| <HTML> | 
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 | <TITLE>Compiling and Installing</TITLE> | 
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 | <link rel="stylesheet" type="text/css" href="mesa.css"></head> | 
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 | <BODY> | 
 |  | 
 |  | 
 | <H1>Compiling and Installing</H1> | 
 |  | 
 | <ol> | 
 | <li><a href="#unix-x11">Unix / X11</a> | 
 |   <ul> | 
 |   <li><a href="#prereq">Prerequisites for DRI and hardware acceleration</a> | 
 |   <li><a href="#autoconf">Building with autoconf</a> | 
 |   <li><a href="#traditional">Building with traditional Makefiles</a> | 
 |   <li><a href="#libs">The Libraries</a> | 
 |   <li><a href="#demos">Running the demos | 
 |   <li><a href="#install">Installing the header and library files | 
 |   <li><a href="#pkg-config">Building OpenGL programs with pkg-config | 
 |   </ul> | 
 | <li><a href="#windows">Windows</a> | 
 | <li><a href="#scons">SCons</a> | 
 | <li><a href="#other">Other</a> | 
 | </ol> | 
 | <br> | 
 |  | 
 |  | 
 | <a name="unix-x11"> | 
 | <H2>1. Unix/X11 Compilation and Installation</H1> | 
 |  | 
 |  | 
 | <a name="prereq"> | 
 | <h3>1.1 Prerequisites for DRI and hardware acceleration</h3> | 
 |  | 
 | <p> | 
 | The following are required for DRI-based hardware acceleration with Mesa: | 
 | </p> | 
 |  | 
 | <ul> | 
 | <li><a href="http://xorg.freedesktop.org/releases/individual/proto/">dri2proto</a> version 1.99.3 or later | 
 | <li>Linux 2.6.28 | 
 | <li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a> | 
 | version 2.4.15 or later | 
 | <li>Xorg server version 1.5 or later | 
 | </ul> | 
 | </p> | 
 |  | 
 |  | 
 | <a name="autoconf"> | 
 | <h3>1.2 Building with Autoconf</h3> | 
 |  | 
 | <p> | 
 | Mesa may be <a href="autoconf.html">built using autoconf</a>. | 
 | This should work well on most GNU-based systems. | 
 | If that fails the traditional Mesa build system is available. | 
 |  | 
 |  | 
 |  | 
 | <a name="traditional"> | 
 | <h3>1.3 Building with traditional Makefiles</h3> | 
 |  | 
 | <p> | 
 | The traditional Mesa build system is based on a collection of pre-defined | 
 | system configurations. | 
 | </p> | 
 | <p> | 
 | To see the list of configurations, just type <code>make</code>. | 
 | Then choose a configuration from the list and type <code>make</code> | 
 | <em>configname</em>. | 
 | </p> | 
 |  | 
 | <p> | 
 | Mesa may be built in several different ways using the predefined configurations: | 
 | </p> | 
 | <ul> | 
 | <li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as | 
 | a software renderer using Xlib to do all rendering. | 
 | The libGL.so library will be a self-contained rendering library that will | 
 | allow you to run OpenGL/GLX applications on any X server (regardless of | 
 | whether it supports the GLX X server extension). | 
 | You will <em>not</em> be able to use hardware 3D acceleration. | 
 | <p> | 
 | To compile stand-alone Mesa type <code>make</code> in the top-level directory. | 
 | You'll see a list of supported system configurations. | 
 | Choose one from the list (such as linux-x86), and type: | 
 | </p> | 
 | <pre> | 
 |     make linux-x86 | 
 | </pre> | 
 | <p>This will produce libGL.so and several other libraries</p> | 
 | </li> | 
 |  | 
 | <li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers for | 
 | accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built. | 
 | The libGL.so library will support the GLX extension and will load/use | 
 | the DRI hardware drivers. | 
 |  | 
 |  | 
 | <p> | 
 | Build Mesa and the DRI hardware drivers by running | 
 | </p> | 
 | <pre> | 
 |    make linux-dri | 
 | </pre> | 
 | <p> | 
 | There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,  | 
 | and <code>linux-ppc</code> configurations which are optimized for those | 
 | architectures. | 
 | </p> | 
 | <p> | 
 | Make sure you have the prerequisite versions of DRM and Xserver mentioned | 
 | above. | 
 | </p> | 
 |  | 
 | </li> | 
 |  | 
 | </ul> | 
 |  | 
 |  | 
 | <p> | 
 | Later, if you want to rebuild for a different configuration run | 
 | <code>make realclean</code> before rebuilding. | 
 | </p> | 
 |  | 
 |  | 
 | <a name="libs"> | 
 | <h3>1.4 The libraries</h3> | 
 |  | 
 | <p> | 
 | When compilation has finished, look in the top-level <code>lib/</code> | 
 | (or <code>lib64/</code>) directory. | 
 | You'll see a set of library files similar to this: | 
 | </p> | 
 | <pre> | 
 | lrwxrwxrwx    1 brian    users          10 Mar 26 07:53 libGL.so -> libGL.so.1* | 
 | lrwxrwxrwx    1 brian    users          19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* | 
 | -rwxr-xr-x    1 brian    users     3375861 Mar 26 07:53 libGL.so.1.5.060100* | 
 | lrwxrwxrwx    1 brian    users          11 Mar 26 07:53 libGLU.so -> libGLU.so.1* | 
 | lrwxrwxrwx    1 brian    users          20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100* | 
 | -rwxr-xr-x    1 brian    users      549269 Mar 26 07:53 libGLU.so.1.3.060100* | 
 | lrwxrwxrwx    1 brian    users          12 Mar 26 07:53 libglut.so -> libglut.so.3* | 
 | lrwxrwxrwx    1 brian    users          16 Mar 26 07:53 libglut.so.3 -> libglut.so.3.7.1* | 
 | -rwxr-xr-x    1 brian    users      597754 Mar 26 07:53 libglut.so.3.7.1* | 
 | lrwxrwxrwx    1 brian    users          11 Mar 26 08:04 libGLw.so -> libGLw.so.1* | 
 | lrwxrwxrwx    1 brian    users          15 Mar 26 08:04 libGLw.so.1 -> libGLw.so.1.0.0* | 
 | -rwxr-xr-x    1 brian    users       20750 Mar 26 08:04 libGLw.so.1.0.0* | 
 | lrwxrwxrwx    1 brian    users          14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* | 
 | lrwxrwxrwx    1 brian    users          23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* | 
 | -rwxr-xr-x    1 brian    users       23871 Mar 26 07:53 libOSMesa.so.6.1.060100* | 
 | </pre> | 
 |  | 
 | <p> | 
 | <b>libGL</b> is the main OpenGL library (i.e. Mesa). | 
 | <br> | 
 | <b>libGLU</b> is the OpenGL Utility library. | 
 | <br> | 
 | <b>libglut</b> is the GLUT library. | 
 | <br> | 
 | <b>libGLw</b> is the Xt/Motif OpenGL drawing area widget library. | 
 | <br> | 
 | <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library. | 
 | </p> | 
 |  | 
 | <p> | 
 | If you built the DRI hardware drivers, you'll also see the DRI drivers: | 
 | </p> | 
 | <pre> | 
 | -rwxr-xr-x   1 brian users 15607851 Jul 21 12:11 ffb_dri.so | 
 | -rwxr-xr-x   1 brian users 15148747 Jul 21 12:11 i810_dri.so | 
 | -rwxr-xr-x   1 brian users 14497814 Jul 21 12:11 i830_dri.so | 
 | -rwxr-xr-x   1 brian users 16895413 Jul 21 12:11 i915_dri.so | 
 | -rwxr-xr-x   1 brian users 11320803 Jul 21 12:11 mach64_dri.so | 
 | -rwxr-xr-x   1 brian users 11418014 Jul 21 12:12 mga_dri.so | 
 | -rwxr-xr-x   1 brian users 11064426 Jul 21 12:12 r128_dri.so | 
 | -rwxr-xr-x   1 brian users 11849858 Jul 21 12:12 r200_dri.so | 
 | -rwxr-xr-x   1 brian users 16050488 Jul 21 12:11 r300_dri.so | 
 | -rwxr-xr-x   1 brian users 11757388 Jul 21 12:12 radeon_dri.so | 
 | -rwxr-xr-x   1 brian users 11232304 Jul 21 12:13 s3v_dri.so | 
 | -rwxr-xr-x   1 brian users 11062970 Jul 21 12:13 savage_dri.so | 
 | -rwxr-xr-x   1 brian users 11214212 Jul 21 12:13 sis_dri.so | 
 | -rwxr-xr-x   1 brian users 11368736 Jul 21 12:13 tdfx_dri.so | 
 | -rwxr-xr-x   1 brian users 10598868 Jul 21 12:13 trident_dri.so | 
 | -rwxr-xr-x   1 brian users 10997120 Jul 21 12:13 unichrome_dri.so | 
 | </pre> | 
 |  | 
 |  | 
 | <a name="demos"> | 
 | <h3>1.5 Running the demos</h3> | 
 |  | 
 | <p> | 
 | If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or | 
 | obtained Mesa from CVS, the <b>progs/</b> directory will contain a | 
 | bunch of demonstration programs. | 
 | </p> | 
 |  | 
 | <p> | 
 | Before running a demo, you'll probably have to set two environment variables | 
 | to indicate where the libraries are located.  For example: | 
 | <p> | 
 | <blockquote> | 
 | <b>cd lib/</b> | 
 | <br> | 
 | <b>export LD_LIBRARY_PATH=${PWD}</b> | 
 | <br> | 
 | <b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers) | 
 | </blockquote> | 
 |  | 
 | <p> | 
 | Next, change to the Mesa/demos/ directory: | 
 | </p> | 
 | <blockquote> | 
 | <b>cd ../progs/demos</b> | 
 | </blockquote> | 
 |  | 
 | <p> | 
 | Run a demo such as gears: | 
 | </p> | 
 | <blockquote> | 
 | <b>./gears</b> | 
 | </blockquote> | 
 |  | 
 | <p> | 
 | If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program | 
 | and see that it prints the expected Mesa version number. | 
 | </p> | 
 |  | 
 | <p> | 
 | If you're using Linux or a similar OS, verify that the demo program is | 
 | being linked with the proper library files: | 
 | </p> | 
 | <blockquote> | 
 | <b>ldd gears</b> | 
 | </blockquote> | 
 |  | 
 | <p> | 
 | You should see something like this: | 
 | </p> | 
 | <pre> | 
 |         libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000) | 
 |         libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000) | 
 |         libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000) | 
 |         libc.so.6 => /lib/i686/libc.so.6 (0x42000000) | 
 |         libm.so.6 => /lib/i686/libm.so.6 (0x403da000) | 
 |         libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000) | 
 |         libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000) | 
 |         libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000) | 
 |         libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000) | 
 |         libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000) | 
 |         libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000) | 
 |         libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000) | 
 |         libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000) | 
 |         /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000) | 
 |         libdl.so.2 => /lib/libdl.so.2 (0x40644000) | 
 |         libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000) | 
 |         libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000) | 
 | </pre> | 
 |  | 
 | <p> | 
 | Retrace your steps if this doesn't look right. | 
 | </p> | 
 |  | 
 |  | 
 | <a name="install"> | 
 | <H3>1.6 Installing the header and library files</H3> | 
 |  | 
 | <p> | 
 | The standard location for the OpenGL header files on Unix-type systems is | 
 | in <code>/usr/include/GL/</code>. | 
 | The standard location for the libraries is <code>/usr/lib/</code>. | 
 | For more information see, the | 
 | <a href="http://oss.sgi.com/projects/ogl-sample/ABI/" target="_parent"> | 
 | Linux/OpenGL ABI specification</a>. | 
 | </p> | 
 |  | 
 | <p> | 
 | If you'd like Mesa to co-exist with another implementation of OpenGL that's | 
 | already installed, you'll have to choose different directories, like | 
 | <code>/usr/local/include/GL/</code> and <code>/usr/local/lib/</code>. | 
 | </p> | 
 |  | 
 | <p> | 
 | To install Mesa's headers and libraries, run <code>make install</code>. | 
 | But first, check the Mesa/configs/default file and examine the values | 
 | of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables. | 
 | Change them if needed, then run <code>make install</code>. | 
 | </p> | 
 |  | 
 | <p> | 
 | The variable | 
 | <b>DESTDIR</b> may also be used to install the contents to a temporary | 
 | staging directory. | 
 | This can be useful for package management. | 
 | For example: <code>make install DESTDIR=/somepath/</code> | 
 | </p> | 
 |  | 
 | <p> | 
 | Note: at runtime you can use the LD_LIBRARY_PATH environment variable | 
 | (on Linux at least) to switch | 
 | between the Mesa libraries and other vendor's libraries whenever you want. | 
 | This is a handy way to compare multiple OpenGL implementations. | 
 | </p> | 
 |  | 
 |  | 
 | <a name="pkg-config"> | 
 | <H3>1.7 Building OpenGL programs with pkg-config</H3> | 
 |  | 
 | <p> | 
 | Running <code>make install</code> will install package configuration files | 
 | for the pkg-config utility. | 
 | </p> | 
 |  | 
 | <p> | 
 | When compiling your OpenGL application you can use pkg-config to determine | 
 | the proper compiler and linker flags. | 
 | </p> | 
 |  | 
 | <p> | 
 | For example, compiling and linking a GLUT application can be done with: | 
 | </p> | 
 | <pre> | 
 |    gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo | 
 | </pre> | 
 |  | 
 | <br> | 
 |  | 
 | <a name="windows"> | 
 | <H2>2. Windows Compilation and Installation</H1> | 
 |  | 
 | <p> | 
 | Please see the <a href="#scons">instructions on building with SCons</a>. | 
 | Alternatively see <a href="README.WIN32">README.WIN32</a> file. | 
 | </p> | 
 |  | 
 |  | 
 |  | 
 | <a name="scons"> | 
 | <H2>3. Building with SCons</H1> | 
 |  | 
 | <p> | 
 | To build Mesa with SCons on Linux or Windows do | 
 | </p> | 
 | <pre> | 
 |     scons | 
 | </pre> | 
 | <p> | 
 | The build output will be placed in | 
 | build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for | 
 | example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed | 
 | by -debug for debug builds. | 
 | </p> | 
 |  | 
 | <p> | 
 | To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do | 
 | </p> | 
 | <pre> | 
 |     scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi | 
 | </pre> | 
 | <p> | 
 | This will create: | 
 | </p> | 
 | <ul> | 
 | <li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll  | 
 | <li>build/windows-x86-debug/glut/glx/glut32.dll | 
 | <li>progs/build/windows-x86-debug/wgl/wglinfo.exe | 
 | <li>progs/build/windows-x86-debug/trivial/tri.exe | 
 | <li>and many other samples in progs/build/windows-x86-debug/... | 
 | </ul> | 
 | <p> | 
 | Put them all in the same directory to test them. | 
 | </p> | 
 |  | 
 |  | 
 | <a name="other"> | 
 | <H2>4. Other systems</H1> | 
 |  | 
 | <p> | 
 | Documentation for other environments (some may be very out of date): | 
 | </p> | 
 |  | 
 | <UL> | 
 | <li><A HREF="README.VMS">README.VMS</A> - VMS | 
 | <LI><A HREF="README.GGI">README.GGI</A> - GGI | 
 | <LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver | 
 | <LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin | 
 | <LI><A HREF="README.BEOS">README.BEOS</A> - BeOS | 
 | <LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver | 
 | <LI><A HREF="README.DJ">README.DJ</A> - DJGPP | 
 | <LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS | 
 | <LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32 | 
 | <LI><A HREF="README.NeXT">README.NeXT</A> - NeXT | 
 | <LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep | 
 | <LI><A HREF="README.OS2">README.OS2</A> - OS/2 | 
 | <LI><A HREF="README.WINDML">README.WINDML</A> - WindML | 
 | </UL> | 
 |  | 
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 | </html> |