| |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.darken |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.difference |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.screen |
| dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight |
| dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn |
| dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge |
| dEQP-GLES31.functional.blend_equation_advanced.basic.darken |
| dEQP-GLES31.functional.blend_equation_advanced.basic.difference |
| dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion |
| dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight |
| dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color |
| dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue |
| dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity |
| dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation |
| dEQP-GLES31.functional.blend_equation_advanced.basic.lighten |
| dEQP-GLES31.functional.blend_equation_advanced.basic.multiply |
| dEQP-GLES31.functional.blend_equation_advanced.basic.overlay |
| dEQP-GLES31.functional.blend_equation_advanced.basic.screen |
| dEQP-GLES31.functional.blend_equation_advanced.basic.softlight |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.colordodge |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.darken |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.difference |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.exclusion |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.hardlight |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_color |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_hue |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_luminosity |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_saturation |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.lighten |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.multiply |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.overlay |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.screen |
| dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.colordodge |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.darken |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.difference |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.exclusion |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.hardlight |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_hue |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_saturation |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.lighten |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.multiply |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.overlay |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.screen |
| dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight |
| dEQP-GLES31.functional.compute.basic.shared_var_single_group |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq |
| dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq |
| dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo |
| dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x2 |
| dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3 |
| dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6 |
| dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared_instance_array |
| dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw |
| dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear |
| dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw |
| dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_even_spacing |
| dEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw |
| dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d |
| dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array |
| dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d |
| dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d_array |
| dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d |
| dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d_array |
| dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d |
| dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d_array |