blob: 448c577b795ccc5a729566d5a99b21a09a263578 [file] [log] [blame]
Keith Whitwell15e75e02005-04-29 15:11:39 +00001/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <strings.h>
29
30#include "glheader.h"
31#include "macros.h"
32#include "enums.h"
33#include "texenvprogram.h"
34
35#include "shader/program.h"
36#include "shader/nvfragprog.h"
37#include "shader/arbfragparse.h"
38
39
40#define DISASSEM 1
41
42/* Use uregs to represent registers internally, translate to Mesa's
43 * expected formats on emit.
44 *
45 * NOTE: These are passed by value extensively in this file rather
46 * than as usual by pointer reference. If this disturbs you, try
47 * remembering they are just 32bits in size.
48 *
49 * GCC is smart enough to deal with these dword-sized structures in
50 * much the same way as if I had defined them as dwords and was using
51 * macros to access and set the fields. This is much nicer and easier
52 * to evolve.
53 */
54struct ureg {
55 GLuint file:4;
56 GLuint idx:8;
57 GLuint negatebase:1;
58 GLuint abs:1;
59 GLuint negateabs:1;
60 GLuint swz:12;
61 GLuint pad:5;
62};
63
64const static struct ureg undef = {
65 ~0,
66 ~0,
67 0,
68 0,
69 0,
70 0,
71 0
72};
73
74#define X 0
75#define Y 1
76#define Z 2
77#define W 3
78
79#define MAX_CONSTANT 32
80
81/* State used to build the fragment program:
82 */
83struct texenv_fragment_program {
84 struct fragment_program *prog;
85 GLcontext *ctx;
86
87 GLfloat constant[MAX_CONSTANT][4];
88 GLuint constant_flags[MAX_CONSTANT];
89 GLuint nr_constants;
90
91 GLuint temp_flag; /* Tracks temporary regs which are in
92 * use.
93 */
94
95
96 struct {
97 GLuint reg; /* Hardware constant idx */
98 const GLfloat *values; /* Pointer to tracked values */
99 } param[MAX_CONSTANT];
100 GLuint nr_params;
101
102
103 GLboolean error;
104
105 struct ureg src_texture; /* Reg containing sampled texture color,
106 * else undef.
107 */
108
109 struct ureg src_previous; /* Reg containing color from previous
110 * stage. May need to be decl'd.
111 */
112
113 GLuint last_tex_stage; /* Number of last enabled texture unit */
114};
115
116
117
118static struct ureg make_ureg(GLuint file, GLuint idx)
119{
120 struct ureg reg;
121 reg.file = file;
122 reg.idx = idx;
123 reg.negatebase = 0;
124 reg.abs = 0;
125 reg.negateabs = 0;
126 reg.swz = SWIZZLE_NOOP;
127 reg.pad = 0;
128 return reg;
129}
130
131static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w )
132{
133 reg.swz = MAKE_SWIZZLE4(GET_SWZ(reg.swz, x),
134 GET_SWZ(reg.swz, y),
135 GET_SWZ(reg.swz, z),
136 GET_SWZ(reg.swz, w));
137
138 return reg;
139}
140
141static struct ureg swizzle1( struct ureg reg, int x )
142{
143 return swizzle(reg, x, x, x, x);
144}
145
146static GLboolean is_undef( struct ureg reg )
147{
148 return reg.file == 0xf;
149}
150
151static struct ureg get_temp( struct texenv_fragment_program *p )
152{
153 int bit = ffs( ~p->temp_flag );
154 if (!bit) {
155 fprintf(stderr, "%s: out of temporaries\n", __FILE__);
156 exit(1);
157 }
158
159 p->temp_flag |= 1<<(bit-1);
160 return make_ureg(PROGRAM_TEMPORARY, (bit-1));
161}
162
163
164static void release_temps( struct texenv_fragment_program *p )
165{
166 p->temp_flag = ~0x7;
167}
168
169
170static struct ureg emit_decl( struct texenv_fragment_program *p,
171 GLuint type, GLuint nr )
172{
173 struct ureg reg = make_ureg(type, nr);
174
175 if (type == PROGRAM_INPUT) {
176 p->prog->InputsRead |= 1<<nr;
177 }
178 else {
179 /* Other ???
180 */
181 }
182
183 return reg;
184}
185
186static void emit_arg( struct fp_src_register *reg,
187 struct ureg ureg )
188{
189 reg->File = ureg.file;
190 reg->Index = ureg.idx;
191 reg->Swizzle = ureg.swz;
192 reg->NegateBase = ureg.negatebase;
193 reg->Abs = ureg.abs;
194 reg->NegateAbs = ureg.negateabs;
195}
196
197static void emit_dst( struct fp_dst_register *dst,
198 struct ureg ureg, GLuint mask )
199{
200 dst->File = ureg.file;
201 dst->Index = ureg.idx;
202 dst->WriteMask = mask;
203 dst->CondMask = 0;
204 dst->CondSwizzle = 0;
205}
206
207static struct fp_instruction *
208emit_op(struct texenv_fragment_program *p,
209 GLuint op,
210 struct ureg dest,
211 GLuint mask,
212 GLuint saturate,
213 struct ureg src0,
214 struct ureg src1,
215 struct ureg src2 )
216{
217 GLuint nr = p->prog->Base.NumInstructions++;
218 struct fp_instruction *inst = &p->prog->Instructions[nr];
219
220 memset(inst, 0, sizeof(*inst));
221 inst->Opcode = op;
222
223 if (!is_undef(src0)) emit_arg( &inst->SrcReg[0], src0 );
224 if (!is_undef(src1)) emit_arg( &inst->SrcReg[1], src1 );
225 if (!is_undef(src2)) emit_arg( &inst->SrcReg[2], src2 );
226
227 inst->Saturate = saturate;
228
229 emit_dst( &inst->DstReg, dest, mask );
230
231 return inst;
232}
233
234
235static struct ureg emit_arith( struct texenv_fragment_program *p,
236 GLuint op,
237 struct ureg dest,
238 GLuint mask,
239 GLuint saturate,
240 struct ureg src0,
241 struct ureg src1,
242 struct ureg src2 )
243{
244 emit_op(p, op, dest, mask, saturate, src0, src1, src2);
245
246 p->prog->NumAluInstructions++;
247 return dest;
248}
249
250static struct ureg emit_texld( struct texenv_fragment_program *p,
251 GLuint op,
252 struct ureg dest,
253 GLuint destmask,
254 GLuint tex_unit,
255 GLuint tex_idx,
256 struct ureg coord )
257{
258 struct fp_instruction *inst = emit_op( p, op,
259 dest, destmask,
260 0, /* don't saturate? */
261 coord, /* arg 0? */
262 undef,
263 undef);
264
265 inst->TexSrcIdx = tex_idx;
266 inst->TexSrcUnit = tex_unit;
267
268 p->prog->NumTexInstructions++;
269
270 if (coord.file != PROGRAM_INPUT &&
271 (coord.idx < VERT_ATTRIB_TEX0 ||
272 coord.idx > VERT_ATTRIB_TEX7)) {
273 p->prog->NumTexIndirections++;
274 }
275
276 return dest;
277}
278
279
280static struct ureg emit_const1f( struct texenv_fragment_program *p, GLfloat c0 )
281{
282 GLint reg, idx;
283
284 for (reg = 0; reg < MAX_CONSTANT; reg++) {
285 for (idx = 0; idx < 4; idx++) {
286 if (!(p->constant_flags[reg] & (1<<idx)) ||
287 p->constant[reg][idx] == c0) {
288 p->constant[reg][idx] = c0;
289 p->constant_flags[reg] |= 1<<idx;
290 if (reg+1 > p->nr_constants) p->nr_constants = reg+1;
291 return swizzle1(make_ureg(PROGRAM_LOCAL_PARAM, reg),idx);
292 }
293 }
294 }
295
296 fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
297 p->error = 1;
298 return undef;
299}
300
301static struct ureg emit_const2f( struct texenv_fragment_program *p,
302 GLfloat c0, GLfloat c1 )
303{
304 GLint reg, idx;
305
306 for (reg = 0; reg < MAX_CONSTANT; reg++) {
307 if (p->constant_flags[reg] == 0xf)
308 continue;
309 for (idx = 0; idx < 3; idx++) {
310 if (!(p->constant_flags[reg] & (3<<idx))) {
311 p->constant[reg][idx] = c0;
312 p->constant[reg][idx+1] = c1;
313 p->constant_flags[reg] |= 3<<idx;
314 if (reg+1 > p->nr_constants) p->nr_constants = reg+1;
315 return swizzle(make_ureg(PROGRAM_LOCAL_PARAM, reg),idx,idx+1,idx,idx+1);
316 }
317 }
318 }
319
320 fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
321 p->error = 1;
322 return undef;
323}
324
325
326
327static struct ureg emit_const4f( struct texenv_fragment_program *p,
328 GLfloat c0, GLfloat c1, GLfloat c2, GLfloat c3 )
329{
330 GLint reg;
331
332 for (reg = 0; reg < MAX_CONSTANT; reg++) {
333 if (p->constant_flags[reg] == 0xf &&
334 p->constant[reg][0] == c0 &&
335 p->constant[reg][1] == c1 &&
336 p->constant[reg][2] == c2 &&
337 p->constant[reg][3] == c3) {
338 return make_ureg(PROGRAM_LOCAL_PARAM, reg);
339 }
340 else if (p->constant_flags[reg] == 0) {
341 p->constant[reg][0] = c0;
342 p->constant[reg][1] = c1;
343 p->constant[reg][2] = c2;
344 p->constant[reg][3] = c3;
345 p->constant_flags[reg] = 0xf;
346 if (reg+1 > p->nr_constants) p->nr_constants = reg+1;
347 return make_ureg(PROGRAM_LOCAL_PARAM, reg);
348 }
349 }
350
351 fprintf(stderr, "%s: out of constants\n", __FUNCTION__);
352 p->error = 1;
353 return undef;
354}
355
356
357static struct ureg emit_const4fv( struct texenv_fragment_program *p, const GLfloat *c )
358{
359 return emit_const4f( p, c[0], c[1], c[2], c[3] );
360}
361
362
363
364
365
366
367static void program_error( struct texenv_fragment_program *p, const char *msg )
368{
369 fprintf(stderr, "%s\n", msg);
370 p->error = 1;
371}
372
373
374static GLuint translate_tex_src_bit( struct texenv_fragment_program *p,
375 GLuint bit )
376{
377 switch (bit) {
378 case TEXTURE_1D_BIT: return TEXTURE_1D_INDEX;
379 case TEXTURE_2D_BIT: return TEXTURE_2D_INDEX;
380 case TEXTURE_RECT_BIT: return TEXTURE_RECT_INDEX;
381 case TEXTURE_3D_BIT: return TEXTURE_3D_INDEX;
382 case TEXTURE_CUBE_BIT: return TEXTURE_CUBE_INDEX;
383 default: program_error(p, "TexSrcBit"); return 0;
384 }
385}
386
387
388static struct ureg get_source( struct texenv_fragment_program *p,
389 GLenum src, GLuint unit )
390{
391 switch (src) {
392 case GL_TEXTURE:
393 if (is_undef(p->src_texture)) {
394
395 GLuint dim = translate_tex_src_bit( p, p->ctx->Texture.Unit[unit]._ReallyEnabled);
396 struct ureg texcoord = emit_decl(p,
397 PROGRAM_INPUT,
398 VERT_ATTRIB_TEX0+unit);
399 struct ureg tmp = get_temp( p );
400
401 /* TODO: Use D0_MASK_XY where possible.
402 */
403 p->src_texture = emit_texld( p, FP_OPCODE_TXP,
404 tmp, WRITEMASK_XYZW,
405 unit, dim, texcoord );
406 }
407
408 return p->src_texture;
409
410 /* Crossbar: */
411 case GL_TEXTURE0:
412 case GL_TEXTURE1:
413 case GL_TEXTURE2:
414 case GL_TEXTURE3:
415 case GL_TEXTURE4:
416 case GL_TEXTURE5:
417 case GL_TEXTURE6:
418 case GL_TEXTURE7: {
419 return undef;
420 }
421
422 case GL_CONSTANT:
423 return emit_const4fv( p, p->ctx->Texture.Unit[unit].EnvColor );
424 case GL_PRIMARY_COLOR:
425 return emit_decl(p, PROGRAM_INPUT, VERT_ATTRIB_COLOR0);
426 case GL_PREVIOUS:
427 default:
428 return emit_decl(p,
429 p->src_previous.file,
430 p->src_previous.idx);
431 }
432}
433
434
435static struct ureg emit_combine_source( struct texenv_fragment_program *p,
436 GLuint mask,
437 GLuint unit,
438 GLenum source,
439 GLenum operand )
440{
441 struct ureg arg, src, one;
442
443 src = get_source(p, source, unit);
444
445 switch (operand) {
446 case GL_ONE_MINUS_SRC_COLOR:
447 /* Get unused tmp,
448 * Emit tmp = 1.0 - arg.xyzw
449 */
450 arg = get_temp( p );
451 one = emit_const1f(p, 1);
452 return emit_arith( p, FP_OPCODE_SUB, arg, mask, 0, one, src, undef);
453
454 case GL_SRC_ALPHA:
455 if (mask == WRITEMASK_W)
456 return src;
457 else
458 return swizzle1( src, W );
459 case GL_ONE_MINUS_SRC_ALPHA:
460 /* Get unused tmp,
461 * Emit tmp = 1.0 - arg.wwww
462 */
463 arg = get_temp( p );
464 one = emit_const1f(p, 1);
465 return emit_arith( p, FP_OPCODE_SUB, arg, mask, 0,
466 one, swizzle1(src, W), undef);
467 case GL_SRC_COLOR:
468 default:
469 return src;
470 }
471}
472
473
474
475static int nr_args( GLenum mode )
476{
477 switch (mode) {
478 case GL_REPLACE: return 1;
479 case GL_MODULATE: return 2;
480 case GL_ADD: return 2;
481 case GL_ADD_SIGNED: return 2;
482 case GL_INTERPOLATE: return 3;
483 case GL_SUBTRACT: return 2;
484 case GL_DOT3_RGB_EXT: return 2;
485 case GL_DOT3_RGBA_EXT: return 2;
486 case GL_DOT3_RGB: return 2;
487 case GL_DOT3_RGBA: return 2;
488 default: return 0;
489 }
490}
491
492
493static GLboolean args_match( struct gl_texture_unit *texUnit )
494{
495 int i, nr = nr_args(texUnit->_CurrentCombine->ModeRGB);
496
497 for (i = 0 ; i < nr ; i++) {
498 if (texUnit->_CurrentCombine->SourceA[i] != texUnit->_CurrentCombine->SourceRGB[i])
499 return GL_FALSE;
500
501 switch(texUnit->_CurrentCombine->OperandA[i]) {
502 case GL_SRC_ALPHA:
503 switch(texUnit->_CurrentCombine->OperandRGB[i]) {
504 case GL_SRC_COLOR:
505 case GL_SRC_ALPHA:
506 break;
507 default:
508 return GL_FALSE;
509 }
510 break;
511 case GL_ONE_MINUS_SRC_ALPHA:
512 switch(texUnit->_CurrentCombine->OperandRGB[i]) {
513 case GL_ONE_MINUS_SRC_COLOR:
514 case GL_ONE_MINUS_SRC_ALPHA:
515 break;
516 default:
517 return GL_FALSE;
518 }
519 break;
520 default:
521 return GL_FALSE; /* impossible */
522 }
523 }
524
525 return GL_TRUE;
526}
527
528
529static struct ureg emit_combine( struct texenv_fragment_program *p,
530 struct ureg dest,
531 GLuint mask,
532 GLuint saturate,
533 GLuint unit,
534 GLenum mode,
535 const GLenum *source,
536 const GLenum *operand)
537{
538 int nr = nr_args(mode);
539 struct ureg src[3];
540 struct ureg tmp;
541 int i;
542
543 for (i = 0; i < nr; i++)
544 src[i] = emit_combine_source( p, mask, unit, source[i], operand[i] );
545
546 switch (mode) {
547 case GL_REPLACE:
548 if (mask == WRITEMASK_XYZW && !saturate)
549 return src[0];
550 else
551 return emit_arith( p, FP_OPCODE_MOV, dest, mask, saturate, src[0], undef, undef );
552 case GL_MODULATE:
553 return emit_arith( p, FP_OPCODE_MUL, dest, mask, saturate,
554 src[0], src[1], undef );
555 case GL_ADD:
556 return emit_arith( p, FP_OPCODE_ADD, dest, mask, saturate,
557 src[0], src[1], undef );
558 case GL_ADD_SIGNED:
559 /* tmp = arg0 + arg1
560 * result = tmp + -.5
561 */
562 tmp = emit_const1f(p, .5);
563 tmp = swizzle1(tmp,X);
564 emit_arith( p, FP_OPCODE_ADD, dest, mask, 0, src[0], src[1], undef );
565 emit_arith( p, FP_OPCODE_SUB, dest, mask, saturate, dest, tmp, undef );
566 return dest;
567 case GL_INTERPOLATE:
568 /* Arg0 * (Arg2) + Arg1 * (1-Arg2) -- note arguments are reordered:
569 */
570 return emit_arith( p, FP_OPCODE_LRP, dest, mask, saturate, src[2], src[0], src[1] );
571
572 case GL_SUBTRACT:
573 return emit_arith( p, FP_OPCODE_SUB, dest, mask, saturate, src[0], src[1], undef );
574
575 case GL_DOT3_RGBA:
576 case GL_DOT3_RGBA_EXT:
577 case GL_DOT3_RGB_EXT:
578 case GL_DOT3_RGB: {
579 struct ureg tmp0 = get_temp( p );
580 struct ureg tmp1 = get_temp( p );
581 struct ureg neg1 = emit_const1f(p, -1);
582 struct ureg two = emit_const1f(p, 2);
583
584 /* tmp0 = 2*src0 - 1
585 * tmp1 = 2*src1 - 1
586 *
587 * dst = tmp0 dot3 tmp1
588 */
589 emit_arith( p, FP_OPCODE_MAD, tmp0, WRITEMASK_XYZW, 0,
590 two, src[0], neg1);
591
592 if (memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0)
593 tmp1 = tmp0;
594 else
595 emit_arith( p, FP_OPCODE_MAD, tmp1, WRITEMASK_XYZW, 0,
596 two, src[1], neg1);
597 emit_arith( p, FP_OPCODE_DP3, dest, mask, saturate, tmp0, tmp1, undef);
598 return dest;
599 }
600
601 default:
602 return src[0];
603 }
604}
605
606static struct ureg get_dest( struct texenv_fragment_program *p, int unit )
607{
608 if (p->ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
609 return get_temp( p );
610 else if (unit != p->last_tex_stage)
611 return get_temp( p );
612 else
613 return make_ureg(PROGRAM_OUTPUT, VERT_ATTRIB_COLOR0);
614}
615
616
617
618static struct ureg emit_texenv( struct texenv_fragment_program *p, int unit )
619{
620 struct gl_texture_unit *texUnit = &p->ctx->Texture.Unit[unit];
621 GLuint saturate = (unit < p->last_tex_stage);
622 GLuint rgb_shift, alpha_shift;
623 struct ureg out, shift;
624 struct ureg dest = get_dest(p, unit);
625
626 if (!texUnit->_ReallyEnabled) {
627 return get_source(p, GL_PREVIOUS, 0);
628 }
629
630 switch (texUnit->_CurrentCombine->ModeRGB) {
631 case GL_DOT3_RGB_EXT:
632 alpha_shift = texUnit->_CurrentCombine->ScaleShiftA;
633 rgb_shift = 0;
634 break;
635
636 case GL_DOT3_RGBA_EXT:
637 alpha_shift = 0;
638 rgb_shift = 0;
639 break;
640
641 default:
642 rgb_shift = texUnit->_CurrentCombine->ScaleShiftRGB;
643 alpha_shift = texUnit->_CurrentCombine->ScaleShiftA;
644 break;
645 }
646
647
648 /* Emit the RGB and A combine ops
649 */
650 if (texUnit->_CurrentCombine->ModeRGB == texUnit->_CurrentCombine->ModeA &&
651 args_match( texUnit )) {
652 out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
653 unit,
654 texUnit->_CurrentCombine->ModeRGB,
655 texUnit->_CurrentCombine->SourceRGB,
656 texUnit->_CurrentCombine->OperandRGB );
657 }
658 else if (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT ||
659 texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) {
660
661 out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
662 unit,
663 texUnit->_CurrentCombine->ModeRGB,
664 texUnit->_CurrentCombine->SourceRGB,
665 texUnit->_CurrentCombine->OperandRGB );
666 }
667 else {
668 /* Need to do something to stop from re-emitting identical
669 * argument calculations here:
670 */
671 out = emit_combine( p, dest, WRITEMASK_XYZ, saturate,
672 unit,
673 texUnit->_CurrentCombine->ModeRGB,
674 texUnit->_CurrentCombine->SourceRGB,
675 texUnit->_CurrentCombine->OperandRGB );
676 out = emit_combine( p, dest, WRITEMASK_W, saturate,
677 unit,
678 texUnit->_CurrentCombine->ModeA,
679 texUnit->_CurrentCombine->SourceA,
680 texUnit->_CurrentCombine->OperandA );
681 }
682
683 /* Deal with the final shift:
684 */
685 if (alpha_shift || rgb_shift) {
686 if (rgb_shift == alpha_shift) {
687 shift = emit_const1f(p, 1<<rgb_shift);
688 shift = swizzle1(shift,X);
689 }
690 else {
691 shift = emit_const2f(p, 1<<rgb_shift, 1<<alpha_shift);
692 shift = swizzle(shift,X,X,X,Y);
693 }
694 return emit_arith( p, FP_OPCODE_MUL, dest, WRITEMASK_XYZW,
695 saturate, out, shift, undef );
696 }
697 else
698 return out;
699}
700
701void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
702{
703 struct texenv_fragment_program p;
704 GLuint unit;
705 struct ureg cf, out;
706
707 p.ctx = ctx;
708 p.prog = &ctx->_TexEnvProgram;
709
710 if (p.prog->Instructions == NULL) {
711 p.prog->Instructions = MALLOC(sizeof(struct fp_instruction) * 100);
712 }
713
714 p.prog->Base.NumInstructions = 0;
715 p.prog->NumTexIndirections = 1; /* correct? */
716 p.prog->NumTexInstructions = 0;
717 p.prog->NumAluInstructions = 0;
718
719 memset( p.constant_flags, 0, sizeof(p.constant_flags) );
720
721 p.src_texture = undef;
722 p.src_previous = make_ureg(PROGRAM_INPUT, VERT_ATTRIB_COLOR0);
723 p.last_tex_stage = 0;
724
725 if (ctx->Texture._EnabledUnits) {
726 for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++)
727 if (ctx->Texture.Unit[unit]._ReallyEnabled) {
728 p.last_tex_stage = unit;
729 }
730
731 for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
732 if (ctx->Texture.Unit[unit]._ReallyEnabled) {
733 p.src_previous = emit_texenv( &p, unit );
734 p.src_texture = undef;
735 p.temp_flag = 0xffff000;
736 p.temp_flag |= 1 << p.src_previous.idx;
737 }
738 }
739
740 cf = get_source( &p, GL_PREVIOUS, 0 );
741 out = make_ureg( PROGRAM_OUTPUT, VERT_ATTRIB_COLOR0 );
742
743 if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
744 /* Emit specular add.
745 */
746 struct ureg s = emit_decl(&p, PROGRAM_INPUT, VERT_ATTRIB_COLOR1);
747 emit_arith( &p, FP_OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef );
748 }
749 else if (memcmp(&cf, &out, sizeof(cf)) != 0) {
750 /* Will wind up in here if no texture enabled or a couple of
751 * other scenarios (GL_REPLACE for instance).
752 */
753 emit_arith( &p, FP_OPCODE_MOV, out, WRITEMASK_XYZW, 0, cf, undef, undef );
754 }
755
756 if (p.prog->NumTexIndirections > ctx->Const.MaxFragmentProgramTexIndirections)
757 program_error(&p, "Exceeded max nr indirect texture lookups");
758
759 if (p.prog->NumTexInstructions > ctx->Const.MaxFragmentProgramTexInstructions)
760 program_error(&p, "Exceeded max TEX instructions");
761
762 if (p.prog->NumAluInstructions > ctx->Const.MaxFragmentProgramAluInstructions)
763 program_error(&p, "Exceeded max ALU instructions");
764
765#if DISASSEM
766 _mesa_debug_fp_inst(p.prog->NumTexInstructions + p.prog->NumAluInstructions,
767 p.prog->Instructions);
768 _mesa_printf("\n");
769#endif
770}
771
772