| /* |
| * Copyright © 2016 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include <assert.h> |
| #include <stdbool.h> |
| |
| #include "radv_meta.h" |
| #include "radv_private.h" |
| #include "nir/nir_builder.h" |
| #include "sid.h" |
| /** |
| * Vertex attributes used by all pipelines. |
| */ |
| struct vertex_attrs { |
| float position[2]; /**< 3DPRIM_RECTLIST */ |
| float tex_position[2]; |
| }; |
| |
| /* passthrough vertex shader */ |
| static nir_shader * |
| build_nir_vs(void) |
| { |
| const struct glsl_type *vec4 = glsl_vec4_type(); |
| |
| nir_builder b; |
| nir_variable *a_position; |
| nir_variable *v_position; |
| nir_variable *a_tex_position; |
| nir_variable *v_tex_position; |
| |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, "meta_fast_clear_vs"); |
| |
| a_position = nir_variable_create(b.shader, nir_var_shader_in, vec4, |
| "a_position"); |
| a_position->data.location = VERT_ATTRIB_GENERIC0; |
| |
| v_position = nir_variable_create(b.shader, nir_var_shader_out, vec4, |
| "gl_Position"); |
| v_position->data.location = VARYING_SLOT_POS; |
| |
| a_tex_position = nir_variable_create(b.shader, nir_var_shader_in, vec4, |
| "a_tex_position"); |
| a_tex_position->data.location = VERT_ATTRIB_GENERIC1; |
| |
| v_tex_position = nir_variable_create(b.shader, nir_var_shader_out, vec4, |
| "v_tex_position"); |
| v_tex_position->data.location = VARYING_SLOT_VAR0; |
| |
| nir_copy_var(&b, v_position, a_position); |
| nir_copy_var(&b, v_tex_position, a_tex_position); |
| |
| return b.shader; |
| } |
| |
| /* simple passthrough shader */ |
| static nir_shader * |
| build_nir_fs(void) |
| { |
| const struct glsl_type *vec4 = glsl_vec4_type(); |
| nir_builder b; |
| nir_variable *v_tex_position; /* vec4, varying texture coordinate */ |
| nir_variable *f_color; /* vec4, fragment output color */ |
| |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); |
| b.shader->info.name = ralloc_asprintf(b.shader, |
| "meta_fast_clear_fs"); |
| |
| v_tex_position = nir_variable_create(b.shader, nir_var_shader_in, vec4, |
| "v_tex_position"); |
| v_tex_position->data.location = VARYING_SLOT_VAR0; |
| |
| f_color = nir_variable_create(b.shader, nir_var_shader_out, vec4, |
| "f_color"); |
| f_color->data.location = FRAG_RESULT_DATA0; |
| |
| nir_copy_var(&b, f_color, v_tex_position); |
| |
| return b.shader; |
| } |
| |
| static VkResult |
| create_pass(struct radv_device *device) |
| { |
| VkResult result; |
| VkDevice device_h = radv_device_to_handle(device); |
| const VkAllocationCallbacks *alloc = &device->meta_state.alloc; |
| VkAttachmentDescription attachment; |
| |
| attachment.format = VK_FORMAT_UNDEFINED; |
| attachment.samples = 1; |
| attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; |
| attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| attachment.initialLayout = VK_IMAGE_LAYOUT_GENERAL; |
| attachment.finalLayout = VK_IMAGE_LAYOUT_GENERAL; |
| |
| result = radv_CreateRenderPass(device_h, |
| &(VkRenderPassCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &attachment, |
| .subpassCount = 1, |
| .pSubpasses = &(VkSubpassDescription) { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .inputAttachmentCount = 0, |
| .colorAttachmentCount = 1, |
| .pColorAttachments = (VkAttachmentReference[]) { |
| { |
| .attachment = 0, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| }, |
| .pResolveAttachments = NULL, |
| .pDepthStencilAttachment = &(VkAttachmentReference) { |
| .attachment = VK_ATTACHMENT_UNUSED, |
| }, |
| .preserveAttachmentCount = 0, |
| .pPreserveAttachments = NULL, |
| }, |
| .dependencyCount = 0, |
| }, |
| alloc, |
| &device->meta_state.fast_clear_flush.pass); |
| |
| return result; |
| } |
| |
| static VkResult |
| create_pipeline(struct radv_device *device, |
| VkShaderModule vs_module_h) |
| { |
| VkResult result; |
| VkDevice device_h = radv_device_to_handle(device); |
| |
| struct radv_shader_module fs_module = { |
| .nir = build_nir_fs(), |
| }; |
| |
| if (!fs_module.nir) { |
| /* XXX: Need more accurate error */ |
| result = VK_ERROR_OUT_OF_HOST_MEMORY; |
| goto cleanup; |
| } |
| |
| const VkPipelineShaderStageCreateInfo stages[2] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = vs_module_h, |
| .pName = "main", |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = radv_shader_module_to_handle(&fs_module), |
| .pName = "main", |
| }, |
| }; |
| |
| const VkPipelineVertexInputStateCreateInfo vi_state = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| .vertexBindingDescriptionCount = 1, |
| .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) { |
| { |
| .binding = 0, |
| .stride = sizeof(struct vertex_attrs), |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX |
| }, |
| }, |
| .vertexAttributeDescriptionCount = 2, |
| .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) { |
| { |
| /* Position */ |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32_SFLOAT, |
| .offset = offsetof(struct vertex_attrs, position), |
| }, |
| { |
| /* Texture Coordinate */ |
| .location = 1, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32_SFLOAT, |
| .offset = offsetof(struct vertex_attrs, tex_position), |
| }, |
| } |
| }; |
| |
| const VkPipelineInputAssemblyStateCreateInfo ia_state = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, |
| .primitiveRestartEnable = false, |
| }; |
| |
| const VkPipelineColorBlendStateCreateInfo blend_state = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .logicOpEnable = false, |
| .attachmentCount = 1, |
| .pAttachments = (VkPipelineColorBlendAttachmentState []) { |
| { |
| .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | |
| VK_COLOR_COMPONENT_G_BIT | |
| VK_COLOR_COMPONENT_B_BIT | |
| VK_COLOR_COMPONENT_A_BIT, |
| }, |
| } |
| }; |
| const VkPipelineRasterizationStateCreateInfo rs_state = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .depthClampEnable = false, |
| .rasterizerDiscardEnable = false, |
| .polygonMode = VK_POLYGON_MODE_FILL, |
| .cullMode = VK_CULL_MODE_NONE, |
| .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE, |
| }; |
| |
| result = radv_graphics_pipeline_create(device_h, |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| &(VkGraphicsPipelineCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = 2, |
| .pStages = stages, |
| |
| .pVertexInputState = &vi_state, |
| .pInputAssemblyState = &ia_state, |
| |
| .pViewportState = &(VkPipelineViewportStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 0, |
| .scissorCount = 0, |
| }, |
| .pRasterizationState = &rs_state, |
| .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = 1, |
| .sampleShadingEnable = false, |
| .pSampleMask = NULL, |
| .alphaToCoverageEnable = false, |
| .alphaToOneEnable = false, |
| }, |
| .pColorBlendState = &blend_state, |
| .pDynamicState = NULL, |
| .renderPass = device->meta_state.fast_clear_flush.pass, |
| .subpass = 0, |
| }, |
| &(struct radv_graphics_pipeline_create_info) { |
| .use_rectlist = true, |
| .custom_blend_mode = V_028808_CB_ELIMINATE_FAST_CLEAR, |
| }, |
| &device->meta_state.alloc, |
| &device->meta_state.fast_clear_flush.cmask_eliminate_pipeline); |
| if (result != VK_SUCCESS) |
| goto cleanup; |
| |
| result = radv_graphics_pipeline_create(device_h, |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| &(VkGraphicsPipelineCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = 2, |
| .pStages = stages, |
| |
| .pVertexInputState = &vi_state, |
| .pInputAssemblyState = &ia_state, |
| |
| .pViewportState = &(VkPipelineViewportStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 0, |
| .scissorCount = 0, |
| }, |
| .pRasterizationState = &rs_state, |
| .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = 1, |
| .sampleShadingEnable = false, |
| .pSampleMask = NULL, |
| .alphaToCoverageEnable = false, |
| .alphaToOneEnable = false, |
| }, |
| .pColorBlendState = &blend_state, |
| .pDynamicState = NULL, |
| .renderPass = device->meta_state.fast_clear_flush.pass, |
| .subpass = 0, |
| }, |
| &(struct radv_graphics_pipeline_create_info) { |
| .use_rectlist = true, |
| .custom_blend_mode = V_028808_CB_FMASK_DECOMPRESS, |
| }, |
| &device->meta_state.alloc, |
| &device->meta_state.fast_clear_flush.fmask_decompress_pipeline); |
| if (result != VK_SUCCESS) |
| goto cleanup_cmask; |
| |
| goto cleanup; |
| cleanup_cmask: |
| RADV_CALL(DestroyPipeline)(device_h, device->meta_state.fast_clear_flush.cmask_eliminate_pipeline, &device->meta_state.alloc); |
| cleanup: |
| ralloc_free(fs_module.nir); |
| return result; |
| } |
| |
| void |
| radv_device_finish_meta_fast_clear_flush_state(struct radv_device *device) |
| { |
| struct radv_meta_state *state = &device->meta_state; |
| VkDevice device_h = radv_device_to_handle(device); |
| VkRenderPass pass_h = device->meta_state.fast_clear_flush.pass; |
| const VkAllocationCallbacks *alloc = &device->meta_state.alloc; |
| |
| if (pass_h) |
| RADV_CALL(DestroyRenderPass)(device_h, pass_h, |
| &device->meta_state.alloc); |
| |
| VkPipeline pipeline_h = state->fast_clear_flush.cmask_eliminate_pipeline; |
| if (pipeline_h) { |
| RADV_CALL(DestroyPipeline)(device_h, pipeline_h, alloc); |
| } |
| |
| pipeline_h = state->fast_clear_flush.fmask_decompress_pipeline; |
| if (pipeline_h) { |
| RADV_CALL(DestroyPipeline)(device_h, pipeline_h, alloc); |
| } |
| } |
| |
| VkResult |
| radv_device_init_meta_fast_clear_flush_state(struct radv_device *device) |
| { |
| VkResult res = VK_SUCCESS; |
| |
| zero(device->meta_state.fast_clear_flush); |
| |
| struct radv_shader_module vs_module = { .nir = build_nir_vs() }; |
| if (!vs_module.nir) { |
| /* XXX: Need more accurate error */ |
| res = VK_ERROR_OUT_OF_HOST_MEMORY; |
| goto fail; |
| } |
| |
| res = create_pass(device); |
| if (res != VK_SUCCESS) |
| goto fail; |
| |
| VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); |
| res = create_pipeline(device, vs_module_h); |
| if (res != VK_SUCCESS) |
| goto fail; |
| |
| goto cleanup; |
| |
| fail: |
| radv_device_finish_meta_fast_clear_flush_state(device); |
| |
| cleanup: |
| ralloc_free(vs_module.nir); |
| |
| return res; |
| } |
| |
| static void |
| emit_fast_clear_flush(struct radv_cmd_buffer *cmd_buffer, |
| const VkExtent2D *resolve_extent, |
| bool fmask_decompress) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer); |
| uint32_t offset; |
| const struct vertex_attrs vertex_data[3] = { |
| { |
| .position = { |
| 0, |
| 0, |
| }, |
| .tex_position = { |
| 0, |
| 0, |
| }, |
| }, |
| { |
| .position = { |
| 0, |
| resolve_extent->height, |
| }, |
| .tex_position = { |
| 0, |
| resolve_extent->height, |
| }, |
| }, |
| { |
| .position = { |
| resolve_extent->width, |
| 0, |
| }, |
| .tex_position = { |
| resolve_extent->width, |
| 0, |
| }, |
| }, |
| }; |
| |
| cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_CB | |
| RADV_CMD_FLAG_FLUSH_AND_INV_CB_META); |
| radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset); |
| struct radv_buffer vertex_buffer = { |
| .device = device, |
| .size = sizeof(vertex_data), |
| .bo = cmd_buffer->upload.upload_bo, |
| .offset = offset, |
| }; |
| |
| VkBuffer vertex_buffer_h = radv_buffer_to_handle(&vertex_buffer); |
| |
| radv_CmdBindVertexBuffers(cmd_buffer_h, |
| /*firstBinding*/ 0, |
| /*bindingCount*/ 1, |
| (VkBuffer[]) { vertex_buffer_h }, |
| (VkDeviceSize[]) { 0 }); |
| |
| VkPipeline pipeline_h; |
| if (fmask_decompress) |
| pipeline_h = device->meta_state.fast_clear_flush.fmask_decompress_pipeline; |
| else |
| pipeline_h = device->meta_state.fast_clear_flush.cmask_eliminate_pipeline; |
| RADV_FROM_HANDLE(radv_pipeline, pipeline, pipeline_h); |
| |
| if (cmd_buffer->state.pipeline != pipeline) { |
| radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS, |
| pipeline_h); |
| } |
| |
| RADV_CALL(CmdDraw)(cmd_buffer_h, 3, 1, 0, 0); |
| cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_CB | |
| RADV_CMD_FLAG_FLUSH_AND_INV_CB_META); |
| si_emit_cache_flush(cmd_buffer); |
| } |
| |
| /** |
| */ |
| void |
| radv_fast_clear_flush_image_inplace(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_image *image) |
| { |
| struct radv_meta_saved_state saved_state; |
| struct radv_meta_saved_pass_state saved_pass_state; |
| VkDevice device_h = radv_device_to_handle(cmd_buffer->device); |
| VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer); |
| |
| if (!image->cmask.size) |
| return; |
| |
| if (!cmd_buffer->device->allow_fast_clears) |
| return; |
| |
| radv_meta_save_pass(&saved_pass_state, cmd_buffer); |
| radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer); |
| |
| struct radv_image_view iview; |
| radv_image_view_init(&iview, cmd_buffer->device, |
| &(VkImageViewCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| .image = radv_image_to_handle(image), |
| .format = image->vk_format, |
| .subresourceRange = { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .baseMipLevel = 0, |
| .levelCount = 1, |
| .baseArrayLayer = 0, |
| .layerCount = 1, |
| }, |
| }, |
| cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT); |
| |
| VkFramebuffer fb_h; |
| radv_CreateFramebuffer(device_h, |
| &(VkFramebufferCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = (VkImageView[]) { |
| radv_image_view_to_handle(&iview) |
| }, |
| .width = image->extent.width, |
| .height = image->extent.height, |
| .layers = 1 |
| }, |
| &cmd_buffer->pool->alloc, |
| &fb_h); |
| |
| RADV_CALL(CmdBeginRenderPass)(cmd_buffer_h, |
| &(VkRenderPassBeginInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = cmd_buffer->device->meta_state.fast_clear_flush.pass, |
| .framebuffer = fb_h, |
| .renderArea = { |
| .offset = { |
| 0, |
| 0, |
| }, |
| .extent = { |
| image->extent.width, |
| image->extent.height, |
| } |
| }, |
| .clearValueCount = 0, |
| .pClearValues = NULL, |
| }, |
| VK_SUBPASS_CONTENTS_INLINE); |
| |
| emit_fast_clear_flush(cmd_buffer, |
| &(VkExtent2D) { image->extent.width, image->extent.height }, |
| image->fmask.size > 0); |
| RADV_CALL(CmdEndRenderPass)(cmd_buffer_h); |
| |
| radv_DestroyFramebuffer(device_h, fb_h, |
| &cmd_buffer->pool->alloc); |
| |
| radv_meta_restore(&saved_state, cmd_buffer); |
| radv_meta_restore_pass(&saved_pass_state, cmd_buffer); |
| } |