blob: 5448a09076409795c251aabae42fcc5a85baaad6 [file] [log] [blame]
# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
if HAVE_SHARED_GLAPI
SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
endif
SUBDIRS =
EXTRA_DIST = SConscript
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
endif
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/include/GL/internal \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/loader \
-I$(top_builddir)/src/mapi \
-I$(top_srcdir)/src/mapi \
-I$(top_builddir)/src/mapi/glapi \
-I$(top_srcdir)/src/mapi/glapi \
$(VISIBILITY_CFLAGS) \
$(EXTRA_DEFINES_XF86VIDMODE) \
-D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
$(DEFINES) \
$(LIBDRM_CFLAGS) \
$(DRI2PROTO_CFLAGS) \
$(GLPROTO_CFLAGS) \
$(X11_INCLUDES)
lib_LTLIBRARIES = lib@GL_LIB@.la
noinst_LTLIBRARIES = libglx.la
libglx_la_SOURCES = \
clientattrib.c \
clientinfo.c \
compsize.c \
create_context.c \
eval.c \
glxclient.h \
glxcmds.c \
glxconfig.c \
glxconfig.h \
glxcurrent.c \
glx_error.c \
glx_error.h \
glxext.c \
glxextensions.c \
glxextensions.h \
glxhash.c \
glxhash.h \
glx_pbuffer.c \
glx_query.c \
indirect.c \
indirect_glx.c \
indirect_init.c \
indirect_init.h \
indirect_size.c \
indirect_texture_compression.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_array.h \
indirect_vertex_array_priv.h \
indirect_vertex_program.c \
indirect_window_pos.c \
packrender.h \
packsingle.h \
pixel.c \
pixelstore.c \
query_renderer.c \
render2.c \
renderpix.c \
single2.c \
singlepix.c \
vertarr.c
libglx_la_LIBADD = \
$(top_builddir)/src/loader/libloader.la \
$(top_builddir)/src/util/libmesautil.la \
$(top_builddir)/src/util/libxmlconfig.la
if HAVE_DRISW
libglx_la_SOURCES += \
drisw_glx.c \
drisw_priv.h
endif
if HAVE_DRICOMMON
libglx_la_SOURCES += \
dri_common.c \
dri_common.h \
dri_common_query_renderer.c \
dri_common_interop.c \
xfont.c
endif
if HAVE_DRI2
libglx_la_SOURCES += \
dri2.c \
dri2_glx.c \
dri2.h \
dri2_priv.h \
dri_glx.c \
dri_sarea.h \
XF86dri.c \
xf86dri.h \
xf86dristr.h
endif
if HAVE_DRI3
libglx_la_SOURCES += \
dri3_glx.c \
dri3_priv.h
libglx_la_LIBADD += $(top_builddir)/src/loader/libloader_dri3_helper.la
endif
if HAVE_APPLEDRI
libglx_la_SOURCES += \
applegl_glx.c
SUBDIRS += apple
libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
endif
if HAVE_WINDOWSDRI
libglx_la_SOURCES += \
driwindows_glx.c
SUBDIRS += windows
libglx_la_LIBADD += \
$(builddir)/windows/libwindowsdri.la \
$(builddir)/windows/libwindowsglx.la
endif
if USE_LIBGLVND
AM_CFLAGS += \
-DGL_LIB_NAME=\"lib@GL_LIB@.so.0\" \
$(GLVND_CFLAGS)
libglx_la_SOURCES += \
g_glxglvnddispatchfuncs.c \
g_glxglvnddispatchindices.h \
glxglvnd.c \
glxglvnd.h \
glxglvnddispatchfuncs.h
GL_LIB_VERSION=0
else
AM_CFLAGS += \
-DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
GL_LIB_VERSION=1:2
endif
# Push the libdrm furhter up, as due to libtool bug we might end up relinking
# against the system one.
GL_LIBS = \
$(LIBDRM_LIBS) \
libglx.la \
$(top_builddir)/src/mapi/glapi/libglapi.la \
$(SHARED_GLAPI_LIB) \
$(GL_LIB_DEPS)
GL_LDFLAGS = \
-no-undefined \
-version-number $(GL_LIB_VERSION) \
$(BSYMBOLIC) \
$(GC_SECTIONS) \
$(LD_NO_UNDEFINED)
lib@GL_LIB@_la_SOURCES =
lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
if HAVE_WINDOWSDRI
lib@GL_LIB@_la_LDFLAGS += -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
endif
SUBDIRS += . tests
include $(top_srcdir)/install-lib-links.mk