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/* -*- c++ -*- */
/*
* Copyright © 2011-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef BRW_IR_VEC4_H
#define BRW_IR_VEC4_H
#include "brw_shader.h"
#include "brw_context.h"
namespace brw {
class dst_reg;
class src_reg : public backend_reg
{
public:
DECLARE_RALLOC_CXX_OPERATORS(src_reg)
void init();
src_reg(enum brw_reg_file file, int nr, const glsl_type *type);
src_reg();
src_reg(struct ::brw_reg reg);
bool equals(const src_reg &r) const;
src_reg(class vec4_visitor *v, const struct glsl_type *type);
src_reg(class vec4_visitor *v, const struct glsl_type *type, int size);
explicit src_reg(const dst_reg &reg);
src_reg *reladdr;
};
static inline src_reg
retype(src_reg reg, enum brw_reg_type type)
{
reg.type = type;
return reg;
}
static inline src_reg
offset(src_reg reg, unsigned delta)
{
assert(delta == 0 ||
(reg.file != ARF && reg.file != FIXED_GRF && reg.file != IMM));
reg.reg_offset += delta;
return reg;
}
/**
* Reswizzle a given source register.
* \sa brw_swizzle().
*/
static inline src_reg
swizzle(src_reg reg, unsigned swizzle)
{
if (reg.file == IMM)
reg.ud = brw_swizzle_immediate(reg.type, reg.ud, swizzle);
else
reg.swizzle = brw_compose_swizzle(swizzle, reg.swizzle);
return reg;
}
static inline src_reg
negate(src_reg reg)
{
assert(reg.file != IMM);
reg.negate = !reg.negate;
return reg;
}
static inline bool
is_uniform(const src_reg &reg)
{
return (reg.file == IMM || reg.file == UNIFORM || reg.is_null()) &&
(!reg.reladdr || is_uniform(*reg.reladdr));
}
class dst_reg : public backend_reg
{
public:
DECLARE_RALLOC_CXX_OPERATORS(dst_reg)
void init();
dst_reg();
dst_reg(enum brw_reg_file file, int nr);
dst_reg(enum brw_reg_file file, int nr, const glsl_type *type,
unsigned writemask);
dst_reg(enum brw_reg_file file, int nr, brw_reg_type type,
unsigned writemask);
dst_reg(struct ::brw_reg reg);
dst_reg(class vec4_visitor *v, const struct glsl_type *type);
explicit dst_reg(const src_reg &reg);
bool equals(const dst_reg &r) const;
src_reg *reladdr;
};
static inline dst_reg
retype(dst_reg reg, enum brw_reg_type type)
{
reg.type = type;
return reg;
}
static inline dst_reg
offset(dst_reg reg, unsigned delta)
{
assert(delta == 0 ||
(reg.file != ARF && reg.file != FIXED_GRF && reg.file != IMM));
reg.reg_offset += delta;
return reg;
}
static inline dst_reg
writemask(dst_reg reg, unsigned mask)
{
assert(reg.file != IMM);
assert((reg.writemask & mask) != 0);
reg.writemask &= mask;
return reg;
}
class vec4_instruction : public backend_instruction {
public:
DECLARE_RALLOC_CXX_OPERATORS(vec4_instruction)
vec4_instruction(enum opcode opcode,
const dst_reg &dst = dst_reg(),
const src_reg &src0 = src_reg(),
const src_reg &src1 = src_reg(),
const src_reg &src2 = src_reg());
dst_reg dst;
src_reg src[3];
enum brw_urb_write_flags urb_write_flags;
unsigned sol_binding; /**< gen6: SOL binding table index */
bool sol_final_write; /**< gen6: send commit message */
unsigned sol_vertex; /**< gen6: used for setting dst index in SVB header */
bool is_send_from_grf();
unsigned regs_read(unsigned arg) const;
bool can_reswizzle(const struct brw_device_info *devinfo, int dst_writemask,
int swizzle, int swizzle_mask);
void reswizzle(int dst_writemask, int swizzle);
bool can_do_source_mods(const struct brw_device_info *devinfo);
bool can_do_writemask(const struct brw_device_info *devinfo);
bool can_change_types() const;
bool has_source_and_destination_hazard() const;
bool reads_flag()
{
return predicate || opcode == VS_OPCODE_UNPACK_FLAGS_SIMD4X2;
}
bool reads_flag(unsigned c)
{
if (opcode == VS_OPCODE_UNPACK_FLAGS_SIMD4X2)
return true;
switch (predicate) {
case BRW_PREDICATE_NONE:
return false;
case BRW_PREDICATE_ALIGN16_REPLICATE_X:
return c == 0;
case BRW_PREDICATE_ALIGN16_REPLICATE_Y:
return c == 1;
case BRW_PREDICATE_ALIGN16_REPLICATE_Z:
return c == 2;
case BRW_PREDICATE_ALIGN16_REPLICATE_W:
return c == 3;
default:
return true;
}
}
bool writes_flag()
{
return (conditional_mod && (opcode != BRW_OPCODE_SEL &&
opcode != BRW_OPCODE_IF &&
opcode != BRW_OPCODE_WHILE));
}
};
/**
* Make the execution of \p inst dependent on the evaluation of a possibly
* inverted predicate.
*/
inline vec4_instruction *
set_predicate_inv(enum brw_predicate pred, bool inverse,
vec4_instruction *inst)
{
inst->predicate = pred;
inst->predicate_inverse = inverse;
return inst;
}
/**
* Make the execution of \p inst dependent on the evaluation of a predicate.
*/
inline vec4_instruction *
set_predicate(enum brw_predicate pred, vec4_instruction *inst)
{
return set_predicate_inv(pred, false, inst);
}
/**
* Write the result of evaluating the condition given by \p mod to a flag
* register.
*/
inline vec4_instruction *
set_condmod(enum brw_conditional_mod mod, vec4_instruction *inst)
{
inst->conditional_mod = mod;
return inst;
}
/**
* Clamp the result of \p inst to the saturation range of its destination
* datatype.
*/
inline vec4_instruction *
set_saturate(bool saturate, vec4_instruction *inst)
{
inst->saturate = saturate;
return inst;
}
} /* namespace brw */
#endif