| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5.1 |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef _M_TRANSLATE_H_ |
| #define _M_TRANSLATE_H_ |
| |
| #include "main/compiler.h" |
| #include "main/glheader.h" |
| #include "main/mtypes.h" /* hack for GLchan */ |
| |
| |
| /** |
| * Array translation. |
| * For example, convert array of GLushort[3] to GLfloat[4]. |
| * The function name specifies the destination format/size. |
| * \param to the destination address |
| * \param ptr the source address |
| * \param stride the source stride (in bytes) between elements |
| * \param type the source datatype (GL_SHORT, GL_UNSIGNED_INT, etc) |
| * \param size number of values per element in source array (1,2,3 or 4) |
| * \param start first element in source array to convert |
| * \param n number of elements to convert |
| * |
| * Note: "element" means a tuple like GLfloat[3] or GLubyte[4]. |
| */ |
| |
| |
| extern void _math_trans_1f(GLfloat *to, |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_trans_1ui(GLuint *to, |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_trans_1ub(GLubyte *to, |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_trans_4ub(GLubyte (*to)[4], |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint size, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_trans_4chan( GLchan (*to)[4], |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint size, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_trans_4us(GLushort (*to)[4], |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint size, |
| GLuint start, |
| GLuint n ); |
| |
| /** Convert to floats w/out normalization (i.e. just cast) */ |
| extern void _math_trans_4f(GLfloat (*to)[4], |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint size, |
| GLuint start, |
| GLuint n ); |
| |
| /** Convert to normalized floats in [0,1] or [-1, 1] */ |
| extern void _math_trans_4fn(GLfloat (*to)[4], |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint size, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_trans_3fn(GLfloat (*to)[3], |
| CONST void *ptr, |
| GLuint stride, |
| GLenum type, |
| GLuint start, |
| GLuint n ); |
| |
| extern void _math_init_translate( void ); |
| |
| |
| #endif |