| /* |
| * Copyright © 2010 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "ast.h" |
| |
| void |
| ast_type_specifier::print(void) const |
| { |
| if (structure) { |
| structure->print(); |
| } else { |
| printf("%s ", type_name); |
| } |
| |
| if (array_specifier) { |
| array_specifier->print(); |
| } |
| } |
| |
| bool |
| ast_fully_specified_type::has_qualifiers(_mesa_glsl_parse_state *state) const |
| { |
| /* 'subroutine' isnt a real qualifier. */ |
| ast_type_qualifier subroutine_only; |
| subroutine_only.flags.i = 0; |
| subroutine_only.flags.q.subroutine = 1; |
| subroutine_only.flags.q.subroutine_def = 1; |
| if (state->has_explicit_uniform_location()) { |
| subroutine_only.flags.q.explicit_index = 1; |
| } |
| return (this->qualifier.flags.i & ~subroutine_only.flags.i) != 0; |
| } |
| |
| bool ast_type_qualifier::has_interpolation() const |
| { |
| return this->flags.q.smooth |
| || this->flags.q.flat |
| || this->flags.q.noperspective; |
| } |
| |
| bool |
| ast_type_qualifier::has_layout() const |
| { |
| return this->flags.q.origin_upper_left |
| || this->flags.q.pixel_center_integer |
| || this->flags.q.depth_any |
| || this->flags.q.depth_greater |
| || this->flags.q.depth_less |
| || this->flags.q.depth_unchanged |
| || this->flags.q.std140 |
| || this->flags.q.std430 |
| || this->flags.q.shared |
| || this->flags.q.column_major |
| || this->flags.q.row_major |
| || this->flags.q.packed |
| || this->flags.q.explicit_align |
| || this->flags.q.explicit_component |
| || this->flags.q.explicit_location |
| || this->flags.q.explicit_image_format |
| || this->flags.q.explicit_index |
| || this->flags.q.explicit_binding |
| || this->flags.q.explicit_offset |
| || this->flags.q.explicit_stream |
| || this->flags.q.explicit_xfb_buffer |
| || this->flags.q.explicit_xfb_offset |
| || this->flags.q.explicit_xfb_stride; |
| } |
| |
| bool |
| ast_type_qualifier::has_storage() const |
| { |
| return this->flags.q.constant |
| || this->flags.q.attribute |
| || this->flags.q.varying |
| || this->flags.q.in |
| || this->flags.q.out |
| || this->flags.q.uniform |
| || this->flags.q.buffer |
| || this->flags.q.shared_storage; |
| } |
| |
| bool |
| ast_type_qualifier::has_auxiliary_storage() const |
| { |
| return this->flags.q.centroid |
| || this->flags.q.sample |
| || this->flags.q.patch; |
| } |
| |
| bool ast_type_qualifier::has_memory() const |
| { |
| return this->flags.q.coherent |
| || this->flags.q._volatile |
| || this->flags.q.restrict_flag |
| || this->flags.q.read_only |
| || this->flags.q.write_only; |
| } |
| |
| static bool |
| validate_prim_type(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| const ast_type_qualifier &qualifier, |
| const ast_type_qualifier &new_qualifier) |
| { |
| /* Input layout qualifiers can be specified multiple |
| * times in separate declarations, as long as they match. |
| */ |
| if (qualifier.flags.q.prim_type && new_qualifier.flags.q.prim_type |
| && qualifier.prim_type != new_qualifier.prim_type) { |
| _mesa_glsl_error(loc, state, |
| "conflicting input primitive %s specified", |
| state->stage == MESA_SHADER_GEOMETRY ? |
| "type" : "mode"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static bool |
| validate_vertex_spacing(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| const ast_type_qualifier &qualifier, |
| const ast_type_qualifier &new_qualifier) |
| { |
| if (qualifier.flags.q.vertex_spacing && new_qualifier.flags.q.vertex_spacing |
| && qualifier.vertex_spacing != new_qualifier.vertex_spacing) { |
| _mesa_glsl_error(loc, state, |
| "conflicting vertex spacing specified"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static bool |
| validate_ordering(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| const ast_type_qualifier &qualifier, |
| const ast_type_qualifier &new_qualifier) |
| { |
| if (qualifier.flags.q.ordering && new_qualifier.flags.q.ordering |
| && qualifier.ordering != new_qualifier.ordering) { |
| _mesa_glsl_error(loc, state, |
| "conflicting ordering specified"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static bool |
| validate_point_mode(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| const ast_type_qualifier &qualifier, |
| const ast_type_qualifier &new_qualifier) |
| { |
| /* Point mode can only be true if the flag is set. */ |
| assert (!qualifier.flags.q.point_mode || !new_qualifier.flags.q.point_mode |
| || (qualifier.point_mode && new_qualifier.point_mode)); |
| |
| return true; |
| } |
| |
| /** |
| * This function merges duplicate layout identifiers. |
| * |
| * It deals with duplicates within a single layout qualifier, among multiple |
| * layout qualifiers on a single declaration and on several declarations for |
| * the same variable. |
| * |
| * The is_single_layout_merge and is_multiple_layouts_merge parameters are |
| * used to differentiate among them. |
| */ |
| bool |
| ast_type_qualifier::merge_qualifier(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| const ast_type_qualifier &q, |
| bool is_single_layout_merge, |
| bool is_multiple_layouts_merge) |
| { |
| bool r = true; |
| ast_type_qualifier ubo_mat_mask; |
| ubo_mat_mask.flags.i = 0; |
| ubo_mat_mask.flags.q.row_major = 1; |
| ubo_mat_mask.flags.q.column_major = 1; |
| |
| ast_type_qualifier ubo_layout_mask; |
| ubo_layout_mask.flags.i = 0; |
| ubo_layout_mask.flags.q.std140 = 1; |
| ubo_layout_mask.flags.q.packed = 1; |
| ubo_layout_mask.flags.q.shared = 1; |
| ubo_layout_mask.flags.q.std430 = 1; |
| |
| ast_type_qualifier ubo_binding_mask; |
| ubo_binding_mask.flags.i = 0; |
| ubo_binding_mask.flags.q.explicit_binding = 1; |
| ubo_binding_mask.flags.q.explicit_offset = 1; |
| |
| ast_type_qualifier stream_layout_mask; |
| stream_layout_mask.flags.i = 0; |
| stream_layout_mask.flags.q.stream = 1; |
| |
| /* FIXME: We should probably do interface and function param validation |
| * separately. |
| */ |
| ast_type_qualifier input_layout_mask; |
| input_layout_mask.flags.i = 0; |
| input_layout_mask.flags.q.centroid = 1; |
| /* Function params can have constant */ |
| input_layout_mask.flags.q.constant = 1; |
| input_layout_mask.flags.q.explicit_component = 1; |
| input_layout_mask.flags.q.explicit_location = 1; |
| input_layout_mask.flags.q.flat = 1; |
| input_layout_mask.flags.q.in = 1; |
| input_layout_mask.flags.q.invariant = 1; |
| input_layout_mask.flags.q.noperspective = 1; |
| input_layout_mask.flags.q.origin_upper_left = 1; |
| /* Function params 'inout' will set this */ |
| input_layout_mask.flags.q.out = 1; |
| input_layout_mask.flags.q.patch = 1; |
| input_layout_mask.flags.q.pixel_center_integer = 1; |
| input_layout_mask.flags.q.precise = 1; |
| input_layout_mask.flags.q.sample = 1; |
| input_layout_mask.flags.q.smooth = 1; |
| |
| /* Uniform block layout qualifiers get to overwrite each |
| * other (rightmost having priority), while all other |
| * qualifiers currently don't allow duplicates. |
| */ |
| ast_type_qualifier allowed_duplicates_mask; |
| allowed_duplicates_mask.flags.i = |
| ubo_mat_mask.flags.i | |
| ubo_layout_mask.flags.i | |
| ubo_binding_mask.flags.i; |
| |
| /* Geometry shaders can have several layout qualifiers |
| * assigning different stream values. |
| */ |
| if (state->stage == MESA_SHADER_GEOMETRY) { |
| allowed_duplicates_mask.flags.i |= |
| stream_layout_mask.flags.i; |
| } |
| |
| if (is_single_layout_merge && !state->has_enhanced_layouts() && |
| (this->flags.i & q.flags.i & ~allowed_duplicates_mask.flags.i) != 0) { |
| _mesa_glsl_error(loc, state, "duplicate layout qualifiers used"); |
| return false; |
| } |
| |
| if (is_multiple_layouts_merge && !state->has_420pack_or_es31()) { |
| _mesa_glsl_error(loc, state, |
| "duplicate layout(...) qualifiers"); |
| return false; |
| } |
| |
| if (q.flags.q.prim_type) { |
| r &= validate_prim_type(loc, state, *this, q); |
| this->flags.q.prim_type = 1; |
| this->prim_type = q.prim_type; |
| } |
| |
| if (q.flags.q.max_vertices) { |
| if (this->flags.q.max_vertices |
| && !is_single_layout_merge && !is_multiple_layouts_merge) { |
| this->max_vertices->merge_qualifier(q.max_vertices); |
| } else { |
| this->flags.q.max_vertices = 1; |
| this->max_vertices = q.max_vertices; |
| } |
| } |
| |
| if (q.flags.q.subroutine_def) { |
| if (this->flags.q.subroutine_def) { |
| _mesa_glsl_error(loc, state, |
| "conflicting subroutine qualifiers used"); |
| } else { |
| this->subroutine_list = q.subroutine_list; |
| } |
| } |
| |
| if (q.flags.q.invocations) { |
| if (this->flags.q.invocations |
| && !is_single_layout_merge && !is_multiple_layouts_merge) { |
| this->invocations->merge_qualifier(q.invocations); |
| } else { |
| this->flags.q.invocations = 1; |
| this->invocations = q.invocations; |
| } |
| } |
| |
| if (state->stage == MESA_SHADER_GEOMETRY && |
| state->has_explicit_attrib_stream()) { |
| if (!this->flags.q.explicit_stream) { |
| if (q.flags.q.stream) { |
| this->flags.q.stream = 1; |
| this->stream = q.stream; |
| } else if (!this->flags.q.stream && this->flags.q.out && |
| !this->flags.q.in) { |
| /* Assign default global stream value */ |
| this->flags.q.stream = 1; |
| this->stream = state->out_qualifier->stream; |
| } |
| } |
| } |
| |
| if (state->has_enhanced_layouts()) { |
| if (!this->flags.q.explicit_xfb_buffer) { |
| if (q.flags.q.xfb_buffer) { |
| this->flags.q.xfb_buffer = 1; |
| this->xfb_buffer = q.xfb_buffer; |
| } else if (!this->flags.q.xfb_buffer && this->flags.q.out && |
| !this->flags.q.in) { |
| /* Assign global xfb_buffer value */ |
| this->flags.q.xfb_buffer = 1; |
| this->xfb_buffer = state->out_qualifier->xfb_buffer; |
| } |
| } |
| |
| if (q.flags.q.explicit_xfb_stride) { |
| this->flags.q.xfb_stride = 1; |
| this->flags.q.explicit_xfb_stride = 1; |
| this->xfb_stride = q.xfb_stride; |
| } |
| } |
| |
| if (q.flags.q.vertices) { |
| if (this->flags.q.vertices |
| && !is_single_layout_merge && !is_multiple_layouts_merge) { |
| this->vertices->merge_qualifier(q.vertices); |
| } else { |
| this->flags.q.vertices = 1; |
| this->vertices = q.vertices; |
| } |
| } |
| |
| if (q.flags.q.vertex_spacing) { |
| r &= validate_vertex_spacing(loc, state, *this, q); |
| this->flags.q.vertex_spacing = 1; |
| this->vertex_spacing = q.vertex_spacing; |
| } |
| |
| if (q.flags.q.ordering) { |
| r &= validate_ordering(loc, state, *this, q); |
| this->flags.q.ordering = 1; |
| this->ordering = q.ordering; |
| } |
| |
| if (q.flags.q.point_mode) { |
| r &= validate_point_mode(loc, state, *this, q); |
| this->flags.q.point_mode = 1; |
| this->point_mode = q.point_mode; |
| } |
| |
| if (q.flags.q.early_fragment_tests) |
| this->flags.q.early_fragment_tests = true; |
| |
| if ((q.flags.i & ubo_mat_mask.flags.i) != 0) |
| this->flags.i &= ~ubo_mat_mask.flags.i; |
| if ((q.flags.i & ubo_layout_mask.flags.i) != 0) |
| this->flags.i &= ~ubo_layout_mask.flags.i; |
| |
| for (int i = 0; i < 3; i++) { |
| if (q.flags.q.local_size & (1 << i)) { |
| if (this->local_size[i] |
| && !is_single_layout_merge && !is_multiple_layouts_merge) { |
| this->local_size[i]->merge_qualifier(q.local_size[i]); |
| } else { |
| this->local_size[i] = q.local_size[i]; |
| } |
| } |
| } |
| |
| if (q.flags.q.local_size_variable) |
| this->flags.q.local_size_variable = true; |
| |
| this->flags.i |= q.flags.i; |
| |
| if (this->flags.q.in && |
| (this->flags.i & ~input_layout_mask.flags.i) != 0) { |
| _mesa_glsl_error(loc, state, "invalid input layout qualifier used"); |
| return false; |
| } |
| |
| if (q.flags.q.explicit_align) |
| this->align = q.align; |
| |
| if (q.flags.q.explicit_location) |
| this->location = q.location; |
| |
| if (q.flags.q.explicit_index) |
| this->index = q.index; |
| |
| if (q.flags.q.explicit_component) |
| this->component = q.component; |
| |
| if (q.flags.q.explicit_binding) |
| this->binding = q.binding; |
| |
| if (q.flags.q.explicit_offset || q.flags.q.explicit_xfb_offset) |
| this->offset = q.offset; |
| |
| if (q.precision != ast_precision_none) |
| this->precision = q.precision; |
| |
| if (q.flags.q.explicit_image_format) { |
| this->image_format = q.image_format; |
| this->image_base_type = q.image_base_type; |
| } |
| |
| return r; |
| } |
| |
| bool |
| ast_type_qualifier::validate_out_qualifier(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state) |
| { |
| bool r = true; |
| ast_type_qualifier valid_out_mask; |
| valid_out_mask.flags.i = 0; |
| |
| switch (state->stage) { |
| case MESA_SHADER_GEOMETRY: |
| if (this->flags.q.prim_type) { |
| /* Make sure this is a valid output primitive type. */ |
| switch (this->prim_type) { |
| case GL_POINTS: |
| case GL_LINE_STRIP: |
| case GL_TRIANGLE_STRIP: |
| break; |
| default: |
| r = false; |
| _mesa_glsl_error(loc, state, "invalid geometry shader output " |
| "primitive type"); |
| break; |
| } |
| } |
| |
| valid_out_mask.flags.q.stream = 1; |
| valid_out_mask.flags.q.explicit_stream = 1; |
| valid_out_mask.flags.q.explicit_xfb_buffer = 1; |
| valid_out_mask.flags.q.xfb_buffer = 1; |
| valid_out_mask.flags.q.explicit_xfb_stride = 1; |
| valid_out_mask.flags.q.xfb_stride = 1; |
| valid_out_mask.flags.q.max_vertices = 1; |
| valid_out_mask.flags.q.prim_type = 1; |
| break; |
| case MESA_SHADER_TESS_CTRL: |
| valid_out_mask.flags.q.vertices = 1; |
| valid_out_mask.flags.q.explicit_xfb_buffer = 1; |
| valid_out_mask.flags.q.xfb_buffer = 1; |
| valid_out_mask.flags.q.explicit_xfb_stride = 1; |
| valid_out_mask.flags.q.xfb_stride = 1; |
| break; |
| case MESA_SHADER_TESS_EVAL: |
| case MESA_SHADER_VERTEX: |
| valid_out_mask.flags.q.explicit_xfb_buffer = 1; |
| valid_out_mask.flags.q.xfb_buffer = 1; |
| valid_out_mask.flags.q.explicit_xfb_stride = 1; |
| valid_out_mask.flags.q.xfb_stride = 1; |
| break; |
| case MESA_SHADER_FRAGMENT: |
| valid_out_mask.flags.q.blend_support = 1; |
| break; |
| default: |
| r = false; |
| _mesa_glsl_error(loc, state, |
| "out layout qualifiers only valid in " |
| "geometry, tessellation, vertex and fragment shaders"); |
| } |
| |
| /* Generate an error when invalid output layout qualifiers are used. */ |
| if ((this->flags.i & ~valid_out_mask.flags.i) != 0) { |
| r = false; |
| _mesa_glsl_error(loc, state, "invalid output layout qualifiers used"); |
| } |
| |
| return r; |
| } |
| |
| bool |
| ast_type_qualifier::merge_into_out_qualifier(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| ast_node* &node) |
| { |
| const bool r = state->out_qualifier->merge_qualifier(loc, state, |
| *this, false); |
| |
| switch (state->stage) { |
| case MESA_SHADER_GEOMETRY: |
| /* Allow future assignments of global out's stream id value */ |
| state->out_qualifier->flags.q.explicit_stream = 0; |
| break; |
| case MESA_SHADER_TESS_CTRL: |
| node = new(state->linalloc) ast_tcs_output_layout(*loc); |
| break; |
| default: |
| break; |
| } |
| |
| /* Allow future assignments of global out's */ |
| state->out_qualifier->flags.q.explicit_xfb_buffer = 0; |
| state->out_qualifier->flags.q.explicit_xfb_stride = 0; |
| |
| return r; |
| } |
| |
| bool |
| ast_type_qualifier::validate_in_qualifier(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state) |
| { |
| bool r = true; |
| ast_type_qualifier valid_in_mask; |
| valid_in_mask.flags.i = 0; |
| |
| switch (state->stage) { |
| case MESA_SHADER_TESS_EVAL: |
| if (this->flags.q.prim_type) { |
| /* Make sure this is a valid input primitive type. */ |
| switch (this->prim_type) { |
| case GL_TRIANGLES: |
| case GL_QUADS: |
| case GL_ISOLINES: |
| break; |
| default: |
| r = false; |
| _mesa_glsl_error(loc, state, |
| "invalid tessellation evaluation " |
| "shader input primitive type"); |
| break; |
| } |
| } |
| |
| valid_in_mask.flags.q.prim_type = 1; |
| valid_in_mask.flags.q.vertex_spacing = 1; |
| valid_in_mask.flags.q.ordering = 1; |
| valid_in_mask.flags.q.point_mode = 1; |
| break; |
| case MESA_SHADER_GEOMETRY: |
| if (this->flags.q.prim_type) { |
| /* Make sure this is a valid input primitive type. */ |
| switch (this->prim_type) { |
| case GL_POINTS: |
| case GL_LINES: |
| case GL_LINES_ADJACENCY: |
| case GL_TRIANGLES: |
| case GL_TRIANGLES_ADJACENCY: |
| break; |
| default: |
| r = false; |
| _mesa_glsl_error(loc, state, |
| "invalid geometry shader input primitive type"); |
| break; |
| } |
| } |
| |
| valid_in_mask.flags.q.prim_type = 1; |
| valid_in_mask.flags.q.invocations = 1; |
| break; |
| case MESA_SHADER_FRAGMENT: |
| valid_in_mask.flags.q.early_fragment_tests = 1; |
| valid_in_mask.flags.q.inner_coverage = 1; |
| valid_in_mask.flags.q.post_depth_coverage = 1; |
| break; |
| case MESA_SHADER_COMPUTE: |
| valid_in_mask.flags.q.local_size = 7; |
| valid_in_mask.flags.q.local_size_variable = 1; |
| break; |
| default: |
| r = false; |
| _mesa_glsl_error(loc, state, |
| "input layout qualifiers only valid in " |
| "geometry, tessellation, fragment and compute shaders"); |
| break; |
| } |
| |
| /* Generate an error when invalid input layout qualifiers are used. */ |
| if ((this->flags.i & ~valid_in_mask.flags.i) != 0) { |
| r = false; |
| _mesa_glsl_error(loc, state, "invalid input layout qualifiers used"); |
| } |
| |
| /* The checks below are also performed when merging but we want to spit an |
| * error against the default global input qualifier as soon as we can, with |
| * the closest error location in the shader. |
| */ |
| r &= validate_prim_type(loc, state, *state->in_qualifier, *this); |
| r &= validate_vertex_spacing(loc, state, *state->in_qualifier, *this); |
| r &= validate_ordering(loc, state, *state->in_qualifier, *this); |
| r &= validate_point_mode(loc, state, *state->in_qualifier, *this); |
| |
| return r; |
| } |
| |
| bool |
| ast_type_qualifier::merge_into_in_qualifier(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| ast_node* &node) |
| { |
| bool r = true; |
| void *lin_ctx = state->linalloc; |
| |
| /* We create the gs_input_layout node before merging so, in the future, no |
| * more repeated nodes will be created as we will have the flag set. |
| */ |
| if (state->stage == MESA_SHADER_GEOMETRY |
| && this->flags.q.prim_type && !state->in_qualifier->flags.q.prim_type) { |
| node = new(lin_ctx) ast_gs_input_layout(*loc, this->prim_type); |
| } |
| |
| r = state->in_qualifier->merge_qualifier(loc, state, *this, false); |
| |
| if (state->in_qualifier->flags.q.early_fragment_tests) { |
| state->fs_early_fragment_tests = true; |
| state->in_qualifier->flags.q.early_fragment_tests = false; |
| } |
| |
| if (state->in_qualifier->flags.q.inner_coverage) { |
| state->fs_inner_coverage = true; |
| state->in_qualifier->flags.q.inner_coverage = false; |
| } |
| |
| if (state->in_qualifier->flags.q.post_depth_coverage) { |
| state->fs_post_depth_coverage = true; |
| state->in_qualifier->flags.q.post_depth_coverage = false; |
| } |
| |
| if (state->fs_inner_coverage && state->fs_post_depth_coverage) { |
| _mesa_glsl_error(loc, state, |
| "inner_coverage & post_depth_coverage layout qualifiers " |
| "are mutally exclusives"); |
| r = false; |
| } |
| |
| /* We allow the creation of multiple cs_input_layout nodes. Coherence among |
| * all existing nodes is checked later, when the AST node is transformed |
| * into HIR. |
| */ |
| if (state->in_qualifier->flags.q.local_size) { |
| node = new(lin_ctx) ast_cs_input_layout(*loc, |
| state->in_qualifier->local_size); |
| state->in_qualifier->flags.q.local_size = 0; |
| for (int i = 0; i < 3; i++) |
| state->in_qualifier->local_size[i] = NULL; |
| } |
| |
| if (state->in_qualifier->flags.q.local_size_variable) { |
| state->cs_input_local_size_variable_specified = true; |
| state->in_qualifier->flags.q.local_size_variable = false; |
| } |
| |
| return r; |
| } |
| |
| bool |
| ast_type_qualifier::push_to_global(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state) |
| { |
| if (this->flags.q.xfb_stride) { |
| this->flags.q.xfb_stride = 0; |
| |
| unsigned buff_idx; |
| if (process_qualifier_constant(state, loc, "xfb_buffer", |
| this->xfb_buffer, &buff_idx)) { |
| if (state->out_qualifier->out_xfb_stride[buff_idx]) { |
| state->out_qualifier->out_xfb_stride[buff_idx]->merge_qualifier( |
| new(state->linalloc) ast_layout_expression(*loc, |
| this->xfb_stride)); |
| } else { |
| state->out_qualifier->out_xfb_stride[buff_idx] = |
| new(state->linalloc) ast_layout_expression(*loc, |
| this->xfb_stride); |
| } |
| } |
| } |
| |
| return true; |
| } |
| |
| /** |
| * Check if the current type qualifier has any illegal flags. |
| * |
| * If so, print an error message, followed by a list of illegal flags. |
| * |
| * \param message The error message to print. |
| * \param allowed_flags A list of valid flags. |
| */ |
| bool |
| ast_type_qualifier::validate_flags(YYLTYPE *loc, |
| _mesa_glsl_parse_state *state, |
| const ast_type_qualifier &allowed_flags, |
| const char *message, const char *name) |
| { |
| ast_type_qualifier bad; |
| bad.flags.i = this->flags.i & ~allowed_flags.flags.i; |
| if (bad.flags.i == 0) |
| return true; |
| |
| _mesa_glsl_error(loc, state, |
| "%s '%s':" |
| "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s" |
| "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s" |
| "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", |
| message, name, |
| bad.flags.q.invariant ? " invariant" : "", |
| bad.flags.q.precise ? " precise" : "", |
| bad.flags.q.constant ? " constant" : "", |
| bad.flags.q.attribute ? " attribute" : "", |
| bad.flags.q.varying ? " varying" : "", |
| bad.flags.q.in ? " in" : "", |
| bad.flags.q.out ? " out" : "", |
| bad.flags.q.centroid ? " centroid" : "", |
| bad.flags.q.sample ? " sample" : "", |
| bad.flags.q.patch ? " patch" : "", |
| bad.flags.q.uniform ? " uniform" : "", |
| bad.flags.q.buffer ? " buffer" : "", |
| bad.flags.q.shared_storage ? " shared_storage" : "", |
| bad.flags.q.smooth ? " smooth" : "", |
| bad.flags.q.flat ? " flat" : "", |
| bad.flags.q.noperspective ? " noperspective" : "", |
| bad.flags.q.origin_upper_left ? " origin_upper_left" : "", |
| bad.flags.q.pixel_center_integer ? " pixel_center_integer" : "", |
| bad.flags.q.explicit_align ? " align" : "", |
| bad.flags.q.explicit_component ? " component" : "", |
| bad.flags.q.explicit_location ? " location" : "", |
| bad.flags.q.explicit_index ? " index" : "", |
| bad.flags.q.explicit_binding ? " binding" : "", |
| bad.flags.q.explicit_offset ? " offset" : "", |
| bad.flags.q.depth_any ? " depth_any" : "", |
| bad.flags.q.depth_greater ? " depth_greater" : "", |
| bad.flags.q.depth_less ? " depth_less" : "", |
| bad.flags.q.depth_unchanged ? " depth_unchanged" : "", |
| bad.flags.q.std140 ? " std140" : "", |
| bad.flags.q.std430 ? " std430" : "", |
| bad.flags.q.shared ? " shared" : "", |
| bad.flags.q.packed ? " packed" : "", |
| bad.flags.q.column_major ? " column_major" : "", |
| bad.flags.q.row_major ? " row_major" : "", |
| bad.flags.q.prim_type ? " prim_type" : "", |
| bad.flags.q.max_vertices ? " max_vertices" : "", |
| bad.flags.q.local_size ? " local_size" : "", |
| bad.flags.q.local_size_variable ? " local_size_variable" : "", |
| bad.flags.q.early_fragment_tests ? " early_fragment_tests" : "", |
| bad.flags.q.explicit_image_format ? " image_format" : "", |
| bad.flags.q.coherent ? " coherent" : "", |
| bad.flags.q._volatile ? " _volatile" : "", |
| bad.flags.q.restrict_flag ? " restrict_flag" : "", |
| bad.flags.q.read_only ? " read_only" : "", |
| bad.flags.q.write_only ? " write_only" : "", |
| bad.flags.q.invocations ? " invocations" : "", |
| bad.flags.q.stream ? " stream" : "", |
| bad.flags.q.explicit_stream ? " stream" : "", |
| bad.flags.q.explicit_xfb_offset ? " xfb_offset" : "", |
| bad.flags.q.xfb_buffer ? " xfb_buffer" : "", |
| bad.flags.q.explicit_xfb_buffer ? " xfb_buffer" : "", |
| bad.flags.q.xfb_stride ? " xfb_stride" : "", |
| bad.flags.q.explicit_xfb_stride ? " xfb_stride" : "", |
| bad.flags.q.vertex_spacing ? " vertex_spacing" : "", |
| bad.flags.q.ordering ? " ordering" : "", |
| bad.flags.q.point_mode ? " point_mode" : "", |
| bad.flags.q.vertices ? " vertices" : "", |
| bad.flags.q.subroutine ? " subroutine" : "", |
| bad.flags.q.subroutine_def ? " subroutine_def" : "", |
| bad.flags.q.inner_coverage ? " inner_coverage" : "", |
| bad.flags.q.post_depth_coverage ? " post_depth_coverage" : ""); |
| return false; |
| } |
| |
| bool |
| ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state *state, |
| const char *qual_indentifier, |
| unsigned *value, |
| bool can_be_zero) |
| { |
| int min_value = 0; |
| bool first_pass = true; |
| *value = 0; |
| |
| if (!can_be_zero) |
| min_value = 1; |
| |
| for (exec_node *node = layout_const_expressions.get_head_raw(); |
| !node->is_tail_sentinel(); node = node->next) { |
| |
| exec_list dummy_instructions; |
| ast_node *const_expression = exec_node_data(ast_node, node, link); |
| |
| ir_rvalue *const ir = const_expression->hir(&dummy_instructions, state); |
| |
| ir_constant *const const_int = ir->constant_expression_value(); |
| if (const_int == NULL || !const_int->type->is_integer()) { |
| YYLTYPE loc = const_expression->get_location(); |
| _mesa_glsl_error(&loc, state, "%s must be an integral constant " |
| "expression", qual_indentifier); |
| return false; |
| } |
| |
| if (const_int->value.i[0] < min_value) { |
| YYLTYPE loc = const_expression->get_location(); |
| _mesa_glsl_error(&loc, state, "%s layout qualifier is invalid " |
| "(%d < %d)", qual_indentifier, |
| const_int->value.i[0], min_value); |
| return false; |
| } |
| |
| if (!first_pass && *value != const_int->value.u[0]) { |
| YYLTYPE loc = const_expression->get_location(); |
| _mesa_glsl_error(&loc, state, "%s layout qualifier does not " |
| "match previous declaration (%d vs %d)", |
| qual_indentifier, *value, const_int->value.i[0]); |
| return false; |
| } else { |
| first_pass = false; |
| *value = const_int->value.u[0]; |
| } |
| |
| /* If the location is const (and we've verified that |
| * it is) then no instructions should have been emitted |
| * when we converted it to HIR. If they were emitted, |
| * then either the location isn't const after all, or |
| * we are emitting unnecessary instructions. |
| */ |
| assert(dummy_instructions.is_empty()); |
| } |
| |
| return true; |
| } |
| |
| bool |
| process_qualifier_constant(struct _mesa_glsl_parse_state *state, |
| YYLTYPE *loc, |
| const char *qual_indentifier, |
| ast_expression *const_expression, |
| unsigned *value) |
| { |
| exec_list dummy_instructions; |
| |
| if (const_expression == NULL) { |
| *value = 0; |
| return true; |
| } |
| |
| ir_rvalue *const ir = const_expression->hir(&dummy_instructions, state); |
| |
| ir_constant *const const_int = ir->constant_expression_value(); |
| if (const_int == NULL || !const_int->type->is_integer()) { |
| _mesa_glsl_error(loc, state, "%s must be an integral constant " |
| "expression", qual_indentifier); |
| return false; |
| } |
| |
| if (const_int->value.i[0] < 0) { |
| _mesa_glsl_error(loc, state, "%s layout qualifier is invalid (%d < 0)", |
| qual_indentifier, const_int->value.u[0]); |
| return false; |
| } |
| |
| /* If the location is const (and we've verified that |
| * it is) then no instructions should have been emitted |
| * when we converted it to HIR. If they were emitted, |
| * then either the location isn't const after all, or |
| * we are emitting unnecessary instructions. |
| */ |
| assert(dummy_instructions.is_empty()); |
| |
| *value = const_int->value.u[0]; |
| return true; |
| } |