| /* |
| * Mesa 3-D graphics library |
| * Version: 5.1 |
| * |
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file bufferobj.c |
| * \brief Functions for the GL_ARB_vertex_buffer_object extension. |
| * \author Brian Paul, Ian Romanick |
| */ |
| |
| |
| #include "glheader.h" |
| #include "hash.h" |
| #include "imports.h" |
| #include "context.h" |
| #include "bufferobj.h" |
| |
| |
| /** |
| * Get the buffer object bound to the specified target in a GL context. |
| * |
| * \param ctx GL context |
| * \param target Buffer object target to be retrieved. Currently this must |
| * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. |
| * \param str Name of caller for logging errors. |
| * \return A pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if \c target is invalid or no |
| * buffer object is bound. |
| */ |
| static INLINE struct gl_buffer_object * |
| buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str ) |
| { |
| struct gl_buffer_object * bufObj = NULL; |
| |
| switch (target) { |
| case GL_ARRAY_BUFFER_ARB: |
| bufObj = ctx->Array.ArrayBufferObj; |
| break; |
| case GL_ELEMENT_ARRAY_BUFFER_ARB: |
| bufObj = ctx->Array.ElementArrayBufferObj; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str); |
| return NULL; |
| } |
| |
| if (bufObj->Name == 0) |
| return NULL; |
| |
| return bufObj; |
| } |
| |
| |
| /** |
| * Tests the subdata range parameters and sets the GL error code for |
| * \c glBufferSubDataARB and \c glGetBufferSubDataARB. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte of the subdata range. |
| * \param size Size, in bytes, of the subdata range. |
| * \param str Name of caller for logging errors. |
| * \return A pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if any of the parameter or state |
| * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB |
| * are invalid. |
| * |
| * \sa glBufferSubDataARB, glGetBufferSubDataARB |
| */ |
| static struct gl_buffer_object * |
| buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, |
| GLintptrARB offset, GLsizeiptrARB size, |
| const char * str ) |
| { |
| struct gl_buffer_object *bufObj; |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", str); |
| return NULL; |
| } |
| |
| if (offset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", str); |
| return NULL; |
| } |
| |
| bufObj = buffer_object_get_target( ctx, target, str ); |
| if ( bufObj == NULL ) { |
| return NULL; |
| } |
| |
| if ( (GLuint)(offset + size) > bufObj->Size ) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(size + offset > buffer size)", str); |
| return NULL; |
| } |
| |
| if ( bufObj->Pointer != NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s", str); |
| return NULL; |
| } |
| |
| return bufObj; |
| } |
| |
| |
| /** |
| * Allocate and initialize a new buffer object. |
| * |
| * This function is intended to be called via |
| * \c dd_function_table::NewBufferObject. |
| */ |
| struct gl_buffer_object * |
| _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) |
| { |
| struct gl_buffer_object *obj; |
| obj = MALLOC_STRUCT(gl_buffer_object); |
| _mesa_initialize_buffer_object(obj, name, target); |
| return obj; |
| } |
| |
| |
| /** |
| * Delete a buffer object. |
| * |
| * This function is intended to be called via |
| * \c dd_function_table::DeleteBufferObject. |
| */ |
| void |
| _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) |
| { |
| if (bufObj->Data) |
| _mesa_free(bufObj->Data); |
| _mesa_free(bufObj); |
| } |
| |
| |
| /** |
| * Initialize a buffer object to default values. |
| */ |
| void |
| _mesa_initialize_buffer_object( struct gl_buffer_object *obj, |
| GLuint name, GLenum target ) |
| { |
| _mesa_bzero(obj, sizeof(struct gl_buffer_object)); |
| obj->RefCount = 1; |
| obj->Name = name; |
| } |
| |
| |
| /** |
| * Add the given buffer object to the buffer object pool. |
| */ |
| void |
| _mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj ) |
| { |
| if (obj->Name > 0) { |
| /* insert into hash table */ |
| _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj); |
| } |
| } |
| |
| |
| /** |
| * Remove the given buffer object from the buffer object pool. |
| * Do not deallocate the buffer object though. |
| */ |
| void |
| _mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) |
| { |
| if (bufObj->Name > 0) { |
| /* remove from hash table */ |
| _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); |
| } |
| } |
| |
| |
| /** |
| * Allocate space for and store data in a buffer object. Any data that was |
| * previously stored in the buffer object is lost. If \c data is \c NULL, |
| * memory will be allocated, but no copy will occur. |
| * |
| * This function is intended to be called via |
| * \c dd_function_table::BufferData. This function need not set GL error |
| * codes. The input parameters will have been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param size Size, in bytes, of the new data store. |
| * \param data Pointer to the data to store in the buffer object. This |
| * pointer may be \c NULL. |
| * \param usage Hints about how the data will be used. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferDataARB, dd_function_table::BufferData. |
| */ |
| void |
| _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, |
| const GLvoid * data, GLenum usage, |
| struct gl_buffer_object * bufObj ) |
| { |
| void * new_data; |
| |
| (void) target; |
| |
| new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size ); |
| if ( new_data != NULL ) { |
| bufObj->Data = (GLubyte *) new_data; |
| bufObj->Size = size; |
| bufObj->Usage = usage; |
| |
| if ( data != NULL ) { |
| _mesa_memcpy( bufObj->Data, data, size ); |
| } |
| } |
| } |
| |
| |
| /** |
| * Replace data in a subrange of buffer object. If the data range |
| * specified by \c size + \c offset extends beyond the end of the buffer or |
| * if \c data is \c NULL, no copy is performed. |
| * |
| * This function is intended to be called by |
| * \c dd_function_table::BufferSubData. This function need not set GL error |
| * codes. The input parameters will have been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte to be modified. |
| * \param size Size, in bytes, of the data range. |
| * \param data Pointer to the data to store in the buffer object. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferSubDataARB, dd_function_table::BufferSubData. |
| */ |
| void |
| _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, const GLvoid * data, |
| struct gl_buffer_object * bufObj ) |
| { |
| if ( (bufObj->Data != NULL) |
| && ((GLuint)(size + offset) <= bufObj->Size) ) { |
| _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size ); |
| } |
| } |
| |
| |
| /** |
| * Retrieve data from a subrange of buffer object. If the data range |
| * specified by \c size + \c offset extends beyond the end of the buffer or |
| * if \c data is \c NULL, no copy is performed. |
| * |
| * This function is intended to be called by |
| * \c dd_function_table::BufferGetSubData. This function need not set GL error |
| * codes. The input parameters will have been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte to be modified. |
| * \param size Size, in bytes, of the data range. |
| * \param data Pointer to the data to store in the buffer object. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. |
| */ |
| void |
| _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, GLvoid * data, |
| struct gl_buffer_object * bufObj ) |
| { |
| if ( (bufObj->Data != NULL) |
| && ((GLuint)(size + offset) <= bufObj->Size) ) { |
| _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size ); |
| } |
| } |
| |
| |
| /** |
| * Maps the private data buffer into the processor's address space. |
| * |
| * This function is intended to be called by \c dd_function_table::MapBuffer. |
| * This function need not set GL error codes. The input parameters will have |
| * been tested before calling. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param access Information about how the buffer will be accessed. |
| * \param bufObj Object to be used. |
| * \return A pointer to the object's internal data store that can be accessed |
| * by the processor |
| * |
| * \sa glMapBufferARB, dd_function_table::MapBuffer |
| */ |
| void * |
| _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, |
| struct gl_buffer_object * bufObj ) |
| { |
| return bufObj->Data; |
| } |
| |
| |
| /** |
| * Initialize the state associated with buffer objects |
| */ |
| void |
| _mesa_init_buffer_objects( GLcontext *ctx ) |
| { |
| GLuint i; |
| |
| ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); |
| ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj; |
| |
| /* Vertex array buffers */ |
| ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj; |
| ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj; |
| for (i = 0; i < MAX_TEXTURE_UNITS; i++) { |
| ctx->Array.TexCoord[i].BufferObj = ctx->Array.NullBufferObj; |
| } |
| ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj; |
| for (i = 0; i < VERT_ATTRIB_MAX; i++) { |
| ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj; |
| } |
| |
| /* Device drivers might override these assignments after the Mesa |
| * context is initialized. |
| */ |
| ctx->Driver.NewBufferObject = _mesa_new_buffer_object; |
| ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object; |
| ctx->Driver.BindBuffer = NULL; |
| ctx->Driver.BufferData = _mesa_buffer_data; |
| ctx->Driver.BufferSubData = _mesa_buffer_subdata; |
| ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata; |
| ctx->Driver.MapBuffer = _mesa_buffer_map; |
| ctx->Driver.UnmapBuffer = NULL; |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* API Functions */ |
| /**********************************************************************/ |
| |
| void GLAPIENTRY |
| _mesa_BindBufferARB(GLenum target, GLuint buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *oldBufObj; |
| struct gl_buffer_object *newBufObj = 0; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| oldBufObj = buffer_object_get_target( ctx, target, "BindBufferARB" ); |
| if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) ) |
| return; /* rebinding the same buffer object- no change */ |
| |
| /* |
| * Get pointer to new buffer object (newBufObj) |
| */ |
| if ( buffer == 0 ) { |
| /* The spec says there's not a buffer object named 0, but we use |
| * one internally because it simplifies things. |
| */ |
| newBufObj = ctx->Array.NullBufferObj; |
| } |
| else { |
| /* non-default buffer object */ |
| const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects; |
| newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer); |
| if (!newBufObj) { |
| /* if this is a new buffer object id, allocate a buffer object now */ |
| newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target); |
| if (!newBufObj) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); |
| return; |
| } |
| _mesa_save_buffer_object(ctx, newBufObj); |
| } |
| newBufObj->RefCount++; |
| } |
| |
| switch (target) { |
| case GL_ARRAY_BUFFER_ARB: |
| ctx->Array.ArrayBufferObj = newBufObj; |
| break; |
| case GL_ELEMENT_ARRAY_BUFFER_ARB: |
| ctx->Array.ElementArrayBufferObj = newBufObj; |
| break; |
| } |
| |
| /* Pass BindBuffer call to device driver */ |
| if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) ) |
| (*ctx->Driver.BindBuffer)( ctx, target, newBufObj ); |
| |
| if ( oldBufObj != NULL ) { |
| oldBufObj->RefCount--; |
| assert(oldBufObj->RefCount >= 0); |
| if (oldBufObj->RefCount == 0) { |
| assert(oldBufObj->Name != 0); |
| _mesa_remove_buffer_object(ctx, oldBufObj); |
| ASSERT(ctx->Driver.DeleteBuffer); |
| (*ctx->Driver.DeleteBuffer)( ctx, oldBufObj ); |
| } |
| } |
| } |
| |
| |
| /** |
| * Delete a set of buffer objects. |
| * |
| * \param n Number of buffer objects to delete. |
| * \param buffer Array of \c n buffer object IDs. |
| */ |
| void GLAPIENTRY |
| _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLsizei i; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (n < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); |
| return; |
| } |
| |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| for (i = 0; i < n; i++) { |
| if (ids[i] != 0) { |
| struct gl_buffer_object *bufObj = (struct gl_buffer_object *) |
| _mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]); |
| if (bufObj) { |
| /* unbind any vertex pointers bound to this buffer */ |
| GLuint j; |
| |
| ASSERT(bufObj->Name != 0); |
| |
| if (ctx->Array.Vertex.BufferObj == bufObj) |
| ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj; |
| if (ctx->Array.Normal.BufferObj == bufObj) |
| ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj; |
| if (ctx->Array.Color.BufferObj == bufObj) |
| ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj; |
| if (ctx->Array.SecondaryColor.BufferObj == bufObj) |
| ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj; |
| if (ctx->Array.FogCoord.BufferObj == bufObj) |
| ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj; |
| if (ctx->Array.Index.BufferObj == bufObj) |
| ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj; |
| if (ctx->Array.EdgeFlag.BufferObj == bufObj) |
| ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj; |
| for (j = 0; j < MAX_TEXTURE_UNITS; j++) { |
| if (ctx->Array.TexCoord[j].BufferObj == bufObj) |
| ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj; |
| } |
| for (j = 0; j < VERT_ATTRIB_MAX; j++) { |
| if (ctx->Array.VertexAttrib[j].BufferObj == bufObj) |
| ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj; |
| } |
| |
| /* if deleting bound buffers, rebind to zero */ |
| if (ctx->Array.ArrayBufferObj == bufObj) { |
| _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); |
| } |
| if (ctx->Array.ElementArrayBufferObj == bufObj) { |
| _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); |
| } |
| |
| bufObj->RefCount--; |
| if (bufObj->RefCount <= 0) { |
| _mesa_remove_buffer_object(ctx, bufObj); |
| ASSERT(ctx->Driver.DeleteBuffer); |
| (*ctx->Driver.DeleteBuffer)(ctx, bufObj); |
| } |
| } |
| } |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| } |
| |
| |
| /** |
| * Generate a set of unique buffer object IDs and store them in \c buffer. |
| * |
| * \param n Number of IDs to generate. |
| * \param buffer Array of \c n locations to store the IDs. |
| */ |
| void GLAPIENTRY |
| _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint first; |
| GLint i; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (n < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); |
| return; |
| } |
| |
| if ( buffer == NULL ) { |
| return; |
| } |
| |
| /* |
| * This must be atomic (generation and allocation of buffer object IDs) |
| */ |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); |
| |
| /* Allocate new, empty buffer objects and return identifiers */ |
| for (i = 0; i < n; i++) { |
| struct gl_buffer_object *bufObj; |
| GLuint name = first + i; |
| GLenum target = 0; |
| bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target ); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); |
| return; |
| } |
| _mesa_save_buffer_object(ctx, bufObj); |
| buffer[i] = first + i; |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| } |
| |
| |
| /** |
| * Determine if ID is the name of a buffer object. |
| * |
| * \param id ID of the potential buffer object. |
| * \return \c GL_TRUE if \c id is the name of a buffer object, |
| * \c GL_FALSE otherwise. |
| */ |
| GLboolean GLAPIENTRY |
| _mesa_IsBufferARB(GLuint id) |
| { |
| struct gl_buffer_object * bufObj; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| |
| if (id == 0) |
| return GL_FALSE; |
| |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id); |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| |
| return (bufObj != NULL); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, |
| const GLvoid * data, GLenum usage) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)"); |
| return; |
| } |
| |
| switch (usage) { |
| case GL_STREAM_DRAW_ARB: |
| case GL_STREAM_READ_ARB: |
| case GL_STREAM_COPY_ARB: |
| case GL_STATIC_DRAW_ARB: |
| case GL_STATIC_READ_ARB: |
| case GL_STATIC_COPY_ARB: |
| case GL_DYNAMIC_DRAW_ARB: |
| case GL_DYNAMIC_READ_ARB: |
| case GL_DYNAMIC_COPY_ARB: |
| /* OK */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); |
| return; |
| } |
| |
| bufObj = buffer_object_get_target( ctx, target, "BufferDataARB" ); |
| if ( bufObj == NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" ); |
| return; |
| } |
| |
| if (bufObj->Pointer) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" ); |
| return; |
| } |
| |
| ASSERT(ctx->Driver.BufferData); |
| |
| /* Give the buffer object to the driver! <data> may be null! */ |
| (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, const GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, |
| "BufferSubDataARB" ); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB" ); |
| return; |
| } |
| |
| if (bufObj->Pointer) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB(buffer is mapped)" ); |
| return; |
| } |
| |
| ASSERT(ctx->Driver.BufferSubData); |
| (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, void * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, |
| "GetBufferSubDataARB" ); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB" ); |
| return; |
| } |
| |
| if (bufObj->Pointer) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB(buffer is mapped)" ); |
| return; |
| } |
| |
| ASSERT(ctx->Driver.GetBufferSubData); |
| (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj ); |
| } |
| |
| |
| void * GLAPIENTRY |
| _mesa_MapBufferARB(GLenum target, GLenum access) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object * bufObj; |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); |
| |
| switch (access) { |
| case GL_READ_ONLY_ARB: |
| case GL_WRITE_ONLY_ARB: |
| case GL_READ_WRITE_ARB: |
| /* OK */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); |
| return NULL; |
| } |
| |
| bufObj = buffer_object_get_target( ctx, target, "MapBufferARB" ); |
| if ( bufObj == NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" ); |
| return NULL; |
| } |
| |
| if ( bufObj->Pointer != NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); |
| return NULL; |
| } |
| |
| ASSERT(ctx->Driver.MapBuffer); |
| bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj ); |
| if ( bufObj->Pointer == NULL ) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); |
| } |
| |
| bufObj->Access = access; |
| |
| return bufObj->Pointer; |
| } |
| |
| |
| GLboolean GLAPIENTRY |
| _mesa_UnmapBufferARB(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| GLboolean status = GL_TRUE; |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| |
| bufObj = buffer_object_get_target( ctx, target, "UnmapBufferARB" ); |
| if ( bufObj == NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" ); |
| return GL_FALSE; |
| } |
| |
| if ( bufObj->Pointer == NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); |
| return GL_FALSE; |
| } |
| |
| if ( ctx->Driver.UnmapBuffer != NULL ) { |
| status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj ); |
| } |
| |
| bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */ |
| bufObj->Pointer = NULL; |
| |
| return status; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| bufObj = buffer_object_get_target( ctx, target, "GetBufferParameterivARB" ); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" ); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_BUFFER_SIZE_ARB: |
| *params = bufObj->Size; |
| break; |
| case GL_BUFFER_USAGE_ARB: |
| *params = bufObj->Usage; |
| break; |
| case GL_BUFFER_ACCESS_ARB: |
| *params = bufObj->Access; |
| break; |
| case GL_BUFFER_MAPPED_ARB: |
| *params = (bufObj->Pointer != NULL); |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); |
| return; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object * bufObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (pname != GL_BUFFER_MAP_POINTER_ARB) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)"); |
| return; |
| } |
| |
| bufObj = buffer_object_get_target( ctx, target, "GetBufferPointervARB" ); |
| if ( bufObj == NULL ) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" ); |
| return; |
| } |
| |
| *params = bufObj->Pointer; |
| } |