| /* |
| * Copyright © 2014-2015 Broadcom |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef NIR_BUILDER_H |
| #define NIR_BUILDER_H |
| |
| struct exec_list; |
| |
| typedef struct nir_builder { |
| struct exec_list *cf_node_list; |
| nir_instr *before_instr; |
| nir_instr *after_instr; |
| |
| nir_shader *shader; |
| nir_function_impl *impl; |
| } nir_builder; |
| |
| static inline void |
| nir_builder_init(nir_builder *build, nir_function_impl *impl) |
| { |
| memset(build, 0, sizeof(*build)); |
| build->impl = impl; |
| build->shader = impl->overload->function->shader; |
| } |
| |
| static inline void |
| nir_builder_insert_after_cf_list(nir_builder *build, |
| struct exec_list *cf_node_list) |
| { |
| build->cf_node_list = cf_node_list; |
| build->before_instr = NULL; |
| build->after_instr = NULL; |
| } |
| |
| static inline void |
| nir_builder_insert_before_instr(nir_builder *build, nir_instr *before_instr) |
| { |
| build->cf_node_list = NULL; |
| build->before_instr = before_instr; |
| build->after_instr = NULL; |
| } |
| |
| static inline void |
| nir_builder_insert_after_instr(nir_builder *build, nir_instr *after_instr) |
| { |
| build->cf_node_list = NULL; |
| build->before_instr = NULL; |
| build->after_instr = after_instr; |
| } |
| |
| static inline void |
| nir_builder_instr_insert(nir_builder *build, nir_instr *instr) |
| { |
| if (build->cf_node_list) { |
| nir_instr_insert_after_cf_list(build->cf_node_list, instr); |
| } else if (build->before_instr) { |
| nir_instr_insert_before(build->before_instr, instr); |
| } else { |
| assert(build->after_instr); |
| nir_instr_insert_after(build->after_instr, instr); |
| build->after_instr = instr; |
| } |
| } |
| |
| static inline nir_ssa_def * |
| nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value) |
| { |
| nir_load_const_instr *load_const = |
| nir_load_const_instr_create(build->shader, num_components); |
| if (!load_const) |
| return NULL; |
| |
| load_const->value = value; |
| |
| nir_builder_instr_insert(build, &load_const->instr); |
| |
| return &load_const->def; |
| } |
| |
| static inline nir_ssa_def * |
| nir_imm_float(nir_builder *build, float x) |
| { |
| nir_const_value v = { { .f = {x, 0, 0, 0} } }; |
| return nir_build_imm(build, 1, v); |
| } |
| |
| static inline nir_ssa_def * |
| nir_imm_vec4(nir_builder *build, float x, float y, float z, float w) |
| { |
| nir_const_value v = { { .f = {x, y, z, w} } }; |
| return nir_build_imm(build, 4, v); |
| } |
| |
| static inline nir_ssa_def * |
| nir_imm_int(nir_builder *build, int x) |
| { |
| nir_const_value v = { { .i = {x, 0, 0, 0} } }; |
| return nir_build_imm(build, 1, v); |
| } |
| |
| static inline nir_ssa_def * |
| nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0, |
| nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) |
| { |
| const nir_op_info *op_info = &nir_op_infos[op]; |
| nir_alu_instr *instr = nir_alu_instr_create(build->shader, op); |
| if (!instr) |
| return NULL; |
| |
| instr->src[0].src = nir_src_for_ssa(src0); |
| if (src1) |
| instr->src[1].src = nir_src_for_ssa(src1); |
| if (src2) |
| instr->src[2].src = nir_src_for_ssa(src2); |
| if (src3) |
| instr->src[3].src = nir_src_for_ssa(src3); |
| |
| /* Guess the number of components the destination temporary should have |
| * based on our input sizes, if it's not fixed for the op. |
| */ |
| unsigned num_components = op_info->output_size; |
| if (num_components == 0) { |
| for (unsigned i = 0; i < op_info->num_inputs; i++) { |
| if (op_info->input_sizes[i] == 0) |
| num_components = MAX2(num_components, |
| instr->src[i].src.ssa->num_components); |
| } |
| } |
| assert(num_components != 0); |
| |
| /* Make sure we don't swizzle from outside of our source vector (like if a |
| * scalar value was passed into a multiply with a vector). |
| */ |
| for (unsigned i = 0; i < op_info->num_inputs; i++) { |
| for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) { |
| instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1; |
| } |
| } |
| |
| nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, NULL); |
| instr->dest.write_mask = (1 << num_components) - 1; |
| |
| nir_builder_instr_insert(build, &instr->instr); |
| |
| return &instr->dest.dest.ssa; |
| } |
| |
| #define ALU1(op) \ |
| static inline nir_ssa_def * \ |
| nir_##op(nir_builder *build, nir_ssa_def *src0) \ |
| { \ |
| return nir_build_alu(build, nir_op_##op, src0, NULL, NULL, NULL); \ |
| } |
| |
| #define ALU2(op) \ |
| static inline nir_ssa_def * \ |
| nir_##op(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) \ |
| { \ |
| return nir_build_alu(build, nir_op_##op, src0, src1, NULL, NULL); \ |
| } |
| |
| #define ALU3(op) \ |
| static inline nir_ssa_def * \ |
| nir_##op(nir_builder *build, nir_ssa_def *src0, \ |
| nir_ssa_def *src1, nir_ssa_def *src2) \ |
| { \ |
| return nir_build_alu(build, nir_op_##op, src0, src1, src2, NULL); \ |
| } |
| |
| #define ALU4(op) \ |
| static inline nir_ssa_def * \ |
| nir_##op(nir_builder *build, nir_ssa_def *src0, \ |
| nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) \ |
| { \ |
| return nir_build_alu(build, nir_op_##op, src0, src1, src2, src3); \ |
| } |
| |
| #include "nir_builder_opcodes.h" |
| |
| /** |
| * Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def. |
| */ |
| static inline nir_ssa_def * |
| nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) |
| { |
| nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov); |
| nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, NULL); |
| mov->dest.write_mask = (1 << num_components) - 1; |
| mov->src[0] = src; |
| nir_builder_instr_insert(build, &mov->instr); |
| |
| return &mov->dest.dest.ssa; |
| } |
| |
| static inline nir_ssa_def * |
| nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) |
| { |
| nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov); |
| nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, NULL); |
| mov->dest.write_mask = (1 << num_components) - 1; |
| mov->src[0] = src; |
| nir_builder_instr_insert(build, &mov->instr); |
| |
| return &mov->dest.dest.ssa; |
| } |
| |
| /** |
| * Construct an fmov or imov that reswizzles the source's components. |
| */ |
| static inline nir_ssa_def * |
| nir_swizzle(nir_builder *build, nir_ssa_def *src, unsigned swiz[4], |
| unsigned num_components, bool use_fmov) |
| { |
| nir_alu_src alu_src = { NIR_SRC_INIT }; |
| alu_src.src = nir_src_for_ssa(src); |
| for (int i = 0; i < 4; i++) |
| alu_src.swizzle[i] = swiz[i]; |
| |
| return use_fmov ? nir_fmov_alu(build, alu_src, num_components) : |
| nir_imov_alu(build, alu_src, num_components); |
| } |
| |
| /** |
| * Turns a nir_src into a nir_ssa_def * so it can be passed to |
| * nir_build_alu()-based builder calls. |
| */ |
| static inline nir_ssa_def * |
| nir_ssa_for_src(nir_builder *build, nir_src src, int num_components) |
| { |
| if (src.is_ssa && src.ssa->num_components == num_components) |
| return src.ssa; |
| |
| nir_alu_src alu = { NIR_SRC_INIT }; |
| alu.src = src; |
| for (int j = 0; j < 4; j++) |
| alu.swizzle[j] = j; |
| |
| return nir_imov_alu(build, alu, num_components); |
| } |
| |
| #endif /* NIR_BUILDER_H */ |