| Mesa 10.5.7 Release Notes / June 07, 2015 |
| ========================================= |
| |
| Mesa 10.5.7 is a bug fix release which fixes bugs found since the 10.5.6 |
| release. |
| |
| Mesa 10.5.7 implements the OpenGL 3.3 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
| used. Some drivers don't support all the features required in OpenGL |
| 3.3. OpenGL 3.3 is **only** available if requested at context creation |
| because compatibility contexts are not supported. |
| |
| SHA256 checksums |
| ---------------- |
| |
| :: |
| |
| 8f865ce497435fdf25d4e35f3b5551b2bcd5f9bc6570561183be82af20d18b82 mesa-10.5.7.tar.gz |
| 04d06890cd69af8089d6ca76f40e46dcf9cacfe4a9788b32be620574d4638818 mesa-10.5.7.tar.xz |
| |
| New features |
| ------------ |
| |
| None |
| |
| Bug fixes |
| --------- |
| |
| This list is likely incomplete. |
| |
| - `Bug 89131 <https://bugs.freedesktop.org/show_bug.cgi?id=89131>`__ - |
| [Bisected] Graphical corruption in Weston, shows old framebuffer |
| pieces |
| |
| Changes |
| ------- |
| |
| Ben Widawsky (1): |
| |
| - i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+) |
| |
| Emil Velikov (4): |
| |
| - docs: Add sha256sums for the 10.5.6 release |
| - get-pick-list.sh: Require explicit "10.5" for nominating stable |
| patches |
| - cherry-ignore: add clover build fix not applicable for 10.5 |
| - Update version to 10.5.7 |
| |
| Ilia Mirkin (18): |
| |
| - nvc0/ir: set ftz when sources are floats, not just destinations |
| - nv50/ir: guess that the constant offset is the starting slot of array |
| - nvc0/ir: LOAD's can't be used for shader inputs |
| - nvc0: a geometry shader can have up to 1024 vertices output |
| - nv50/ir: avoid messing up arg1 of PFETCH |
| - nv30: don't leak fragprog consts |
| - nv30: avoid leaking render state and draw shaders |
| - nv30: fix clip plane uploads and enable changes |
| - nv30/draw: avoid leaving stale pointers in draw state |
| - nv30/draw: draw expects constbuf size in bytes, not vec4 units |
| - st/mesa: don't leak glsl_to_tgsi object on link failure |
| - glsl: avoid leaking linked gl_shader when there's a late linker error |
| - nv30/draw: fix indexed draws with swtnl path and a resource index |
| buffer |
| - nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM |
| - nv30/draw: allocate vertex buffers in gart |
| - nv30/draw: switch varying hookup logic to know about texcoords |
| - nv30: falling back to draw path for edgeflag does no good |
| - nv30: avoid doing extra work on clear and hitting unexpected states |
| |
| Jason Ekstrand (1): |
| |
| - i965/fs: Fix implied_mrf_writes for scratch writes |
| |
| Marek Olลกรกk (1): |
| |
| - st/dri: fix postprocessing crash when there's no depth buffer |