| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * Copyright (C) 2010 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * No-op dispatch table. |
| * |
| * This file defines a special dispatch table which is loaded with no-op |
| * functions. |
| * |
| * Mesa can register a "no-op handler function" which will be called in |
| * the event that a no-op function is called. |
| * |
| * In the past, the dispatch table was loaded with pointers to a single |
| * no-op function. But that broke on Windows because the GL entrypoints |
| * use __stdcall convention. __stdcall means the callee cleans up the |
| * stack. So one no-op function can't properly clean up the stack. This |
| * would lead to crashes. |
| * |
| * Another benefit of unique no-op functions is we can accurately report |
| * the function's name in an error message. |
| */ |
| |
| |
| #include <stdlib.h> |
| #include <string.h> |
| #include "glapi/glapi_priv.h" |
| |
| |
| void |
| _glapi_noop_enable_warnings(unsigned char enable) |
| { |
| } |
| |
| void |
| _glapi_set_warning_func(_glapi_proc func) |
| { |
| } |
| |
| |
| /** |
| * We'll jump though this function pointer whenever a no-op function |
| * is called. |
| */ |
| static _glapi_nop_handler_proc nop_handler = NULL; |
| |
| |
| /** |
| * Register the no-op handler call-back function. |
| */ |
| void |
| _glapi_set_nop_handler(_glapi_nop_handler_proc func) |
| { |
| nop_handler = func; |
| } |
| |
| |
| /** |
| * Called by each of the no-op GL entrypoints. |
| */ |
| static void |
| nop(const char *func) |
| { |
| if (nop_handler) |
| nop_handler(func); |
| } |
| |
| |
| /** |
| * This is called if the user somehow calls an unassigned GL dispatch function. |
| */ |
| static GLint |
| NoOpUnused(void) |
| { |
| nop("unused GL entry point"); |
| return 0; |
| } |
| |
| /* |
| * Defines for the glapitemp.h functions. |
| */ |
| #define KEYWORD1 static |
| #define KEYWORD1_ALT static |
| #define KEYWORD2 GLAPIENTRY |
| #define NAME(func) NoOp##func |
| #define DISPATCH(func, args, msg) nop(#func); |
| #define RETURN_DISPATCH(func, args, msg) nop(#func); return 0 |
| |
| |
| /* |
| * Defines for the table of no-op entry points. |
| */ |
| #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name |
| #define DISPATCH_TABLE_NAME __glapi_noop_table |
| #define UNUSED_TABLE_NAME __unused_noop_functions |
| |
| #include "glapi/glapitemp.h" |
| |
| |
| /** Return pointer to new dispatch table filled with no-op functions */ |
| struct _glapi_table * |
| _glapi_new_nop_table(unsigned num_entries) |
| { |
| struct _glapi_table *table = malloc(num_entries * sizeof(_glapi_proc)); |
| if (table) { |
| memcpy(table, __glapi_noop_table, |
| num_entries * sizeof(_glapi_proc)); |
| } |
| return table; |
| } |