| Mesa 18.3.0 Release Notes / December 7, 2018 |
| ============================================ |
| |
| Mesa 18.3.0 is a new development release. People who are concerned with |
| stability and reliability should stick with a previous release or wait |
| for Mesa 18.3.1. |
| |
| Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
| used. Some drivers don't support all the features required in OpenGL |
| 4.5. OpenGL 4.5 is **only** available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each |
| driver. |
| |
| libwayland-egl is now distributed by Wayland (since 1.15, `see |
| announcement <https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html>`__), |
| and has been removed from Mesa in this release. Make sure you're using |
| an up-to-date version of Wayland to keep the functionality. |
| |
| SHA256 checksums |
| ---------------- |
| |
| :: |
| |
| 17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000 mesa-18.3.0.tar.gz |
| b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a mesa-18.3.0.tar.xz |
| |
| New features |
| ------------ |
| |
| Note: some of the new features are only available with certain drivers. |
| |
| - GL_AMD_depth_clamp_separate on r600, radeonsi. |
| - GL_AMD_framebuffer_multisample_advanced on radeonsi. |
| - GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi. |
| - GL_AMD_multi_draw_indirect on all GL 4.x drivers. |
| - GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi. |
| - GL_EXT_disjoint_timer_query on radeonsi and most other Gallium |
| drivers (ES extension) |
| - GL_EXT_texture_compression_s3tc on all drivers (ES extension) |
| - GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi. |
| - GL_EXT_window_rectangles on radeonsi. |
| - GL_KHR_texture_compression_astc_sliced_3d on radeonsi. |
| - GL_NV_fragment_shader_interlock on i965. |
| - EGL_EXT_device_base for all drivers. |
| - EGL_EXT_device_drm for all drivers. |
| - EGL_MESA_device_software for all drivers. |
| |
| Bug fixes |
| --------- |
| |
| - `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ - |
| [G965] Some objects in Neverwinter Nights Linux version not displayed |
| correctly |
| - `Bug 91433 <https://bugs.freedesktop.org/show_bug.cgi?id=91433>`__ - |
| piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels |
| fails |
| - `Bug 93355 <https://bugs.freedesktop.org/show_bug.cgi?id=93355>`__ - |
| [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails |
| - `Bug 94957 <https://bugs.freedesktop.org/show_bug.cgi?id=94957>`__ - |
| dEQP failures on llvmpipe |
| - `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ - |
| "float[a+++4 ? 1:1] f;" crashes glsl_compiler |
| - `Bug 99507 <https://bugs.freedesktop.org/show_bug.cgi?id=99507>`__ - |
| Corrupted frame contents with Vulkan version of DOTA2, Talos |
| Principle and Sascha Willems' demos when they're run Vsynched in |
| fullscreen |
| - `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ - |
| Metro Redux game(s) needs override for midshader extension |
| declaration |
| - `Bug 100200 <https://bugs.freedesktop.org/show_bug.cgi?id=100200>`__ |
| - Default Unreal Engine 4 frag shader fails to compile |
| - `Bug 101247 <https://bugs.freedesktop.org/show_bug.cgi?id=101247>`__ |
| - Mesa fails to link GLSL programs with unused output blocks |
| - `Bug 102597 <https://bugs.freedesktop.org/show_bug.cgi?id=102597>`__ |
| - [Regression] mpv, high rendering times (two to three times higher) |
| - `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__ |
| - Anv crashes when using 64-bit vertex inputs |
| - `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__ |
| - [apitrace] Graphical artifacts in Civilization VI on RX Vega |
| - `Bug 104809 <https://bugs.freedesktop.org/show_bug.cgi?id=104809>`__ |
| - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not |
| having depthBoundsTest |
| - `Bug 104926 <https://bugs.freedesktop.org/show_bug.cgi?id=104926>`__ |
| - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not |
| supported |
| - `Bug 105333 <https://bugs.freedesktop.org/show_bug.cgi?id=105333>`__ |
| - [gallium-nine] missing geometry after commit ac: replace |
| ac_build_kill with ac_build_kill_if_false |
| - `Bug 105371 <https://bugs.freedesktop.org/show_bug.cgi?id=105371>`__ |
| - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 |
| registers |
| - `Bug 105731 <https://bugs.freedesktop.org/show_bug.cgi?id=105731>`__ |
| - linker error "fragment shader input ... has no matching output in |
| the previous stage" when previous stage's output declaration in a |
| separate shader object |
| - `Bug 105904 <https://bugs.freedesktop.org/show_bug.cgi?id=105904>`__ |
| - Needed to delete mesa shader cache after driver upgrade for 32 bit |
| wine vulkan programs to work. |
| - `Bug 105975 <https://bugs.freedesktop.org/show_bug.cgi?id=105975>`__ |
| - i965 always reports 0 viewport subpixel bits |
| - `Bug 106231 <https://bugs.freedesktop.org/show_bug.cgi?id=106231>`__ |
| - llvmpipe blends produce bad code after llvm patch |
| https://reviews.llvm.org/D44785 |
| - `Bug 106283 <https://bugs.freedesktop.org/show_bug.cgi?id=106283>`__ |
| - Shader replacements works only for limited use cases |
| - `Bug 106577 <https://bugs.freedesktop.org/show_bug.cgi?id=106577>`__ |
| - broken rendering with nine and nouveau (GM107) |
| - `Bug 106833 <https://bugs.freedesktop.org/show_bug.cgi?id=106833>`__ |
| - glLinkProgram is expected to fail when vertex attribute aliasing |
| happens on ES3.0 context or later |
| - `Bug 106865 <https://bugs.freedesktop.org/show_bug.cgi?id=106865>`__ |
| - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil |
| tests fail |
| - `Bug 106980 <https://bugs.freedesktop.org/show_bug.cgi?id=106980>`__ |
| - Basemark GPU vulkan benchmark hangs on GFX9 |
| - `Bug 106997 <https://bugs.freedesktop.org/show_bug.cgi?id=106997>`__ |
| - [Regression]. Dying light game is crashing on latest mesa |
| - `Bug 107088 <https://bugs.freedesktop.org/show_bug.cgi?id=107088>`__ |
| - [GEN8+] Hang when discarding a fragment if dual source blending is |
| enabled but shader doesn't support it |
| - `Bug 107098 <https://bugs.freedesktop.org/show_bug.cgi?id=107098>`__ |
| - Segfault after munmap(kms_sw_dt->ro_mapped) |
| - `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__ |
| - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in |
| corrupted graphics |
| - `Bug 107223 <https://bugs.freedesktop.org/show_bug.cgi?id=107223>`__ |
| - [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets |
| disabled?) |
| - `Bug 107276 <https://bugs.freedesktop.org/show_bug.cgi?id=107276>`__ |
| - radv: OpBitfieldUExtract returns incorrect result when count is |
| zero |
| - `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__ |
| - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL |
| GT4 |
| - `Bug 107313 <https://bugs.freedesktop.org/show_bug.cgi?id=107313>`__ |
| - Meson instructions on web site are non-optimal |
| - `Bug 107359 <https://bugs.freedesktop.org/show_bug.cgi?id=107359>`__ |
| - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] |
| KHR-GL46.texture_barrier*-texels, |
| GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and |
| GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners |
| fail with some configuration |
| - `Bug 107460 <https://bugs.freedesktop.org/show_bug.cgi?id=107460>`__ |
| - radv: OpControlBarrier does not always work correctly (bisected) |
| - `Bug 107477 <https://bugs.freedesktop.org/show_bug.cgi?id=107477>`__ |
| - [DXVK] Setting high shader quality in GTA V results in LLVM error |
| - `Bug 107483 <https://bugs.freedesktop.org/show_bug.cgi?id=107483>`__ |
| - DispatchSanity_test.GL31_CORE regression |
| - `Bug 107487 <https://bugs.freedesktop.org/show_bug.cgi?id=107487>`__ |
| - [intel] [tools] intel gpu tools don't honor -D tools=[] |
| - `Bug 107488 <https://bugs.freedesktop.org/show_bug.cgi?id=107488>`__ |
| - gl.h:2090: error: redefinition of typedef ‘GLeglImageOES’ |
| - `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__ |
| - [GEN8+] up to 10% perf drop on several 3D benchmarks |
| - `Bug 107511 <https://bugs.freedesktop.org/show_bug.cgi?id=107511>`__ |
| - KHR/khrplatform.h not always installed when needed |
| - `Bug 107524 <https://bugs.freedesktop.org/show_bug.cgi?id=107524>`__ |
| - Broken packDouble2x32 at llvmpipe |
| - `Bug 107544 <https://bugs.freedesktop.org/show_bug.cgi?id=107544>`__ |
| - intel/decoder: out of bounds group_iter |
| - `Bug 107547 <https://bugs.freedesktop.org/show_bug.cgi?id=107547>`__ |
| - shader crashing glsl_compiler (uniform block assigned to vec2, then |
| component substraced by 1) |
| - `Bug 107550 <https://bugs.freedesktop.org/show_bug.cgi?id=107550>`__ |
| - "0[2]" as function parameter hits assert |
| - `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__ |
| - [RADV] Broken rendering in Unity demos |
| - `Bug 107565 <https://bugs.freedesktop.org/show_bug.cgi?id=107565>`__ |
| - TypeError: \__init__() got an unexpected keyword argument |
| 'future_imports' |
| - `Bug 107579 <https://bugs.freedesktop.org/show_bug.cgi?id=107579>`__ |
| - [SNB] The graphic corruption when we reuse the GS compiled and used |
| for TFB when statebuffer contain magic trash in the unused space |
| - `Bug 107601 <https://bugs.freedesktop.org/show_bug.cgi?id=107601>`__ |
| - Rise of the Tomb Raider Segmentation Fault when the game starts |
| - `Bug 107610 <https://bugs.freedesktop.org/show_bug.cgi?id=107610>`__ |
| - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine |
| - `Bug 107626 <https://bugs.freedesktop.org/show_bug.cgi?id=107626>`__ |
| - [SNB] The graphical corruption and GPU hang occur sometimes on the |
| piglit test "arb_texture_multisample-large-float-texture" with |
| parameter --fp16 |
| - `Bug 107658 <https://bugs.freedesktop.org/show_bug.cgi?id=107658>`__ |
| - [Regression] [bisected] [OpenGLES CTS] |
| KHR-GLES3.packed_pixels.*rectangle.r*8_snorm |
| - `Bug 107734 <https://bugs.freedesktop.org/show_bug.cgi?id=107734>`__ |
| - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and |
| glsl-pcoord-invariant should fail |
| - `Bug 107745 <https://bugs.freedesktop.org/show_bug.cgi?id=107745>`__ |
| - [bisected] [bdw bsw] |
| piglit.spec.arb_fragment_shader_interlock.arb_fragment_shader_interlock-image-load-store |
| failure |
| - `Bug 107760 <https://bugs.freedesktop.org/show_bug.cgi?id=107760>`__ |
| - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with |
| DXVK |
| - `Bug 107765 <https://bugs.freedesktop.org/show_bug.cgi?id=107765>`__ |
| - [regression] Batman Arkham City crashes with DXVK under wine |
| - `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__ |
| - Mesa preprocessor matches if(def)s & endifs incorrectly |
| - `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__ |
| - Access violation with some games |
| - `Bug 107786 <https://bugs.freedesktop.org/show_bug.cgi?id=107786>`__ |
| - [DXVK] MSAA reflections are broken in GTA V |
| - `Bug 107806 <https://bugs.freedesktop.org/show_bug.cgi?id=107806>`__ |
| - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan |
| AztecRuins |
| - `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__ |
| - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' |
| function under windows |
| - `Bug 107832 <https://bugs.freedesktop.org/show_bug.cgi?id=107832>`__ |
| - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts |
| with mesa |
| - `Bug 107843 <https://bugs.freedesktop.org/show_bug.cgi?id=107843>`__ |
| - 32bit Mesa build failes with meson. |
| - `Bug 107856 <https://bugs.freedesktop.org/show_bug.cgi?id=107856>`__ |
| - i965 incorrectly calculates the number of layers for texture views |
| (assert) |
| - `Bug 107857 <https://bugs.freedesktop.org/show_bug.cgi?id=107857>`__ |
| - GPU hang - GS_EMIT without shader outputs |
| - `Bug 107865 <https://bugs.freedesktop.org/show_bug.cgi?id=107865>`__ |
| - swr fail to build with llvm-libs 6.0.1 |
| - `Bug 107869 <https://bugs.freedesktop.org/show_bug.cgi?id=107869>`__ |
| - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t' |
| - `Bug 107870 <https://bugs.freedesktop.org/show_bug.cgi?id=107870>`__ |
| - Undefined symbols for architecture x86_64: "_util_cpu_caps" |
| - `Bug 107879 <https://bugs.freedesktop.org/show_bug.cgi?id=107879>`__ |
| - crash happens when link program |
| - `Bug 107891 <https://bugs.freedesktop.org/show_bug.cgi?id=107891>`__ |
| - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs |
| in menu |
| - `Bug 107923 <https://bugs.freedesktop.org/show_bug.cgi?id=107923>`__ |
| - build_id.c:126: multiple definition of \`build_id_length' |
| - `Bug 107926 <https://bugs.freedesktop.org/show_bug.cgi?id=107926>`__ |
| - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu |
| hang. |
| - `Bug 107941 <https://bugs.freedesktop.org/show_bug.cgi?id=107941>`__ |
| - GPU hang and system crash with Dota 2 using Vulkan |
| - `Bug 107971 <https://bugs.freedesktop.org/show_bug.cgi?id=107971>`__ |
| - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string |
| - `Bug 108012 <https://bugs.freedesktop.org/show_bug.cgi?id=108012>`__ |
| - Compiler crashes on access of non-existent member incremental |
| operations |
| - `Bug 108024 <https://bugs.freedesktop.org/show_bug.cgi?id=108024>`__ |
| - [Debian Stretch]Fail to build because "xcb_randr_lease_t" |
| - `Bug 108082 <https://bugs.freedesktop.org/show_bug.cgi?id=108082>`__ |
| - warning: unknown warning option '-Wno-format-truncation' |
| [-Wunknown-warning-option] |
| - `Bug 108109 <https://bugs.freedesktop.org/show_bug.cgi?id=108109>`__ |
| - [GLSL] no-overloads.vert fails |
| - `Bug 108112 <https://bugs.freedesktop.org/show_bug.cgi?id=108112>`__ |
| - [vulkancts] some of the coherent memory tests fail. |
| - `Bug 108113 <https://bugs.freedesktop.org/show_bug.cgi?id=108113>`__ |
| - [vulkancts] r32g32b32 transfer operations not implemented |
| - `Bug 108115 <https://bugs.freedesktop.org/show_bug.cgi?id=108115>`__ |
| - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.\* |
| fails |
| - `Bug 108164 <https://bugs.freedesktop.org/show_bug.cgi?id=108164>`__ |
| - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f |
| - `Bug 108245 <https://bugs.freedesktop.org/show_bug.cgi?id=108245>`__ |
| - RADV/Vega: Low mip levels of large BCn textures get corrupted by |
| vkCmdCopyBufferToImage |
| - `Bug 108272 <https://bugs.freedesktop.org/show_bug.cgi?id=108272>`__ |
| - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX |
| Radeon RX 580 |
| - `Bug 108311 <https://bugs.freedesktop.org/show_bug.cgi?id=108311>`__ |
| - Query buffer object support is broken on r600. |
| - `Bug 108319 <https://bugs.freedesktop.org/show_bug.cgi?id=108319>`__ |
| - [GLK BXT BSW] Assertion in |
| piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs |
| - `Bug 108491 <https://bugs.freedesktop.org/show_bug.cgi?id=108491>`__ |
| - Commit baa38c14 causes output issues on my VEGA with RADV |
| - `Bug 108524 <https://bugs.freedesktop.org/show_bug.cgi?id=108524>`__ |
| - [RADV] GPU lockup on event synchronization |
| - `Bug 108530 <https://bugs.freedesktop.org/show_bug.cgi?id=108530>`__ |
| - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker |
| - `Bug 108532 <https://bugs.freedesktop.org/show_bug.cgi?id=108532>`__ |
| - make check |
| nir_copy_prop_vars_test.store_store_load_different_components |
| regression |
| - `Bug 108560 <https://bugs.freedesktop.org/show_bug.cgi?id=108560>`__ |
| - Mesa 32 is built without sse |
| - `Bug 108595 <https://bugs.freedesktop.org/show_bug.cgi?id=108595>`__ |
| - ir3_compiler valgrind build error |
| - `Bug 108617 <https://bugs.freedesktop.org/show_bug.cgi?id=108617>`__ |
| - [deqp] Mesa fails conformance for egl_ext_device |
| - `Bug 108630 <https://bugs.freedesktop.org/show_bug.cgi?id=108630>`__ |
| - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever |
| - `Bug 108635 <https://bugs.freedesktop.org/show_bug.cgi?id=108635>`__ |
| - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes |
| XWayland to segfault |
| - `Bug 108713 <https://bugs.freedesktop.org/show_bug.cgi?id=108713>`__ |
| - Gallium: use after free with transform feedback |
| - `Bug 108829 <https://bugs.freedesktop.org/show_bug.cgi?id=108829>`__ |
| - [meson] libglapi exports internal API |
| - `Bug 108894 <https://bugs.freedesktop.org/show_bug.cgi?id=108894>`__ |
| - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() |
| write-after-write hazard |
| - `Bug 108909 <https://bugs.freedesktop.org/show_bug.cgi?id=108909>`__ |
| - Vkd3d test failure test_resolve_non_issued_query_data() |
| - `Bug 108914 <https://bugs.freedesktop.org/show_bug.cgi?id=108914>`__ |
| - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz |
| fixes this |
| |
| Changes |
| ------- |
| |
| - TBD |