blob: 56d331f3e7af3ec8f173165d5d170135edff29fa [file] [log] [blame]
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef I915_BATCH_H
#define I915_BATCH_H
#include "i915_batchbuffer.h"
#include "i915_context.h"
#define BEGIN_BATCH(dwords) \
(i915_winsys_batchbuffer_check(i915->batch, dwords))
#define OUT_BATCH(dword) \
i915_winsys_batchbuffer_dword(i915->batch, dword)
#define OUT_BATCH_F(f) \
i915_winsys_batchbuffer_float(i915->batch, f)
#define OUT_RELOC(buf, usage, offset) \
i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false)
#define OUT_RELOC_FENCED(buf, usage, offset) \
i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, true)
#define FLUSH_BATCH(fence) \
i915_flush(i915, fence)
/************************************************************************
* i915_flush.c
*/
void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence);
/*
* Flush if the current color buf is idle and we have more than 256 vertices
* queued, or if the current color buf is busy and we have more than 4096
* vertices queued.
*/
static INLINE void i915_flush_heuristically(struct i915_context* i915,
int num_vertex)
{
struct i915_winsys *iws = i915->iws;
i915->queued_vertices += num_vertex;
/* fire if we have more than 1/20th of the last frame's vertices */
if (i915->queued_vertices > i915->last_fired_vertices / 20) {
FLUSH_BATCH(NULL);
i915->fired_vertices += i915->queued_vertices;
i915->queued_vertices = 0;
return;
}
}
#endif