| # Note: skips lists for CI are just a list of lines that, when |
| # non-zero-length and not starting with '#', will regex match to |
| # delete lines from the test list. Be careful. |
| |
| # Skip the perf/stress tests to keep runtime manageable |
| dEQP-GLES[0-9]*.performance.* |
| dEQP-GLES[0-9]*.stress.* |
| |
| # These are really slow on tiling architectures (including llvmpipe). |
| dEQP-GLES[0-9]*.functional.flush_finish.* |
| |
| # Random failures |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask |
| dEQP-GLES31.functional.fbo.no_attachments.maximums.all |
| dEQP-GLES31.functional.fbo.no_attachments.maximums.size |
| dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points |
| dEQP-GLES31.functional.shaders.builtin_functions.*geometry |
| dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.uvec4 |
| dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d |
| dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darray |
| |
| # This one is really slow and can time out (~56 seconds locally) |
| KHR-GL33.texture_swizzle.smoke |