blob: db523eef3185c5e22cd19f928e3c9acf36a488c4 [file] [log] [blame]
/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
*/
#include "sid.h"
#include "si_pipe.h"
#include "radeon/r600_cs.h"
#include "util/u_format.h"
static unsigned si_array_mode(unsigned mode)
{
switch (mode) {
case RADEON_SURF_MODE_LINEAR_ALIGNED:
return V_009910_ARRAY_LINEAR_ALIGNED;
case RADEON_SURF_MODE_1D:
return V_009910_ARRAY_1D_TILED_THIN1;
case RADEON_SURF_MODE_2D:
return V_009910_ARRAY_2D_TILED_THIN1;
default:
case RADEON_SURF_MODE_LINEAR:
return V_009910_ARRAY_LINEAR_GENERAL;
}
}
static uint32_t si_micro_tile_mode(struct si_screen *sscreen, unsigned tile_mode)
{
if (sscreen->b.info.si_tile_mode_array_valid) {
uint32_t gb_tile_mode = sscreen->b.info.si_tile_mode_array[tile_mode];
return G_009910_MICRO_TILE_MODE(gb_tile_mode);
}
/* The kernel cannod return the tile mode array. Guess? */
return V_009910_ADDR_SURF_THIN_MICRO_TILING;
}
static void si_dma_copy_buffer(struct si_context *ctx,
struct pipe_resource *dst,
struct pipe_resource *src,
uint64_t dst_offset,
uint64_t src_offset,
uint64_t size)
{
struct radeon_winsys_cs *cs = ctx->b.rings.dma.cs;
unsigned i, ncopy, csize, max_csize, sub_cmd, shift;
struct r600_resource *rdst = (struct r600_resource*)dst;
struct r600_resource *rsrc = (struct r600_resource*)src;
/* Mark the buffer range of destination as valid (initialized),
* so that transfer_map knows it should wait for the GPU when mapping
* that range. */
util_range_add(&rdst->valid_buffer_range, dst_offset,
dst_offset + size);
dst_offset += rdst->gpu_address;
src_offset += rsrc->gpu_address;
/* see if we use dword or byte copy */
if (!(dst_offset % 4) && !(src_offset % 4) && !(size % 4)) {
size >>= 2;
sub_cmd = SI_DMA_COPY_DWORD_ALIGNED;
shift = 2;
max_csize = SI_DMA_COPY_MAX_SIZE_DW;
} else {
sub_cmd = SI_DMA_COPY_BYTE_ALIGNED;
shift = 0;
max_csize = SI_DMA_COPY_MAX_SIZE;
}
ncopy = (size / max_csize) + !!(size % max_csize);
r600_need_dma_space(&ctx->b, ncopy * 5);
r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, rsrc, RADEON_USAGE_READ,
RADEON_PRIO_MIN);
r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, rdst, RADEON_USAGE_WRITE,
RADEON_PRIO_MIN);
for (i = 0; i < ncopy; i++) {
csize = size < max_csize ? size : max_csize;
cs->buf[cs->cdw++] = SI_DMA_PACKET(SI_DMA_PACKET_COPY, sub_cmd, csize);
cs->buf[cs->cdw++] = dst_offset & 0xffffffff;
cs->buf[cs->cdw++] = src_offset & 0xffffffff;
cs->buf[cs->cdw++] = (dst_offset >> 32UL) & 0xff;
cs->buf[cs->cdw++] = (src_offset >> 32UL) & 0xff;
dst_offset += csize << shift;
src_offset += csize << shift;
size -= csize;
}
}
static void si_dma_copy_tile(struct si_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dst_x,
unsigned dst_y,
unsigned dst_z,
struct pipe_resource *src,
unsigned src_level,
unsigned src_x,
unsigned src_y,
unsigned src_z,
unsigned copy_height,
unsigned pitch,
unsigned bpp)
{
struct radeon_winsys_cs *cs = ctx->b.rings.dma.cs;
struct si_screen *sscreen = ctx->screen;
struct r600_texture *rsrc = (struct r600_texture*)src;
struct r600_texture *rdst = (struct r600_texture*)dst;
struct r600_texture *rlinear, *rtiled;
unsigned linear_lvl, tiled_lvl;
unsigned array_mode, lbpp, pitch_tile_max, slice_tile_max, size;
unsigned ncopy, height, cheight, detile, i, src_mode, dst_mode;
unsigned linear_x, linear_y, linear_z, tiled_x, tiled_y, tiled_z;
unsigned sub_cmd, bank_h, bank_w, mt_aspect, nbanks, tile_split, mt;
uint64_t base, addr;
unsigned pipe_config, tile_mode_index;
dst_mode = rdst->surface.level[dst_level].mode;
src_mode = rsrc->surface.level[src_level].mode;
/* downcast linear aligned to linear to simplify test */
src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
assert(dst_mode != src_mode);
sub_cmd = SI_DMA_COPY_TILED;
lbpp = util_logbase2(bpp);
pitch_tile_max = ((pitch / bpp) / 8) - 1;
detile = dst_mode == RADEON_SURF_MODE_LINEAR;
rlinear = detile ? rdst : rsrc;
rtiled = detile ? rsrc : rdst;
linear_lvl = detile ? dst_level : src_level;
tiled_lvl = detile ? src_level : dst_level;
linear_x = detile ? dst_x : src_x;
linear_y = detile ? dst_y : src_y;
linear_z = detile ? dst_z : src_z;
tiled_x = detile ? src_x : dst_x;
tiled_y = detile ? src_y : dst_y;
tiled_z = detile ? src_z : dst_z;
assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format));
array_mode = si_array_mode(rtiled->surface.level[tiled_lvl].mode);
slice_tile_max = (rtiled->surface.level[tiled_lvl].nblk_x *
rtiled->surface.level[tiled_lvl].nblk_y) / (8*8) - 1;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
* dma packet will be using the copy_height which is always smaller or equal
* to the linear height
*/
height = rtiled->surface.level[tiled_lvl].nblk_y;
base = rtiled->surface.level[tiled_lvl].offset;
addr = rlinear->surface.level[linear_lvl].offset;
addr += rlinear->surface.level[linear_lvl].slice_size * linear_z;
addr += linear_y * pitch + linear_x * bpp;
bank_h = cik_bank_wh(rtiled->surface.bankh);
bank_w = cik_bank_wh(rtiled->surface.bankw);
mt_aspect = cik_macro_tile_aspect(rtiled->surface.mtilea);
tile_split = cik_tile_split(rtiled->surface.tile_split);
tile_mode_index = si_tile_mode_index(rtiled, tiled_lvl, false);
nbanks = si_num_banks(sscreen, rtiled);
base += rtiled->resource.gpu_address;
addr += rlinear->resource.gpu_address;
pipe_config = cik_db_pipe_config(sscreen, tile_mode_index);
mt = si_micro_tile_mode(sscreen, tile_mode_index);
size = (copy_height * pitch) / 4;
ncopy = (size / SI_DMA_COPY_MAX_SIZE_DW) + !!(size % SI_DMA_COPY_MAX_SIZE_DW);
r600_need_dma_space(&ctx->b, ncopy * 9);
r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, &rsrc->resource,
RADEON_USAGE_READ, RADEON_PRIO_MIN);
r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, &rdst->resource,
RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
for (i = 0; i < ncopy; i++) {
cheight = copy_height;
if (((cheight * pitch) / 4) > SI_DMA_COPY_MAX_SIZE_DW) {
cheight = (SI_DMA_COPY_MAX_SIZE_DW * 4) / pitch;
}
size = (cheight * pitch) / 4;
cs->buf[cs->cdw++] = SI_DMA_PACKET(SI_DMA_PACKET_COPY, sub_cmd, size);
cs->buf[cs->cdw++] = base >> 8;
cs->buf[cs->cdw++] = (detile << 31) | (array_mode << 27) |
(lbpp << 24) | (bank_h << 21) |
(bank_w << 18) | (mt_aspect << 16);
cs->buf[cs->cdw++] = (pitch_tile_max << 0) | ((height - 1) << 16);
cs->buf[cs->cdw++] = (slice_tile_max << 0) | (pipe_config << 26);
cs->buf[cs->cdw++] = (tiled_x << 0) | (tiled_z << 18);
cs->buf[cs->cdw++] = (tiled_y << 0) | (tile_split << 21) | (nbanks << 25) | (mt << 27);
cs->buf[cs->cdw++] = addr & 0xfffffffc;
cs->buf[cs->cdw++] = (addr >> 32UL) & 0xff;
copy_height -= cheight;
addr += cheight * pitch;
tiled_y += cheight;
}
}
void si_dma_copy(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
unsigned src_level,
const struct pipe_box *src_box)
{
struct si_context *sctx = (struct si_context *)ctx;
struct r600_texture *rsrc = (struct r600_texture*)src;
struct r600_texture *rdst = (struct r600_texture*)dst;
unsigned dst_pitch, src_pitch, bpp, dst_mode, src_mode;
unsigned src_w, dst_w;
unsigned src_x, src_y;
unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
if (sctx->b.rings.dma.cs == NULL) {
goto fallback;
}
/* TODO: Implement DMA copy for CIK */
if (sctx->b.chip_class >= CIK) {
goto fallback;
}
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
si_dma_copy_buffer(sctx, dst, src, dst_x, src_box->x, src_box->width);
return;
}
/* XXX: Using the asynchronous DMA engine for multi-dimensional
* operations seems to cause random GPU lockups for various people.
* While the root cause for this might need to be fixed in the kernel,
* let's disable it for now.
*
* Before re-enabling this, please make sure you can hit all newly
* enabled paths in your testing, preferably with both piglit and real
* world apps, and get in touch with people on the bug reports below
* for stability testing.
*
* https://bugs.freedesktop.org/show_bug.cgi?id=85647
* https://bugs.freedesktop.org/show_bug.cgi?id=83500
*/
goto fallback;
if (src->format != dst->format || src_box->depth > 1 ||
rdst->dirty_level_mask != 0 ||
rdst->cmask.size || rdst->fmask.size ||
rsrc->cmask.size || rsrc->fmask.size) {
goto fallback;
}
if (rsrc->dirty_level_mask) {
ctx->flush_resource(ctx, src);
}
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);
src_y = util_format_get_nblocksy(src->format, src_box->y);
dst_y = util_format_get_nblocksy(src->format, dst_y);
bpp = rdst->surface.bpe;
dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
src_pitch = rsrc->surface.level[src_level].pitch_bytes;
src_w = rsrc->surface.level[src_level].npix_x;
dst_w = rdst->surface.level[dst_level].npix_x;
dst_mode = rdst->surface.level[dst_level].mode;
src_mode = rsrc->surface.level[src_level].mode;
/* downcast linear aligned to linear to simplify test */
src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w ||
src_box->width != src_w ||
src_box->height != rsrc->surface.level[src_level].npix_y ||
src_box->height != rdst->surface.level[dst_level].npix_y ||
rsrc->surface.level[src_level].nblk_y !=
rdst->surface.level[dst_level].nblk_y) {
/* FIXME si can do partial blit */
goto fallback;
}
/* the x test here are currently useless (because we don't support partial blit)
* but keep them around so we don't forget about those
*/
if ((src_pitch % 8) || (src_box->x % 8) || (dst_x % 8) ||
(src_box->y % 8) || (dst_y % 8) || (src_box->height % 8)) {
goto fallback;
}
if (src_mode == dst_mode) {
uint64_t dst_offset, src_offset;
/* simple dma blit would do NOTE code here assume :
* src_box.x/y == 0
* dst_x/y == 0
* dst_pitch == src_pitch
*/
src_offset= rsrc->surface.level[src_level].offset;
src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
src_offset += src_y * src_pitch + src_x * bpp;
dst_offset = rdst->surface.level[dst_level].offset;
dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
dst_offset += dst_y * dst_pitch + dst_x * bpp;
si_dma_copy_buffer(sctx, dst, src, dst_offset, src_offset,
rsrc->surface.level[src_level].slice_size);
} else {
si_dma_copy_tile(sctx, dst, dst_level, dst_x, dst_y, dst_z,
src, src_level, src_x, src_y, src_box->z,
src_box->height / rsrc->surface.blk_h,
dst_pitch, bpp);
}
return;
fallback:
si_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
}