blob: 0e1a97bba3e88beab3659bd7cefee7428a465185 [file] [log] [blame]
Tom Stellarda75c6162012-01-06 17:38:37 -05001
2#include "gallivm/lp_bld_tgsi_action.h"
3#include "gallivm/lp_bld_const.h"
4#include "gallivm/lp_bld_intr.h"
5#include "gallivm/lp_bld_tgsi.h"
6#include "radeon_llvm.h"
Tom Stellard509ddb02012-04-16 17:48:44 -04007#include "radeon_llvm_emit.h"
Tom Stellarda75c6162012-01-06 17:38:37 -05008#include "tgsi/tgsi_info.h"
9#include "tgsi/tgsi_parse.h"
10#include "tgsi/tgsi_scan.h"
11#include "tgsi/tgsi_dump.h"
12
13#include "radeonsi_pipe.h"
14#include "radeonsi_shader.h"
15#include "sid.h"
16
17#include <assert.h>
18#include <errno.h>
19#include <stdio.h>
20
21/*
22static ps_remap_inputs(
23 struct tgsi_llvm_context * tl_ctx,
24 unsigned tgsi_index,
25 unsigned tgsi_chan)
26{
27 :
28}
29
30struct si_input
31{
32 struct list_head head;
33 unsigned tgsi_index;
34 unsigned tgsi_chan;
35 unsigned order;
36};
37*/
38
39
40struct si_shader_context
41{
42 struct radeon_llvm_context radeon_bld;
43 struct r600_context *rctx;
44 struct tgsi_parse_context parse;
45 struct tgsi_token * tokens;
46 struct si_pipe_shader *shader;
47 unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
48/* unsigned num_inputs; */
49/* struct list_head inputs; */
50/* unsigned * input_mappings *//* From TGSI to SI hw */
51/* struct tgsi_shader_info info;*/
52};
53
54static struct si_shader_context * si_shader_context(
55 struct lp_build_tgsi_context * bld_base)
56{
57 return (struct si_shader_context *)bld_base;
58}
59
60
61#define PERSPECTIVE_BASE 0
62#define LINEAR_BASE 9
63
64#define SAMPLE_OFFSET 0
65#define CENTER_OFFSET 2
66#define CENTROID_OFSET 4
67
68#define USE_SGPR_MAX_SUFFIX_LEN 5
69
70enum sgpr_type {
71 SGPR_I32,
72 SGPR_I64,
73 SGPR_PTR_V4I32,
74 SGPR_PTR_V8I32
75};
76
77static LLVMValueRef use_sgpr(
78 struct gallivm_state * gallivm,
79 enum sgpr_type type,
80 unsigned sgpr)
81{
82 LLVMValueRef sgpr_index;
83 LLVMValueRef sgpr_value;
84 LLVMTypeRef ret_type;
85
86 sgpr_index = lp_build_const_int32(gallivm, sgpr);
87
88 if (type == SGPR_I32) {
89 ret_type = LLVMInt32TypeInContext(gallivm->context);
90 return lp_build_intrinsic_unary(gallivm->builder,
91 "llvm.SI.use.sgpr.i32",
92 ret_type, sgpr_index);
93 }
94
95 ret_type = LLVMInt64TypeInContext(gallivm->context);
96 sgpr_value = lp_build_intrinsic_unary(gallivm->builder,
97 "llvm.SI.use.sgpr.i64",
98 ret_type, sgpr_index);
99
100 switch (type) {
101 case SGPR_I64:
102 return sgpr_value;
103 case SGPR_PTR_V4I32:
104 ret_type = LLVMInt32TypeInContext(gallivm->context);
105 ret_type = LLVMVectorType(ret_type, 4);
106 ret_type = LLVMPointerType(ret_type,
107 0 /*XXX: Specify address space*/);
108 return LLVMBuildIntToPtr(gallivm->builder, sgpr_value,
109 ret_type, "");
110 case SGPR_PTR_V8I32:
111 ret_type = LLVMInt32TypeInContext(gallivm->context);
112 ret_type = LLVMVectorType(ret_type, 8);
113 ret_type = LLVMPointerType(ret_type,
114 0 /*XXX: Specify address space*/);
115 return LLVMBuildIntToPtr(gallivm->builder, sgpr_value,
116 ret_type, "");
117 default:
118 assert(!"Unsupported SGPR type in use_sgpr()");
119 return NULL;
120 }
121}
122
123static void declare_input_vs(
124 struct si_shader_context * si_shader_ctx,
125 unsigned input_index,
126 const struct tgsi_full_declaration *decl)
127{
128 LLVMValueRef t_list_ptr;
129 LLVMValueRef t_offset;
130 LLVMValueRef attribute_offset;
131 LLVMValueRef buffer_index_reg;
132 LLVMValueRef args[4];
133 LLVMTypeRef vec4_type;
134 LLVMValueRef input;
135 struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
136 struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
137 struct r600_context *rctx = si_shader_ctx->rctx;
138 struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[input_index];
139 unsigned chan;
140
141 /* XXX: Communicate with the rest of the driver about which SGPR the T#
Michel Dänzer9918fbd2012-04-19 11:41:48 +0200142 * list pointer is going to be stored in. Hard code to SGPR[6:7] for
Tom Stellarda75c6162012-01-06 17:38:37 -0500143 * now */
Michel Dänzer9918fbd2012-04-19 11:41:48 +0200144 t_list_ptr = use_sgpr(base->gallivm, SGPR_I64, 3);
Tom Stellarda75c6162012-01-06 17:38:37 -0500145
146 t_offset = lp_build_const_int32(base->gallivm,
147 4 * velem->vertex_buffer_index);
148 attribute_offset = lp_build_const_int32(base->gallivm, velem->src_offset);
149
150 /* Load the buffer index is always, which is always stored in VGPR0
151 * for Vertex Shaders */
152 buffer_index_reg = lp_build_intrinsic(base->gallivm->builder,
153 "llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0);
154
155 vec4_type = LLVMVectorType(base->elem_type, 4);
156 args[0] = t_list_ptr;
157 args[1] = t_offset;
158 args[2] = attribute_offset;
159 args[3] = buffer_index_reg;
160 input = lp_build_intrinsic(base->gallivm->builder,
161 "llvm.SI.vs.load.input", vec4_type, args, 4);
162
163 /* Break up the vec4 into individual components */
164 for (chan = 0; chan < 4; chan++) {
165 LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
166 /* XXX: Use a helper function for this. There is one in
167 * tgsi_llvm.c. */
168 si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
169 LLVMBuildExtractElement(base->gallivm->builder,
170 input, llvm_chan, "");
171 }
172}
173
174static void declare_input_fs(
175 struct si_shader_context * si_shader_ctx,
176 unsigned input_index,
177 const struct tgsi_full_declaration *decl)
178{
179 const char * intr_name;
180 unsigned chan;
181 struct lp_build_context * base =
182 &si_shader_ctx->radeon_bld.soa.bld_base.base;
183 struct gallivm_state * gallivm = base->gallivm;
184
185 /* This value is:
186 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
187 * quad begins a new primitive. Bit 0 always needs
188 * to be unset)
189 * [32:16] ParamOffset
190 *
191 */
Michel Dänzer9918fbd2012-04-19 11:41:48 +0200192 /* XXX: This register number must be identical to the S_00B02C_USER_SGPR
193 * register field value
194 */
Tom Stellarda75c6162012-01-06 17:38:37 -0500195 LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
196
197
198 /* XXX: Is this the input_index? */
199 LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
200
201 /* XXX: Handle all possible interpolation modes */
Francisco Jerez12799232012-04-30 18:27:52 +0200202 switch (decl->Interp.Interpolate) {
Tom Stellarda75c6162012-01-06 17:38:37 -0500203 case TGSI_INTERPOLATE_COLOR:
204 if (si_shader_ctx->rctx->rasterizer->flatshade)
205 intr_name = "llvm.SI.fs.interp.constant";
206 else
207 intr_name = "llvm.SI.fs.interp.linear.center";
208 break;
209 case TGSI_INTERPOLATE_CONSTANT:
210 intr_name = "llvm.SI.fs.interp.constant";
211 break;
212 case TGSI_INTERPOLATE_LINEAR:
213 intr_name = "llvm.SI.fs.interp.linear.center";
214 break;
215 default:
216 fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
217 return;
218 }
219
220 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
221 for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
222 LLVMValueRef args[3];
223 LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
224 unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
225 LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
226 args[0] = llvm_chan;
227 args[1] = attr_number;
228 args[2] = params;
229 si_shader_ctx->radeon_bld.inputs[soa_index] =
230 lp_build_intrinsic(gallivm->builder, intr_name,
231 input_type, args, 3);
232 }
233}
234
235static void declare_input(
236 struct radeon_llvm_context * radeon_bld,
237 unsigned input_index,
238 const struct tgsi_full_declaration *decl)
239{
240 struct si_shader_context * si_shader_ctx =
241 si_shader_context(&radeon_bld->soa.bld_base);
242 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
243 declare_input_vs(si_shader_ctx, input_index, decl);
244 } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
245 declare_input_fs(si_shader_ctx, input_index, decl);
246 } else {
247 fprintf(stderr, "Warning: Unsupported shader type,\n");
248 }
249}
250
251static LLVMValueRef fetch_constant(
252 struct lp_build_tgsi_context * bld_base,
253 const struct tgsi_full_src_register *reg,
254 enum tgsi_opcode_type type,
255 unsigned swizzle)
256{
257 struct lp_build_context * base = &bld_base->base;
258
259 LLVMValueRef const_ptr;
260 LLVMValueRef offset;
261
262 /* XXX: Assume the pointer to the constant buffer is being stored in
Michel Dänzer9918fbd2012-04-19 11:41:48 +0200263 * SGPR[0:1] */
264 const_ptr = use_sgpr(base->gallivm, SGPR_I64, 0);
Tom Stellarda75c6162012-01-06 17:38:37 -0500265
266 /* XXX: This assumes that the constant buffer is not packed, so
267 * CONST[0].x will have an offset of 0 and CONST[1].x will have an
268 * offset of 4. */
269 offset = lp_build_const_int32(base->gallivm,
270 (reg->Register.Index * 4) + swizzle);
271
272 return lp_build_intrinsic_binary(base->gallivm->builder,
273 "llvm.SI.load.const", base->elem_type, const_ptr, offset);
274}
275
276
277/* Declare some intrinsics with the correct attributes */
278static void si_llvm_emit_prologue(struct lp_build_tgsi_context * bld_base)
279{
280 LLVMValueRef function;
281 struct gallivm_state * gallivm = bld_base->base.gallivm;
282
283 LLVMTypeRef i64 = LLVMInt64TypeInContext(gallivm->context);
284 LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
285
286 /* declare i32 @llvm.SI.use.sgpr.i32(i32) */
287 function = lp_declare_intrinsic(gallivm->module, "llvm.SI.use.sgpr.i32",
288 i32, &i32, 1);
289 LLVMAddFunctionAttr(function, LLVMReadNoneAttribute);
290
291 /* declare i64 @llvm.SI.use.sgpr.i64(i32) */
292 function = lp_declare_intrinsic(gallivm->module, "llvm.SI.use.sgpr.i64",
293 i64, &i32, 1);
294 LLVMAddFunctionAttr(function, LLVMReadNoneAttribute);
295}
296
297/* XXX: This is partially implemented for VS only at this point. It is not complete */
298static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
299{
300 struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
301 struct r600_shader * shader = &si_shader_ctx->shader->shader;
302 struct lp_build_context * base = &bld_base->base;
303 struct lp_build_context * uint =
304 &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
305 struct tgsi_parse_context *parse = &si_shader_ctx->parse;
306 LLVMValueRef last_args[9] = { 0 };
307
308 while (!tgsi_parse_end_of_tokens(parse)) {
309 /* XXX: component_bits controls which components of the output
310 * registers actually get exported. (e.g bit 0 means export
311 * X component, bit 1 means export Y component, etc.) I'm
312 * hard coding this to 0xf for now. In the future, we might
313 * want to do something else. */
314 unsigned component_bits = 0xf;
315 unsigned chan;
316 struct tgsi_full_declaration *d =
317 &parse->FullToken.FullDeclaration;
318 LLVMValueRef args[9];
319 unsigned target;
320 unsigned index;
321 unsigned color_count = 0;
322 unsigned param_count = 0;
323 int i;
324
325 tgsi_parse_token(parse);
326 if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
327 continue;
328
329 switch (d->Declaration.File) {
330 case TGSI_FILE_INPUT:
331 i = shader->ninput++;
332 shader->input[i].name = d->Semantic.Name;
333 shader->input[i].sid = d->Semantic.Index;
Francisco Jerez12799232012-04-30 18:27:52 +0200334 shader->input[i].interpolate = d->Interp.Interpolate;
335 shader->input[i].centroid = d->Interp.Centroid;
Tom Stellarda75c6162012-01-06 17:38:37 -0500336 break;
337 case TGSI_FILE_OUTPUT:
338 i = shader->noutput++;
339 shader->output[i].name = d->Semantic.Name;
340 shader->output[i].sid = d->Semantic.Index;
Francisco Jerez12799232012-04-30 18:27:52 +0200341 shader->output[i].interpolate = d->Interp.Interpolate;
Tom Stellarda75c6162012-01-06 17:38:37 -0500342 break;
343 }
344
345 if (d->Declaration.File != TGSI_FILE_OUTPUT)
346 continue;
347
348 for (index = d->Range.First; index <= d->Range.Last; index++) {
349 for (chan = 0; chan < 4; chan++ ) {
350 LLVMValueRef out_ptr =
351 si_shader_ctx->radeon_bld.soa.outputs
352 [index][chan];
353 /* +5 because the first output value will be
354 * the 6th argument to the intrinsic. */
355 args[chan + 5]= LLVMBuildLoad(
356 base->gallivm->builder, out_ptr, "");
357 }
358
359 /* XXX: We probably need to keep track of the output
360 * values, so we know what we are passing to the next
361 * stage. */
362
363 /* Select the correct target */
364 switch(d->Semantic.Name) {
365 case TGSI_SEMANTIC_POSITION:
366 target = V_008DFC_SQ_EXP_POS;
367 break;
368 case TGSI_SEMANTIC_COLOR:
369 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
370 target = V_008DFC_SQ_EXP_PARAM + param_count;
371 param_count++;
372 } else {
373 target = V_008DFC_SQ_EXP_MRT + color_count;
374 color_count++;
375 }
376 break;
377 case TGSI_SEMANTIC_GENERIC:
378 target = V_008DFC_SQ_EXP_PARAM + param_count;
379 param_count++;
380 break;
381 default:
382 target = 0;
383 fprintf(stderr,
384 "Warning: SI unhandled output type:%d\n",
385 d->Semantic.Name);
386 }
387
388 /* Specify which components to enable */
389 args[0] = lp_build_const_int32(base->gallivm,
390 component_bits);
391
392 /* Specify whether the EXEC mask represents the valid mask */
393 args[1] = lp_build_const_int32(base->gallivm, 0);
394
395 /* Specify whether this is the last export */
396 args[2] = lp_build_const_int32(base->gallivm, 0);
397
398 /* Specify the target we are exporting */
399 args[3] = lp_build_const_int32(base->gallivm, target);
400
401 /* Set COMPR flag to zero to export data as 32-bit */
402 args[4] = uint->zero;
403
404 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX ?
405 (d->Semantic.Name == TGSI_SEMANTIC_POSITION) :
406 (d->Semantic.Name == TGSI_SEMANTIC_COLOR)) {
407 if (last_args[0]) {
408 lp_build_intrinsic(base->gallivm->builder,
409 "llvm.SI.export",
410 LLVMVoidTypeInContext(base->gallivm->context),
411 last_args, 9);
412 }
413
414 memcpy(last_args, args, sizeof(args));
415 } else {
416 lp_build_intrinsic(base->gallivm->builder,
417 "llvm.SI.export",
418 LLVMVoidTypeInContext(base->gallivm->context),
419 args, 9);
420 }
421
422 }
423 }
424
425 /* Specify whether the EXEC mask represents the valid mask */
426 last_args[1] = lp_build_const_int32(base->gallivm,
427 si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
428
429 /* Specify that this is the last export */
430 last_args[2] = lp_build_const_int32(base->gallivm, 1);
431
432 lp_build_intrinsic(base->gallivm->builder,
433 "llvm.SI.export",
434 LLVMVoidTypeInContext(base->gallivm->context),
435 last_args, 9);
436
437/* XXX: Look up what this function does */
438/* ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
439}
440
441static void tex_fetch_args(
442 struct lp_build_tgsi_context * bld_base,
443 struct lp_build_emit_data * emit_data)
444{
445 /* WriteMask */
446 emit_data->args[0] = lp_build_const_int32(bld_base->base.gallivm,
447 emit_data->inst->Dst[0].Register.WriteMask);
448
449 /* Coordinates */
450 /* XXX: Not all sample instructions need 4 address arguments. */
451 emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
452 0, LP_CHAN_ALL);
453
454 /* Resource */
455 emit_data->args[2] = use_sgpr(bld_base->base.gallivm, SGPR_I64, 2);
456 emit_data->args[3] = lp_build_const_int32(bld_base->base.gallivm,
Michel Dänzerde12c6c2012-04-19 10:35:31 +0200457 8 * emit_data->inst->Src[1].Register.Index);
Tom Stellarda75c6162012-01-06 17:38:37 -0500458
459 /* Sampler */
460 emit_data->args[4] = use_sgpr(bld_base->base.gallivm, SGPR_I64, 1);
461 emit_data->args[5] = lp_build_const_int32(bld_base->base.gallivm,
Michel Dänzerde12c6c2012-04-19 10:35:31 +0200462 4 * emit_data->inst->Src[1].Register.Index);
Tom Stellarda75c6162012-01-06 17:38:37 -0500463
464 /* Dimensions */
465 /* XXX: We might want to pass this information to the shader at some. */
466/* emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
467 emit_data->inst->Texture.Texture);
468*/
469
470 emit_data->arg_count = 6;
471 /* XXX: To optimize, we could use a float or v2f32, if the last bits of
472 * the writemask are clear */
473 emit_data->dst_type = LLVMVectorType(
474 LLVMFloatTypeInContext(bld_base->base.gallivm->context),
475 4);
476}
477
478static const struct lp_build_tgsi_action tex_action = {
479 .fetch_args = tex_fetch_args,
480 .emit = lp_build_tgsi_intrinsic,
481 .intr_name = "llvm.SI.sample"
482};
483
484
485int si_pipe_shader_create(
486 struct pipe_context *ctx,
487 struct si_pipe_shader *shader)
488{
489 struct r600_context *rctx = (struct r600_context*)ctx;
490 struct si_shader_context si_shader_ctx;
491 struct tgsi_shader_info shader_info;
492 struct lp_build_tgsi_context * bld_base;
493 LLVMModuleRef mod;
494 unsigned char * inst_bytes;
495 unsigned inst_byte_count;
496 unsigned i;
497
498 radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
499 bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
500
501 tgsi_scan_shader(shader->tokens, &shader_info);
502 bld_base->info = &shader_info;
503 bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
504 bld_base->emit_prologue = si_llvm_emit_prologue;
505 bld_base->emit_epilogue = si_llvm_emit_epilogue;
506
507 bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
508
509 si_shader_ctx.radeon_bld.load_input = declare_input;
510 si_shader_ctx.tokens = shader->tokens;
511 tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
512 si_shader_ctx.shader = shader;
513 si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
514 si_shader_ctx.rctx = rctx;
515
516 shader->shader.nr_cbufs = rctx->nr_cbufs;
517
518 lp_build_tgsi_llvm(bld_base, shader->tokens);
519
520 radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
521
522 mod = bld_base->base.gallivm->module;
523 tgsi_dump(shader->tokens, 0);
524 LLVMDumpModule(mod);
525 radeon_llvm_compile(mod, &inst_bytes, &inst_byte_count, "SI", 1 /* dump */);
526 fprintf(stderr, "SI CODE:\n");
527 for (i = 0; i < inst_byte_count; i+=4 ) {
528 fprintf(stderr, "%02x%02x%02x%02x\n", inst_bytes[i + 3],
529 inst_bytes[i + 2], inst_bytes[i + 1],
530 inst_bytes[i]);
531 }
532
533 shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes);
534 shader->num_vgprs = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 4));
535 shader->spi_ps_input_ena = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 8));
536
537 tgsi_parse_free(&si_shader_ctx.parse);
538
539 /* copy new shader */
540 if (shader->bo == NULL) {
541 uint32_t *ptr;
542
543 shader->bo = (struct r600_resource*)
544 pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, inst_byte_count);
545 if (shader->bo == NULL) {
546 return -ENOMEM;
547 }
Marek Olšák0a612022012-04-26 12:02:31 +0200548 ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
Tom Stellarda75c6162012-01-06 17:38:37 -0500549 if (0 /*R600_BIG_ENDIAN*/) {
550 for (i = 0; i < (inst_byte_count-12)/4; ++i) {
551 ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
552 }
553 } else {
554 memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
555 }
Marek Olšák0a612022012-04-26 12:02:31 +0200556 rctx->ws->buffer_unmap(shader->bo->cs_buf);
Tom Stellarda75c6162012-01-06 17:38:37 -0500557 }
558
559 free(inst_bytes);
560
561 return 0;
562}
563
564void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
565{
566 pipe_resource_reference((struct pipe_resource**)&shader->bo, NULL);
567
568 memset(&shader->shader,0,sizeof(struct r600_shader));
569}