| Mesa 6.5.1 Release Notes / September 15, 2006 |
| ============================================= |
| |
| Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of |
| bug fixes. |
| |
| MD5 checksums |
| ------------- |
| |
| :: |
| |
| d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz |
| c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2 |
| 939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip |
| 9e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz |
| 0f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2 |
| 14c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip |
| c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz |
| 2525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2 |
| e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip |
| |
| New Features |
| ------------ |
| |
| - Intel i965 "broadwater" DRI driver |
| - GL_APPLE_vertex_array_object - allows encapsulation of a set of |
| vertex arrays in an object. |
| - GL_EXT_texture_sRGB - non-linearly mapped texture formats |
| - GL_EXT_gpu_program_parameters - addes a few new functions for setting |
| multiple vertex/fragment program parameters with one call. |
| - "engine" demo |
| - updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) |
| - many updates to the DRI drivers |
| |
| Changes |
| ------- |
| |
| - The glVertexAttribARB functions no longer alias the conventional |
| vertex attributes. |
| - glxinfo program prints more info with -l option |
| - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now |
| compatible, in terms of glBindProgramARB() |
| - The GL_ARB_vertex_program attribute ``vertex.weight`` is now accepted |
| by the parser, even though the GL_ARB_vertex_blend and |
| GL_EXT_vertex_weighting extensions aren't supported. Allows Warcraft |
| to run. |
| |
| Bug fixes |
| --------- |
| |
| - fixed broken texture border handling for depth textures (bug 6498) |
| - removed the test for duplicated framebuffer attachments, per version |
| 117 of the GL_EXT_framebuffer_object specification |
| - fixed a few render-to-texture bugs, including render to depth texture |
| - clipping of lines against user-defined clip planes was broken (6512) |
| - assembly language dispatch for SPARC was broken (bug 6484) |
| - assorted compilation fixes on various Unix platforms (Dan Schikore) |
| - glPopAttrib could restore an invalid value for GL_DRAW_BUFFER |
| - assorted minor fixes for 16 and 32 bit/channel modes |
| - fixed assorted bugs in texture compression paths |
| - fixed indirect rendering vertex array crashes (bug 6863) |
| - glDrawPixels GL_INDEX_OFFSET didn't always work |
| - fixed convolution memory leak (bug 7077) |
| - rectangular depth textures didn't work |
| - invalid mode to glBegin didn't generate an error (bug 7142) |
| - 'normalized' parameter to glVertexAttribPointerARB didn't work |
| - disable bogus GLX_SGI_video_sync extension in xlib driver |
| - fixed R128 driver locking bug (Martijn van Oosterhout) |
| - using evaluators with vertex programs caused crashes (bug 7564) |
| - fragment.position wasn't set correctly for point/line primitives |
| - fixed parser bug for scalar sources for GL_NV_fragment_program |
| - max fragment program length was incorrectly 128, now 1024 |
| - writes to result.depth in fragment programs weren't clamped to [0,1] |
| - fixed potential dangling pointer bug in glBindProgram() |
| - fixed some memory leaks (and potential crashes) in Xlib driver |
| - fixed a number of build issues on HP-UX (Christopher Bell) |
| - accum buffer didn't work with OSMesa interface |
| |
| Internal code changes |
| --------------------- |
| |
| A number of Mesa program-related structs were renamed. For example |
| *struct vertex_program* is now *struct gl_vertex_program*. All the |
| effected drivers have been updated. |
| |
| Ian Romanick updated the GL API dispatch code in a number of ways. |
| First, many old/unused extensions were removed. Second, the static |
| entrypoints for some extensions were removed. This means GL function |
| pointers will have to be used more often (e.g. use |
| glXGetProcAddressARB()). |
| |
| To Do (someday) items |
| --------------------- |
| |
| - Switch to freeglut |
| - Increase MAX_DRAWBUFFERS |
| - Fix linux-glide target/driver. |
| - Fix lambda calculation for frag progs. |
| |
| Driver Status |
| ------------- |
| |
| :: |
| |
| Driver Status |
| ---------------------- ---------------------- |
| DRI drivers varies with the driver |
| XMesa/GLX (on Xlib) implements OpenGL 1.5 |
| OSMesa (off-screen) implements OpenGL 1.5 |
| Glide (3dfx Voodoo1/2) implements OpenGL 1.3 |
| SVGA implements OpenGL 1.3 |
| Wind River UGL implements OpenGL 1.3 |
| Windows/Win32 implements OpenGL 1.5 |
| DJGPP implements OpenGL 1.5 |
| GGI implements OpenGL 1.3 |
| BeOS implements OpenGL 1.5 |
| Allegro needs updating |
| D3D needs updating |