| # Note: skips lists for CI are just a list of lines that, when |
| # non-zero-length and not starting with '#', will regex match to |
| # delete lines from the test list. Be careful. |
| |
| # Skip the perf/stress tests to keep runtime manageable |
| dEQP-GLES[0-9]*.performance |
| dEQP-GLES[0-9]*.stress |
| |
| # These are really slow on tiling architectures (including llvmpipe). |
| dEQP-GLES[0-9]*.functional.flush_finish |
| |
| dEQP-GLES2.functional.fbo.render.depth.* |
| dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z |
| dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z |
| dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1 |
| dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1_depth_component16 |
| dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4 |
| dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16 |
| dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1 |
| dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1_depth_component16 |
| dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4 |
| dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4_depth_component16 |
| dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1 |
| dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_depth_component16 |
| dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_stencil_index8 |
| dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16 |
| dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8 |
| dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.* |
| dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.* |
| dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1 |
| dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4 |
| dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb |
| dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba |
| dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1 |
| dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4 |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16 |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16 |
| dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb5_a1_stencil_index8 |
| dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb5_a1_stencil_index8 |
| dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgba4_stencil_index8 |
| dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb5_a1_stencil_index8 |
| dEQP-GLES2.functional.fbo.render.stencil.rbo_rgba4_stencil_index8 |
| dEQP-GLES2.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer |
| dEQP-GLES2.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer |
| dEQP-GLES2.functional.polygon_offset.fixed16_factor_0_slope |
| dEQP-GLES2.functional.polygon_offset.fixed16_factor_1_slope |
| dEQP-GLES2.functional.shaders.invariance.highp.loop_4 |
| dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_vec4_vertex |
| dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec4_mat4_fragment |
| dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec3_vertex |
| dEQP-GLES2.functional.shaders.random.all_features.fragment.12 |
| dEQP-GLES2.functional.shaders.random.all_features.fragment.37 |
| dEQP-GLES2.functional.texture.units.2_units.mixed.1 |
| dEQP-GLES2.functional.texture.units.2_units.mixed.3 |
| dEQP-GLES2.functional.texture.units.2_units.only_2d.2 |
| dEQP-GLES2.functional.texture.units.4_units.mixed.5 |
| dEQP-GLES2.functional.texture.units.4_units.only_2d.0 |
| dEQP-GLES2.functional.texture.units.8_units.only_cube.2 |
| dEQP-GLES2.functional.texture.units.all_units.mixed.6 |
| dEQP-GLES2.functional.texture.units.all_units.only_cube.4 |
| dEQP-GLES2.functional.texture.units.all_units.only_cube.7 |
| dEQP-GLES2.functional.texture.units.all_units.only_cube.8 |
| |