Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright © 2010 Intel Corporation |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice (including the next |
| 12 | * paragraph) shall be included in all copies or substantial portions of the |
| 13 | * Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 21 | * DEALINGS IN THE SOFTWARE. |
| 22 | */ |
| 23 | |
| 24 | #include "glsl_parser_extras.h" |
Ian Romanick | 8bde4ce | 2010-03-19 11:57:24 -0700 | [diff] [blame] | 25 | #include "glsl_symbol_table.h" |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 26 | #include "ir.h" |
| 27 | #include "builtin_variables.h" |
| 28 | |
| 29 | #ifndef Elements |
| 30 | #define Elements(x) (sizeof(x)/sizeof(*(x))) |
| 31 | #endif |
| 32 | |
| 33 | static void |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 34 | add_variable(const char *name, enum ir_variable_mode mode, |
| 35 | const glsl_type *type, exec_list *instructions, |
Ian Romanick | 8bde4ce | 2010-03-19 11:57:24 -0700 | [diff] [blame] | 36 | glsl_symbol_table *symtab) |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 37 | { |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 38 | ir_variable *var = new ir_variable(type, name); |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 39 | |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 40 | var->mode = mode; |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 41 | if (var->mode != ir_var_out) |
| 42 | var->read_only = true; |
| 43 | |
| 44 | |
| 45 | /* Once the variable is created an initialized, add it to the symbol table |
| 46 | * and add the declaration to the IR stream. |
| 47 | */ |
| 48 | instructions->push_tail(var); |
| 49 | |
Ian Romanick | 8bde4ce | 2010-03-19 11:57:24 -0700 | [diff] [blame] | 50 | symtab->add_variable(var->name, var); |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 51 | } |
| 52 | |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 53 | |
| 54 | static void |
| 55 | add_builtin_variable(const builtin_variable *proto, exec_list *instructions, |
| 56 | glsl_symbol_table *symtab) |
| 57 | { |
| 58 | /* Create a new variable declaration from the description supplied by |
| 59 | * the caller. |
| 60 | */ |
| 61 | const glsl_type *const type = symtab->get_type(proto->type); |
| 62 | |
| 63 | assert(type != NULL); |
| 64 | |
| 65 | add_variable(proto->name, proto->mode, type, instructions, symtab); |
| 66 | } |
| 67 | |
| 68 | |
Eric Anholt | 78fe3c9 | 2010-03-28 01:46:48 -0700 | [diff] [blame] | 69 | static void |
| 70 | generate_110_uniforms(exec_list *instructions, |
| 71 | glsl_symbol_table *symtab) |
| 72 | { |
| 73 | for (unsigned i = 0 |
| 74 | ; i < Elements(builtin_110_deprecated_uniforms) |
| 75 | ; i++) { |
| 76 | add_builtin_variable(& builtin_110_deprecated_uniforms[i], |
| 77 | instructions, symtab); |
| 78 | } |
| 79 | |
| 80 | /* FINISHME: Add support for gl_TextureMatrix[]. The size of this array is |
| 81 | * FINISHME: implementation dependent based on the value of |
| 82 | * FINISHME: GL_MAX_TEXTURE_COORDS. |
| 83 | */ |
| 84 | |
| 85 | /* FINISHME: Add support for gl_DepthRangeParameters */ |
| 86 | /* FINISHME: Add support for gl_ClipPlane[] */ |
| 87 | /* FINISHME: Add support for gl_PointParameters */ |
| 88 | |
| 89 | /* FINISHME: Add support for gl_MaterialParameters |
| 90 | * FINISHME: (glFrontMaterial, glBackMaterial) |
| 91 | */ |
| 92 | |
| 93 | /* FINISHME: Add support for gl_LightSource[] */ |
| 94 | /* FINISHME: Add support for gl_LightModel */ |
| 95 | /* FINISHME: Add support for gl_FrontLightProduct[], gl_BackLightProduct[] */ |
| 96 | /* FINISHME: Add support for gl_TextureEnvColor[] */ |
| 97 | /* FINISHME: Add support for gl_ObjectPlane*[], gl_EyePlane*[] */ |
| 98 | /* FINISHME: Add support for gl_Fog */ |
| 99 | } |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 100 | |
| 101 | static void |
| 102 | generate_110_vs_variables(exec_list *instructions, |
Ian Romanick | 8bde4ce | 2010-03-19 11:57:24 -0700 | [diff] [blame] | 103 | glsl_symbol_table *symtab) |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 104 | { |
| 105 | for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) { |
| 106 | add_builtin_variable(& builtin_core_vs_variables[i], |
| 107 | instructions, symtab); |
| 108 | } |
| 109 | |
| 110 | for (unsigned i = 0 |
| 111 | ; i < Elements(builtin_110_deprecated_vs_variables) |
| 112 | ; i++) { |
| 113 | add_builtin_variable(& builtin_110_deprecated_vs_variables[i], |
| 114 | instructions, symtab); |
| 115 | } |
Eric Anholt | 78fe3c9 | 2010-03-28 01:46:48 -0700 | [diff] [blame] | 116 | generate_110_uniforms(instructions, symtab); |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 117 | |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 118 | /* FINISHME: The size of this array is implementation dependent based on the |
| 119 | * FINISHME: value of GL_MAX_TEXTURE_COORDS. GL_MAX_TEXTURE_COORDS must be |
| 120 | * FINISHME: at least 2, so hard-code 2 for now. |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 121 | */ |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 122 | const glsl_type *const vec4_type = |
| 123 | glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 0); |
| 124 | const glsl_type *const vec4_array_type = |
| 125 | glsl_type::get_array_instance(vec4_type, 2); |
| 126 | |
| 127 | add_variable("gl_TexCoord", ir_var_out, vec4_array_type, instructions, |
| 128 | symtab); |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 129 | } |
| 130 | |
| 131 | |
| 132 | static void |
| 133 | generate_120_vs_variables(exec_list *instructions, |
Ian Romanick | 8bde4ce | 2010-03-19 11:57:24 -0700 | [diff] [blame] | 134 | glsl_symbol_table *symtab) |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 135 | { |
| 136 | /* GLSL version 1.20 did not add any built-in variables in the vertex |
| 137 | * shader. |
| 138 | */ |
| 139 | generate_110_vs_variables(instructions, symtab); |
| 140 | } |
| 141 | |
| 142 | |
| 143 | static void |
| 144 | generate_130_vs_variables(exec_list *instructions, |
Ian Romanick | 8bde4ce | 2010-03-19 11:57:24 -0700 | [diff] [blame] | 145 | glsl_symbol_table *symtab) |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 146 | { |
| 147 | generate_120_vs_variables(instructions, symtab); |
| 148 | |
| 149 | for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) { |
| 150 | add_builtin_variable(& builtin_130_vs_variables[i], |
| 151 | instructions, symtab); |
| 152 | } |
| 153 | |
Eric Anholt | 271e199 | 2010-04-02 23:47:06 -0700 | [diff] [blame^] | 154 | /* FINISHME: The size of this array is implementation dependent based on |
| 155 | * FINISHME: the value of GL_MAX_CLIP_DISTANCES. |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 156 | */ |
Eric Anholt | 271e199 | 2010-04-02 23:47:06 -0700 | [diff] [blame^] | 157 | const glsl_type *const clip_distance_array_type = |
| 158 | glsl_type::get_array_instance(glsl_type::float_type, 8); |
| 159 | add_variable("gl_ClipDistance", ir_var_out, clip_distance_array_type, |
| 160 | instructions, symtab); |
| 161 | |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 162 | } |
| 163 | |
| 164 | |
| 165 | static void |
| 166 | initialize_vs_variables(exec_list *instructions, |
| 167 | struct _mesa_glsl_parse_state *state) |
| 168 | { |
| 169 | |
| 170 | switch (state->language_version) { |
| 171 | case 110: |
| 172 | generate_110_vs_variables(instructions, state->symbols); |
| 173 | break; |
| 174 | case 120: |
| 175 | generate_120_vs_variables(instructions, state->symbols); |
| 176 | break; |
| 177 | case 130: |
| 178 | generate_130_vs_variables(instructions, state->symbols); |
| 179 | break; |
| 180 | } |
| 181 | } |
| 182 | |
Eric Anholt | b3f743a | 2010-03-25 14:48:25 -0700 | [diff] [blame] | 183 | static void |
| 184 | generate_110_fs_variables(exec_list *instructions, |
| 185 | glsl_symbol_table *symtab) |
| 186 | { |
| 187 | for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) { |
| 188 | add_builtin_variable(& builtin_core_fs_variables[i], |
| 189 | instructions, symtab); |
| 190 | } |
| 191 | |
Eric Anholt | 0f09aea | 2010-03-27 12:48:57 -0700 | [diff] [blame] | 192 | for (unsigned i = 0 |
| 193 | ; i < Elements(builtin_110_deprecated_fs_variables) |
| 194 | ; i++) { |
| 195 | add_builtin_variable(& builtin_110_deprecated_fs_variables[i], |
| 196 | instructions, symtab); |
| 197 | } |
Eric Anholt | 78fe3c9 | 2010-03-28 01:46:48 -0700 | [diff] [blame] | 198 | generate_110_uniforms(instructions, symtab); |
Eric Anholt | 0f09aea | 2010-03-27 12:48:57 -0700 | [diff] [blame] | 199 | |
Eric Anholt | b3f743a | 2010-03-25 14:48:25 -0700 | [diff] [blame] | 200 | /* FINISHME: Add support for gl_FragData[GL_MAX_DRAW_BUFFERS]. */ |
Ian Romanick | 3f9a73d | 2010-04-02 11:59:57 -0700 | [diff] [blame] | 201 | |
| 202 | /* FINISHME: The size of this array is implementation dependent based on the |
| 203 | * FINISHME: value of GL_MAX_TEXTURE_COORDS. GL_MAX_TEXTURE_COORDS must be |
| 204 | * FINISHME: at least 2, so hard-code 2 for now. |
| 205 | */ |
| 206 | const glsl_type *const vec4_type = |
| 207 | glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 0); |
| 208 | const glsl_type *const vec4_array_type = |
| 209 | glsl_type::get_array_instance(vec4_type, 2); |
| 210 | |
| 211 | add_variable("gl_TexCoord", ir_var_in, vec4_array_type, instructions, |
| 212 | symtab); |
Eric Anholt | b3f743a | 2010-03-25 14:48:25 -0700 | [diff] [blame] | 213 | } |
| 214 | |
| 215 | static void |
| 216 | generate_120_fs_variables(exec_list *instructions, |
| 217 | glsl_symbol_table *symtab) |
| 218 | { |
| 219 | /* GLSL version 1.20 did not add any built-in variables in the fragment |
| 220 | * shader. |
| 221 | */ |
| 222 | generate_110_fs_variables(instructions, symtab); |
| 223 | } |
| 224 | |
| 225 | static void |
| 226 | generate_130_fs_variables(exec_list *instructions, |
| 227 | glsl_symbol_table *symtab) |
| 228 | { |
| 229 | generate_120_fs_variables(instructions, symtab); |
| 230 | |
| 231 | /* FINISHME: Add support fo gl_ClipDistance. The size of this array is |
| 232 | * FINISHME: implementation dependent based on the value of |
| 233 | * FINISHME: GL_MAX_CLIP_DISTANCES. |
| 234 | */ |
| 235 | } |
| 236 | |
| 237 | static void |
| 238 | initialize_fs_variables(exec_list *instructions, |
| 239 | struct _mesa_glsl_parse_state *state) |
| 240 | { |
| 241 | |
| 242 | switch (state->language_version) { |
| 243 | case 110: |
| 244 | generate_110_fs_variables(instructions, state->symbols); |
| 245 | break; |
| 246 | case 120: |
| 247 | generate_120_fs_variables(instructions, state->symbols); |
| 248 | break; |
| 249 | case 130: |
| 250 | generate_130_fs_variables(instructions, state->symbols); |
| 251 | break; |
| 252 | } |
| 253 | } |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 254 | |
| 255 | void |
| 256 | _mesa_glsl_initialize_variables(exec_list *instructions, |
| 257 | struct _mesa_glsl_parse_state *state) |
| 258 | { |
| 259 | switch (state->target) { |
| 260 | case vertex_shader: |
| 261 | initialize_vs_variables(instructions, state); |
| 262 | break; |
| 263 | case geometry_shader: |
Eric Anholt | b3f743a | 2010-03-25 14:48:25 -0700 | [diff] [blame] | 264 | break; |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 265 | case fragment_shader: |
Eric Anholt | b3f743a | 2010-03-25 14:48:25 -0700 | [diff] [blame] | 266 | initialize_fs_variables(instructions, state); |
Ian Romanick | adfb0cd | 2010-03-10 10:43:16 -0800 | [diff] [blame] | 267 | break; |
| 268 | } |
| 269 | } |