| /* |
| * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "si_pipe.h" |
| #include "util/u_format.h" |
| #include "util/u_surface.h" |
| |
| enum si_blitter_op /* bitmask */ |
| { |
| SI_SAVE_TEXTURES = 1, |
| SI_SAVE_FRAMEBUFFER = 2, |
| SI_DISABLE_RENDER_COND = 4, |
| |
| SI_CLEAR = 0, |
| |
| SI_CLEAR_SURFACE = SI_SAVE_FRAMEBUFFER, |
| |
| SI_COPY = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES | |
| SI_DISABLE_RENDER_COND, |
| |
| SI_BLIT = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES, |
| |
| SI_DECOMPRESS = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND, |
| |
| SI_COLOR_RESOLVE = SI_SAVE_FRAMEBUFFER |
| }; |
| |
| static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| |
| r600_suspend_nontimer_queries(&sctx->b); |
| |
| util_blitter_save_blend(sctx->blitter, sctx->queued.named.blend); |
| util_blitter_save_depth_stencil_alpha(sctx->blitter, sctx->queued.named.dsa); |
| util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref); |
| util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer); |
| util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader); |
| util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader); |
| util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader); |
| util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements); |
| if (sctx->queued.named.sample_mask) { |
| util_blitter_save_sample_mask(sctx->blitter, |
| sctx->queued.named.sample_mask->sample_mask); |
| } |
| if (sctx->queued.named.viewport) { |
| util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport); |
| } |
| if (sctx->queued.named.scissor) { |
| util_blitter_save_scissor(sctx->blitter, &sctx->queued.named.scissor->scissor); |
| } |
| util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer); |
| util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets, |
| (struct pipe_stream_output_target**)sctx->b.streamout.targets); |
| |
| if (op & SI_SAVE_FRAMEBUFFER) |
| util_blitter_save_framebuffer(sctx->blitter, &sctx->framebuffer.state); |
| |
| if (op & SI_SAVE_TEXTURES) { |
| util_blitter_save_fragment_sampler_states( |
| sctx->blitter, 2, |
| sctx->samplers[PIPE_SHADER_FRAGMENT].states.saved_states); |
| |
| util_blitter_save_fragment_sampler_views(sctx->blitter, 2, |
| sctx->samplers[PIPE_SHADER_FRAGMENT].views.views); |
| } |
| |
| if ((op & SI_DISABLE_RENDER_COND) && sctx->b.current_render_cond) { |
| util_blitter_save_render_condition(sctx->blitter, |
| sctx->b.current_render_cond, |
| sctx->b.current_render_cond_cond, |
| sctx->b.current_render_cond_mode); |
| } |
| } |
| |
| static void si_blitter_end(struct pipe_context *ctx) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| r600_resume_nontimer_queries(&sctx->b); |
| } |
| |
| static unsigned u_max_sample(struct pipe_resource *r) |
| { |
| return r->nr_samples ? r->nr_samples - 1 : 0; |
| } |
| |
| static void si_blit_decompress_depth(struct pipe_context *ctx, |
| struct r600_texture *texture, |
| struct r600_texture *staging, |
| unsigned first_level, unsigned last_level, |
| unsigned first_layer, unsigned last_layer, |
| unsigned first_sample, unsigned last_sample) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| unsigned layer, level, sample, checked_last_layer, max_layer, max_sample; |
| float depth = 1.0f; |
| const struct util_format_description *desc; |
| struct r600_texture *flushed_depth_texture = staging ? |
| staging : texture->flushed_depth_texture; |
| |
| if (!staging && !texture->dirty_level_mask) |
| return; |
| |
| max_sample = u_max_sample(&texture->resource.b.b); |
| |
| desc = util_format_description(flushed_depth_texture->resource.b.b.format); |
| |
| if (util_format_has_depth(desc)) |
| sctx->dbcb_depth_copy_enabled = true; |
| if (util_format_has_stencil(desc)) |
| sctx->dbcb_stencil_copy_enabled = true; |
| |
| assert(sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled); |
| |
| for (level = first_level; level <= last_level; level++) { |
| if (!staging && !(texture->dirty_level_mask & (1 << level))) |
| continue; |
| |
| /* The smaller the mipmap level, the less layers there are |
| * as far as 3D textures are concerned. */ |
| max_layer = util_max_layer(&texture->resource.b.b, level); |
| checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
| |
| for (layer = first_layer; layer <= checked_last_layer; layer++) { |
| for (sample = first_sample; sample <= last_sample; sample++) { |
| struct pipe_surface *zsurf, *cbsurf, surf_tmpl; |
| |
| sctx->dbcb_copy_sample = sample; |
| sctx->db_render_state.dirty = true; |
| |
| surf_tmpl.format = texture->resource.b.b.format; |
| surf_tmpl.u.tex.level = level; |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| |
| zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); |
| |
| surf_tmpl.format = flushed_depth_texture->resource.b.b.format; |
| cbsurf = ctx->create_surface(ctx, |
| (struct pipe_resource*)flushed_depth_texture, &surf_tmpl); |
| |
| si_blitter_begin(ctx, SI_DECOMPRESS); |
| util_blitter_custom_depth_stencil(sctx->blitter, zsurf, cbsurf, 1 << sample, |
| sctx->custom_dsa_flush, depth); |
| si_blitter_end(ctx); |
| |
| pipe_surface_reference(&zsurf, NULL); |
| pipe_surface_reference(&cbsurf, NULL); |
| } |
| } |
| |
| /* The texture will always be dirty if some layers aren't flushed. |
| * I don't think this case can occur though. */ |
| if (!staging && |
| first_layer == 0 && last_layer == max_layer && |
| first_sample == 0 && last_sample == max_sample) { |
| texture->dirty_level_mask &= ~(1 << level); |
| } |
| } |
| |
| sctx->dbcb_depth_copy_enabled = false; |
| sctx->dbcb_stencil_copy_enabled = false; |
| sctx->db_render_state.dirty = true; |
| } |
| |
| static void si_blit_decompress_depth_in_place(struct si_context *sctx, |
| struct r600_texture *texture, |
| unsigned first_level, unsigned last_level, |
| unsigned first_layer, unsigned last_layer) |
| { |
| struct pipe_surface *zsurf, surf_tmpl = {{0}}; |
| unsigned layer, max_layer, checked_last_layer, level; |
| |
| sctx->db_inplace_flush_enabled = true; |
| sctx->db_render_state.dirty = true; |
| |
| surf_tmpl.format = texture->resource.b.b.format; |
| |
| for (level = first_level; level <= last_level; level++) { |
| if (!(texture->dirty_level_mask & (1 << level))) |
| continue; |
| |
| surf_tmpl.u.tex.level = level; |
| |
| /* The smaller the mipmap level, the less layers there are |
| * as far as 3D textures are concerned. */ |
| max_layer = util_max_layer(&texture->resource.b.b, level); |
| checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
| |
| for (layer = first_layer; layer <= checked_last_layer; layer++) { |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| |
| zsurf = sctx->b.b.create_surface(&sctx->b.b, &texture->resource.b.b, &surf_tmpl); |
| |
| si_blitter_begin(&sctx->b.b, SI_DECOMPRESS); |
| util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0, |
| sctx->custom_dsa_flush, |
| 1.0f); |
| si_blitter_end(&sctx->b.b); |
| |
| pipe_surface_reference(&zsurf, NULL); |
| } |
| |
| /* The texture will always be dirty if some layers aren't flushed. |
| * I don't think this case occurs often though. */ |
| if (first_layer == 0 && last_layer == max_layer) { |
| texture->dirty_level_mask &= ~(1 << level); |
| } |
| } |
| |
| sctx->db_inplace_flush_enabled = false; |
| sctx->db_render_state.dirty = true; |
| } |
| |
| void si_flush_depth_textures(struct si_context *sctx, |
| struct si_textures_info *textures) |
| { |
| unsigned i; |
| unsigned mask = textures->depth_texture_mask; |
| |
| while (mask) { |
| struct pipe_sampler_view *view; |
| struct r600_texture *tex; |
| |
| i = u_bit_scan(&mask); |
| |
| view = textures->views.views[i]; |
| assert(view); |
| |
| tex = (struct r600_texture *)view->texture; |
| assert(tex->is_depth && !tex->is_flushing_texture); |
| |
| si_blit_decompress_depth_in_place(sctx, tex, |
| view->u.tex.first_level, view->u.tex.last_level, |
| 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); |
| } |
| } |
| |
| static void si_blit_decompress_color(struct pipe_context *ctx, |
| struct r600_texture *rtex, |
| unsigned first_level, unsigned last_level, |
| unsigned first_layer, unsigned last_layer) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| unsigned layer, level, checked_last_layer, max_layer; |
| |
| if (!rtex->dirty_level_mask) |
| return; |
| |
| for (level = first_level; level <= last_level; level++) { |
| if (!(rtex->dirty_level_mask & (1 << level))) |
| continue; |
| |
| /* The smaller the mipmap level, the less layers there are |
| * as far as 3D textures are concerned. */ |
| max_layer = util_max_layer(&rtex->resource.b.b, level); |
| checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
| |
| for (layer = first_layer; layer <= checked_last_layer; layer++) { |
| struct pipe_surface *cbsurf, surf_tmpl; |
| |
| surf_tmpl.format = rtex->resource.b.b.format; |
| surf_tmpl.u.tex.level = level; |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl); |
| |
| si_blitter_begin(ctx, SI_DECOMPRESS); |
| util_blitter_custom_color(sctx->blitter, cbsurf, |
| rtex->fmask.size ? sctx->custom_blend_decompress : |
| sctx->custom_blend_fastclear); |
| si_blitter_end(ctx); |
| |
| pipe_surface_reference(&cbsurf, NULL); |
| } |
| |
| /* The texture will always be dirty if some layers aren't flushed. |
| * I don't think this case occurs often though. */ |
| if (first_layer == 0 && last_layer == max_layer) { |
| rtex->dirty_level_mask &= ~(1 << level); |
| } |
| } |
| } |
| |
| void si_decompress_color_textures(struct si_context *sctx, |
| struct si_textures_info *textures) |
| { |
| unsigned i; |
| unsigned mask = textures->compressed_colortex_mask; |
| |
| while (mask) { |
| struct pipe_sampler_view *view; |
| struct r600_texture *tex; |
| |
| i = u_bit_scan(&mask); |
| |
| view = textures->views.views[i]; |
| assert(view); |
| |
| tex = (struct r600_texture *)view->texture; |
| assert(tex->cmask.size || tex->fmask.size); |
| |
| si_blit_decompress_color(&sctx->b.b, tex, |
| view->u.tex.first_level, view->u.tex.last_level, |
| 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); |
| } |
| } |
| |
| static void si_clear(struct pipe_context *ctx, unsigned buffers, |
| const union pipe_color_union *color, |
| double depth, unsigned stencil) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct pipe_framebuffer_state *fb = &sctx->framebuffer.state; |
| struct pipe_surface *zsbuf = fb->zsbuf; |
| struct r600_texture *zstex = |
| zsbuf ? (struct r600_texture*)zsbuf->texture : NULL; |
| |
| if (buffers & PIPE_CLEAR_COLOR) { |
| evergreen_do_fast_color_clear(&sctx->b, fb, &sctx->framebuffer.atom, |
| &buffers, color); |
| } |
| |
| if (buffers & PIPE_CLEAR_COLOR) { |
| int i; |
| |
| /* These buffers cannot use fast clear, make sure to disable expansion. */ |
| for (i = 0; i < fb->nr_cbufs; i++) { |
| struct r600_texture *tex; |
| |
| /* If not clearing this buffer, skip. */ |
| if (!(buffers & (PIPE_CLEAR_COLOR0 << i))) |
| continue; |
| |
| if (!fb->cbufs[i]) |
| continue; |
| |
| tex = (struct r600_texture *)fb->cbufs[i]->texture; |
| if (tex->fmask.size == 0) |
| tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); |
| } |
| } |
| |
| if (buffers & PIPE_CLEAR_DEPTH && |
| zstex && zstex->htile_buffer && |
| zsbuf->u.tex.level == 0 && |
| zsbuf->u.tex.first_layer == 0 && |
| zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) { |
| /* Need to disable EXPCLEAR temporarily if clearing |
| * to a new value. */ |
| if (zstex->depth_cleared && zstex->depth_clear_value != depth) { |
| sctx->db_depth_disable_expclear = true; |
| } |
| |
| zstex->depth_clear_value = depth; |
| sctx->framebuffer.atom.dirty = true; /* updates DB_DEPTH_CLEAR */ |
| sctx->db_depth_clear = true; |
| sctx->db_render_state.dirty = true; |
| } |
| |
| si_blitter_begin(ctx, SI_CLEAR); |
| util_blitter_clear(sctx->blitter, fb->width, fb->height, |
| util_framebuffer_get_num_layers(fb), |
| buffers, color, depth, stencil); |
| si_blitter_end(ctx); |
| |
| if (sctx->db_depth_clear) { |
| sctx->db_depth_clear = false; |
| sctx->db_depth_disable_expclear = false; |
| zstex->depth_cleared = true; |
| sctx->db_render_state.dirty = true; |
| } |
| } |
| |
| static void si_clear_render_target(struct pipe_context *ctx, |
| struct pipe_surface *dst, |
| const union pipe_color_union *color, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| |
| si_blitter_begin(ctx, SI_CLEAR_SURFACE); |
| util_blitter_clear_render_target(sctx->blitter, dst, color, |
| dstx, dsty, width, height); |
| si_blitter_end(ctx); |
| } |
| |
| static void si_clear_depth_stencil(struct pipe_context *ctx, |
| struct pipe_surface *dst, |
| unsigned clear_flags, |
| double depth, |
| unsigned stencil, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| |
| si_blitter_begin(ctx, SI_CLEAR_SURFACE); |
| util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil, |
| dstx, dsty, width, height); |
| si_blitter_end(ctx); |
| } |
| |
| /* Helper for decompressing a portion of a color or depth resource before |
| * blitting if any decompression is needed. |
| * The driver doesn't decompress resources automatically while u_blitter is |
| * rendering. */ |
| static void si_decompress_subresource(struct pipe_context *ctx, |
| struct pipe_resource *tex, |
| unsigned level, |
| unsigned first_layer, unsigned last_layer) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| |
| if (rtex->is_depth && !rtex->is_flushing_texture) { |
| si_blit_decompress_depth_in_place(sctx, rtex, |
| level, level, |
| first_layer, last_layer); |
| } else if (rtex->fmask.size || rtex->cmask.size) { |
| si_blit_decompress_color(ctx, rtex, level, level, |
| first_layer, last_layer); |
| } |
| } |
| |
| struct texture_orig_info { |
| unsigned format; |
| unsigned width0; |
| unsigned height0; |
| unsigned npix_x; |
| unsigned npix_y; |
| unsigned npix0_x; |
| unsigned npix0_y; |
| }; |
| |
| static void si_compressed_to_blittable(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format); |
| int new_format; |
| int new_height, new_width; |
| |
| orig->format = tex->format; |
| orig->width0 = tex->width0; |
| orig->height0 = tex->height0; |
| orig->npix0_x = rtex->surface.level[0].npix_x; |
| orig->npix0_y = rtex->surface.level[0].npix_y; |
| orig->npix_x = rtex->surface.level[level].npix_x; |
| orig->npix_y = rtex->surface.level[level].npix_y; |
| |
| if (pixsize == 8) |
| new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ |
| else |
| new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */ |
| |
| new_width = util_format_get_nblocksx(tex->format, orig->width0); |
| new_height = util_format_get_nblocksy(tex->format, orig->height0); |
| |
| tex->width0 = new_width; |
| tex->height0 = new_height; |
| tex->format = new_format; |
| rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x); |
| rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y); |
| rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x); |
| rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y); |
| |
| /* By dividing the dimensions by 4, we effectively decrement |
| * last_level by 2, therefore the last 2 mipmap levels disappear and |
| * aren't blittable. Note that the last 3 mipmap levels (4x4, 2x2, |
| * 1x1) have equal slice sizes, which is an important assumption |
| * for this to work. |
| * |
| * In order to make the last 2 mipmap levels blittable, we have to |
| * add the slice size of the last mipmap level to the texture |
| * address, so that even though the hw thinks it reads last_level-2, |
| * it will actually read last_level-1, and if we add the slice size*2, |
| * it will read last_level. That's how this workaround works. |
| */ |
| if (level > rtex->resource.b.b.last_level-2) |
| rtex->mipmap_shift = level - (rtex->resource.b.b.last_level-2); |
| } |
| |
| static void si_change_format(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig, |
| enum pipe_format format) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| |
| orig->format = tex->format; |
| orig->width0 = tex->width0; |
| orig->height0 = tex->height0; |
| orig->npix0_x = rtex->surface.level[0].npix_x; |
| orig->npix0_y = rtex->surface.level[0].npix_y; |
| orig->npix_x = rtex->surface.level[level].npix_x; |
| orig->npix_y = rtex->surface.level[level].npix_y; |
| |
| tex->format = format; |
| } |
| |
| static void si_reset_blittable_to_orig(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| |
| tex->format = orig->format; |
| tex->width0 = orig->width0; |
| tex->height0 = orig->height0; |
| rtex->surface.level[0].npix_x = orig->npix0_x; |
| rtex->surface.level[0].npix_y = orig->npix0_y; |
| rtex->surface.level[level].npix_x = orig->npix_x; |
| rtex->surface.level[level].npix_y = orig->npix_y; |
| rtex->mipmap_shift = 0; |
| } |
| |
| void si_resource_copy_region(struct pipe_context *ctx, |
| struct pipe_resource *dst, |
| unsigned dst_level, |
| unsigned dstx, unsigned dsty, unsigned dstz, |
| struct pipe_resource *src, |
| unsigned src_level, |
| const struct pipe_box *src_box) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct r600_texture *rdst = (struct r600_texture*)dst; |
| struct pipe_surface *dst_view, dst_templ; |
| struct pipe_sampler_view src_templ, *src_view; |
| struct texture_orig_info orig_info[2]; |
| struct pipe_box sbox, dstbox; |
| boolean restore_orig[2]; |
| |
| /* Fallback for buffers. */ |
| if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { |
| si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width, false); |
| return; |
| } |
| |
| memset(orig_info, 0, sizeof(orig_info)); |
| |
| /* The driver doesn't decompress resources automatically while |
| * u_blitter is rendering. */ |
| si_decompress_subresource(ctx, src, src_level, |
| src_box->z, src_box->z + src_box->depth - 1); |
| |
| restore_orig[0] = restore_orig[1] = FALSE; |
| |
| if (util_format_is_compressed(src->format) && |
| util_format_is_compressed(dst->format)) { |
| si_compressed_to_blittable(src, src_level, &orig_info[0]); |
| restore_orig[0] = TRUE; |
| sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x); |
| sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y); |
| sbox.z = src_box->z; |
| sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width); |
| sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height); |
| sbox.depth = src_box->depth; |
| src_box = &sbox; |
| |
| si_compressed_to_blittable(dst, dst_level, &orig_info[1]); |
| restore_orig[1] = TRUE; |
| /* translate the dst box as well */ |
| dstx = util_format_get_nblocksx(orig_info[1].format, dstx); |
| dsty = util_format_get_nblocksy(orig_info[1].format, dsty); |
| } else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) { |
| if (util_format_is_subsampled_422(src->format)) { |
| /* XXX untested */ |
| si_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R8G8B8A8_UINT); |
| si_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R8G8B8A8_UINT); |
| |
| sbox = *src_box; |
| sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x); |
| sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width); |
| src_box = &sbox; |
| dstx = util_format_get_nblocksx(orig_info[1].format, dstx); |
| |
| restore_orig[0] = TRUE; |
| restore_orig[1] = TRUE; |
| } else { |
| unsigned blocksize = util_format_get_blocksize(src->format); |
| |
| switch (blocksize) { |
| case 1: |
| si_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R8_UNORM); |
| si_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R8_UNORM); |
| break; |
| case 2: |
| si_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R8G8_UNORM); |
| si_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R8G8_UNORM); |
| break; |
| case 4: |
| si_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R8G8B8A8_UNORM); |
| si_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R8G8B8A8_UNORM); |
| break; |
| case 8: |
| si_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R16G16B16A16_UINT); |
| si_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R16G16B16A16_UINT); |
| break; |
| case 16: |
| si_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R32G32B32A32_UINT); |
| si_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R32G32B32A32_UINT); |
| break; |
| default: |
| fprintf(stderr, "Unhandled format %s with blocksize %u\n", |
| util_format_short_name(src->format), blocksize); |
| assert(0); |
| } |
| restore_orig[0] = TRUE; |
| restore_orig[1] = TRUE; |
| } |
| } |
| |
| /* Initialize the surface. */ |
| util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz); |
| dst_view = r600_create_surface_custom(ctx, dst, &dst_templ, |
| rdst->surface.level[dst_level].npix_x, |
| rdst->surface.level[dst_level].npix_y); |
| |
| /* Initialize the sampler view. */ |
| util_blitter_default_src_texture(&src_templ, src, src_level); |
| src_view = ctx->create_sampler_view(ctx, src, &src_templ); |
| |
| u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height), |
| abs(src_box->depth), &dstbox); |
| |
| /* Copy. */ |
| si_blitter_begin(ctx, SI_COPY); |
| util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox, |
| src_view, src_box, src->width0, src->height0, |
| PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL); |
| si_blitter_end(ctx); |
| |
| pipe_surface_reference(&dst_view, NULL); |
| pipe_sampler_view_reference(&src_view, NULL); |
| |
| if (restore_orig[0]) |
| si_reset_blittable_to_orig(src, src_level, &orig_info[0]); |
| |
| if (restore_orig[1]) |
| si_reset_blittable_to_orig(dst, dst_level, &orig_info[1]); |
| } |
| |
| /* For MSAA integer resolving to work, we change the format to NORM using this function. */ |
| static enum pipe_format int_to_norm_format(enum pipe_format format) |
| { |
| switch (format) { |
| #define REPLACE_FORMAT_SIGN(format,sign) \ |
| case PIPE_FORMAT_##format##_##sign##INT: \ |
| return PIPE_FORMAT_##format##_##sign##NORM |
| #define REPLACE_FORMAT(format) \ |
| REPLACE_FORMAT_SIGN(format, U); \ |
| REPLACE_FORMAT_SIGN(format, S) |
| |
| REPLACE_FORMAT_SIGN(B10G10R10A2, U); |
| REPLACE_FORMAT(R8); |
| REPLACE_FORMAT(R8G8); |
| REPLACE_FORMAT(R8G8B8X8); |
| REPLACE_FORMAT(R8G8B8A8); |
| REPLACE_FORMAT(A8); |
| REPLACE_FORMAT(I8); |
| REPLACE_FORMAT(L8); |
| REPLACE_FORMAT(L8A8); |
| REPLACE_FORMAT(R16); |
| REPLACE_FORMAT(R16G16); |
| REPLACE_FORMAT(R16G16B16X16); |
| REPLACE_FORMAT(R16G16B16A16); |
| REPLACE_FORMAT(A16); |
| REPLACE_FORMAT(I16); |
| REPLACE_FORMAT(L16); |
| REPLACE_FORMAT(L16A16); |
| |
| #undef REPLACE_FORMAT |
| #undef REPLACE_FORMAT_SIGN |
| default: |
| return format; |
| } |
| } |
| |
| static bool do_hardware_msaa_resolve(struct pipe_context *ctx, |
| const struct pipe_blit_info *info) |
| { |
| struct si_context *sctx = (struct si_context*)ctx; |
| struct r600_texture *dst = (struct r600_texture*)info->dst.resource; |
| unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); |
| unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); |
| enum pipe_format format = int_to_norm_format(info->dst.format); |
| unsigned sample_mask = ~0; |
| |
| if (info->src.resource->nr_samples > 1 && |
| info->dst.resource->nr_samples <= 1 && |
| util_max_layer(info->src.resource, 0) == 0 && |
| util_max_layer(info->dst.resource, info->dst.level) == 0 && |
| info->dst.format == info->src.format && |
| !util_format_is_pure_integer(format) && |
| !util_format_is_depth_or_stencil(format) && |
| !info->scissor_enable && |
| (info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA && |
| dst_width == info->src.resource->width0 && |
| dst_height == info->src.resource->height0 && |
| info->dst.box.x == 0 && |
| info->dst.box.y == 0 && |
| info->dst.box.width == dst_width && |
| info->dst.box.height == dst_height && |
| info->dst.box.depth == 1 && |
| info->src.box.x == 0 && |
| info->src.box.y == 0 && |
| info->src.box.width == dst_width && |
| info->src.box.height == dst_height && |
| info->src.box.depth == 1 && |
| dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D && |
| !(dst->surface.flags & RADEON_SURF_SCANOUT) && |
| (!dst->cmask.size || !dst->dirty_level_mask) /* dst cannot be fast-cleared */) { |
| si_blitter_begin(ctx, SI_COLOR_RESOLVE | |
| (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND)); |
| util_blitter_custom_resolve_color(sctx->blitter, |
| info->dst.resource, info->dst.level, |
| info->dst.box.z, |
| info->src.resource, info->src.box.z, |
| sample_mask, sctx->custom_blend_resolve, |
| format); |
| si_blitter_end(ctx); |
| return true; |
| } |
| return false; |
| } |
| |
| static void si_blit(struct pipe_context *ctx, |
| const struct pipe_blit_info *info) |
| { |
| struct si_context *sctx = (struct si_context*)ctx; |
| |
| if (do_hardware_msaa_resolve(ctx, info)) { |
| return; |
| } |
| |
| assert(util_blitter_is_blit_supported(sctx->blitter, info)); |
| |
| /* The driver doesn't decompress resources automatically while |
| * u_blitter is rendering. */ |
| si_decompress_subresource(ctx, info->src.resource, info->src.level, |
| info->src.box.z, |
| info->src.box.z + info->src.box.depth - 1); |
| |
| if (sctx->screen->b.debug_flags & DBG_FORCE_DMA && |
| util_try_blit_via_copy_region(ctx, info)) |
| return; |
| |
| si_blitter_begin(ctx, SI_BLIT | |
| (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND)); |
| util_blitter_blit(sctx->blitter, info); |
| si_blitter_end(ctx); |
| } |
| |
| static void si_flush_resource(struct pipe_context *ctx, |
| struct pipe_resource *res) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)res; |
| |
| assert(res->target != PIPE_BUFFER); |
| |
| if (!rtex->is_depth && rtex->cmask.size) { |
| si_blit_decompress_color(ctx, rtex, 0, res->last_level, |
| 0, util_max_layer(res, 0)); |
| } |
| } |
| |
| void si_init_blit_functions(struct si_context *sctx) |
| { |
| sctx->b.b.clear = si_clear; |
| sctx->b.b.clear_render_target = si_clear_render_target; |
| sctx->b.b.clear_depth_stencil = si_clear_depth_stencil; |
| sctx->b.b.resource_copy_region = si_resource_copy_region; |
| sctx->b.b.blit = si_blit; |
| sctx->b.b.flush_resource = si_flush_resource; |
| sctx->b.blit_decompress_depth = si_blit_decompress_depth; |
| } |