| /* |
| * Copyright © 2010 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file ir_validate.cpp |
| * |
| * Attempts to verify that various invariants of the IR tree are true. |
| * |
| * In particular, at the moment it makes sure that no single |
| * ir_instruction node except for ir_variable appears multiple times |
| * in the ir tree. ir_variable does appear multiple times: Once as a |
| * declaration in an exec_list, and multiple times as the endpoint of |
| * a dereference chain. |
| */ |
| |
| #include <inttypes.h> |
| #include "ir.h" |
| #include "ir_hierarchical_visitor.h" |
| #include "program/hash_table.h" |
| #include "glsl_types.h" |
| |
| class ir_validate : public ir_hierarchical_visitor { |
| public: |
| ir_validate() |
| { |
| this->ht = hash_table_ctor(0, hash_table_pointer_hash, |
| hash_table_pointer_compare); |
| |
| this->current_function = NULL; |
| |
| this->callback = ir_validate::validate_ir; |
| this->data = ht; |
| } |
| |
| ~ir_validate() |
| { |
| hash_table_dtor(this->ht); |
| } |
| |
| virtual ir_visitor_status visit(ir_variable *v); |
| virtual ir_visitor_status visit(ir_dereference_variable *ir); |
| virtual ir_visitor_status visit(ir_if *ir); |
| |
| virtual ir_visitor_status visit_enter(ir_function *ir); |
| virtual ir_visitor_status visit_leave(ir_function *ir); |
| virtual ir_visitor_status visit_enter(ir_function_signature *ir); |
| |
| virtual ir_visitor_status visit_leave(ir_expression *ir); |
| |
| static void validate_ir(ir_instruction *ir, void *data); |
| |
| ir_function *current_function; |
| |
| struct hash_table *ht; |
| }; |
| |
| |
| ir_visitor_status |
| ir_validate::visit(ir_dereference_variable *ir) |
| { |
| if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) { |
| printf("ir_dereference_variable @ %p does not specify a variable %p\n", |
| ir, ir->var); |
| abort(); |
| } |
| |
| if (hash_table_find(ht, ir->var) == NULL) { |
| printf("ir_dereference_variable @ %p specifies undeclared variable " |
| "`%s' @ %p\n", |
| ir, ir->var->name, ir->var); |
| abort(); |
| } |
| |
| this->validate_ir(ir, this->data); |
| |
| return visit_continue; |
| } |
| |
| ir_visitor_status |
| ir_validate::visit(ir_if *ir) |
| { |
| if (ir->condition->type != glsl_type::bool_type) { |
| printf("ir_if condition %s type instead of bool.\n", |
| ir->condition->type->name); |
| ir->print(); |
| printf("\n"); |
| abort(); |
| } |
| |
| return visit_continue; |
| } |
| |
| |
| ir_visitor_status |
| ir_validate::visit_enter(ir_function *ir) |
| { |
| /* Function definitions cannot be nested. |
| */ |
| if (this->current_function != NULL) { |
| printf("Function definition nested inside another function " |
| "definition:\n"); |
| printf("%s %p inside %s %p\n", |
| ir->name, ir, |
| this->current_function->name, this->current_function); |
| abort(); |
| } |
| |
| /* Store the current function hierarchy being traversed. This is used |
| * by the function signature visitor to ensure that the signatures are |
| * linked with the correct functions. |
| */ |
| this->current_function = ir; |
| |
| this->validate_ir(ir, this->data); |
| |
| return visit_continue; |
| } |
| |
| ir_visitor_status |
| ir_validate::visit_leave(ir_function *ir) |
| { |
| assert(talloc_parent(ir->name) == ir); |
| |
| this->current_function = NULL; |
| return visit_continue; |
| } |
| |
| ir_visitor_status |
| ir_validate::visit_enter(ir_function_signature *ir) |
| { |
| if (this->current_function != ir->function()) { |
| printf("Function signature nested inside wrong function " |
| "definition:\n"); |
| printf("%p inside %s %p instead of %s %p\n", |
| ir, |
| this->current_function->name, this->current_function, |
| ir->function_name(), ir->function()); |
| abort(); |
| } |
| |
| this->validate_ir(ir, this->data); |
| |
| return visit_continue; |
| } |
| |
| ir_visitor_status |
| ir_validate::visit_leave(ir_expression *ir) |
| { |
| switch (ir->operation) { |
| case ir_unop_bit_not: |
| assert(ir->operands[0]->type == ir->type); |
| break; |
| case ir_unop_logic_not: |
| assert(ir->type->base_type == GLSL_TYPE_BOOL); |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); |
| break; |
| |
| case ir_unop_neg: |
| case ir_unop_abs: |
| case ir_unop_sign: |
| case ir_unop_rcp: |
| case ir_unop_rsq: |
| case ir_unop_sqrt: |
| case ir_unop_exp: |
| case ir_unop_log: |
| case ir_unop_exp2: |
| case ir_unop_log2: |
| assert(ir->type == ir->operands[0]->type); |
| break; |
| |
| case ir_unop_f2i: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); |
| assert(ir->type->base_type == GLSL_TYPE_INT); |
| break; |
| case ir_unop_i2f: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); |
| assert(ir->type->base_type == GLSL_TYPE_FLOAT); |
| break; |
| case ir_unop_f2b: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); |
| assert(ir->type->base_type == GLSL_TYPE_BOOL); |
| break; |
| case ir_unop_b2f: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); |
| assert(ir->type->base_type == GLSL_TYPE_FLOAT); |
| break; |
| case ir_unop_i2b: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); |
| assert(ir->type->base_type == GLSL_TYPE_BOOL); |
| break; |
| case ir_unop_b2i: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); |
| assert(ir->type->base_type == GLSL_TYPE_INT); |
| break; |
| case ir_unop_u2f: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); |
| assert(ir->type->base_type == GLSL_TYPE_FLOAT); |
| break; |
| |
| case ir_unop_trunc: |
| case ir_unop_ceil: |
| case ir_unop_floor: |
| case ir_unop_fract: |
| case ir_unop_sin: |
| case ir_unop_cos: |
| case ir_unop_dFdx: |
| case ir_unop_dFdy: |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); |
| assert(ir->operands[0]->type == ir->type); |
| break; |
| |
| case ir_binop_add: |
| case ir_binop_sub: |
| case ir_binop_mul: |
| case ir_binop_div: |
| case ir_binop_mod: |
| case ir_binop_min: |
| case ir_binop_max: |
| case ir_binop_pow: |
| if (ir->operands[0]->type->is_scalar()) |
| assert(ir->operands[1]->type == ir->type); |
| else if (ir->operands[1]->type->is_scalar()) |
| assert(ir->operands[0]->type == ir->type); |
| else if (ir->operands[0]->type->is_vector() && |
| ir->operands[1]->type->is_vector()) { |
| assert(ir->operands[0]->type == ir->operands[1]->type); |
| assert(ir->operands[0]->type == ir->type); |
| } |
| break; |
| case ir_binop_less: |
| case ir_binop_greater: |
| case ir_binop_lequal: |
| case ir_binop_gequal: |
| /* GLSL < > <= >= operators take scalar floats/ints, but in the |
| * IR we may want to do them for vectors instead to support the |
| * lessEqual() and friends builtins. |
| */ |
| assert(ir->type == glsl_type::bool_type); |
| assert(ir->operands[0]->type == ir->operands[1]->type); |
| break; |
| |
| case ir_binop_equal: |
| case ir_binop_nequal: |
| /* GLSL == and != operate on vectors and return a bool, and the |
| * IR matches that. We may want to switch up the IR to work on |
| * vectors and return a bvec and make the operators break down |
| * to ANDing/ORing the results of the vector comparison. |
| */ |
| assert(ir->type == glsl_type::bool_type); |
| assert(ir->operands[0]->type == ir->operands[1]->type); |
| break; |
| |
| case ir_binop_lshift: |
| case ir_binop_rshift: |
| case ir_binop_bit_and: |
| case ir_binop_bit_xor: |
| case ir_binop_bit_or: |
| assert(ir->operands[0]->type == ir->operands[1]->type); |
| assert(ir->type == ir->operands[0]->type); |
| assert(ir->type->base_type == GLSL_TYPE_INT || |
| ir->type->base_type == GLSL_TYPE_UINT); |
| break; |
| |
| case ir_binop_logic_and: |
| case ir_binop_logic_xor: |
| case ir_binop_logic_or: |
| assert(ir->type == glsl_type::bool_type); |
| assert(ir->operands[0]->type == glsl_type::bool_type); |
| assert(ir->operands[1]->type == glsl_type::bool_type); |
| break; |
| |
| case ir_binop_dot: |
| assert(ir->type == glsl_type::float_type); |
| assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); |
| assert(ir->operands[0]->type == ir->operands[1]->type); |
| break; |
| |
| case ir_binop_cross: |
| assert(ir->operands[0]->type == glsl_type::vec3_type); |
| assert(ir->operands[1]->type == glsl_type::vec3_type); |
| assert(ir->type == glsl_type::vec3_type); |
| break; |
| } |
| |
| return visit_continue; |
| } |
| |
| ir_visitor_status |
| ir_validate::visit(ir_variable *ir) |
| { |
| /* An ir_variable is the one thing that can (and will) appear multiple times |
| * in an IR tree. It is added to the hashtable so that it can be used |
| * in the ir_dereference_variable handler to ensure that a variable is |
| * declared before it is dereferenced. |
| */ |
| assert(talloc_parent(ir->name) == ir); |
| |
| hash_table_insert(ht, ir, ir); |
| return visit_continue; |
| } |
| |
| void |
| ir_validate::validate_ir(ir_instruction *ir, void *data) |
| { |
| struct hash_table *ht = (struct hash_table *) data; |
| |
| if (hash_table_find(ht, ir)) { |
| printf("Instruction node present twice in ir tree:\n"); |
| ir->print(); |
| printf("\n"); |
| abort(); |
| } |
| hash_table_insert(ht, ir, ir); |
| } |
| |
| void |
| check_node_type(ir_instruction *ir, void *data) |
| { |
| if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) { |
| printf("Instruction node with unset type\n"); |
| ir->print(); printf("\n"); |
| } |
| assert(ir->type != glsl_type::error_type); |
| } |
| |
| void |
| validate_ir_tree(exec_list *instructions) |
| { |
| ir_validate v; |
| |
| v.run(instructions); |
| |
| foreach_iter(exec_list_iterator, iter, *instructions) { |
| ir_instruction *ir = (ir_instruction *)iter.get(); |
| |
| visit_tree(ir, check_node_type, NULL); |
| } |
| } |