) |
| { |
| DISPATCH(PointParameterfEXT, (target, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param) |
| { |
| DISPATCH(PointParameterfvEXT, (target, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PointParameterfSGIS)(GLenum target, GLfloat param) |
| { |
| DISPATCH(PointParameterfEXT, (target, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PointParameterfvSGIS)(GLenum target, const GLfloat *param) |
| { |
| DISPATCH(PointParameterfvEXT, (target, param), (F, ";")); |
| } |
| |
| /* 55. GL_SGIX_instruments */ |
| KEYWORD1 GLint KEYWORD2 NAME(GetInstrumentsSGIX)(void) |
| { |
| RETURN_DISPATCH(GetInstrumentsSGIX, (), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(InstrumentsBufferSGIX)(GLsizei size, GLint *buf) |
| { |
| DISPATCH(InstrumentsBufferSGIX, (size, buf), (F, ";")); |
| } |
| |
| KEYWORD1 GLint KEYWORD2 NAME(PollInstrumentsSGIX)(GLint *markerp) |
| { |
| RETURN_DISPATCH(PollInstrumentsSGIX, (markerp), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ReadInstrumentsSGIX)(GLint marker) |
| { |
| DISPATCH(ReadInstrumentsSGIX, (marker), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(StartInstrumentsSGIX)(void) |
| { |
| DISPATCH(StartInstrumentsSGIX, (), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(StopInstrumentsSGIX)(GLint marker) |
| { |
| DISPATCH(StopInstrumentsSGIX, (marker), (F, ";")); |
| } |
| |
| /* 57. GL_SGIX_framezoom */ |
| KEYWORD1 void KEYWORD2 NAME(FrameZoomSGIX)(GLint factor) |
| { |
| DISPATCH(FrameZoomSGIX, (factor), (F, ";")); |
| } |
| |
| /* 58. GL_SGIX_tag_sample_buffer */ |
| KEYWORD1 void KEYWORD2 NAME(TagSampleBufferSGIX)(void) |
| { |
| DISPATCH(TagSampleBufferSGIX, (), (F, ";")); |
| } |
| |
| /* 60. GL_SGIX_reference_plane */ |
| KEYWORD1 void KEYWORD2 NAME(ReferencePlaneSGIX)(const GLdouble *plane) |
| { |
| DISPATCH(ReferencePlaneSGIX, (plane), (F, ";")); |
| } |
| |
| /* 61. GL_SGIX_flush_raster */ |
| KEYWORD1 void KEYWORD2 NAME(FlushRasterSGIX)(void) |
| { |
| DISPATCH(FlushRasterSGIX, (), (F, ";")); |
| } |
| |
| /* 66. GL_HP_image_transform */ |
| #if 0 |
| KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat *param) |
| { |
| DISPATCH(GetImageTransformParameterfvHP, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint *param) |
| { |
| DISPATCH(GetImageTransformParameterivHP, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfHP)(GLenum target, GLenum pname, const GLfloat param) |
| { |
| DISPATCH(ImageTransformParameterfHP, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat *param) |
| { |
| DISPATCH(ImageTransformParameterfvHP, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ImageTransformParameteriHP)(GLenum target, GLenum pname, const GLint param) |
| { |
| DISPATCH(ImageTransformParameteriHP, (target, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint *param) |
| { |
| DISPATCH(ImageTransformParameterivHP, (target, pname, param), (F, ";")); |
| } |
| #endif |
| |
| /* 74. GL_EXT_color_subtable */ |
| KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) |
| { |
| DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| { |
| DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";")); |
| } |
| |
| /* 77. GL_PGI_misc_hints */ |
| KEYWORD1 void KEYWORD2 NAME(HintPGI)(GLenum target, GLint mode) |
| { |
| DISPATCH(HintPGI, (target, mode), (F, ";")); |
| } |
| |
| /* 78. GL_EXT_paletted_texture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| { |
| DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) |
| { |
| DISPATCH(GetColorTableEXT, (target, format, type, table), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) |
| { |
| DISPATCH(GetColorTableParameterfvEXT, (target, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) |
| { |
| DISPATCH(GetColorTableParameterivEXT, (target, pname, params), (F, ";")); |
| } |
| |
| /* 80. GL_SGIX_list_priority */ |
| |
| KEYWORD1 void KEYWORD2 NAME(GetListParameterfvSGIX)(GLuint list, GLenum name, GLfloat *param) |
| { |
| DISPATCH(GetListParameterfvSGIX, (list, name, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetListParameterivSGIX)(GLuint list, GLenum name, GLint *param) |
| { |
| DISPATCH(GetListParameterivSGIX, (list, name, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ListParameterfSGIX)(GLuint list, GLenum name, GLfloat param) |
| { |
| DISPATCH(ListParameterfSGIX, (list, name, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ListParameterfvSGIX)(GLuint list, GLenum name, const GLfloat *param) |
| { |
| DISPATCH(ListParameterfvSGIX, (list, name, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ListParameteriSGIX)(GLuint list, GLenum name, GLint param) |
| { |
| DISPATCH(ListParameteriSGIX, (list, name, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ListParameterivSGIX)(GLuint list, GLenum name, const GLint *param) |
| { |
| DISPATCH(ListParameterivSGIX, (list, name, param), (F, ";")); |
| } |
| |
| /* 94. GL_EXT_index_material */ |
| KEYWORD1 void KEYWORD2 NAME(IndexMaterialEXT)(GLenum face, GLenum mode) |
| { |
| DISPATCH(IndexMaterialEXT, (face, mode), (F, ";")); |
| } |
| |
| /* 95. GL_EXT_index_func */ |
| KEYWORD1 void KEYWORD2 NAME(IndexFuncEXT)(GLenum func, GLfloat ref) |
| { |
| DISPATCH(IndexFuncEXT, (func, ref), (F, ";")); |
| } |
| |
| /* 97. GL_EXT_compiled_vertex_array */ |
| KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) |
| { |
| DISPATCH(LockArraysEXT, (first, count), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) |
| { |
| DISPATCH(UnlockArraysEXT, (), (F, ";")); |
| } |
| |
| /* 98. GL_EXT_cull_vertex */ |
| KEYWORD1 void KEYWORD2 NAME(CullParameterfvEXT)(GLenum pname, GLfloat *params) |
| { |
| DISPATCH(CullParameterfvEXT, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CullParameterdvEXT)(GLenum pname, GLdouble *params) |
| { |
| DISPATCH(CullParameterdvEXT, (pname, params), (F, ";")); |
| } |
| |
| /* 102. GL_SGIX_fragment_lighting */ |
| KEYWORD1 void KEYWORD2 NAME(FragmentColorMaterialSGIX)(GLenum face, GLenum mode) |
| { |
| DISPATCH(FragmentColorMaterialSGIX, (face, mode), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param) |
| { |
| DISPATCH(FragmentLightfSGIX, (light, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params) |
| { |
| DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param) |
| { |
| DISPATCH(FragmentLightiSGIX, (light, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params) |
| { |
| DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfSGIX)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(FragmentLightModelfSGIX, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params) |
| { |
| DISPATCH(FragmentLightModelfvSGIX, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightModeliSGIX)(GLenum pname, GLint param) |
| { |
| DISPATCH(FragmentLightModeliSGIX, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentLightModelivSGIX)(GLenum pname, const GLint * params) |
| { |
| DISPATCH(FragmentLightModelivSGIX, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param) |
| { |
| DISPATCH(FragmentMaterialfSGIX, (face, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params) |
| { |
| DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param) |
| { |
| DISPATCH(FragmentMaterialiSGIX, (face, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params) |
| { |
| DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params) |
| { |
| DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params) |
| { |
| DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params) |
| { |
| DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params) |
| { |
| DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LightEnviSGIX)(GLenum pname, GLint param) |
| { |
| DISPATCH(LightEnviSGIX, (pname, param), (F, ";")); |
| } |
| |
| /* 112. GL_EXT_draw_range_elements */ |
| KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| { |
| DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %u %u %d 0x%x %p);", mode, start, end, count, type, indices)); |
| } |
| |
| /* 117. GL_EXT_light_texture */ |
| #if 00 |
| KEYWORD1 void KEYWORD2 NAME(ApplyTextureEXT)(GLenum mode) |
| { |
| DISPATCH(ApplyTextureEXT, (mode), (F, "glApplyTextureEXT(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TextureLightEXT)(GLenum pname) |
| { |
| DISPATCH(TextureLightEXT, (pname), (F, "glTextureLightEXT(0x%x);", pname)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TextureMaterialEXT)(GLenum face, GLenum mode) |
| { |
| DISPATCH(TextureMaterialEXT, (face, mode), (F, "glTextureMaterialEXT(0x%x, 0x%x);", face, mode)); |
| } |
| #endif |
| |
| /* 135. GL_INTEL_texture_scissor */ |
| #if 00 |
| KEYWORD1 void KEYWORD2 NAME(TexScissorINTEL)(GLenum target, GLclampf tlow, GLclampf thigh) |
| { |
| DISPATCH(TexScissorINTEL, (target, tlow, thigh), (F, "glTexScissorINTEL(0x%x %g %g);", target, tlow, thigh)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexScissorFuncINTEL)(GLenum target, GLenum lfunc, GLenum hfunc) |
| { |
| DISPATCH(TexScissorFuncINTEL, (target, lfunc, hfunc), (F, "glTexScissorFuncINTEL(0x%x 0x%x 0x%x);", target, tlow, thigh)); |
| } |
| #endif |
| |
| /* 136. GL_INTEL_parallel_arrays */ |
| #if 00 |
| KEYWORD1 void KEYWORD2 NAME(VertexPointervINTEL)(GLint size, GLenum type, const void ** pointer) |
| { |
| DISPATCH(VertexPointervINTEL, (size, type, pointer), (F, "glVertexPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(NormalPointervINTEL)(GLenum type, const void** pointer) |
| { |
| DISPATCH(NormalPointervINTEL, (size, pointer), (F, "glNormalPointervINTEL(%d, %p);", size, pointer)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ColorPointervINTEL)(GLint size, GLenum type, const void** pointer) |
| { |
| DISPATCH(ColorPointervINTEL, (size, type, pointer), (F, "glColorPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoordPointervINTEL)(GLint size, GLenum type, const void** pointer) |
| { |
| DISPATCH(TexCoordPointervINTEL, (size, type, pointer), (F, "glTexCoordPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); |
| } |
| #endif |
| |
| /* 138. GL_EXT_pixel_transform */ |
| #if 0 |
| KEYWORD1 void KEYWORD2 NAME(PixelTransformParameteriEXT)(GLenum target, GLenum pname, const GLint param) |
| { |
| DISPATCH(PixelTransformParameteriEXT, (target, pname, param), (F, "glPixelTransformParameteriEXT(0x%x, 0x%x, %d);", target, pname, param)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterfEXT)(GLenum target, GLenum pname, const GLfloat param) |
| { |
| DISPATCH(PixelTransformParameterfEXT, (target, pname, param), (F, "glPixelTransformParameterfEXT(0x%x, 0x%x, %f);", target, pname, param)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(PixelTransformParameterivEXT, (target, pname, params), (F, "glPixelTransformParameterivEXT(0x%x, 0x%x, %p);", target, pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(PixelTransformParameterfvEXT, (target, pname, params), (F, "glPixelTransformParameterfvEXT(0x%x, 0x%x, %p);", target, pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params) |
| { |
| DISPATCH(GetPixelTransformParameterivEXT, (target, pname, params), (F, "glGetPixelTransformParameterivEXT(0x%x, 0x%x, %p);", target, pname, params)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(GetPixelTransformParameterfvEXT, (target, pname, params), (F, "glGetPixelTransformParameterfvEXT(0x%x, 0x%x, %p);", target, pname, params)); |
| } |
| #endif |
| |
| /* 145. GL_EXT_secondary_color */ |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLvoid * pointer) |
| { |
| DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);", size, type, stride, pointer)); |
| } |
| |
| /* 149. GL_EXT_fog_coord */ |
| KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) |
| { |
| DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);", type, stride, pointer)); |
| } |
| |
| /* 173. GL_EXT/INGR_blend_func_separate */ |
| KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| { |
| DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| { |
| DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";")); |
| } |
| |
| /* 190. GL_NV_vertex_array_range */ |
| KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) |
| { |
| DISPATCH(FlushVertexArrayRangeNV, (), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei size, const GLvoid * pointer) |
| { |
| DISPATCH(VertexArrayRangeNV, (size, pointer), (F, ";")); |
| } |
| |
| /* 191. GL_NV_register_combiners */ |
| KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) |
| { |
| DISPATCH(CombinerParameterfvNV, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) |
| { |
| DISPATCH(CombinerParameterfNV, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) |
| { |
| DISPATCH(CombinerParameterivNV, (pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) |
| { |
| DISPATCH(CombinerParameteriNV, (pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
| { |
| DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
| { |
| DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
| { |
| DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) |
| { |
| DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) |
| { |
| DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) |
| { |
| DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) |
| { |
| DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) |
| { |
| DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) |
| { |
| DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, ";")); |
| } |
| |
| /* 194. GL_EXT_vertex_weighting */ |
| KEYWORD1 void KEYWORD2 NAME(VertexWeightfEXT)(GLfloat weight) |
| { |
| DISPATCH(VertexWeightfEXT, (weight), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(VertexWeightfvEXT)(const GLfloat * weight) |
| { |
| DISPATCH(VertexWeightfvEXT, (weight), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer) |
| { |
| DISPATCH(VertexWeightPointerEXT, (size, type, stride, pointer), (F, ";")); |
| } |
| |
| /* 196. GL_MESA_resize_buffers */ |
| KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) |
| { |
| DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();")); |
| } |
| |
| /* 197. GL_MESA_window_pos */ |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) |
| { |
| DISPATCH(WindowPos2iMESA, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) |
| { |
| DISPATCH(WindowPos2sMESA, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) |
| { |
| DISPATCH(WindowPos2fMESA, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) |
| { |
| DISPATCH(WindowPos2dMESA, (x, y), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint *p) |
| { |
| DISPATCH(WindowPos2ivMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort *p) |
| { |
| DISPATCH(WindowPos2svMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat *p) |
| { |
| DISPATCH(WindowPos2fvMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble *p) |
| { |
| DISPATCH(WindowPos2dvMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) |
| { |
| DISPATCH(WindowPos3iMESA, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) |
| { |
| DISPATCH(WindowPos3sMESA, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) |
| { |
| DISPATCH(WindowPos3fMESA, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) |
| { |
| DISPATCH(WindowPos3dMESA, (x, y, z), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint *p) |
| { |
| DISPATCH(WindowPos3ivMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort *p) |
| { |
| DISPATCH(WindowPos3svMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat *p) |
| { |
| DISPATCH(WindowPos3fvMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble *p) |
| { |
| DISPATCH(WindowPos3dvMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) |
| { |
| DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint *p) |
| { |
| DISPATCH(WindowPos4ivMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort *p) |
| { |
| DISPATCH(WindowPos4svMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat *p) |
| { |
| DISPATCH(WindowPos4fvMESA, (p), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p) |
| { |
| DISPATCH(WindowPos4dvMESA, (p), (F, ";")); |
| } |
| |
| /* 208. GL_3DFX_tbuffer */ |
| KEYWORD1 void KEYWORD2 NAME(TbufferMask3DFX)(GLuint mask) |
| { |
| DISPATCH(TbufferMask3DFX, (mask), (F, "glTbufferMask3DFX(0x%x);", mask)); |
| } |
| |
| /* 209. WGL_EXT_multisample */ |
| |
| KEYWORD1 void KEYWORD2 NAME(SampleMaskEXT)(GLclampf value, GLboolean invert) |
| { |
| DISPATCH(SampleMaskSGIS, (value, invert), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SamplePatternEXT)(GLenum pattern) |
| { |
| DISPATCH(SamplePatternSGIS, (pattern), (F, ";")); |
| } |
| |
| /* ARB 1. GL_ARB_multitexture */ |
| |
| KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) |
| { |
| DISPATCH(ActiveTextureARB, (texture), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) |
| { |
| DISPATCH(ClientActiveTextureARB, (texture), (F, ";")); |
| } |
| |
| |
| /* ARB 3. GL_ARB_transpose_matrix */ |
| KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16]) |
| { |
| DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixARB(%p);", m)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat m[16]) |
| { |
| DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble m[16]) |
| { |
| DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixfARB(%p)", m)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16]) |
| { |
| DISPATCH(MultTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m)); |
| } |
| |
| /* ARB 5. GL_ARB_multisample */ |
| KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) |
| { |
| DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);", value, invert)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SamplePassARB)(GLenum pass) |
| { |
| DISPATCH(SamplePassARB, (pass), (F, "glSamplePassARB(0x%x);", pass)); |
| } |
| |
| /* ARB 12. GL_ARB_texture_compression */ |
| KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| { |
| DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| { |
| DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| { |
| DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| { |
| DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| { |
| DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| { |
| DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint lod, GLvoid *img) |
| { |
| DISPATCH(GetCompressedTexImageARB, (target, lod, img), (F, "glGetCompressedTexImageARB();")); |
| } |
| |
| |
| |
| |
| /*** |
| *** Functions which are valid inside begin-end. These are optionally |
| *** generated according to 'DO_GEOMETRY'. |
| ***/ |
| |
| |
| |
| #ifdef DO_GEOMETRY |
| |
| KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) |
| { |
| DISPATCH(Begin, (mode), (F, "glBegin(0x%x);", mode)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) |
| { |
| DISPATCH(CallList, (list), (F, "glCallList(%u);", list)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) |
| { |
| DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);", n, type, lists)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%g, %g, %g);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%g, %g, %g);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) |
| { |
| DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) |
| { |
| DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%u, %u, %u);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) |
| { |
| DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%u, %u, %u);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) |
| { |
| DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%u, %u, %u);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
| { |
| DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
| { |
| DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%g, %g, %g, %g);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4b(%g, %g, %g, %g);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) |
| { |
| DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) |
| { |
| DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
| { |
| DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%u, %u, %u, %u);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| { |
| DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%u, %u, %u, %u);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) |
| { |
| DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%u, %u, %u, %u);", red, green, blue, alpha)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte *v) |
| { |
| DISPATCH(Color3bv, (v), (F, "glColor3bf(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble *v) |
| { |
| DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat *v) |
| { |
| DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint *v) |
| { |
| DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort *v) |
| { |
| DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte *v) |
| { |
| DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint *v) |
| { |
| DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort *v) |
| { |
| DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte *v) |
| { |
| DISPATCH(Color4bv, (v), (F, "glColor3bv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble *v) |
| { |
| DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat *v) |
| { |
| DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint *v) |
| { |
| DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort *v) |
| { |
| DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte *v) |
| { |
| DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint *v) |
| { |
| DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort *v) |
| { |
| DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(End)(void) |
| { |
| DISPATCH(End, (), (F, "glEnd();")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) |
| { |
| DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%g);", u)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) |
| { |
| DISPATCH(EvalCoord1f, (u), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble *u) |
| { |
| DISPATCH(EvalCoord1dv, (u), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat *u) |
| { |
| DISPATCH(EvalCoord1fv, (u), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) |
| { |
| DISPATCH(EvalCoord2d, (u, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) |
| { |
| DISPATCH(EvalCoord2f, (u, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble *u) |
| { |
| DISPATCH(EvalCoord2dv, (u), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat *u) |
| { |
| DISPATCH(EvalCoord2fv, (u), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) |
| { |
| DISPATCH(EvalPoint1, (i), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) |
| { |
| DISPATCH(EvalPoint2, (i, j), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) |
| { |
| DISPATCH(EdgeFlag, (flag), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean *flag) |
| { |
| DISPATCH(EdgeFlagv, (flag), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) |
| { |
| DISPATCH(Indexd, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble *c) |
| { |
| DISPATCH(Indexdv, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) |
| { |
| DISPATCH(Indexf, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat *c) |
| { |
| DISPATCH(Indexfv, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) |
| { |
| DISPATCH(Indexi, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint *c) |
| { |
| DISPATCH(Indexiv, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) |
| { |
| DISPATCH(Indexs, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c) |
| { |
| DISPATCH(Indexsv, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) |
| { |
| DISPATCH(Materialf, (face, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) |
| { |
| DISPATCH(Materiali, (face, pname, param), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) |
| { |
| DISPATCH(Materialfv, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint *params) |
| { |
| DISPATCH(Materialiv, (face, pname, params), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) |
| { |
| DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);", nx, ny, nz)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte *v) |
| { |
| DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) |
| { |
| DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);", nx, ny, nz)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble *v) |
| { |
| DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) |
| { |
| DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%g, %g, %g);", nx, ny, nz)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat *v) |
| { |
| DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) |
| { |
| DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);", nx, ny, nz)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint *v) |
| { |
| DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) |
| { |
| DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);", nx, ny, nz)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort *v) |
| { |
| DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) |
| { |
| DISPATCH(TexCoord1d, (s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) |
| { |
| DISPATCH(TexCoord1f, (s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) |
| { |
| DISPATCH(TexCoord1i, (s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) |
| { |
| DISPATCH(TexCoord1s, (s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) |
| { |
| DISPATCH(TexCoord2d, (s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) |
| { |
| DISPATCH(TexCoord2f, (s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) |
| { |
| DISPATCH(TexCoord2s, (s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) |
| { |
| DISPATCH(TexCoord2i, (s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) |
| { |
| DISPATCH(TexCoord3d, (s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) |
| { |
| DISPATCH(TexCoord3f, (s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) |
| { |
| DISPATCH(TexCoord3i, (s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) |
| { |
| DISPATCH(TexCoord3s, (s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| { |
| DISPATCH(TexCoord4d, (s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| { |
| DISPATCH(TexCoord4f, (s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) |
| { |
| DISPATCH(TexCoord4i, (s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) |
| { |
| DISPATCH(TexCoord4s, (s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble *v) |
| { |
| DISPATCH(TexCoord1dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat *v) |
| { |
| DISPATCH(TexCoord1fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint *v) |
| { |
| DISPATCH(TexCoord1iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort *v) |
| { |
| DISPATCH(TexCoord1sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble *v) |
| { |
| DISPATCH(TexCoord2dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat *v) |
| { |
| DISPATCH(TexCoord2fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint *v) |
| { |
| DISPATCH(TexCoord2iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort *v) |
| { |
| DISPATCH(TexCoord2sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble *v) |
| { |
| DISPATCH(TexCoord3dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat *v) |
| { |
| DISPATCH(TexCoord3fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint *v) |
| { |
| DISPATCH(TexCoord3iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort *v) |
| { |
| DISPATCH(TexCoord3sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble *v) |
| { |
| DISPATCH(TexCoord4dv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat *v) |
| { |
| DISPATCH(TexCoord4fv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint *v) |
| { |
| DISPATCH(TexCoord4iv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort *v) |
| { |
| DISPATCH(TexCoord4sv, (v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) |
| { |
| DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);", x, y)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble *v) |
| { |
| DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) |
| { |
| DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%g, %g);", x, y)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat *v) |
| { |
| DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) |
| { |
| DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);", x, y)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint *v) |
| { |
| DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) |
| { |
| DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);", x, y)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort *v) |
| { |
| DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) |
| { |
| DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);", x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble *v) |
| { |
| DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) |
| { |
| DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%g, %g, %g);", x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat *v) |
| { |
| DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) |
| { |
| DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);", x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint *v) |
| { |
| DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) |
| { |
| DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);", x, y, z)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort *v) |
| { |
| DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);", x, y, z, w)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble *v) |
| { |
| DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);", x, y, z, w)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat *v) |
| { |
| DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) |
| { |
| DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);", x, y, z, w)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint *v) |
| { |
| DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);", x, y, z, w)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort *v) |
| { |
| DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);", v)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) |
| { |
| DISPATCH(Indexub, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c) |
| { |
| DISPATCH(Indexubv, (c), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) |
| { |
| DISPATCH(ArrayElement, (i), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte *v) |
| { |
| DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%d, %d, %d);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%g, %g, %g);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) |
| { |
| DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%g, %g, %g);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%g, %g, %g);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) |
| { |
| DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%g, %g, %g);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) |
| { |
| DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) |
| { |
| DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%d, %d, %d);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) |
| { |
| DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) |
| { |
| DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%d, %d, %d);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) |
| { |
| DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%d, %d, %d);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) |
| { |
| DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) |
| { |
| DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%d, %d, %d);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) |
| { |
| DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);", red, green, blue)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) |
| { |
| DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%d, %d, %d);", v[0], v[1], v[2])); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) |
| { |
| DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%g);", coord)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) |
| { |
| DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);", coord)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) |
| { |
| DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%g);", coord)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) |
| { |
| DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);", coord)); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) |
| { |
| DISPATCH(MultiTexCoord1dARB, (target, s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v) |
| { |
| DISPATCH(MultiTexCoord1dvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) |
| { |
| DISPATCH(MultiTexCoord1fARB, (target, s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v) |
| { |
| DISPATCH(MultiTexCoord1fvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) |
| { |
| DISPATCH(MultiTexCoord1iARB, (target, s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint *v) |
| { |
| DISPATCH(MultiTexCoord1ivARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) |
| { |
| DISPATCH(MultiTexCoord1sARB, (target, s), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort *v) |
| { |
| DISPATCH(MultiTexCoord1svARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) |
| { |
| DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v) |
| { |
| DISPATCH(MultiTexCoord2dvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) |
| { |
| DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v) |
| { |
| DISPATCH(MultiTexCoord2fvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) |
| { |
| DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint *v) |
| { |
| DISPATCH(MultiTexCoord2ivARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) |
| { |
| DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort *v) |
| { |
| DISPATCH(MultiTexCoord2svARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
| { |
| DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v) |
| { |
| DISPATCH(MultiTexCoord3dvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
| { |
| DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v) |
| { |
| DISPATCH(MultiTexCoord3fvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) |
| { |
| DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint *v) |
| { |
| DISPATCH(MultiTexCoord3ivARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) |
| { |
| DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort *v) |
| { |
| DISPATCH(MultiTexCoord3svARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| { |
| DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v) |
| { |
| DISPATCH(MultiTexCoord4dvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| { |
| DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v) |
| { |
| DISPATCH(MultiTexCoord4fvARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) |
| { |
| DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint *v) |
| { |
| DISPATCH(MultiTexCoord4ivARB, (target, v), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
| { |
| DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, ";")); |
| } |
| |
| KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v) |
| { |
| DISPATCH(MultiTexCoord4svARB, (target, v), (F, ";")); |
| } |
| |
| #endif |
| |
| |
| /** |
| ** Optional initialization function, generated according to DO_INIT |
| **/ |
| |
| #ifdef DO_INIT |
| |
| static void NAME(InitDispatch)( void ) |
| { |
| INITARGS; |
| INIT(GetCompressedTexImageARB); |
| INIT(Accum); |
| INIT(AlphaFunc); |
| INIT(Bitmap); |
| INIT(BlendFunc); |
| INIT(Clear); |
| INIT(ClearAccum); |
| INIT(ClearColor); |
| INIT(ClearDepth); |
| INIT(ClearIndex); |
| INIT(ClearStencil); |
| INIT(ClipPlane); |
| INIT(ColorMask); |
| INIT(ColorMaterial); |
| INIT(CopyPixels); |
| INIT(CullFace); |
| INIT(DepthFunc); |
| INIT(DepthMask); |
| INIT(DepthRange); |
| INIT(DeleteLists); |
| INIT(Disable); |
| INIT(DrawBuffer); |
| INIT(DrawElements); |
| INIT(DrawPixels); |
| INIT(EndList); |
| INIT(Enable); |
| INIT(EvalMesh1); |
| INIT(EvalMesh2); |
| INIT(FeedbackBuffer); |
| INIT(Finish); |
| INIT(Flush); |
| INIT(Fogf); |
| INIT(Fogi); |
| INIT(Fogfv); |
| INIT(Fogiv); |
| INIT(FrontFace); |
| INIT(Frustum); |
| INIT(GenLists); |
| INIT(GetBooleanv); |
| INIT(GetClipPlane); |
| INIT(GetDoublev); |
| INIT(GetError); |
| INIT(GetFloatv); |
| INIT(GetIntegerv); |
| INIT(GetLightfv); |
| INIT(GetLightiv); |
| INIT(GetMapdv); |
| INIT(GetMapfv); |
| INIT(GetMapiv); |
| INIT(GetMaterialfv); |
| INIT(GetMaterialiv); |
| INIT(GetPixelMapfv); |
| INIT(GetPixelMapuiv); |
| INIT(GetPixelMapusv); |
| INIT(GetPolygonStipple); |
| INIT(GetString); |
| INIT(GetTexEnvfv); |
| INIT(GetTexEnviv); |
| INIT(GetTexGeniv); |
| INIT(GetTexGendv); |
| INIT(GetTexGenfv); |
| INIT(GetTexImage); |
| INIT(GetTexLevelParameterfv); |
| INIT(GetTexLevelParameteriv); |
| INIT(GetTexParameterfv); |
| INIT(GetTexParameteriv); |
| INIT(Hint); |
| INIT(IndexMask); |
| INIT(InitNames); |
| INIT(IsEnabled); |
| INIT(IsList); |
| INIT(Lightf); |
| INIT(Lighti); |
| INIT(Lightfv); |
| INIT(Lightiv); |
| INIT(LightModelf); |
| INIT(LightModeli); |
| INIT(LightModelfv); |
| INIT(LightModeliv); |
| INIT(LineWidth); |
| INIT(LineStipple); |
| INIT(ListBase); |
| INIT(LoadIdentity); |
| INIT(LoadMatrixd); |
| INIT(LoadMatrixf); |
| INIT(LoadName); |
| INIT(LogicOp); |
| INIT(Map1d); |
| INIT(Map1f); |
| INIT(Map2d); |
| INIT(Map2f); |
| INIT(MapGrid1d); |
| INIT(MapGrid1f); |
| INIT(MapGrid2d); |
| INIT(MapGrid2f); |
| INIT(MatrixMode); |
| INIT(MultMatrixd); |
| INIT(MultMatrixf); |
| INIT(NewList); |
| INIT(Ortho); |
| INIT(PassThrough); |
| INIT(PixelMapfv); |
| INIT(PixelMapuiv); |
| INIT(PixelMapusv); |
| INIT(PixelStoref); |
| INIT(PixelStorei); |
| INIT(PixelTransferf); |
| INIT(PixelTransferi); |
| INIT(PixelZoom); |
| INIT(PointSize); |
| INIT(PolygonMode); |
| INIT(PolygonStipple); |
| INIT(PopAttrib); |
| INIT(PopMatrix); |
| INIT(PopName); |
| INIT(PushAttrib); |
| INIT(PushMatrix); |
| INIT(PushName); |
| INIT(RasterPos2d); |
| INIT(RasterPos2f); |
| INIT(RasterPos2i); |
| INIT(RasterPos2s); |
| INIT(RasterPos3d); |
| INIT(RasterPos3f); |
| INIT(RasterPos3i); |
| INIT(RasterPos3s); |
| INIT(RasterPos4d); |
| INIT(RasterPos4f); |
| INIT(RasterPos4i); |
| INIT(RasterPos4s); |
| INIT(RasterPos2dv); |
| INIT(RasterPos2fv); |
| INIT(RasterPos2iv); |
| INIT(RasterPos2sv); |
| INIT(RasterPos3dv); |
| INIT(RasterPos3fv); |
| INIT(RasterPos3iv); |
| INIT(RasterPos3sv); |
| INIT(RasterPos4dv); |
| INIT(RasterPos4fv); |
| INIT(RasterPos4iv); |
| INIT(RasterPos4sv); |
| INIT(ReadBuffer); |
| INIT(ReadPixels); |
| INIT(Rectd); |
| INIT(Rectdv); |
| INIT(Rectf); |
| INIT(Rectfv); |
| INIT(Recti); |
| INIT(Rectiv); |
| INIT(Rects); |
| INIT(Rectsv); |
| INIT(RenderMode); |
| INIT(Rotated); |
| INIT(Rotatef); |
| INIT(SelectBuffer); |
| INIT(Scaled); |
| INIT(Scalef); |
| INIT(Scissor); |
| INIT(ShadeModel); |
| INIT(StencilFunc); |
| INIT(StencilMask); |
| INIT(StencilOp); |
| INIT(TexGend); |
| INIT(TexGendv); |
| INIT(TexGenf); |
| INIT(TexGenfv); |
| INIT(TexGeni); |
| INIT(TexGeniv); |
| INIT(TexEnvf); |
| INIT(TexEnvfv); |
| INIT(TexEnvi); |
| INIT(TexEnviv); |
| INIT(TexImage1D); |
| INIT(TexImage2D); |
| INIT(TexParameterf); |
| INIT(TexParameterfv); |
| INIT(TexParameteri); |
| INIT(TexParameteriv); |
| INIT(Translated); |
| INIT(Translatef); |
| INIT(Viewport); |
| INIT(AreTexturesResident); |
| INIT(BindTexture); |
| INIT(ColorPointer); |
| INIT(CopyTexImage1D); |
| INIT(CopyTexImage2D); |
| INIT(CopyTexSubImage1D); |
| INIT(CopyTexSubImage2D); |
| INIT(DeleteTextures); |
| INIT(DisableClientState); |
| INIT(DrawArrays); |
| INIT(EdgeFlagPointer); |
| INIT(EnableClientState); |
| INIT(GenTextures); |
| INIT(GetPointerv); |
| INIT(IndexPointer); |
| INIT(InterleavedArrays); |
| INIT(IsTexture); |
| INIT(NormalPointer); |
| INIT(PolygonOffset); |
| INIT(PopClientAttrib); |
| INIT(PrioritizeTextures); |
| INIT(PushClientAttrib); |
| INIT(TexCoordPointer); |
| INIT(TexSubImage1D); |
| INIT(TexSubImage2D); |
| INIT(VertexPointer); |
| INIT(CopyTexSubImage3D); |
| INIT(DrawRangeElements); |
| INIT(TexImage3D); |
| INIT(TexSubImage3D); |
| INIT(BlendColor); |
| INIT(BlendEquation); |
| INIT(ColorSubTable); |
| INIT(ColorTable); |
| INIT(ColorTableParameterfv); |
| INIT(ColorTableParameteriv); |
| INIT(ConvolutionFilter1D); |
| INIT(ConvolutionFilter2D); |
| INIT(ConvolutionParameterf); |
| INIT(ConvolutionParameterfv); |
| INIT(ConvolutionParameteri); |
| INIT(ConvolutionParameteriv); |
| INIT(CopyColorSubTable); |
| INIT(CopyColorTable); |
| INIT(CopyConvolutionFilter1D); |
| INIT(CopyConvolutionFilter2D); |
| INIT(GetColorTable); |
| INIT(GetColorTableParameterfv); |
| INIT(GetColorTableParameteriv); |
| INIT(GetConvolutionFilter); |
| INIT(GetConvolutionParameterfv); |
| INIT(GetConvolutionParameteriv); |
| INIT(GetHistogram); |
| INIT(GetHistogramParameterfv); |
| INIT(GetHistogramParameteriv); |
| INIT(GetMinmax); |
| INIT(GetMinmaxParameterfv); |
| INIT(GetMinmaxParameteriv); |
| INIT(GetSeparableFilter); |
| INIT(Histogram); |
| INIT(Minmax); |
| INIT(ResetMinmax); |
| INIT(ResetHistogram); |
| INIT(SeparableFilter2D); |
| INIT(BlendColorEXT); |
| INIT(PolygonOffsetEXT); |
| INIT(CopyTexSubImage3DEXT); |
| INIT(TexImage3DEXT); |
| INIT(TexSubImage3DEXT); |
| INIT(GetTexFilterFuncSGIS); |
| INIT(TexFilterFuncSGIS); |
| INIT(CopyTexSubImage1DEXT); |
| INIT(TexSubImage1DEXT); |
| INIT(TexSubImage2DEXT); |
| INIT(CopyTexImage1DEXT); |
| INIT(CopyTexImage2DEXT); |
| INIT(CopyTexSubImage2DEXT); |
| INIT(GetHistogramEXT); |
| INIT(GetHistogramParameterfvEXT); |
| INIT(GetHistogramParameterivEXT); |
| INIT(GetMinmaxEXT); |
| INIT(GetMinmaxParameterfvEXT); |
| INIT(GetMinmaxParameterivEXT); |
| INIT(HistogramEXT); |
| INIT(MinmaxEXT); |
| INIT(ResetHistogramEXT); |
| INIT(ResetMinmaxEXT); |
| INIT(ConvolutionFilter1DEXT); |
| INIT(ConvolutionFilter2DEXT); |
| INIT(ConvolutionParameterfEXT); |
| INIT(ConvolutionParameterfvEXT); |
| INIT(ConvolutionParameteriEXT); |
| INIT(ConvolutionParameterivEXT); |
| INIT(CopyConvolutionFilter1DEXT); |
| INIT(CopyConvolutionFilter2DEXT); |
| INIT(GetConvolutionFilterEXT); |
| INIT(GetConvolutionParameterfvEXT); |
| INIT(GetConvolutionParameterivEXT); |
| INIT(GetSeparableFilterEXT); |
| INIT(SeparableFilter2DEXT); |
| INIT(ColorTableParameterfvSGI); |
| INIT(ColorTableParameterivSGI); |
| INIT(ColorTableSGI); |
| INIT(CopyColorTableSGI); |
| INIT(GetColorTableSGI); |
| INIT(GetColorTableParameterfvSGI); |
| INIT(GetColorTableParameterivSGI); |
| INIT(PixelTexGenSGIX); |
| INIT(PixelTexGenParameterfSGIS); |
| INIT(PixelTexGenParameterfvSGIS); |
| INIT(PixelTexGenParameteriSGIS); |
| INIT(PixelTexGenParameterivSGIS); |
| INIT(GetPixelTexGenParameterfvSGIS); |
| INIT(GetPixelTexGenParameterivSGIS); |
| INIT(TexImage4DSGIS); |
| INIT(TexSubImage4DSGIS); |
| INIT(GenTexturesEXT); |
| INIT(DeleteTexturesEXT); |
| INIT(BindTextureEXT); |
| INIT(PrioritizeTexturesEXT); |
| INIT(AreTexturesResidentEXT); |
| INIT(IsTextureEXT); |
| INIT(DetailTexFuncSGIS); |
| INIT(GetDetailTexFuncSGIS); |
| INIT(GetSharpenTexFuncSGIS); |
| INIT(SharpenTexFuncSGIS); |
| INIT(SampleMaskSGIS); |
| INIT(SamplePatternSGIS); |
| INIT(VertexPointerEXT); |
| INIT(NormalPointerEXT); |
| INIT(ColorPointerEXT); |
| INIT(IndexPointerEXT); |
| INIT(TexCoordPointerEXT); |
| INIT(EdgeFlagPointerEXT); |
| INIT(GetPointervEXT); |
| INIT(DrawArraysEXT); |
| INIT(BlendEquationEXT); |
| INIT(SpriteParameterfSGIX); |
| INIT(SpriteParameterfvSGIX); |
| INIT(SpriteParameteriSGIX); |
| INIT(SpriteParameterivSGIX); |
| INIT(PointParameterfEXT); |
| INIT(PointParameterfvEXT); |
| INIT(PointParameterfSGIS); |
| INIT(PointParameterfvSGIS); |
| INIT(GetInstrumentsSGIX); |
| INIT(InstrumentsBufferSGIX); |
| INIT(PollInstrumentsSGIX); |
| INIT(ReadInstrumentsSGIX); |
| INIT(StartInstrumentsSGIX); |
| INIT(StopInstrumentsSGIX); |
| INIT(FrameZoomSGIX); |
| INIT(TagSampleBufferSGIX); |
| INIT(ReferencePlaneSGIX); |
| INIT(FlushRasterSGIX); |
| INIT(GetImageTransformParameterfvHP); |
| INIT(GetImageTransformParameterivHP); |
| INIT(ImageTransformParameterfHP); |
| INIT(ImageTransformParameterfvHP); |
| INIT(ImageTransformParameteriHP); |
| INIT(ImageTransformParameterivHP); |
| INIT(ColorSubTableEXT); |
| INIT(CopyColorSubTableEXT); |
| INIT(HintPGI); |
| INIT(ColorTableEXT); |
| INIT(GetColorTableEXT); |
| INIT(GetColorTableParameterfvEXT); |
| INIT(GetColorTableParameterivEXT); |
| INIT(GetListParameterfvSGIX); |
| INIT(GetListParameterivSGIX); |
| INIT(ListParameterfSGIX); |
| INIT(ListParameterfvSGIX); |
| INIT(ListParameteriSGIX); |
| INIT(ListParameterivSGIX); |
| INIT(IndexMaterialEXT); |
| INIT(IndexFuncEXT); |
| INIT(LockArraysEXT); |
| INIT(UnlockArraysEXT); |
| INIT(CullParameterfvEXT); |
| INIT(CullParameterdvEXT); |
| INIT(FragmentColorMaterialSGIX); |
| INIT(FragmentLightfSGIX); |
| INIT(FragmentLightfvSGIX); |
| INIT(FragmentLightiSGIX); |
| INIT(FragmentLightivSGIX); |
| INIT(FragmentLightModelfSGIX); |
| INIT(FragmentLightModelfvSGIX); |
| INIT(FragmentLightModeliSGIX); |
| INIT(FragmentLightModelivSGIX); |
| INIT(FragmentMaterialfSGIX); |
| INIT(FragmentMaterialfvSGIX); |
| INIT(FragmentMaterialiSGIX); |
| INIT(FragmentMaterialivSGIX); |
| INIT(GetFragmentLightfvSGIX); |
| INIT(GetFragmentLightivSGIX); |
| INIT(GetFragmentMaterialfvSGIX); |
| INIT(GetFragmentMaterialivSGIX); |
| INIT(LightEnviSGIX); |
| INIT(DrawRangeElementsEXT); |
| INIT(ApplyTextureEXT); |
| INIT(TextureLightEXT); |
| INIT(TextureMaterialEXT); |
| INIT(TexScissorINTEL); |
| INIT(TexScissorFuncINTEL); |
| INIT(VertexPointervINTEL); |
| INIT(NormalPointervINTEL); |
| INIT(ColorPointervINTEL); |
| INIT(TexCoordPointervINTEL); |
| INIT(PixelTransformParameteriEXT); |
| INIT(PixelTransformParameterfEXT); |
| INIT(PixelTransformParameterivEXT); |
| INIT(PixelTransformParameterfvEXT); |
| INIT(GetPixelTransformParameterivEXT); |
| INIT(GetPixelTransformParameterfvEXT); |
| INIT(SecondaryColorPointerEXT); |
| INIT(FogCoordPointerEXT); |
| INIT(BlendFuncSeparateEXT); |
| INIT(BlendFuncSeparateINGR); |
| INIT(FlushVertexArrayRangeNV); |
| INIT(VertexArrayRangeNV); |
| INIT(CombinerParameterfvNV); |
| INIT(CombinerParameterfNV); |
| INIT(CombinerParameterivNV); |
| INIT(CombinerParameteriNV); |
| INIT(CombinerInputNV); |
| INIT(CombinerOutputNV); |
| INIT(FinalCombinerInputNV); |
| INIT(GetCombinerInputParameterfvNV); |
| INIT(GetCombinerInputParameterivNV); |
| INIT(GetCombinerOutputParameterfvNV); |
| INIT(GetCombinerOutputParameterivNV); |
| INIT(GetFinalCombinerInputParameterfvNV); |
| INIT(GetFinalCombinerInputParameterivNV); |
| INIT(VertexWeightfEXT); |
| INIT(VertexWeightfvEXT); |
| INIT(VertexWeightPointerEXT); |
| INIT(ResizeBuffersMESA); |
| INIT(WindowPos2iMESA); |
| INIT(WindowPos2sMESA); |
| INIT(WindowPos2fMESA); |
| INIT(WindowPos2dMESA); |
| INIT(WindowPos2ivMESA); |
| INIT(WindowPos2svMESA); |
| INIT(WindowPos2fvMESA); |
| INIT(WindowPos2dvMESA); |
| INIT(WindowPos3iMESA); |
| INIT(WindowPos3sMESA); |
| INIT(WindowPos3fMESA); |
| INIT(WindowPos3dMESA); |
| INIT(WindowPos3ivMESA); |
| INIT(WindowPos3svMESA); |
| INIT(WindowPos3fvMESA); |
| INIT(WindowPos3dvMESA); |
| INIT(WindowPos4iMESA); |
| INIT(WindowPos4sMESA); |
| INIT(WindowPos4fMESA); |
| INIT(WindowPos4dMESA); |
| INIT(WindowPos4ivMESA); |
| INIT(WindowPos4svMESA); |
| INIT(WindowPos4fvMESA); |
| INIT(WindowPos4dvMESA); |
| INIT(TbufferMask3DFX); |
| INIT(SampleMaskEXT); |
| INIT(SamplePatternEXT); |
| INIT(ActiveTextureARB); |
| INIT(ClientActiveTextureARB); |
| INIT(LoadTransposeMatrixdARB); |
| INIT(LoadTransposeMatrixfARB); |
| INIT(MultTransposeMatrixdARB); |
| INIT(MultTransposeMatrixfARB); |
| INIT(SampleCoverageARB); |
| INIT(SamplePassARB); |
| INIT(CompressedTexImage3DARB); |
| INIT(CompressedTexImage2DARB); |
| INIT(CompressedTexImage1DARB); |
| INIT(CompressedTexSubImage3DARB); |
| INIT(CompressedTexSubImage2DARB); |
| INIT(CompressedTexSubImage1DARB); |
| INIT(GetCompressedTexImageARB); |
| |
| #ifdef DO_GEOMETRY |
| INIT(Begin); |
| INIT(CallList); |
| INIT(CallLists); |
| INIT(Color3b); |
| INIT(Color3d); |
| INIT(Color3f); |
| INIT(Color3i); |
| INIT(Color3s); |
| INIT(Color3ub); |
| INIT(Color3ui); |
| INIT(Color3us); |
| INIT(Color4b); |
| INIT(Color4d); |
| INIT(Color4f); |
| INIT(Color4i); |
| INIT(Color4s); |
| INIT(Color4ub); |
| INIT(Color4ui); |
| INIT(Color4us); |
| INIT(Color3bv); |
| INIT(Color3dv); |
| INIT(Color3fv); |
| INIT(Color3iv); |
| INIT(Color3sv); |
| INIT(Color3ubv); |
| INIT(Color3uiv); |
| INIT(Color3usv); |
| INIT(Color4bv); |
| INIT(Color4dv); |
| INIT(Color4fv); |
| INIT(Color4iv); |
| INIT(Color4sv); |
| INIT(Color4ubv); |
| INIT(Color4uiv); |
| INIT(Color4usv); |
| INIT(End); |
| INIT(EdgeFlag); |
| INIT(EdgeFlagv); |
| INIT(EvalCoord1d); |
| INIT(EvalCoord1f); |
| INIT(EvalCoord1dv); |
| INIT(EvalCoord1fv); |
| INIT(EvalCoord2d); |
| INIT(EvalCoord2f); |
| INIT(EvalCoord2dv); |
| INIT(EvalCoord2fv); |
| INIT(EvalPoint1); |
| INIT(EvalPoint2); |
| INIT(Indexd); |
| INIT(Indexdv); |
| INIT(Indexf); |
| INIT(Indexfv); |
| INIT(Indexi); |
| INIT(Indexiv); |
| INIT(Indexs); |
| INIT(Indexsv); |
| INIT(Materialf); |
| INIT(Materiali); |
| INIT(Materialfv); |
| INIT(Materialiv); |
| INIT(Normal3b); |
| INIT(Normal3bv); |
| INIT(Normal3d); |
| INIT(Normal3dv); |
| INIT(Normal3f); |
| INIT(Normal3fv); |
| INIT(Normal3i); |
| INIT(Normal3iv); |
| INIT(Normal3s); |
| INIT(Normal3sv); |
| INIT(TexCoord1d); |
| INIT(TexCoord1f); |
| INIT(TexCoord1i); |
| INIT(TexCoord1s); |
| INIT(TexCoord2d); |
| INIT(TexCoord2f); |
| INIT(TexCoord2s); |
| INIT(TexCoord2i); |
| INIT(TexCoord3d); |
| INIT(TexCoord3f); |
| INIT(TexCoord3i); |
| INIT(TexCoord3s); |
| INIT(TexCoord4d); |
| INIT(TexCoord4f); |
| INIT(TexCoord4i); |
| INIT(TexCoord4s); |
| INIT(TexCoord1dv); |
| INIT(TexCoord1fv); |
| INIT(TexCoord1iv); |
| INIT(TexCoord1sv); |
| INIT(TexCoord2dv); |
| INIT(TexCoord2fv); |
| INIT(TexCoord2iv); |
| INIT(TexCoord2sv); |
| INIT(TexCoord3dv); |
| INIT(TexCoord3fv); |
| INIT(TexCoord3iv); |
| INIT(TexCoord3sv); |
| INIT(TexCoord4dv); |
| INIT(TexCoord4fv); |
| INIT(TexCoord4iv); |
| INIT(TexCoord4sv); |
| INIT(Vertex2d); |
| INIT(Vertex2dv); |
| INIT(Vertex2f); |
| INIT(Vertex2fv); |
| INIT(Vertex2i); |
| INIT(Vertex2iv); |
| INIT(Vertex2s); |
| INIT(Vertex2sv); |
| INIT(Vertex3d); |
| INIT(Vertex3dv); |
| INIT(Vertex3f); |
| INIT(Vertex3fv); |
| INIT(Vertex3i); |
| INIT(Vertex3iv); |
| INIT(Vertex3s); |
| INIT(Vertex3sv); |
| INIT(Vertex4d); |
| INIT(Vertex4dv); |
| INIT(Vertex4f); |
| INIT(Vertex4fv); |
| INIT(Vertex4i); |
| INIT(Vertex4iv); |
| INIT(Vertex4s); |
| INIT(Vertex4sv); |
| INIT(Indexub); |
| INIT(Indexubv); |
| INIT(ArrayElementEXT); |
| INIT(SecondaryColor3bEXT); |
| INIT(SecondaryColor3bvEXT); |
| INIT(SecondaryColor3dEXT); |
| INIT(SecondaryColor3dvEXT); |
| INIT(SecondaryColor3fEXT); |
| INIT(SecondaryColor3fvEXT); |
| INIT(SecondaryColor3iEXT); |
| INIT(SecondaryColor3ivEXT); |
| INIT(SecondaryColor3sEXT); |
| INIT(SecondaryColor3svEXT); |
| INIT(SecondaryColor3ubEXT); |
| INIT(SecondaryColor3ubvEXT); |
| INIT(SecondaryColor3uiEXT); |
| INIT(SecondaryColor3uivEXT); |
| INIT(SecondaryColor3usEXT); |
| INIT(SecondaryColor3usvEXT); |
| INIT(FogCoordfEXT); |
| INIT(FogCoordfvEXT); |
| INIT(FogCoorddEXT); |
| INIT(FogCoorddvEXT); |
| INIT(MultiTexCoord1dARB); |
| INIT(MultiTexCoord1dvARB); |
| INIT(MultiTexCoord1fARB); |
| INIT(MultiTexCoord1fvARB); |
| INIT(MultiTexCoord1iARB); |
| INIT(MultiTexCoord1ivARB); |
| INIT(MultiTexCoord1sARB); |
| INIT(MultiTexCoord1svARB); |
| INIT(MultiTexCoord2dARB); |
| INIT(MultiTexCoord2dvARB); |
| INIT(MultiTexCoord2fARB); |
| INIT(MultiTexCoord2fvARB); |
| INIT(MultiTexCoord2iARB); |
| INIT(MultiTexCoord2ivARB); |
| INIT(MultiTexCoord2sARB); |
| INIT(MultiTexCoord2svARB); |
| INIT(MultiTexCoord3dARB); |
| INIT(MultiTexCoord3dvARB); |
| INIT(MultiTexCoord3fARB); |
| INIT(MultiTexCoord3fvARB); |
| INIT(MultiTexCoord3iARB); |
| INIT(MultiTexCoord3ivARB); |
| INIT(MultiTexCoord3sARB); |
| INIT(MultiTexCoord3svARB); |
| INIT(MultiTexCoord4dARB); |
| INIT(MultiTexCoord4dvARB); |
| INIT(MultiTexCoord4fARB); |
| INIT(MultiTexCoord4fvARB); |
| INIT(MultiTexCoord4iARB); |
| INIT(MultiTexCoord4ivARB); |
| INIT(MultiTexCoord4sARB); |
| INIT(MultiTexCoord4svARB); |
| INIT(ArrayElement); |
| #endif |
| } |
| |
| #endif |
| |
| #undef KEYWORD1 |
| #undef KEYWORD2 |
| #undef NAME |
| #undef DISPATCH |
| #undef RETURN_DISPATCH |