blob: 4d26c465579e24238dfb20b8428a1bb79727b0ba [file] [log] [blame]
Corbin Simpsonc686e172009-12-20 15:00:40 -08001TGSI
2====
3
Michal Krolb6659682010-01-04 12:52:43 +01004TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language
Corbin Simpsonc686e172009-12-20 15:00:40 -08005for describing shaders. Since Gallium is inherently shaderful, shaders are
6an important part of the API. TGSI is the only intermediate representation
7used by all drivers.
Keith Whitwella62aaa72009-12-21 23:25:15 +00008
Corbin Simpson62ca7b82010-02-02 16:36:34 -08009Basics
10------
11
12All TGSI instructions, known as *opcodes*, operate on arbitrary-precision
13floating-point four-component vectors. An opcode may have up to one
14destination register, known as *dst*, and between zero and three source
15registers, called *src0* through *src2*, or simply *src* if there is only
16one.
17
18Some instructions, like :opcode:`I2F`, permit re-interpretation of vector
19components as integers. Other instructions permit using registers as
20two-component vectors with double precision; see :ref:`Double Opcodes`.
21
Corbin Simpson17c2a442010-02-02 17:02:28 -080022When an instruction has a scalar result, the result is usually copied into
23each of the components of *dst*. When this happens, the result is said to be
24*replicated* to *dst*. :opcode:`RCP` is one such instruction.
25
Roland Scheideggercb2e6782013-02-16 02:26:14 +010026Modifiers
27^^^^^^^^^^^^^^^
28
29TGSI supports modifiers on inputs (as well as saturate modifier on instructions).
30
31For inputs which have a floating point type, both absolute value and negation
32modifiers are supported (with absolute value being applied first).
33TGSI_OPCODE_MOV is considered to have float input type for applying modifiers.
34
Zack Rusin999cd792013-04-28 10:50:55 -040035For inputs which have signed or unsigned type only the negate modifier is
36supported.
Roland Scheideggercb2e6782013-02-16 02:26:14 +010037
Corbin Simpson5bcd26c2009-12-21 21:04:10 -080038Instruction Set
39---------------
40
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -070041Core ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -080042^^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +000043
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -070044These opcodes are guaranteed to be available regardless of the driver being
45used.
Keith Whitwella62aaa72009-12-21 23:25:15 +000046
Corbin Simpson85805222010-02-02 16:20:12 -080047.. opcode:: ARL - Address Register Load
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080048
49.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000050
Corbin Simpsond92a6852009-12-21 19:30:29 -080051 dst.x = \lfloor src.x\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080052
Corbin Simpsond92a6852009-12-21 19:30:29 -080053 dst.y = \lfloor src.y\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080054
Corbin Simpsond92a6852009-12-21 19:30:29 -080055 dst.z = \lfloor src.z\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080056
Corbin Simpsond92a6852009-12-21 19:30:29 -080057 dst.w = \lfloor src.w\rfloor
Keith Whitwella62aaa72009-12-21 23:25:15 +000058
59
Corbin Simpson85805222010-02-02 16:20:12 -080060.. opcode:: MOV - Move
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080061
62.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000063
64 dst.x = src.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080065
Keith Whitwella62aaa72009-12-21 23:25:15 +000066 dst.y = src.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080067
Keith Whitwella62aaa72009-12-21 23:25:15 +000068 dst.z = src.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080069
Keith Whitwella62aaa72009-12-21 23:25:15 +000070 dst.w = src.w
71
72
Corbin Simpson85805222010-02-02 16:20:12 -080073.. opcode:: LIT - Light Coefficients
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080074
75.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000076
Corbin Simpsonda65ac62009-12-21 20:32:46 -080077 dst.x = 1
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080078
Corbin Simpsonda65ac62009-12-21 20:32:46 -080079 dst.y = max(src.x, 0)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080080
Corbin Simpsonda65ac62009-12-21 20:32:46 -080081 dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080082
Corbin Simpsonda65ac62009-12-21 20:32:46 -080083 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +000084
85
Corbin Simpson85805222010-02-02 16:20:12 -080086.. opcode:: RCP - Reciprocal
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080087
Corbin Simpson17c2a442010-02-02 17:02:28 -080088This instruction replicates its result.
89
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080090.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000091
Corbin Simpson17c2a442010-02-02 17:02:28 -080092 dst = \frac{1}{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +000093
94
Corbin Simpson85805222010-02-02 16:20:12 -080095.. opcode:: RSQ - Reciprocal Square Root
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080096
Zack Rusin00cd4552013-07-11 12:16:06 -040097This instruction replicates its result. The results are undefined for src <= 0.
Corbin Simpson17c2a442010-02-02 17:02:28 -080098
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080099.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000100
Zack Rusin00cd4552013-07-11 12:16:06 -0400101 dst = \frac{1}{\sqrt{src.x}}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000102
103
Brian Pauld276a402013-02-01 10:59:43 -0700104.. opcode:: SQRT - Square Root
105
Zack Rusin00cd4552013-07-11 12:16:06 -0400106This instruction replicates its result. The results are undefined for src < 0.
Brian Pauld276a402013-02-01 10:59:43 -0700107
108.. math::
109
110 dst = {\sqrt{src.x}}
111
112
Corbin Simpson85805222010-02-02 16:20:12 -0800113.. opcode:: EXP - Approximate Exponential Base 2
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800114
115.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000116
Corbin Simpsondd801e52009-12-21 19:41:09 -0800117 dst.x = 2^{\lfloor src.x\rfloor}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800118
Corbin Simpsond92a6852009-12-21 19:30:29 -0800119 dst.y = src.x - \lfloor src.x\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800120
Corbin Simpsondd801e52009-12-21 19:41:09 -0800121 dst.z = 2^{src.x}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800122
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800123 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000124
125
Corbin Simpson85805222010-02-02 16:20:12 -0800126.. opcode:: LOG - Approximate Logarithm Base 2
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800127
128.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000129
Corbin Simpson14743ac2009-12-21 19:57:56 -0800130 dst.x = \lfloor\log_2{|src.x|}\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800131
Corbin Simpson14743ac2009-12-21 19:57:56 -0800132 dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800133
Corbin Simpson14743ac2009-12-21 19:57:56 -0800134 dst.z = \log_2{|src.x|}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800135
Corbin Simpson14743ac2009-12-21 19:57:56 -0800136 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000137
138
Corbin Simpson85805222010-02-02 16:20:12 -0800139.. opcode:: MUL - Multiply
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800140
141.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000142
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800143 dst.x = src0.x \times src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800144
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800145 dst.y = src0.y \times src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800146
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800147 dst.z = src0.z \times src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800148
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800149 dst.w = src0.w \times src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000150
151
Corbin Simpson85805222010-02-02 16:20:12 -0800152.. opcode:: ADD - Add
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800153
154.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000155
156 dst.x = src0.x + src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800157
Keith Whitwella62aaa72009-12-21 23:25:15 +0000158 dst.y = src0.y + src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800159
Keith Whitwella62aaa72009-12-21 23:25:15 +0000160 dst.z = src0.z + src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800161
Keith Whitwella62aaa72009-12-21 23:25:15 +0000162 dst.w = src0.w + src1.w
163
164
Corbin Simpson85805222010-02-02 16:20:12 -0800165.. opcode:: DP3 - 3-component Dot Product
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800166
Corbin Simpson17c2a442010-02-02 17:02:28 -0800167This instruction replicates its result.
168
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800169.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000170
Corbin Simpson17c2a442010-02-02 17:02:28 -0800171 dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
Keith Whitwella62aaa72009-12-21 23:25:15 +0000172
173
Corbin Simpson85805222010-02-02 16:20:12 -0800174.. opcode:: DP4 - 4-component Dot Product
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800175
Corbin Simpson17c2a442010-02-02 17:02:28 -0800176This instruction replicates its result.
177
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800178.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000179
Corbin Simpson17c2a442010-02-02 17:02:28 -0800180 dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000181
182
Corbin Simpson85805222010-02-02 16:20:12 -0800183.. opcode:: DST - Distance Vector
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800184
185.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000186
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800187 dst.x = 1
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800188
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800189 dst.y = src0.y \times src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800190
Keith Whitwella62aaa72009-12-21 23:25:15 +0000191 dst.z = src0.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800192
Keith Whitwella62aaa72009-12-21 23:25:15 +0000193 dst.w = src1.w
194
195
Corbin Simpson85805222010-02-02 16:20:12 -0800196.. opcode:: MIN - Minimum
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800197
198.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000199
200 dst.x = min(src0.x, src1.x)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800201
Keith Whitwella62aaa72009-12-21 23:25:15 +0000202 dst.y = min(src0.y, src1.y)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800203
Keith Whitwella62aaa72009-12-21 23:25:15 +0000204 dst.z = min(src0.z, src1.z)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800205
Keith Whitwella62aaa72009-12-21 23:25:15 +0000206 dst.w = min(src0.w, src1.w)
207
208
Corbin Simpson85805222010-02-02 16:20:12 -0800209.. opcode:: MAX - Maximum
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800210
211.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000212
213 dst.x = max(src0.x, src1.x)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800214
Keith Whitwella62aaa72009-12-21 23:25:15 +0000215 dst.y = max(src0.y, src1.y)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800216
Keith Whitwella62aaa72009-12-21 23:25:15 +0000217 dst.z = max(src0.z, src1.z)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800218
Keith Whitwella62aaa72009-12-21 23:25:15 +0000219 dst.w = max(src0.w, src1.w)
220
221
Corbin Simpson85805222010-02-02 16:20:12 -0800222.. opcode:: SLT - Set On Less Than
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800223
224.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000225
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800226 dst.x = (src0.x < src1.x) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800227
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800228 dst.y = (src0.y < src1.y) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800229
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800230 dst.z = (src0.z < src1.z) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800231
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800232 dst.w = (src0.w < src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000233
234
Corbin Simpson85805222010-02-02 16:20:12 -0800235.. opcode:: SGE - Set On Greater Equal Than
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800236
237.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000238
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800239 dst.x = (src0.x >= src1.x) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800240
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800241 dst.y = (src0.y >= src1.y) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800242
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800243 dst.z = (src0.z >= src1.z) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800244
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800245 dst.w = (src0.w >= src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000246
247
Corbin Simpson85805222010-02-02 16:20:12 -0800248.. opcode:: MAD - Multiply And Add
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800249
250.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000251
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800252 dst.x = src0.x \times src1.x + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800253
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800254 dst.y = src0.y \times src1.y + src2.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800255
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800256 dst.z = src0.z \times src1.z + src2.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800257
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800258 dst.w = src0.w \times src1.w + src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000259
260
Corbin Simpson85805222010-02-02 16:20:12 -0800261.. opcode:: SUB - Subtract
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800262
263.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000264
265 dst.x = src0.x - src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800266
Keith Whitwella62aaa72009-12-21 23:25:15 +0000267 dst.y = src0.y - src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800268
Keith Whitwella62aaa72009-12-21 23:25:15 +0000269 dst.z = src0.z - src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800270
Keith Whitwella62aaa72009-12-21 23:25:15 +0000271 dst.w = src0.w - src1.w
272
273
Corbin Simpson85805222010-02-02 16:20:12 -0800274.. opcode:: LRP - Linear Interpolate
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800275
276.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000277
Michal Krolb3567fc2010-01-04 12:59:17 +0100278 dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800279
Michal Krolb3567fc2010-01-04 12:59:17 +0100280 dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800281
Michal Krolb3567fc2010-01-04 12:59:17 +0100282 dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800283
Michal Krolb3567fc2010-01-04 12:59:17 +0100284 dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000285
286
Corbin Simpson85805222010-02-02 16:20:12 -0800287.. opcode:: CND - Condition
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800288
289.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000290
291 dst.x = (src2.x > 0.5) ? src0.x : src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800292
Keith Whitwella62aaa72009-12-21 23:25:15 +0000293 dst.y = (src2.y > 0.5) ? src0.y : src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800294
Keith Whitwella62aaa72009-12-21 23:25:15 +0000295 dst.z = (src2.z > 0.5) ? src0.z : src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800296
Keith Whitwella62aaa72009-12-21 23:25:15 +0000297 dst.w = (src2.w > 0.5) ? src0.w : src1.w
298
299
Corbin Simpson85805222010-02-02 16:20:12 -0800300.. opcode:: DP2A - 2-component Dot Product And Add
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800301
302.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000303
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800304 dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800305
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800306 dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800307
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800308 dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800309
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800310 dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x
Keith Whitwella62aaa72009-12-21 23:25:15 +0000311
312
José Fonsecad9c6ebb2010-06-01 16:25:05 +0100313.. opcode:: FRC - Fraction
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800314
315.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000316
Corbin Simpsond92a6852009-12-21 19:30:29 -0800317 dst.x = src.x - \lfloor src.x\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800318
Corbin Simpsond92a6852009-12-21 19:30:29 -0800319 dst.y = src.y - \lfloor src.y\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800320
Corbin Simpsond92a6852009-12-21 19:30:29 -0800321 dst.z = src.z - \lfloor src.z\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800322
Corbin Simpsond92a6852009-12-21 19:30:29 -0800323 dst.w = src.w - \lfloor src.w\rfloor
Keith Whitwella62aaa72009-12-21 23:25:15 +0000324
325
Corbin Simpson85805222010-02-02 16:20:12 -0800326.. opcode:: CLAMP - Clamp
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800327
328.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000329
330 dst.x = clamp(src0.x, src1.x, src2.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800331
Keith Whitwella62aaa72009-12-21 23:25:15 +0000332 dst.y = clamp(src0.y, src1.y, src2.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800333
Keith Whitwella62aaa72009-12-21 23:25:15 +0000334 dst.z = clamp(src0.z, src1.z, src2.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800335
Keith Whitwella62aaa72009-12-21 23:25:15 +0000336 dst.w = clamp(src0.w, src1.w, src2.w)
337
338
Corbin Simpson85805222010-02-02 16:20:12 -0800339.. opcode:: FLR - Floor
Corbin Simpsond92a6852009-12-21 19:30:29 -0800340
Corbin Simpson17c2a442010-02-02 17:02:28 -0800341This is identical to :opcode:`ARL`.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000342
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800343.. math::
344
Corbin Simpsond92a6852009-12-21 19:30:29 -0800345 dst.x = \lfloor src.x\rfloor
346
347 dst.y = \lfloor src.y\rfloor
348
349 dst.z = \lfloor src.z\rfloor
350
351 dst.w = \lfloor src.w\rfloor
Keith Whitwella62aaa72009-12-21 23:25:15 +0000352
353
Corbin Simpson85805222010-02-02 16:20:12 -0800354.. opcode:: ROUND - Round
Keith Whitwella62aaa72009-12-21 23:25:15 +0000355
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800356.. math::
357
Keith Whitwella62aaa72009-12-21 23:25:15 +0000358 dst.x = round(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800359
Keith Whitwella62aaa72009-12-21 23:25:15 +0000360 dst.y = round(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800361
Keith Whitwella62aaa72009-12-21 23:25:15 +0000362 dst.z = round(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800363
Keith Whitwella62aaa72009-12-21 23:25:15 +0000364 dst.w = round(src.w)
365
366
Corbin Simpson85805222010-02-02 16:20:12 -0800367.. opcode:: EX2 - Exponential Base 2
Keith Whitwella62aaa72009-12-21 23:25:15 +0000368
Corbin Simpson17c2a442010-02-02 17:02:28 -0800369This instruction replicates its result.
370
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800371.. math::
372
Corbin Simpson17c2a442010-02-02 17:02:28 -0800373 dst = 2^{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000374
375
Corbin Simpson85805222010-02-02 16:20:12 -0800376.. opcode:: LG2 - Logarithm Base 2
Keith Whitwella62aaa72009-12-21 23:25:15 +0000377
Corbin Simpson17c2a442010-02-02 17:02:28 -0800378This instruction replicates its result.
379
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800380.. math::
381
Corbin Simpson17c2a442010-02-02 17:02:28 -0800382 dst = \log_2{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000383
384
Corbin Simpson85805222010-02-02 16:20:12 -0800385.. opcode:: POW - Power
Keith Whitwella62aaa72009-12-21 23:25:15 +0000386
Corbin Simpson17c2a442010-02-02 17:02:28 -0800387This instruction replicates its result.
388
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800389.. math::
390
Corbin Simpson17c2a442010-02-02 17:02:28 -0800391 dst = src0.x^{src1.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000392
Corbin Simpson85805222010-02-02 16:20:12 -0800393.. opcode:: XPD - Cross Product
Keith Whitwella62aaa72009-12-21 23:25:15 +0000394
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800395.. math::
396
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800397 dst.x = src0.y \times src1.z - src1.y \times src0.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800398
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800399 dst.y = src0.z \times src1.x - src1.z \times src0.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800400
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800401 dst.z = src0.x \times src1.y - src1.x \times src0.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800402
403 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000404
405
Corbin Simpson85805222010-02-02 16:20:12 -0800406.. opcode:: ABS - Absolute
Keith Whitwella62aaa72009-12-21 23:25:15 +0000407
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800408.. math::
409
Corbin Simpson14743ac2009-12-21 19:57:56 -0800410 dst.x = |src.x|
411
412 dst.y = |src.y|
413
414 dst.z = |src.z|
415
416 dst.w = |src.w|
Keith Whitwella62aaa72009-12-21 23:25:15 +0000417
418
Corbin Simpson85805222010-02-02 16:20:12 -0800419.. opcode:: RCC - Reciprocal Clamped
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800420
Corbin Simpson17c2a442010-02-02 17:02:28 -0800421This instruction replicates its result.
422
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800423XXX cleanup on aisle three
Keith Whitwella62aaa72009-12-21 23:25:15 +0000424
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800425.. math::
426
Corbin Simpson17c2a442010-02-02 17:02:28 -0800427 dst = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000428
429
Corbin Simpson85805222010-02-02 16:20:12 -0800430.. opcode:: DPH - Homogeneous Dot Product
Keith Whitwella62aaa72009-12-21 23:25:15 +0000431
Corbin Simpson17c2a442010-02-02 17:02:28 -0800432This instruction replicates its result.
433
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800434.. math::
435
Corbin Simpson17c2a442010-02-02 17:02:28 -0800436 dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000437
438
Corbin Simpson85805222010-02-02 16:20:12 -0800439.. opcode:: COS - Cosine
Keith Whitwella62aaa72009-12-21 23:25:15 +0000440
Corbin Simpson17c2a442010-02-02 17:02:28 -0800441This instruction replicates its result.
442
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800443.. math::
444
Corbin Simpson17c2a442010-02-02 17:02:28 -0800445 dst = \cos{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000446
447
Corbin Simpson85805222010-02-02 16:20:12 -0800448.. opcode:: DDX - Derivative Relative To X
Keith Whitwella62aaa72009-12-21 23:25:15 +0000449
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800450.. math::
451
Keith Whitwella62aaa72009-12-21 23:25:15 +0000452 dst.x = partialx(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800453
Keith Whitwella62aaa72009-12-21 23:25:15 +0000454 dst.y = partialx(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800455
Keith Whitwella62aaa72009-12-21 23:25:15 +0000456 dst.z = partialx(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800457
Keith Whitwella62aaa72009-12-21 23:25:15 +0000458 dst.w = partialx(src.w)
459
460
Corbin Simpson85805222010-02-02 16:20:12 -0800461.. opcode:: DDY - Derivative Relative To Y
Keith Whitwella62aaa72009-12-21 23:25:15 +0000462
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800463.. math::
464
Keith Whitwella62aaa72009-12-21 23:25:15 +0000465 dst.x = partialy(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800466
Keith Whitwella62aaa72009-12-21 23:25:15 +0000467 dst.y = partialy(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800468
Keith Whitwella62aaa72009-12-21 23:25:15 +0000469 dst.z = partialy(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800470
Keith Whitwella62aaa72009-12-21 23:25:15 +0000471 dst.w = partialy(src.w)
472
473
Corbin Simpson85805222010-02-02 16:20:12 -0800474.. opcode:: PK2H - Pack Two 16-bit Floats
Keith Whitwella62aaa72009-12-21 23:25:15 +0000475
476 TBD
477
478
Corbin Simpson85805222010-02-02 16:20:12 -0800479.. opcode:: PK2US - Pack Two Unsigned 16-bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000480
481 TBD
482
483
Corbin Simpson85805222010-02-02 16:20:12 -0800484.. opcode:: PK4B - Pack Four Signed 8-bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000485
486 TBD
487
488
Corbin Simpson85805222010-02-02 16:20:12 -0800489.. opcode:: PK4UB - Pack Four Unsigned 8-bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000490
491 TBD
492
493
Corbin Simpson85805222010-02-02 16:20:12 -0800494.. opcode:: RFL - Reflection Vector
Keith Whitwella62aaa72009-12-21 23:25:15 +0000495
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800496.. math::
497
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800498 dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x
499
500 dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y
501
502 dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z
503
504 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000505
Corbin Simpson17c2a442010-02-02 17:02:28 -0800506.. note::
507
508 Considered for removal.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000509
Keith Whitwella62aaa72009-12-21 23:25:15 +0000510
Corbin Simpson85805222010-02-02 16:20:12 -0800511.. opcode:: SEQ - Set On Equal
Keith Whitwella62aaa72009-12-21 23:25:15 +0000512
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800513.. math::
514
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800515 dst.x = (src0.x == src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800516
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800517 dst.y = (src0.y == src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800518
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800519 dst.z = (src0.z == src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800520
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800521 dst.w = (src0.w == src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000522
523
Corbin Simpson85805222010-02-02 16:20:12 -0800524.. opcode:: SFL - Set On False
Keith Whitwella62aaa72009-12-21 23:25:15 +0000525
Corbin Simpson17c2a442010-02-02 17:02:28 -0800526This instruction replicates its result.
527
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800528.. math::
529
Corbin Simpson17c2a442010-02-02 17:02:28 -0800530 dst = 0
Corbin Simpson04771912010-01-18 17:31:56 -0800531
Corbin Simpson17c2a442010-02-02 17:02:28 -0800532.. note::
Corbin Simpson04771912010-01-18 17:31:56 -0800533
Corbin Simpson17c2a442010-02-02 17:02:28 -0800534 Considered for removal.
Corbin Simpson04771912010-01-18 17:31:56 -0800535
Keith Whitwella62aaa72009-12-21 23:25:15 +0000536
Corbin Simpson85805222010-02-02 16:20:12 -0800537.. opcode:: SGT - Set On Greater Than
Keith Whitwella62aaa72009-12-21 23:25:15 +0000538
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800539.. math::
540
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800541 dst.x = (src0.x > src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800542
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800543 dst.y = (src0.y > src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800544
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800545 dst.z = (src0.z > src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800546
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800547 dst.w = (src0.w > src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000548
549
Corbin Simpson85805222010-02-02 16:20:12 -0800550.. opcode:: SIN - Sine
Keith Whitwella62aaa72009-12-21 23:25:15 +0000551
Corbin Simpson17c2a442010-02-02 17:02:28 -0800552This instruction replicates its result.
553
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800554.. math::
555
Corbin Simpson17c2a442010-02-02 17:02:28 -0800556 dst = \sin{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000557
558
Corbin Simpson85805222010-02-02 16:20:12 -0800559.. opcode:: SLE - Set On Less Equal Than
Keith Whitwella62aaa72009-12-21 23:25:15 +0000560
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800561.. math::
562
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800563 dst.x = (src0.x <= src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800564
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800565 dst.y = (src0.y <= src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800566
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800567 dst.z = (src0.z <= src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800568
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800569 dst.w = (src0.w <= src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000570
571
Corbin Simpson85805222010-02-02 16:20:12 -0800572.. opcode:: SNE - Set On Not Equal
Keith Whitwella62aaa72009-12-21 23:25:15 +0000573
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800574.. math::
575
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800576 dst.x = (src0.x != src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800577
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800578 dst.y = (src0.y != src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800579
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800580 dst.z = (src0.z != src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800581
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800582 dst.w = (src0.w != src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000583
584
Corbin Simpson85805222010-02-02 16:20:12 -0800585.. opcode:: STR - Set On True
Keith Whitwella62aaa72009-12-21 23:25:15 +0000586
Corbin Simpson17c2a442010-02-02 17:02:28 -0800587This instruction replicates its result.
588
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800589.. math::
590
Corbin Simpson17c2a442010-02-02 17:02:28 -0800591 dst = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000592
593
Corbin Simpson85805222010-02-02 16:20:12 -0800594.. opcode:: TEX - Texture Lookup
Keith Whitwella62aaa72009-12-21 23:25:15 +0000595
Brian Paul2a77c3c2010-12-14 12:45:36 -0700596.. math::
597
598 coord = src0
599
600 bias = 0.0
601
602 dst = texture_sample(unit, coord, bias)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000603
Dave Airlie35db3262011-12-19 16:40:05 +0000604 for array textures src0.y contains the slice for 1D,
605 and src0.z contain the slice for 2D.
606 for shadow textures with no arrays, src0.z contains
607 the reference value.
608 for shadow textures with arrays, src0.z contains
609 the reference value for 1D arrays, and src0.w contains
610 the reference value for 2D arrays.
611 There is no way to pass a bias in the .w value for
612 shadow arrays, and GLSL doesn't allow this.
613 GLSL does allow cube shadows maps to take a bias value,
614 and we have to determine how this will look in TGSI.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000615
Corbin Simpson85805222010-02-02 16:20:12 -0800616.. opcode:: TXD - Texture Lookup with Derivatives
Keith Whitwella62aaa72009-12-21 23:25:15 +0000617
Brian Paul2a77c3c2010-12-14 12:45:36 -0700618.. math::
619
620 coord = src0
621
622 ddx = src1
623
624 ddy = src2
625
626 bias = 0.0
627
628 dst = texture_sample_deriv(unit, coord, bias, ddx, ddy)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000629
630
Corbin Simpson85805222010-02-02 16:20:12 -0800631.. opcode:: TXP - Projective Texture Lookup
Keith Whitwella62aaa72009-12-21 23:25:15 +0000632
Brian Paul2a77c3c2010-12-14 12:45:36 -0700633.. math::
634
635 coord.x = src0.x / src.w
636
637 coord.y = src0.y / src.w
638
639 coord.z = src0.z / src.w
640
641 coord.w = src0.w
642
643 bias = 0.0
644
645 dst = texture_sample(unit, coord, bias)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000646
647
Corbin Simpson85805222010-02-02 16:20:12 -0800648.. opcode:: UP2H - Unpack Two 16-Bit Floats
Keith Whitwella62aaa72009-12-21 23:25:15 +0000649
650 TBD
651
Corbin Simpson17c2a442010-02-02 17:02:28 -0800652.. note::
653
654 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000655
Corbin Simpson85805222010-02-02 16:20:12 -0800656.. opcode:: UP2US - Unpack Two Unsigned 16-Bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000657
658 TBD
659
Corbin Simpson17c2a442010-02-02 17:02:28 -0800660.. note::
661
662 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000663
Corbin Simpson85805222010-02-02 16:20:12 -0800664.. opcode:: UP4B - Unpack Four Signed 8-Bit Values
Keith Whitwella62aaa72009-12-21 23:25:15 +0000665
666 TBD
667
Corbin Simpson17c2a442010-02-02 17:02:28 -0800668.. note::
669
670 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000671
Corbin Simpson85805222010-02-02 16:20:12 -0800672.. opcode:: UP4UB - Unpack Four Unsigned 8-Bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000673
674 TBD
675
Corbin Simpson17c2a442010-02-02 17:02:28 -0800676.. note::
677
678 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000679
Corbin Simpson85805222010-02-02 16:20:12 -0800680.. opcode:: X2D - 2D Coordinate Transformation
Keith Whitwella62aaa72009-12-21 23:25:15 +0000681
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800682.. math::
683
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800684 dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y
Corbin Simpson04771912010-01-18 17:31:56 -0800685
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800686 dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w
Corbin Simpson04771912010-01-18 17:31:56 -0800687
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800688 dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y
Corbin Simpson04771912010-01-18 17:31:56 -0800689
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800690 dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000691
Corbin Simpson17c2a442010-02-02 17:02:28 -0800692.. note::
693
694 Considered for removal.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000695
Keith Whitwella62aaa72009-12-21 23:25:15 +0000696
Corbin Simpson85805222010-02-02 16:20:12 -0800697.. opcode:: ARA - Address Register Add
Keith Whitwella62aaa72009-12-21 23:25:15 +0000698
699 TBD
700
Corbin Simpson17c2a442010-02-02 17:02:28 -0800701.. note::
702
703 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000704
Corbin Simpson85805222010-02-02 16:20:12 -0800705.. opcode:: ARR - Address Register Load With Round
Keith Whitwella62aaa72009-12-21 23:25:15 +0000706
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800707.. math::
708
Keith Whitwella62aaa72009-12-21 23:25:15 +0000709 dst.x = round(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800710
Keith Whitwella62aaa72009-12-21 23:25:15 +0000711 dst.y = round(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800712
Keith Whitwella62aaa72009-12-21 23:25:15 +0000713 dst.z = round(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800714
Keith Whitwella62aaa72009-12-21 23:25:15 +0000715 dst.w = round(src.w)
716
717
Corbin Simpson85805222010-02-02 16:20:12 -0800718.. opcode:: SSG - Set Sign
Keith Whitwella62aaa72009-12-21 23:25:15 +0000719
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800720.. math::
721
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800722 dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0
723
724 dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0
725
726 dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0
727
728 dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000729
730
Corbin Simpson85805222010-02-02 16:20:12 -0800731.. opcode:: CMP - Compare
Keith Whitwella62aaa72009-12-21 23:25:15 +0000732
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800733.. math::
734
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800735 dst.x = (src0.x < 0) ? src1.x : src2.x
736
737 dst.y = (src0.y < 0) ? src1.y : src2.y
738
739 dst.z = (src0.z < 0) ? src1.z : src2.z
740
741 dst.w = (src0.w < 0) ? src1.w : src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000742
743
Brian Paul46205ab2013-07-11 17:02:37 -0600744.. opcode:: KILL_IF - Conditional Discard
745
746 Conditional discard. Allowed in fragment shaders only.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000747
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800748.. math::
749
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800750 if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000751 discard
752 endif
753
754
Brian Paul46205ab2013-07-11 17:02:37 -0600755.. opcode:: KILL - Discard
Brian Paulf501baa2013-07-11 16:00:45 -0600756
757 Unconditional discard. Allowed in fragment shaders only.
758
759
Corbin Simpson85805222010-02-02 16:20:12 -0800760.. opcode:: SCS - Sine Cosine
Keith Whitwella62aaa72009-12-21 23:25:15 +0000761
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800762.. math::
763
Corbin Simpsond92a6852009-12-21 19:30:29 -0800764 dst.x = \cos{src.x}
765
766 dst.y = \sin{src.x}
767
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800768 dst.z = 0
Corbin Simpsond92a6852009-12-21 19:30:29 -0800769
Tilman Sauerbeckd3231182010-09-19 09:03:11 +0200770 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000771
772
Corbin Simpson85805222010-02-02 16:20:12 -0800773.. opcode:: TXB - Texture Lookup With Bias
Keith Whitwella62aaa72009-12-21 23:25:15 +0000774
Brian Paul2a77c3c2010-12-14 12:45:36 -0700775.. math::
776
777 coord.x = src.x
778
779 coord.y = src.y
780
781 coord.z = src.z
782
783 coord.w = 1.0
784
785 bias = src.z
786
787 dst = texture_sample(unit, coord, bias)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000788
789
Corbin Simpson85805222010-02-02 16:20:12 -0800790.. opcode:: NRM - 3-component Vector Normalise
Keith Whitwella62aaa72009-12-21 23:25:15 +0000791
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800792.. math::
793
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800794 dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800795
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800796 dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800797
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800798 dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800799
800 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000801
802
Corbin Simpson85805222010-02-02 16:20:12 -0800803.. opcode:: DIV - Divide
Keith Whitwella62aaa72009-12-21 23:25:15 +0000804
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800805.. math::
806
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800807 dst.x = \frac{src0.x}{src1.x}
808
809 dst.y = \frac{src0.y}{src1.y}
810
811 dst.z = \frac{src0.z}{src1.z}
812
813 dst.w = \frac{src0.w}{src1.w}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000814
815
Corbin Simpson85805222010-02-02 16:20:12 -0800816.. opcode:: DP2 - 2-component Dot Product
Keith Whitwella62aaa72009-12-21 23:25:15 +0000817
Corbin Simpson17c2a442010-02-02 17:02:28 -0800818This instruction replicates its result.
819
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800820.. math::
821
Corbin Simpson17c2a442010-02-02 17:02:28 -0800822 dst = src0.x \times src1.x + src0.y \times src1.y
Keith Whitwella62aaa72009-12-21 23:25:15 +0000823
824
Brian Paul2a77c3c2010-12-14 12:45:36 -0700825.. opcode:: TXL - Texture Lookup With explicit LOD
Keith Whitwella62aaa72009-12-21 23:25:15 +0000826
Brian Paul2a77c3c2010-12-14 12:45:36 -0700827.. math::
828
829 coord.x = src0.x
830
831 coord.y = src0.y
832
833 coord.z = src0.z
834
835 coord.w = 1.0
836
837 lod = src0.w
838
839 dst = texture_sample(unit, coord, lod)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000840
841
Corbin Simpson85805222010-02-02 16:20:12 -0800842.. opcode:: PUSHA - Push Address Register On Stack
Keith Whitwella62aaa72009-12-21 23:25:15 +0000843
844 push(src.x)
845 push(src.y)
846 push(src.z)
847 push(src.w)
848
Corbin Simpson17c2a442010-02-02 17:02:28 -0800849.. note::
850
851 Considered for cleanup.
852
853.. note::
854
855 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000856
Corbin Simpson85805222010-02-02 16:20:12 -0800857.. opcode:: POPA - Pop Address Register From Stack
Keith Whitwella62aaa72009-12-21 23:25:15 +0000858
859 dst.w = pop()
860 dst.z = pop()
861 dst.y = pop()
862 dst.x = pop()
863
Corbin Simpson17c2a442010-02-02 17:02:28 -0800864.. note::
865
866 Considered for cleanup.
867
868.. note::
869
870 Considered for removal.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000871
Keith Whitwella62aaa72009-12-21 23:25:15 +0000872
Roland Scheidegger65102b72013-05-03 23:32:23 +0200873.. opcode:: BRA - Branch
874
875 pc = target
876
877.. note::
878
879 Considered for removal.
880
881
882.. opcode:: CALLNZ - Subroutine Call If Not Zero
883
884 TBD
885
886.. note::
887
888 Considered for cleanup.
889
890.. note::
891
892 Considered for removal.
893
894
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -0700895Compute ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -0800896^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +0000897
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -0700898These opcodes are primarily provided for special-use computational shaders.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000899Support for these opcodes indicated by a special pipe capability bit (TBD).
Keith Whitwella62aaa72009-12-21 23:25:15 +0000900
Roland Scheidegger23025ed2013-05-03 21:34:12 +0200901XXX doesn't look like most of the opcodes really belong here.
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -0700902
Corbin Simpson85805222010-02-02 16:20:12 -0800903.. opcode:: CEIL - Ceiling
Keith Whitwella62aaa72009-12-21 23:25:15 +0000904
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800905.. math::
906
Corbin Simpson14743ac2009-12-21 19:57:56 -0800907 dst.x = \lceil src.x\rceil
908
909 dst.y = \lceil src.y\rceil
910
911 dst.z = \lceil src.z\rceil
912
913 dst.w = \lceil src.w\rceil
Keith Whitwella62aaa72009-12-21 23:25:15 +0000914
915
Corbin Simpson85805222010-02-02 16:20:12 -0800916.. opcode:: TRUNC - Truncate
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800917
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800918.. math::
919
Keith Whitwella62aaa72009-12-21 23:25:15 +0000920 dst.x = trunc(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800921
Keith Whitwella62aaa72009-12-21 23:25:15 +0000922 dst.y = trunc(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800923
Keith Whitwella62aaa72009-12-21 23:25:15 +0000924 dst.z = trunc(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800925
Keith Whitwella62aaa72009-12-21 23:25:15 +0000926 dst.w = trunc(src.w)
927
928
Corbin Simpson85805222010-02-02 16:20:12 -0800929.. opcode:: MOD - Modulus
Keith Whitwella62aaa72009-12-21 23:25:15 +0000930
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800931.. math::
932
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800933 dst.x = src0.x \bmod src1.x
934
935 dst.y = src0.y \bmod src1.y
936
937 dst.z = src0.z \bmod src1.z
938
939 dst.w = src0.w \bmod src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000940
941
Bryan Cain324ac982011-09-10 12:31:54 -0500942.. opcode:: UARL - Integer Address Register Load
943
944 Moves the contents of the source register, assumed to be an integer, into the
945 destination register, which is assumed to be an address (ADDR) register.
946
947
Corbin Simpson85805222010-02-02 16:20:12 -0800948.. opcode:: SAD - Sum Of Absolute Differences
Keith Whitwella62aaa72009-12-21 23:25:15 +0000949
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800950.. math::
951
Corbin Simpson14743ac2009-12-21 19:57:56 -0800952 dst.x = |src0.x - src1.x| + src2.x
953
954 dst.y = |src0.y - src1.y| + src2.y
955
956 dst.z = |src0.z - src1.z| + src2.z
957
958 dst.w = |src0.w - src1.w| + src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000959
960
Dave Airlie2083a272011-08-26 10:59:18 +0100961.. opcode:: TXF - Texel Fetch (as per NV_gpu_shader4), extract a single texel
962 from a specified texture image. The source sampler may
963 not be a CUBE or SHADOW.
964 src 0 is a four-component signed integer vector used to
965 identify the single texel accessed. 3 components + level.
966 src 1 is a 3 component constant signed integer vector,
967 with each component only have a range of
968 -8..+8 (hw only seems to deal with this range, interface
969 allows for up to unsigned int).
970 TXF(uint_vec coord, int_vec offset).
Keith Whitwella62aaa72009-12-21 23:25:15 +0000971
972
Dave Airlie6fb12bf2011-08-25 13:03:19 +0100973.. opcode:: TXQ - Texture Size Query (as per NV_gpu_program4)
974 retrieve the dimensions of the texture
975 depending on the target. For 1D (width), 2D/RECT/CUBE
976 (width, height), 3D (width, height, depth),
977 1D array (width, layers), 2D array (width, height, layers)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000978
Dave Airlie6fb12bf2011-08-25 13:03:19 +0100979.. math::
980
Roland Scheidegger23025ed2013-05-03 21:34:12 +0200981 lod = src0.x
Dave Airlie6fb12bf2011-08-25 13:03:19 +0100982
983 dst.x = texture_width(unit, lod)
984
985 dst.y = texture_height(unit, lod)
986
987 dst.z = texture_depth(unit, lod)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000988
989
Roland Scheidegger23025ed2013-05-03 21:34:12 +0200990Integer ISA
991^^^^^^^^^^^^^^^^^^^^^^^^
992These opcodes are used for integer operations.
993Support for these opcodes indicated by PIPE_SHADER_CAP_INTEGERS (all of them?)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000994
Keith Whitwella62aaa72009-12-21 23:25:15 +0000995
Roland Scheidegger23025ed2013-05-03 21:34:12 +0200996.. opcode:: I2F - Signed Integer To Float
Keith Whitwella62aaa72009-12-21 23:25:15 +0000997
Roland Scheidegger23025ed2013-05-03 21:34:12 +0200998 Rounding is unspecified (round to nearest even suggested).
999
1000.. math::
1001
1002 dst.x = (float) src.x
1003
1004 dst.y = (float) src.y
1005
1006 dst.z = (float) src.z
1007
1008 dst.w = (float) src.w
1009
1010
1011.. opcode:: U2F - Unsigned Integer To Float
1012
1013 Rounding is unspecified (round to nearest even suggested).
1014
1015.. math::
1016
1017 dst.x = (float) src.x
1018
1019 dst.y = (float) src.y
1020
1021 dst.z = (float) src.z
1022
1023 dst.w = (float) src.w
1024
1025
1026.. opcode:: F2I - Float to Signed Integer
1027
1028 Rounding is towards zero (truncate).
1029 Values outside signed range (including NaNs) produce undefined results.
1030
1031.. math::
1032
1033 dst.x = (int) src.x
1034
1035 dst.y = (int) src.y
1036
1037 dst.z = (int) src.z
1038
1039 dst.w = (int) src.w
1040
1041
1042.. opcode:: F2U - Float to Unsigned Integer
1043
1044 Rounding is towards zero (truncate).
1045 Values outside unsigned range (including NaNs) produce undefined results.
1046
1047.. math::
1048
1049 dst.x = (unsigned) src.x
1050
1051 dst.y = (unsigned) src.y
1052
1053 dst.z = (unsigned) src.z
1054
1055 dst.w = (unsigned) src.w
1056
1057
1058.. opcode:: UADD - Integer Add
1059
1060 This instruction works the same for signed and unsigned integers.
1061 The low 32bit of the result is returned.
1062
1063.. math::
1064
1065 dst.x = src0.x + src1.x
1066
1067 dst.y = src0.y + src1.y
1068
1069 dst.z = src0.z + src1.z
1070
1071 dst.w = src0.w + src1.w
1072
1073
1074.. opcode:: UMAD - Integer Multiply And Add
1075
1076 This instruction works the same for signed and unsigned integers.
1077 The multiplication returns the low 32bit (as does the result itself).
1078
1079.. math::
1080
1081 dst.x = src0.x \times src1.x + src2.x
1082
1083 dst.y = src0.y \times src1.y + src2.y
1084
1085 dst.z = src0.z \times src1.z + src2.z
1086
1087 dst.w = src0.w \times src1.w + src2.w
1088
1089
1090.. opcode:: UMUL - Integer Multiply
1091
1092 This instruction works the same for signed and unsigned integers.
1093 The low 32bit of the result is returned.
1094
1095.. math::
1096
1097 dst.x = src0.x \times src1.x
1098
1099 dst.y = src0.y \times src1.y
1100
1101 dst.z = src0.z \times src1.z
1102
1103 dst.w = src0.w \times src1.w
1104
1105
1106.. opcode:: IDIV - Signed Integer Division
1107
1108 TBD: behavior for division by zero.
1109
1110.. math::
1111
1112 dst.x = src0.x \ src1.x
1113
1114 dst.y = src0.y \ src1.y
1115
1116 dst.z = src0.z \ src1.z
1117
1118 dst.w = src0.w \ src1.w
1119
1120
1121.. opcode:: UDIV - Unsigned Integer Division
1122
1123 For division by zero, 0xffffffff is returned.
1124
1125.. math::
1126
1127 dst.x = src0.x \ src1.x
1128
1129 dst.y = src0.y \ src1.y
1130
1131 dst.z = src0.z \ src1.z
1132
1133 dst.w = src0.w \ src1.w
1134
1135
1136.. opcode:: UMOD - Unsigned Integer Remainder
1137
1138 If second arg is zero, 0xffffffff is returned.
1139
1140.. math::
1141
1142 dst.x = src0.x \ src1.x
1143
1144 dst.y = src0.y \ src1.y
1145
1146 dst.z = src0.z \ src1.z
1147
1148 dst.w = src0.w \ src1.w
1149
1150
1151.. opcode:: NOT - Bitwise Not
1152
1153.. math::
1154
1155 dst.x = ~src.x
1156
1157 dst.y = ~src.y
1158
1159 dst.z = ~src.z
1160
1161 dst.w = ~src.w
1162
1163
1164.. opcode:: AND - Bitwise And
1165
1166.. math::
1167
1168 dst.x = src0.x & src1.x
1169
1170 dst.y = src0.y & src1.y
1171
1172 dst.z = src0.z & src1.z
1173
1174 dst.w = src0.w & src1.w
1175
1176
1177.. opcode:: OR - Bitwise Or
1178
1179.. math::
1180
1181 dst.x = src0.x | src1.x
1182
1183 dst.y = src0.y | src1.y
1184
1185 dst.z = src0.z | src1.z
1186
1187 dst.w = src0.w | src1.w
1188
1189
1190.. opcode:: XOR - Bitwise Xor
1191
1192.. math::
1193
1194 dst.x = src0.x \oplus src1.x
1195
1196 dst.y = src0.y \oplus src1.y
1197
1198 dst.z = src0.z \oplus src1.z
1199
1200 dst.w = src0.w \oplus src1.w
1201
1202
1203.. opcode:: IMAX - Maximum of Signed Integers
1204
1205.. math::
1206
1207 dst.x = max(src0.x, src1.x)
1208
1209 dst.y = max(src0.y, src1.y)
1210
1211 dst.z = max(src0.z, src1.z)
1212
1213 dst.w = max(src0.w, src1.w)
1214
1215
1216.. opcode:: UMAX - Maximum of Unsigned Integers
1217
1218.. math::
1219
1220 dst.x = max(src0.x, src1.x)
1221
1222 dst.y = max(src0.y, src1.y)
1223
1224 dst.z = max(src0.z, src1.z)
1225
1226 dst.w = max(src0.w, src1.w)
1227
1228
1229.. opcode:: IMIN - Minimum of Signed Integers
1230
1231.. math::
1232
1233 dst.x = min(src0.x, src1.x)
1234
1235 dst.y = min(src0.y, src1.y)
1236
1237 dst.z = min(src0.z, src1.z)
1238
1239 dst.w = min(src0.w, src1.w)
1240
1241
1242.. opcode:: UMIN - Minimum of Unsigned Integers
1243
1244.. math::
1245
1246 dst.x = min(src0.x, src1.x)
1247
1248 dst.y = min(src0.y, src1.y)
1249
1250 dst.z = min(src0.z, src1.z)
1251
1252 dst.w = min(src0.w, src1.w)
1253
1254
1255.. opcode:: SHL - Shift Left
1256
1257.. math::
1258
1259 dst.x = src0.x << src1.x
1260
1261 dst.y = src0.y << src1.x
1262
1263 dst.z = src0.z << src1.x
1264
1265 dst.w = src0.w << src1.x
1266
1267
1268.. opcode:: ISHR - Arithmetic Shift Right (of Signed Integer)
1269
1270.. math::
1271
1272 dst.x = src0.x >> src1.x
1273
1274 dst.y = src0.y >> src1.x
1275
1276 dst.z = src0.z >> src1.x
1277
1278 dst.w = src0.w >> src1.x
1279
1280
1281.. opcode:: USHR - Logical Shift Right
1282
1283.. math::
1284
1285 dst.x = src0.x >> (unsigned) src1.x
1286
1287 dst.y = src0.y >> (unsigned) src1.x
1288
1289 dst.z = src0.z >> (unsigned) src1.x
1290
1291 dst.w = src0.w >> (unsigned) src1.x
1292
1293
Roland Scheidegger23025ed2013-05-03 21:34:12 +02001294.. opcode:: UCMP - Integer Conditional Move
1295
1296.. math::
1297
1298 dst.x = src0.x ? src1.x : src2.x
1299
1300 dst.y = src0.y ? src1.y : src2.y
1301
1302 dst.z = src0.z ? src1.z : src2.z
1303
1304 dst.w = src0.w ? src1.w : src2.w
1305
1306
Roland Scheidegger65102b72013-05-03 23:32:23 +02001307
1308.. opcode:: ISSG - Integer Set Sign
1309
1310.. math::
1311
1312 dst.x = (src0.x < 0) ? -1 : (src0.x > 0) ? 1 : 0
1313
1314 dst.y = (src0.y < 0) ? -1 : (src0.y > 0) ? 1 : 0
1315
1316 dst.z = (src0.z < 0) ? -1 : (src0.z > 0) ? 1 : 0
1317
1318 dst.w = (src0.w < 0) ? -1 : (src0.w > 0) ? 1 : 0
1319
1320
1321
1322.. opcode:: ISLT - Signed Integer Set On Less Than
1323
1324.. math::
1325
1326 dst.x = (src0.x < src1.x) ? ~0 : 0
1327
1328 dst.y = (src0.y < src1.y) ? ~0 : 0
1329
1330 dst.z = (src0.z < src1.z) ? ~0 : 0
1331
1332 dst.w = (src0.w < src1.w) ? ~0 : 0
1333
1334
1335.. opcode:: USLT - Unsigned Integer Set On Less Than
1336
1337.. math::
1338
1339 dst.x = (src0.x < src1.x) ? ~0 : 0
1340
1341 dst.y = (src0.y < src1.y) ? ~0 : 0
1342
1343 dst.z = (src0.z < src1.z) ? ~0 : 0
1344
1345 dst.w = (src0.w < src1.w) ? ~0 : 0
1346
1347
1348.. opcode:: ISGE - Signed Integer Set On Greater Equal Than
1349
1350.. math::
1351
1352 dst.x = (src0.x >= src1.x) ? ~0 : 0
1353
1354 dst.y = (src0.y >= src1.y) ? ~0 : 0
1355
1356 dst.z = (src0.z >= src1.z) ? ~0 : 0
1357
1358 dst.w = (src0.w >= src1.w) ? ~0 : 0
1359
1360
1361.. opcode:: USGE - Unsigned Integer Set On Greater Equal Than
1362
1363.. math::
1364
1365 dst.x = (src0.x >= src1.x) ? ~0 : 0
1366
1367 dst.y = (src0.y >= src1.y) ? ~0 : 0
1368
1369 dst.z = (src0.z >= src1.z) ? ~0 : 0
1370
1371 dst.w = (src0.w >= src1.w) ? ~0 : 0
1372
1373
1374.. opcode:: USEQ - Integer Set On Equal
1375
1376.. math::
1377
1378 dst.x = (src0.x == src1.x) ? ~0 : 0
1379
1380 dst.y = (src0.y == src1.y) ? ~0 : 0
1381
1382 dst.z = (src0.z == src1.z) ? ~0 : 0
1383
1384 dst.w = (src0.w == src1.w) ? ~0 : 0
1385
1386
1387.. opcode:: USNE - Integer Set On Not Equal
1388
1389.. math::
1390
1391 dst.x = (src0.x != src1.x) ? ~0 : 0
1392
1393 dst.y = (src0.y != src1.y) ? ~0 : 0
1394
1395 dst.z = (src0.z != src1.z) ? ~0 : 0
1396
1397 dst.w = (src0.w != src1.w) ? ~0 : 0
1398
1399
1400.. opcode:: INEG - Integer Negate
1401
1402 Two's complement.
1403
1404.. math::
1405
1406 dst.x = -src.x
1407
1408 dst.y = -src.y
1409
1410 dst.z = -src.z
1411
1412 dst.w = -src.w
1413
1414
Roland Scheidegger23025ed2013-05-03 21:34:12 +02001415.. opcode:: IABS - Integer Absolute Value
1416
1417.. math::
1418
1419 dst.x = |src.x|
1420
1421 dst.y = |src.y|
1422
1423 dst.z = |src.z|
1424
1425 dst.w = |src.w|
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001426
1427
1428Geometry ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001429^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001430
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001431These opcodes are only supported in geometry shaders; they have no meaning
1432in any other type of shader.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001433
Corbin Simpson85805222010-02-02 16:20:12 -08001434.. opcode:: EMIT - Emit
Keith Whitwella62aaa72009-12-21 23:25:15 +00001435
Roland Scheidegger65102b72013-05-03 23:32:23 +02001436 Generate a new vertex for the current primitive using the values in the
1437 output registers.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001438
1439
Corbin Simpson85805222010-02-02 16:20:12 -08001440.. opcode:: ENDPRIM - End Primitive
Keith Whitwella62aaa72009-12-21 23:25:15 +00001441
Roland Scheidegger65102b72013-05-03 23:32:23 +02001442 Complete the current primitive (consisting of the emitted vertices),
1443 and start a new one.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001444
1445
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001446GLSL ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001447^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001448
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001449These opcodes are part of :term:`GLSL`'s opcode set. Support for these
1450opcodes is determined by a special capability bit, ``GLSL``.
Roland Scheidegger65102b72013-05-03 23:32:23 +02001451Some require glsl version 1.30 (UIF/BREAKC/SWITCH/CASE/DEFAULT/ENDSWITCH).
1452
1453.. opcode:: CAL - Subroutine Call
1454
1455 push(pc)
1456 pc = target
1457
1458
1459.. opcode:: RET - Subroutine Call Return
1460
1461 pc = pop()
1462
1463
1464.. opcode:: CONT - Continue
1465
1466 Unconditionally moves the point of execution to the instruction after the
1467 last bgnloop. The instruction must appear within a bgnloop/endloop.
1468
1469.. note::
1470
1471 Support for CONT is determined by a special capability bit,
1472 ``TGSI_CONT_SUPPORTED``. See :ref:`Screen` for more information.
1473
Keith Whitwella62aaa72009-12-21 23:25:15 +00001474
Corbin Simpson85805222010-02-02 16:20:12 -08001475.. opcode:: BGNLOOP - Begin a Loop
Keith Whitwella62aaa72009-12-21 23:25:15 +00001476
Roland Scheidegger65102b72013-05-03 23:32:23 +02001477 Start a loop. Must have a matching endloop.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001478
1479
Corbin Simpson85805222010-02-02 16:20:12 -08001480.. opcode:: BGNSUB - Begin Subroutine
Keith Whitwella62aaa72009-12-21 23:25:15 +00001481
Roland Scheidegger65102b72013-05-03 23:32:23 +02001482 Starts definition of a subroutine. Must have a matching endsub.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001483
1484
Corbin Simpson85805222010-02-02 16:20:12 -08001485.. opcode:: ENDLOOP - End a Loop
Keith Whitwella62aaa72009-12-21 23:25:15 +00001486
Roland Scheidegger65102b72013-05-03 23:32:23 +02001487 End a loop started with bgnloop.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001488
1489
Corbin Simpson85805222010-02-02 16:20:12 -08001490.. opcode:: ENDSUB - End Subroutine
Keith Whitwella62aaa72009-12-21 23:25:15 +00001491
Roland Scheidegger65102b72013-05-03 23:32:23 +02001492 Ends definition of a subroutine.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001493
1494
Corbin Simpson85805222010-02-02 16:20:12 -08001495.. opcode:: NOP - No Operation
Keith Whitwella62aaa72009-12-21 23:25:15 +00001496
Michal Krol8ab89d72010-01-04 13:23:41 +01001497 Do nothing.
1498
Keith Whitwella62aaa72009-12-21 23:25:15 +00001499
Roland Scheidegger65102b72013-05-03 23:32:23 +02001500.. opcode:: BRK - Break
1501
1502 Unconditionally moves the point of execution to the instruction after the
1503 next endloop or endswitch. The instruction must appear within a loop/endloop
1504 or switch/endswitch.
1505
1506
1507.. opcode:: BREAKC - Break Conditional
1508
1509 Conditionally moves the point of execution to the instruction after the
1510 next endloop or endswitch. The instruction must appear within a loop/endloop
1511 or switch/endswitch.
1512 Condition evaluates to true if src0.x != 0 where src0.x is interpreted
1513 as an integer register.
1514
1515.. note::
1516
1517 Considered for removal as it's quite inconsistent wrt other opcodes
1518 (could emulate with UIF/BRK/ENDIF).
1519
1520
1521.. opcode:: IF - Float If
1522
1523 Start an IF ... ELSE .. ENDIF block. Condition evaluates to true if
1524
1525 src0.x != 0.0
1526
1527 where src0.x is interpreted as a floating point register.
1528
1529
1530.. opcode:: UIF - Bitwise If
1531
1532 Start an UIF ... ELSE .. ENDIF block. Condition evaluates to true if
1533
1534 src0.x != 0
1535
1536 where src0.x is interpreted as an integer register.
1537
1538
1539.. opcode:: ELSE - Else
1540
1541 Starts an else block, after an IF or UIF statement.
1542
1543
1544.. opcode:: ENDIF - End If
1545
1546 Ends an IF or UIF block.
1547
1548
1549.. opcode:: SWITCH - Switch
1550
1551 Starts a C-style switch expression. The switch consists of one or multiple
1552 CASE statements, and at most one DEFAULT statement. Execution of a statement
1553 ends when a BRK is hit, but just like in C falling through to other cases
1554 without a break is allowed. Similarly, DEFAULT label is allowed anywhere not
1555 just as last statement, and fallthrough is allowed into/from it.
1556 CASE src arguments are evaluated at bit level against the SWITCH src argument.
1557
1558 Example:
1559 SWITCH src[0].x
1560 CASE src[0].x
1561 (some instructions here)
1562 (optional BRK here)
1563 DEFAULT
1564 (some instructions here)
1565 (optional BRK here)
1566 CASE src[0].x
1567 (some instructions here)
1568 (optional BRK here)
1569 ENDSWITCH
1570
1571
1572.. opcode:: CASE - Switch case
1573
1574 This represents a switch case label. The src arg must be an integer immediate.
1575
1576
1577.. opcode:: DEFAULT - Switch default
1578
1579 This represents the default case in the switch, which is taken if no other
1580 case matches.
1581
1582
1583.. opcode:: ENDSWITCH - End of switch
1584
1585 Ends a switch expression.
1586
1587
Corbin Simpson85805222010-02-02 16:20:12 -08001588.. opcode:: NRM4 - 4-component Vector Normalise
Keith Whitwella62aaa72009-12-21 23:25:15 +00001589
Corbin Simpson17c2a442010-02-02 17:02:28 -08001590This instruction replicates its result.
1591
Corbin Simpsone8ed3b92009-12-21 19:12:55 -08001592.. math::
1593
Corbin Simpson17c2a442010-02-02 17:02:28 -08001594 dst = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
Keith Whitwella62aaa72009-12-21 23:25:15 +00001595
1596
Corbin Simpson62ca7b82010-02-02 16:36:34 -08001597.. _doubleopcodes:
1598
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001599Double ISA
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001600^^^^^^^^^^^^^^^
1601
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001602The double-precision opcodes reinterpret four-component vectors into
1603two-component vectors with doubled precision in each component.
1604
1605Support for these opcodes is XXX undecided. :T
1606
1607.. opcode:: DADD - Add
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001608
1609.. math::
1610
1611 dst.xy = src0.xy + src1.xy
1612
1613 dst.zw = src0.zw + src1.zw
1614
1615
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001616.. opcode:: DDIV - Divide
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001617
1618.. math::
1619
1620 dst.xy = src0.xy / src1.xy
1621
1622 dst.zw = src0.zw / src1.zw
1623
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001624.. opcode:: DSEQ - Set on Equal
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001625
1626.. math::
1627
1628 dst.xy = src0.xy == src1.xy ? 1.0F : 0.0F
1629
1630 dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F
1631
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001632.. opcode:: DSLT - Set on Less than
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001633
1634.. math::
1635
1636 dst.xy = src0.xy < src1.xy ? 1.0F : 0.0F
1637
1638 dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F
1639
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001640.. opcode:: DFRAC - Fraction
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001641
1642.. math::
1643
1644 dst.xy = src.xy - \lfloor src.xy\rfloor
1645
1646 dst.zw = src.zw - \lfloor src.zw\rfloor
1647
1648
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001649.. opcode:: DFRACEXP - Convert Number to Fractional and Integral Components
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001650
Corbin Simpsonf98c4622010-06-16 18:45:50 -07001651Like the ``frexp()`` routine in many math libraries, this opcode stores the
1652exponent of its source to ``dst0``, and the significand to ``dst1``, such that
1653:math:`dst1 \times 2^{dst0} = src` .
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001654
1655.. math::
1656
Corbin Simpsonf98c4622010-06-16 18:45:50 -07001657 dst0.xy = exp(src.xy)
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001658
Corbin Simpsonf98c4622010-06-16 18:45:50 -07001659 dst1.xy = frac(src.xy)
1660
1661 dst0.zw = exp(src.zw)
1662
1663 dst1.zw = frac(src.zw)
1664
1665.. opcode:: DLDEXP - Multiply Number by Integral Power of 2
1666
1667This opcode is the inverse of :opcode:`DFRACEXP`.
1668
1669.. math::
1670
1671 dst.xy = src0.xy \times 2^{src1.xy}
1672
1673 dst.zw = src0.zw \times 2^{src1.zw}
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001674
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001675.. opcode:: DMIN - Minimum
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001676
1677.. math::
1678
1679 dst.xy = min(src0.xy, src1.xy)
1680
1681 dst.zw = min(src0.zw, src1.zw)
1682
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001683.. opcode:: DMAX - Maximum
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001684
1685.. math::
1686
1687 dst.xy = max(src0.xy, src1.xy)
1688
1689 dst.zw = max(src0.zw, src1.zw)
1690
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001691.. opcode:: DMUL - Multiply
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001692
1693.. math::
1694
1695 dst.xy = src0.xy \times src1.xy
1696
1697 dst.zw = src0.zw \times src1.zw
1698
1699
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001700.. opcode:: DMAD - Multiply And Add
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001701
1702.. math::
1703
1704 dst.xy = src0.xy \times src1.xy + src2.xy
1705
1706 dst.zw = src0.zw \times src1.zw + src2.zw
1707
1708
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001709.. opcode:: DRCP - Reciprocal
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001710
1711.. math::
1712
1713 dst.xy = \frac{1}{src.xy}
1714
1715 dst.zw = \frac{1}{src.zw}
1716
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001717.. opcode:: DSQRT - Square Root
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001718
1719.. math::
1720
1721 dst.xy = \sqrt{src.xy}
1722
1723 dst.zw = \sqrt{src.zw}
1724
Keith Whitwella62aaa72009-12-21 23:25:15 +00001725
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001726.. _samplingopcodes:
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001727
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001728Resource Sampling Opcodes
1729^^^^^^^^^^^^^^^^^^^^^^^^^
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001730
1731Those opcodes follow very closely semantics of the respective Direct3D
1732instructions. If in doubt double check Direct3D documentation.
1733
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001734.. opcode:: SAMPLE - Using provided address, sample data from the
1735 specified texture using the filtering mode identified
1736 by the gven sampler. The source data may come from
1737 any resource type other than buffers.
1738 SAMPLE dst, address, sampler_view, sampler
1739 e.g.
1740 SAMPLE TEMP[0], TEMP[1], SVIEW[0], SAMP[0]
1741
1742.. opcode:: SAMPLE_I - Simplified alternative to the SAMPLE instruction.
1743 Using the provided integer address, SAMPLE_I fetches data
1744 from the specified sampler view without any filtering.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001745 The source data may come from any resource type other
1746 than CUBE.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001747 SAMPLE_I dst, address, sampler_view
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001748 e.g.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001749 SAMPLE_I TEMP[0], TEMP[1], SVIEW[0]
Zack Rusin3fa814d2011-01-24 21:45:37 -05001750 The 'address' is specified as unsigned integers. If the
1751 'address' is out of range [0...(# texels - 1)] the
1752 result of the fetch is always 0 in all components.
1753 As such the instruction doesn't honor address wrap
1754 modes, in cases where that behavior is desirable
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001755 'SAMPLE' instruction should be used.
Zack Rusin3fa814d2011-01-24 21:45:37 -05001756 address.w always provides an unsigned integer mipmap
1757 level. If the value is out of the range then the
1758 instruction always returns 0 in all components.
1759 address.yz are ignored for buffers and 1d textures.
1760 address.z is ignored for 1d texture arrays and 2d
1761 textures.
1762 For 1D texture arrays address.y provides the array
1763 index (also as unsigned integer). If the value is
1764 out of the range of available array indices
1765 [0... (array size - 1)] then the opcode always returns
1766 0 in all components.
1767 For 2D texture arrays address.z provides the array
1768 index, otherwise it exhibits the same behavior as in
1769 the case for 1D texture arrays.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001770 The exact semantics of the source address are presented
Zack Rusin3fa814d2011-01-24 21:45:37 -05001771 in the table below:
1772 resource type X Y Z W
1773 ------------- ------------------------
1774 PIPE_BUFFER x ignored
1775 PIPE_TEXTURE_1D x mpl
1776 PIPE_TEXTURE_2D x y mpl
1777 PIPE_TEXTURE_3D x y z mpl
1778 PIPE_TEXTURE_RECT x y mpl
1779 PIPE_TEXTURE_CUBE not allowed as source
1780 PIPE_TEXTURE_1D_ARRAY x idx mpl
1781 PIPE_TEXTURE_2D_ARRAY x y idx mpl
1782
1783 Where 'mpl' is a mipmap level and 'idx' is the
1784 array index.
1785
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001786.. opcode:: SAMPLE_I_MS - Just like SAMPLE_I but allows fetch data from
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001787 multi-sampled surfaces.
Roland Scheidegger98704592013-02-12 16:48:52 +01001788 SAMPLE_I_MS dst, address, sampler_view, sample
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001789
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001790.. opcode:: SAMPLE_B - Just like the SAMPLE instruction with the
Roland Scheidegger98704592013-02-12 16:48:52 +01001791 exception that an additional bias is applied to the
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001792 level of detail computed as part of the instruction
1793 execution.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001794 SAMPLE_B dst, address, sampler_view, sampler, lod_bias
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001795 e.g.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001796 SAMPLE_B TEMP[0], TEMP[1], SVIEW[0], SAMP[0], TEMP[2].x
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001797
Zack Rusin3fa814d2011-01-24 21:45:37 -05001798.. opcode:: SAMPLE_C - Similar to the SAMPLE instruction but it
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001799 performs a comparison filter. The operands to SAMPLE_C
Roland Scheidegger98704592013-02-12 16:48:52 +01001800 are identical to SAMPLE, except that there is an additional
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001801 float32 operand, reference value, which must be a register
1802 with single-component, or a scalar literal.
1803 SAMPLE_C makes the hardware use the current samplers
1804 compare_func (in pipe_sampler_state) to compare
1805 reference value against the red component value for the
1806 surce resource at each texel that the currently configured
1807 texture filter covers based on the provided coordinates.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001808 SAMPLE_C dst, address, sampler_view.r, sampler, ref_value
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001809 e.g.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001810 SAMPLE_C TEMP[0], TEMP[1], SVIEW[0].r, SAMP[0], TEMP[2].x
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001811
1812.. opcode:: SAMPLE_C_LZ - Same as SAMPLE_C, but LOD is 0 and derivatives
1813 are ignored. The LZ stands for level-zero.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001814 SAMPLE_C_LZ dst, address, sampler_view.r, sampler, ref_value
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001815 e.g.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001816 SAMPLE_C_LZ TEMP[0], TEMP[1], SVIEW[0].r, SAMP[0], TEMP[2].x
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001817
1818
1819.. opcode:: SAMPLE_D - SAMPLE_D is identical to the SAMPLE opcode except
1820 that the derivatives for the source address in the x
1821 direction and the y direction are provided by extra
1822 parameters.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001823 SAMPLE_D dst, address, sampler_view, sampler, der_x, der_y
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001824 e.g.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001825 SAMPLE_D TEMP[0], TEMP[1], SVIEW[0], SAMP[0], TEMP[2], TEMP[3]
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001826
1827.. opcode:: SAMPLE_L - SAMPLE_L is identical to the SAMPLE opcode except
1828 that the LOD is provided directly as a scalar value,
Roland Scheidegger427d36a2013-02-12 16:41:56 +01001829 representing no anisotropy.
1830 SAMPLE_L dst, address, sampler_view, sampler, explicit_lod
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001831 e.g.
Roland Scheidegger427d36a2013-02-12 16:41:56 +01001832 SAMPLE_L TEMP[0], TEMP[1], SVIEW[0], SAMP[0], TEMP[2].x
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001833
1834.. opcode:: GATHER4 - Gathers the four texels to be used in a bi-linear
1835 filtering operation and packs them into a single register.
Brian Paul0cd68002012-03-30 09:41:42 -06001836 Only works with 2D, 2D array, cubemaps, and cubemaps arrays.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001837 For 2D textures, only the addressing modes of the sampler and
1838 the top level of any mip pyramid are used. Set W to zero.
1839 It behaves like the SAMPLE instruction, but a filtered
1840 sample is not generated. The four samples that contribute
Brian Paul0cd68002012-03-30 09:41:42 -06001841 to filtering are placed into xyzw in counter-clockwise order,
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001842 starting with the (u,v) texture coordinate delta at the
1843 following locations (-, +), (+, +), (+, -), (-, -), where
1844 the magnitude of the deltas are half a texel.
1845
1846
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001847.. opcode:: SVIEWINFO - query the dimensions of a given sampler view.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001848 dst receives width, height, depth or array size and
Roland Scheidegger614982d32013-02-05 13:37:57 -08001849 number of mipmap levels as int4. The dst can have a writemask
Zack Rusin3fa814d2011-01-24 21:45:37 -05001850 which will specify what info is the caller interested
1851 in.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001852 SVIEWINFO dst, src_mip_level, sampler_view
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001853 e.g.
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001854 SVIEWINFO TEMP[0], TEMP[1].x, SVIEW[0]
Zack Rusin3fa814d2011-01-24 21:45:37 -05001855 src_mip_level is an unsigned integer scalar. If it's
1856 out of range then returns 0 for width, height and
1857 depth/array size but the total number of mipmap is
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001858 still returned correctly for the given sampler view.
Zack Rusin3fa814d2011-01-24 21:45:37 -05001859 The returned width, height and depth values are for
1860 the mipmap level selected by the src_mip_level and
1861 are in the number of texels.
1862 For 1d texture array width is in dst.x, array size
1863 is in dst.y and dst.zw are always 0.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001864
1865.. opcode:: SAMPLE_POS - query the position of a given sample.
1866 dst receives float4 (x, y, 0, 0) indicated where the
1867 sample is located. If the resource is not a multi-sample
1868 resource and not a render target, the result is 0.
1869
Zack Rusin3fa814d2011-01-24 21:45:37 -05001870.. opcode:: SAMPLE_INFO - dst receives number of samples in x.
1871 If the resource is not a multi-sample resource and
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001872 not a render target, the result is 0.
1873
1874
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001875.. _resourceopcodes:
1876
1877Resource Access Opcodes
1878^^^^^^^^^^^^^^^^^^^^^^^
1879
1880.. opcode:: LOAD - Fetch data from a shader resource
1881
1882 Syntax: ``LOAD dst, resource, address``
1883
1884 Example: ``LOAD TEMP[0], RES[0], TEMP[1]``
1885
1886 Using the provided integer address, LOAD fetches data
1887 from the specified buffer or texture without any
1888 filtering.
1889
1890 The 'address' is specified as a vector of unsigned
1891 integers. If the 'address' is out of range the result
1892 is unspecified.
1893
1894 Only the first mipmap level of a resource can be read
1895 from using this instruction.
1896
1897 For 1D or 2D texture arrays, the array index is
1898 provided as an unsigned integer in address.y or
1899 address.z, respectively. address.yz are ignored for
1900 buffers and 1D textures. address.z is ignored for 1D
1901 texture arrays and 2D textures. address.w is always
1902 ignored.
1903
Francisco Jerezb8e808f2012-04-30 20:20:29 +02001904.. opcode:: STORE - Write data to a shader resource
1905
1906 Syntax: ``STORE resource, address, src``
1907
1908 Example: ``STORE RES[0], TEMP[0], TEMP[1]``
1909
1910 Using the provided integer address, STORE writes data
1911 to the specified buffer or texture.
1912
1913 The 'address' is specified as a vector of unsigned
1914 integers. If the 'address' is out of range the result
1915 is unspecified.
1916
1917 Only the first mipmap level of a resource can be
1918 written to using this instruction.
1919
1920 For 1D or 2D texture arrays, the array index is
1921 provided as an unsigned integer in address.y or
1922 address.z, respectively. address.yz are ignored for
1923 buffers and 1D textures. address.z is ignored for 1D
1924 texture arrays and 2D textures. address.w is always
1925 ignored.
1926
Francisco Jereza5f44cc2012-05-01 02:38:51 +02001927
Francisco Jerez9e550c32012-04-30 20:21:38 +02001928.. _threadsyncopcodes:
1929
1930Inter-thread synchronization opcodes
1931^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1932
1933These opcodes are intended for communication between threads running
1934within the same compute grid. For now they're only valid in compute
1935programs.
1936
1937.. opcode:: MFENCE - Memory fence
1938
1939 Syntax: ``MFENCE resource``
1940
1941 Example: ``MFENCE RES[0]``
1942
1943 This opcode forces strong ordering between any memory access
1944 operations that affect the specified resource. This means that
1945 previous loads and stores (and only those) will be performed and
1946 visible to other threads before the program execution continues.
1947
1948
1949.. opcode:: LFENCE - Load memory fence
1950
1951 Syntax: ``LFENCE resource``
1952
1953 Example: ``LFENCE RES[0]``
1954
1955 Similar to MFENCE, but it only affects the ordering of memory loads.
1956
1957
1958.. opcode:: SFENCE - Store memory fence
1959
1960 Syntax: ``SFENCE resource``
1961
1962 Example: ``SFENCE RES[0]``
1963
1964 Similar to MFENCE, but it only affects the ordering of memory stores.
1965
1966
1967.. opcode:: BARRIER - Thread group barrier
1968
1969 ``BARRIER``
1970
1971 This opcode suspends the execution of the current thread until all
1972 the remaining threads in the working group reach the same point of
1973 the program. Results are unspecified if any of the remaining
1974 threads terminates or never reaches an executed BARRIER instruction.
1975
1976
Francisco Jerezc2d31a82012-04-30 20:22:23 +02001977.. _atomopcodes:
1978
1979Atomic opcodes
1980^^^^^^^^^^^^^^
1981
1982These opcodes provide atomic variants of some common arithmetic and
1983logical operations. In this context atomicity means that another
1984concurrent memory access operation that affects the same memory
1985location is guaranteed to be performed strictly before or after the
1986entire execution of the atomic operation.
1987
1988For the moment they're only valid in compute programs.
1989
1990.. opcode:: ATOMUADD - Atomic integer addition
1991
1992 Syntax: ``ATOMUADD dst, resource, offset, src``
1993
1994 Example: ``ATOMUADD TEMP[0], RES[0], TEMP[1], TEMP[2]``
1995
1996 The following operation is performed atomically on each component:
1997
1998.. math::
1999
2000 dst_i = resource[offset]_i
2001
2002 resource[offset]_i = dst_i + src_i
2003
2004
2005.. opcode:: ATOMXCHG - Atomic exchange
2006
2007 Syntax: ``ATOMXCHG dst, resource, offset, src``
2008
2009 Example: ``ATOMXCHG TEMP[0], RES[0], TEMP[1], TEMP[2]``
2010
2011 The following operation is performed atomically on each component:
2012
2013.. math::
2014
2015 dst_i = resource[offset]_i
2016
2017 resource[offset]_i = src_i
2018
2019
2020.. opcode:: ATOMCAS - Atomic compare-and-exchange
2021
2022 Syntax: ``ATOMCAS dst, resource, offset, cmp, src``
2023
2024 Example: ``ATOMCAS TEMP[0], RES[0], TEMP[1], TEMP[2], TEMP[3]``
2025
2026 The following operation is performed atomically on each component:
2027
2028.. math::
2029
2030 dst_i = resource[offset]_i
2031
2032 resource[offset]_i = (dst_i == cmp_i ? src_i : dst_i)
2033
2034
2035.. opcode:: ATOMAND - Atomic bitwise And
2036
2037 Syntax: ``ATOMAND dst, resource, offset, src``
2038
2039 Example: ``ATOMAND TEMP[0], RES[0], TEMP[1], TEMP[2]``
2040
2041 The following operation is performed atomically on each component:
2042
2043.. math::
2044
2045 dst_i = resource[offset]_i
2046
2047 resource[offset]_i = dst_i \& src_i
2048
2049
2050.. opcode:: ATOMOR - Atomic bitwise Or
2051
2052 Syntax: ``ATOMOR dst, resource, offset, src``
2053
2054 Example: ``ATOMOR TEMP[0], RES[0], TEMP[1], TEMP[2]``
2055
2056 The following operation is performed atomically on each component:
2057
2058.. math::
2059
2060 dst_i = resource[offset]_i
2061
2062 resource[offset]_i = dst_i | src_i
2063
2064
2065.. opcode:: ATOMXOR - Atomic bitwise Xor
2066
2067 Syntax: ``ATOMXOR dst, resource, offset, src``
2068
2069 Example: ``ATOMXOR TEMP[0], RES[0], TEMP[1], TEMP[2]``
2070
2071 The following operation is performed atomically on each component:
2072
2073.. math::
2074
2075 dst_i = resource[offset]_i
2076
2077 resource[offset]_i = dst_i \oplus src_i
2078
2079
2080.. opcode:: ATOMUMIN - Atomic unsigned minimum
2081
2082 Syntax: ``ATOMUMIN dst, resource, offset, src``
2083
2084 Example: ``ATOMUMIN TEMP[0], RES[0], TEMP[1], TEMP[2]``
2085
2086 The following operation is performed atomically on each component:
2087
2088.. math::
2089
2090 dst_i = resource[offset]_i
2091
2092 resource[offset]_i = (dst_i < src_i ? dst_i : src_i)
2093
2094
2095.. opcode:: ATOMUMAX - Atomic unsigned maximum
2096
2097 Syntax: ``ATOMUMAX dst, resource, offset, src``
2098
2099 Example: ``ATOMUMAX TEMP[0], RES[0], TEMP[1], TEMP[2]``
2100
2101 The following operation is performed atomically on each component:
2102
2103.. math::
2104
2105 dst_i = resource[offset]_i
2106
2107 resource[offset]_i = (dst_i > src_i ? dst_i : src_i)
2108
2109
2110.. opcode:: ATOMIMIN - Atomic signed minimum
2111
2112 Syntax: ``ATOMIMIN dst, resource, offset, src``
2113
2114 Example: ``ATOMIMIN TEMP[0], RES[0], TEMP[1], TEMP[2]``
2115
2116 The following operation is performed atomically on each component:
2117
2118.. math::
2119
2120 dst_i = resource[offset]_i
2121
2122 resource[offset]_i = (dst_i < src_i ? dst_i : src_i)
2123
2124
2125.. opcode:: ATOMIMAX - Atomic signed maximum
2126
2127 Syntax: ``ATOMIMAX dst, resource, offset, src``
2128
2129 Example: ``ATOMIMAX TEMP[0], RES[0], TEMP[1], TEMP[2]``
2130
2131 The following operation is performed atomically on each component:
2132
2133.. math::
2134
2135 dst_i = resource[offset]_i
2136
2137 resource[offset]_i = (dst_i > src_i ? dst_i : src_i)
2138
2139
2140
Corbin Simpsonda65ac62009-12-21 20:32:46 -08002141Explanation of symbols used
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08002142------------------------------
Keith Whitwella62aaa72009-12-21 23:25:15 +00002143
2144
Corbin Simpsonda65ac62009-12-21 20:32:46 -08002145Functions
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08002146^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00002147
2148
Corbin Simpson14743ac2009-12-21 19:57:56 -08002149 :math:`|x|` Absolute value of `x`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002150
Corbin Simpson14743ac2009-12-21 19:57:56 -08002151 :math:`\lceil x \rceil` Ceiling of `x`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002152
2153 clamp(x,y,z) Clamp x between y and z.
2154 (x < y) ? y : (x > z) ? z : x
2155
Corbin Simpsondd801e52009-12-21 19:41:09 -08002156 :math:`\lfloor x\rfloor` Floor of `x`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002157
Corbin Simpson14743ac2009-12-21 19:57:56 -08002158 :math:`\log_2{x}` Logarithm of `x`, base 2.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002159
2160 max(x,y) Maximum of x and y.
2161 (x > y) ? x : y
2162
2163 min(x,y) Minimum of x and y.
2164 (x < y) ? x : y
2165
2166 partialx(x) Derivative of x relative to fragment's X.
2167
2168 partialy(x) Derivative of x relative to fragment's Y.
2169
2170 pop() Pop from stack.
2171
Corbin Simpsondd801e52009-12-21 19:41:09 -08002172 :math:`x^y` `x` to the power `y`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002173
2174 push(x) Push x on stack.
2175
2176 round(x) Round x.
2177
Michal Krol07f416c2010-01-04 13:21:32 +01002178 trunc(x) Truncate x, i.e. drop the fraction bits.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002179
2180
Corbin Simpsonda65ac62009-12-21 20:32:46 -08002181Keywords
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08002182^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00002183
2184
2185 discard Discard fragment.
2186
Keith Whitwella62aaa72009-12-21 23:25:15 +00002187 pc Program counter.
2188
Keith Whitwella62aaa72009-12-21 23:25:15 +00002189 target Label of target instruction.
2190
2191
Corbin Simpsonda65ac62009-12-21 20:32:46 -08002192Other tokens
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08002193---------------
Keith Whitwella62aaa72009-12-21 23:25:15 +00002194
2195
Michal Krol63d60972010-02-03 15:45:32 +01002196Declaration
2197^^^^^^^^^^^
2198
2199
2200Declares a register that is will be referenced as an operand in Instruction
2201tokens.
2202
2203File field contains register file that is being declared and is one
2204of TGSI_FILE.
2205
2206UsageMask field specifies which of the register components can be accessed
2207and is one of TGSI_WRITEMASK.
2208
Francisco Jerez26449522012-03-18 19:21:36 +01002209The Local flag specifies that a given value isn't intended for
2210subroutine parameter passing and, as a result, the implementation
2211isn't required to give any guarantees of it being preserved across
2212subroutine boundaries. As it's merely a compiler hint, the
2213implementation is free to ignore it.
2214
Michal Krol63d60972010-02-03 15:45:32 +01002215If Dimension flag is set to 1, a Declaration Dimension token follows.
2216
2217If Semantic flag is set to 1, a Declaration Semantic token follows.
2218
Francisco Jerez12799232012-04-30 18:27:52 +02002219If Interpolate flag is set to 1, a Declaration Interpolate token follows.
Michal Krol63d60972010-02-03 15:45:32 +01002220
Zack Rusinbdbe77f2011-01-24 17:47:10 -05002221If file is TGSI_FILE_RESOURCE, a Declaration Resource token follows.
2222
Christian König897303f2013-03-14 11:10:16 +01002223If Array flag is set to 1, a Declaration Array token follows.
2224
2225Array Declaration
2226^^^^^^^^^^^^^^^^^^^^^^^^
2227
2228Declarations can optional have an ArrayID attribute which can be referred by
2229indirect addressing operands. An ArrayID of zero is reserved and treaded as
2230if no ArrayID is specified.
2231
2232If an indirect addressing operand refers to a specific declaration by using
2233an ArrayID only the registers in this declaration are guaranteed to be
2234accessed, accessing any register outside this declaration results in undefined
2235behavior. Note that for compatibility the effective index is zero-based and
2236not relative to the specified declaration
2237
2238If no ArrayID is specified with an indirect addressing operand the whole
2239register file might be accessed by this operand. This is strongly discouraged
2240and will prevent packing of scalar/vec2 arrays and effective alias analysis.
Michal Krol63d60972010-02-03 15:45:32 +01002241
Corbin Simpsonda65ac62009-12-21 20:32:46 -08002242Declaration Semantic
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08002243^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00002244
Brian Paul05a18f42010-06-24 07:21:15 -06002245 Vertex and fragment shader input and output registers may be labeled
2246 with semantic information consisting of a name and index.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002247
2248 Follows Declaration token if Semantic bit is set.
2249
2250 Since its purpose is to link a shader with other stages of the pipeline,
2251 it is valid to follow only those Declaration tokens that declare a register
2252 either in INPUT or OUTPUT file.
2253
2254 SemanticName field contains the semantic name of the register being declared.
2255 There is no default value.
2256
2257 SemanticIndex is an optional subscript that can be used to distinguish
2258 different register declarations with the same semantic name. The default value
2259 is 0.
2260
2261 The meanings of the individual semantic names are explained in the following
2262 sections.
2263
Corbin Simpson54ddf642009-12-23 23:36:06 -08002264TGSI_SEMANTIC_POSITION
2265""""""""""""""""""""""
Keith Whitwella62aaa72009-12-21 23:25:15 +00002266
Brian Paul50b3f2e2010-06-23 17:00:10 -06002267For vertex shaders, TGSI_SEMANTIC_POSITION indicates the vertex shader
2268output register which contains the homogeneous vertex position in the clip
2269space coordinate system. After clipping, the X, Y and Z components of the
2270vertex will be divided by the W value to get normalized device coordinates.
Keith Whitwella62aaa72009-12-21 23:25:15 +00002271
Brian Paul50b3f2e2010-06-23 17:00:10 -06002272For fragment shaders, TGSI_SEMANTIC_POSITION is used to indicate that
2273fragment shader input contains the fragment's window position. The X
2274component starts at zero and always increases from left to right.
2275The Y component starts at zero and always increases but Y=0 may either
2276indicate the top of the window or the bottom depending on the fragment
2277coordinate origin convention (see TGSI_PROPERTY_FS_COORD_ORIGIN).
2278The Z coordinate ranges from 0 to 1 to represent depth from the front
2279to the back of the Z buffer. The W component contains the reciprocol
2280of the interpolated vertex position W component.
Corbin Simpson54ddf642009-12-23 23:36:06 -08002281
Brian Paul05a18f42010-06-24 07:21:15 -06002282Fragment shaders may also declare an output register with
2283TGSI_SEMANTIC_POSITION. Only the Z component is writable. This allows
2284the fragment shader to change the fragment's Z position.
2285
Corbin Simpson54ddf642009-12-23 23:36:06 -08002286
Corbin Simpson54ddf642009-12-23 23:36:06 -08002287
2288TGSI_SEMANTIC_COLOR
2289"""""""""""""""""""
2290
Brian Paul50b3f2e2010-06-23 17:00:10 -06002291For vertex shader outputs or fragment shader inputs/outputs, this
2292label indicates that the resister contains an R,G,B,A color.
Corbin Simpson54ddf642009-12-23 23:36:06 -08002293
Brian Paul50b3f2e2010-06-23 17:00:10 -06002294Several shader inputs/outputs may contain colors so the semantic index
2295is used to distinguish them. For example, color[0] may be the diffuse
2296color while color[1] may be the specular color.
2297
2298This label is needed so that the flat/smooth shading can be applied
2299to the right interpolants during rasterization.
2300
2301
Corbin Simpson54ddf642009-12-23 23:36:06 -08002302
2303TGSI_SEMANTIC_BCOLOR
2304""""""""""""""""""""
2305
2306Back-facing colors are only used for back-facing polygons, and are only valid
2307in vertex shader outputs. After rasterization, all polygons are front-facing
Brian Paul50b3f2e2010-06-23 17:00:10 -06002308and COLOR and BCOLOR end up occupying the same slots in the fragment shader,
2309so all BCOLORs effectively become regular COLORs in the fragment shader.
2310
Corbin Simpson54ddf642009-12-23 23:36:06 -08002311
2312TGSI_SEMANTIC_FOG
2313"""""""""""""""""
2314
Brian Paul05a18f42010-06-24 07:21:15 -06002315Vertex shader inputs and outputs and fragment shader inputs may be
2316labeled with TGSI_SEMANTIC_FOG to indicate that the register contains
2317a fog coordinate in the form (F, 0, 0, 1). Typically, the fragment
2318shader will use the fog coordinate to compute a fog blend factor which
2319is used to blend the normal fragment color with a constant fog color.
Corbin Simpson54ddf642009-12-23 23:36:06 -08002320
Brian Paul05a18f42010-06-24 07:21:15 -06002321Only the first component matters when writing from the vertex shader;
2322the driver will ensure that the coordinate is in this format when used
2323as a fragment shader input.
2324
Corbin Simpson54ddf642009-12-23 23:36:06 -08002325
2326TGSI_SEMANTIC_PSIZE
2327"""""""""""""""""""
2328
Brian Paul05a18f42010-06-24 07:21:15 -06002329Vertex shader input and output registers may be labeled with
2330TGIS_SEMANTIC_PSIZE to indicate that the register contains a point size
2331in the form (S, 0, 0, 1). The point size controls the width or diameter
2332of points for rasterization. This label cannot be used in fragment
2333shaders.
Corbin Simpson54ddf642009-12-23 23:36:06 -08002334
2335When using this semantic, be sure to set the appropriate state in the
2336:ref:`rasterizer` first.
2337
Brian Paul05a18f42010-06-24 07:21:15 -06002338
Christoph Bumiller8acaf862013-03-15 22:11:31 +01002339TGSI_SEMANTIC_TEXCOORD
2340""""""""""""""""""""""
2341
2342Only available if PIPE_CAP_TGSI_TEXCOORD is exposed !
2343
2344Vertex shader outputs and fragment shader inputs may be labeled with
2345this semantic to make them replaceable by sprite coordinates via the
2346sprite_coord_enable state in the :ref:`rasterizer`.
2347The semantic index permitted with this semantic is limited to <= 7.
2348
2349If the driver does not support TEXCOORD, sprite coordinate replacement
2350applies to inputs with the GENERIC semantic instead.
2351
2352The intended use case for this semantic is gl_TexCoord.
2353
2354
2355TGSI_SEMANTIC_PCOORD
2356""""""""""""""""""""
2357
2358Only available if PIPE_CAP_TGSI_TEXCOORD is exposed !
2359
2360Fragment shader inputs may be labeled with TGSI_SEMANTIC_PCOORD to indicate
2361that the register contains sprite coordinates in the form (x, y, 0, 1), if
2362the current primitive is a point and point sprites are enabled. Otherwise,
2363the contents of the register are undefined.
2364
2365The intended use case for this semantic is gl_PointCoord.
2366
2367
Corbin Simpson54ddf642009-12-23 23:36:06 -08002368TGSI_SEMANTIC_GENERIC
2369"""""""""""""""""""""
2370
Brian Paul05a18f42010-06-24 07:21:15 -06002371All vertex/fragment shader inputs/outputs not labeled with any other
2372semantic label can be considered to be generic attributes. Typical
2373uses of generic inputs/outputs are texcoords and user-defined values.
Corbin Simpson54ddf642009-12-23 23:36:06 -08002374
Corbin Simpson54ddf642009-12-23 23:36:06 -08002375
2376TGSI_SEMANTIC_NORMAL
2377""""""""""""""""""""
2378
Brian Paul05a18f42010-06-24 07:21:15 -06002379Indicates that a vertex shader input is a normal vector. This is
2380typically only used for legacy graphics APIs.
2381
Corbin Simpson54ddf642009-12-23 23:36:06 -08002382
2383TGSI_SEMANTIC_FACE
2384""""""""""""""""""
2385
Brian Paul05a18f42010-06-24 07:21:15 -06002386This label applies to fragment shader inputs only and indicates that
2387the register contains front/back-face information of the form (F, 0,
23880, 1). The first component will be positive when the fragment belongs
2389to a front-facing polygon, and negative when the fragment belongs to a
2390back-facing polygon.
2391
Corbin Simpson54ddf642009-12-23 23:36:06 -08002392
2393TGSI_SEMANTIC_EDGEFLAG
2394""""""""""""""""""""""
2395
Brian Paul73153002010-06-23 17:38:58 -06002396For vertex shaders, this sematic label indicates that an input or
2397output is a boolean edge flag. The register layout is [F, x, x, x]
2398where F is 0.0 or 1.0 and x = don't care. Normally, the vertex shader
2399simply copies the edge flag input to the edgeflag output.
2400
2401Edge flags are used to control which lines or points are actually
2402drawn when the polygon mode converts triangles/quads/polygons into
2403points or lines.
2404
Dave Airlie4ecb2c12010-10-06 09:28:46 +10002405
Roland Scheidegger6b53e2b2013-06-01 20:02:17 +02002406TGSI_SEMANTIC_STENCIL
2407"""""""""""""""""""""
2408
2409For fragment shaders, this semantic label indicates that an output
Dave Airlie4ecb2c12010-10-06 09:28:46 +10002410is a writable stencil reference value. Only the Y component is writable.
2411This allows the fragment shader to change the fragments stencilref value.
Luca Barbieri73317132010-01-21 05:36:14 +01002412
2413
Roland Scheidegger6b53e2b2013-06-01 20:02:17 +02002414TGSI_SEMANTIC_VIEWPORT_INDEX
2415""""""""""""""""""""""""""""
2416
2417For geometry shaders, this semantic label indicates that an output
2418contains the index of the viewport (and scissor) to use.
2419Only the X value is used.
2420
2421
2422TGSI_SEMANTIC_LAYER
2423"""""""""""""""""""
2424
2425For geometry shaders, this semantic label indicates that an output
2426contains the layer value to use for the color and depth/stencil surfaces.
2427Only the X value is used. (Also known as rendertarget array index.)
2428
2429
Zack Rusin3d08ead2013-06-06 09:04:11 -04002430TGSI_SEMANTIC_CULLDIST
2431""""""""""""""""""""""
2432
2433Used as distance to plane for performing application-defined culling
2434of individual primitives against a plane. When components of vertex
2435elements are given this label, these values are assumed to be a
2436float32 signed distance to a plane. Primitives will be completely
2437discarded if the plane distance for all of the vertices in the
2438primitive are < 0. If a vertex has a cull distance of NaN, that
2439vertex counts as "out" (as if its < 0);
Zack Rusin5507c112013-06-10 23:36:59 -04002440The limits on both clip and cull distances are bound
2441by the PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT define which defines
2442the maximum number of components that can be used to hold the
2443distances and by the PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT
2444which specifies the maximum number of registers which can be
2445annotated with those semantics.
2446
2447
2448TGSI_SEMANTIC_CLIPDIST
2449""""""""""""""""""""""
2450
2451When components of vertex elements are identified this way, these
2452values are each assumed to be a float32 signed distance to a plane.
2453Primitive setup only invokes rasterization on pixels for which
2454the interpolated plane distances are >= 0. Multiple clip planes
2455can be implemented simultaneously, by annotating multiple
2456components of one or more vertex elements with the above specified
2457semantic. The limits on both clip and cull distances are bound
2458by the PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT define which defines
2459the maximum number of components that can be used to hold the
2460distances and by the PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT
2461which specifies the maximum number of registers which can be
2462annotated with those semantics.
Zack Rusin3d08ead2013-06-06 09:04:11 -04002463
Roland Scheidegger6b53e2b2013-06-01 20:02:17 +02002464
Francisco Jerez12799232012-04-30 18:27:52 +02002465Declaration Interpolate
2466^^^^^^^^^^^^^^^^^^^^^^^
2467
2468This token is only valid for fragment shader INPUT declarations.
2469
2470The Interpolate field specifes the way input is being interpolated by
2471the rasteriser and is one of TGSI_INTERPOLATE_*.
2472
2473The CylindricalWrap bitfield specifies which register components
2474should be subject to cylindrical wrapping when interpolating by the
2475rasteriser. If TGSI_CYLINDRICAL_WRAP_X is set to 1, the X component
2476should be interpolated according to cylindrical wrapping rules.
2477
2478
Francisco Jereza5f44cc2012-05-01 02:38:51 +02002479Declaration Sampler View
Zack Rusinbdbe77f2011-01-24 17:47:10 -05002480^^^^^^^^^^^^^^^^^^^^^^^^
2481
Francisco Jereza5f44cc2012-05-01 02:38:51 +02002482 Follows Declaration token if file is TGSI_FILE_SAMPLER_VIEW.
2483
2484 DCL SVIEW[#], resource, type(s)
2485
2486 Declares a shader input sampler view and assigns it to a SVIEW[#]
2487 register.
2488
2489 resource can be one of BUFFER, 1D, 2D, 3D, 1DArray and 2DArray.
2490
2491 type must be 1 or 4 entries (if specifying on a per-component
2492 level) out of UNORM, SNORM, SINT, UINT and FLOAT.
2493
2494
2495Declaration Resource
2496^^^^^^^^^^^^^^^^^^^^
2497
Zack Rusinbdbe77f2011-01-24 17:47:10 -05002498 Follows Declaration token if file is TGSI_FILE_RESOURCE.
2499
Francisco Jerezb8e808f2012-04-30 20:20:29 +02002500 DCL RES[#], resource [, WR] [, RAW]
Zack Rusinbdbe77f2011-01-24 17:47:10 -05002501
2502 Declares a shader input resource and assigns it to a RES[#]
2503 register.
2504
2505 resource can be one of BUFFER, 1D, 2D, 3D, CUBE, 1DArray and
2506 2DArray.
2507
Francisco Jerez82c90b22012-04-30 19:08:55 +02002508 If the RAW keyword is not specified, the texture data will be
2509 subject to conversion, swizzling and scaling as required to yield
2510 the specified data type from the physical data format of the bound
2511 resource.
2512
2513 If the RAW keyword is specified, no channel conversion will be
2514 performed: the values read for each of the channels (X,Y,Z,W) will
2515 correspond to consecutive words in the same order and format
2516 they're found in memory. No element-to-address conversion will be
2517 performed either: the value of the provided X coordinate will be
2518 interpreted in byte units instead of texel units. The result of
2519 accessing a misaligned address is undefined.
2520
Francisco Jerezb8e808f2012-04-30 20:20:29 +02002521 Usage of the STORE opcode is only allowed if the WR (writable) flag
2522 is set.
2523
Zack Rusinbdbe77f2011-01-24 17:47:10 -05002524
Luca Barbieri73317132010-01-21 05:36:14 +01002525Properties
2526^^^^^^^^^^^^^^^^^^^^^^^^
2527
2528
2529 Properties are general directives that apply to the whole TGSI program.
2530
2531FS_COORD_ORIGIN
2532"""""""""""""""
2533
2534Specifies the fragment shader TGSI_SEMANTIC_POSITION coordinate origin.
2535The default value is UPPER_LEFT.
2536
2537If UPPER_LEFT, the position will be (0,0) at the upper left corner and
2538increase downward and rightward.
2539If LOWER_LEFT, the position will be (0,0) at the lower left corner and
2540increase upward and rightward.
2541
2542OpenGL defaults to LOWER_LEFT, and is configurable with the
2543GL_ARB_fragment_coord_conventions extension.
2544
2545DirectX 9/10 use UPPER_LEFT.
2546
2547FS_COORD_PIXEL_CENTER
2548"""""""""""""""""""""
2549
2550Specifies the fragment shader TGSI_SEMANTIC_POSITION pixel center convention.
2551The default value is HALF_INTEGER.
2552
2553If HALF_INTEGER, the fractionary part of the position will be 0.5
2554If INTEGER, the fractionary part of the position will be 0.0
2555
2556Note that this does not affect the set of fragments generated by
José Fonseca2737abb2013-04-23 19:40:05 +01002557rasterization, which is instead controlled by half_pixel_center in the
Luca Barbieri73317132010-01-21 05:36:14 +01002558rasterizer.
2559
2560OpenGL defaults to HALF_INTEGER, and is configurable with the
2561GL_ARB_fragment_coord_conventions extension.
2562
2563DirectX 9 uses INTEGER.
2564DirectX 10 uses HALF_INTEGER.
Brian Paul4778f462010-02-02 08:14:40 -07002565
Dave Airliec9c8a5e2010-12-18 10:34:35 +10002566FS_COLOR0_WRITES_ALL_CBUFS
2567""""""""""""""""""""""""""
2568Specifies that writes to the fragment shader color 0 are replicated to all
2569bound cbufs. This facilitates OpenGL's fragColor output vs fragData[0] where
2570fragData is directed to a single color buffer, but fragColor is broadcast.
Brian Paul4778f462010-02-02 08:14:40 -07002571
Marek Olšákdc4c8212012-01-10 00:19:00 +01002572VS_PROHIBIT_UCPS
2573""""""""""""""""""""""""""
2574If this property is set on the program bound to the shader stage before the
2575fragment shader, user clip planes should have no effect (be disabled) even if
2576that shader does not write to any clip distance outputs and the rasterizer's
2577clip_plane_enable is non-zero.
2578This property is only supported by drivers that also support shader clip
2579distance outputs.
2580This is useful for APIs that don't have UCPs and where clip distances written
2581by a shader cannot be disabled.
2582
Brian Paul4778f462010-02-02 08:14:40 -07002583
2584Texture Sampling and Texture Formats
2585------------------------------------
2586
Corbin Simpson797dcc02010-02-02 17:07:26 -08002587This table shows how texture image components are returned as (x,y,z,w) tuples
2588by TGSI texture instructions, such as :opcode:`TEX`, :opcode:`TXD`, and
2589:opcode:`TXP`. For reference, OpenGL and Direct3D conventions are shown as
2590well.
Brian Paul4778f462010-02-02 08:14:40 -07002591
Corbin Simpson516e7152010-02-02 12:44:22 -08002592+--------------------+--------------+--------------------+--------------+
2593| Texture Components | Gallium | OpenGL | Direct3D 9 |
2594+====================+==============+====================+==============+
Corbin Simpson92867dc2010-06-16 16:56:55 -07002595| R | (r, 0, 0, 1) | (r, 0, 0, 1) | (r, 1, 1, 1) |
Corbin Simpson516e7152010-02-02 12:44:22 -08002596+--------------------+--------------+--------------------+--------------+
Corbin Simpson92867dc2010-06-16 16:56:55 -07002597| RG | (r, g, 0, 1) | (r, g, 0, 1) | (r, g, 1, 1) |
Corbin Simpson516e7152010-02-02 12:44:22 -08002598+--------------------+--------------+--------------------+--------------+
2599| RGB | (r, g, b, 1) | (r, g, b, 1) | (r, g, b, 1) |
2600+--------------------+--------------+--------------------+--------------+
2601| RGBA | (r, g, b, a) | (r, g, b, a) | (r, g, b, a) |
2602+--------------------+--------------+--------------------+--------------+
2603| A | (0, 0, 0, a) | (0, 0, 0, a) | (0, 0, 0, a) |
2604+--------------------+--------------+--------------------+--------------+
2605| L | (l, l, l, 1) | (l, l, l, 1) | (l, l, l, 1) |
2606+--------------------+--------------+--------------------+--------------+
2607| LA | (l, l, l, a) | (l, l, l, a) | (l, l, l, a) |
2608+--------------------+--------------+--------------------+--------------+
2609| I | (i, i, i, i) | (i, i, i, i) | N/A |
2610+--------------------+--------------+--------------------+--------------+
2611| UV | XXX TBD | (0, 0, 0, 1) | (u, v, 1, 1) |
2612| | | [#envmap-bumpmap]_ | |
2613+--------------------+--------------+--------------------+--------------+
Brian Paul3e572eb2010-02-02 16:27:07 -07002614| Z | XXX TBD | (z, z, z, 1) | (0, z, 0, 1) |
Corbin Simpson516e7152010-02-02 12:44:22 -08002615| | | [#depth-tex-mode]_ | |
2616+--------------------+--------------+--------------------+--------------+
Dave Airlie66a0d1e2010-10-06 09:30:17 +10002617| S | (s, s, s, s) | unknown | unknown |
2618+--------------------+--------------+--------------------+--------------+
Brian Paul4778f462010-02-02 08:14:40 -07002619
Corbin Simpson516e7152010-02-02 12:44:22 -08002620.. [#envmap-bumpmap] http://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt
Brian Paul3e572eb2010-02-02 16:27:07 -07002621.. [#depth-tex-mode] the default is (z, z, z, 1) but may also be (0, 0, 0, z)
Corbin Simpson797dcc02010-02-02 17:07:26 -08002622 or (z, z, z, z) depending on the value of GL_DEPTH_TEXTURE_MODE.