blob: e5011200263d41246871e31c3f6f91e2a6983ce9 [file] [log] [blame]
Marek Olšáke5c6a922011-02-15 23:30:23 +01001Known issues in the ARB_color_buffer_float implementation:
2- Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
3- For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation)
4