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Erik Faye-Lund4d066832020-06-12 20:09:42 +02001Mesa 11.0.7 Release Notes / December 9, 2015
2============================================
3
4Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6
5release.
6
7Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.1. OpenGL 4.1 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19 07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz
20 e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30This list is likely incomplete.
31
32- `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ -
33 Spilling failure of b96 merged value
34- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
35 [BSW/BDW] ogles1conform Gets test fails
36- `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ -
37 Segfault in pushbuf_kref when running the android emulator (qemu) on
38 nv50
39- `Bug 93110 <https://bugs.freedesktop.org/show_bug.cgi?id=93110>`__ -
40 [NVE4] textureSize() and textureQueryLevels() uses a texture bound
41 during the previous draw call
42- `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ -
43 wrongly claim supporting GL_EXT_texture_rg
44
45Changes
46-------
47
48Chris Wilson (1):
49
50- meta: Compute correct buffer size with SkipRows/SkipPixels
51
52Daniel Stone (1):
53
54- egl/wayland: Ignore rects from SwapBuffersWithDamage
55
56Dave Airlie (4):
57
58- texgetimage: consolidate 1D array handling code.
59- r600: geometry shader gsvs itemsize workaround
60- r600: rv670 use at least 16es/gs threads
61- r600: workaround empty geom shader.
62
63Emil Velikov (4):
64
65- docs: add sha256 checksums for 11.0.6
66- get-pick-list.sh: Require explicit "11.0" for nominating stable
67 patches
68- mesa; add get-extra-pick-list.sh script into bin/
69- Update version to 11.0.7
70
71François Tigeot (1):
72
73- xmlconfig: Add support for DragonFly
74
75Ian Romanick (22):
76
77- mesa: Make bind_vertex_buffer avilable outside varray.c
78- mesa: Refactor update_array_format to make
79 \_mesa_update_array_format_public
80- mesa: Refactor enable_vertex_array_attrib to make
81 \_mesa_enable_vertex_array_attrib
82- i965: Pass brw_context instead of gl_context to brw_draw_rectlist
83- i965: Use DSA functions for VBOs in brw_meta_fast_clear
84- i965: Use internal functions for buffer object access
85- i965: Don't pollute the buffer object namespace in
86 brw_meta_fast_clear
87- meta: Use DSA functions for PBO in create_texture_for_pbo
88- meta: Use \_mesa_NamedBufferData and \_mesa_NamedBufferSubData for
89 users of \_mesa_meta_setup_vertex_objects
90- i965: Use \_mesa_NamedBufferSubData for users of
91 \_mesa_meta_setup_vertex_objects
92- meta: Don't leave the VBO bound after
93 \_mesa_meta_setup_vertex_objects
94- meta: Track VBO using gl_buffer_object instead of GL API object
95 handle
96- meta: Use DSA functions for VBOs in \_mesa_meta_setup_vertex_objects
97- meta: Use internal functions for buffer object and VAO access
98- meta: Don't pollute the buffer object namespace in
99 \_mesa_meta_setup_vertex_objects
100- meta: Partially convert \_mesa_meta_DrawTex to DSA
101- meta: Track VBO using gl_buffer_object instead of GL API object
102 handle in \_mesa_meta_DrawTex
103- meta: Use internal functions for buffer object and VAO access in
104 \_mesa_meta_DrawTex
105- meta: Don't pollute the buffer object namespace in
106 \_mesa_meta_DrawTex
107- meta/TexSubImage: Don't pollute the buffer object namespace
108- meta/generate_mipmap: Don't leak the framebuffer object
109- glsl: Fix off-by-one error in array size check assertion
110
111Ilia Mirkin (7):
112
113- nvc0/ir: actually emit AFETCH on kepler
114- nir: fix typo in idiv lowering, causing large-udiv-udiv failures
115- nouveau: use the buffer usage to determine placement when no binding
116- nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
117- nv50/ir: fix (un)spilling of 3-wide results
118- mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
119- nvc0/ir: start offset at texBindBase for txq, like regular texturing
120
121Jonathan Gray (1):
122
123- automake: fix some occurrences of hardcoded -ldl and -lpthread
124
125Leo Liu (1):
126
127- radeon/vce: disable Stoney VCE for 11.0
128
129Marta Lofstedt (1):
130
131- gles2: Update gl2ext.h to revision: 32120
132
133Oded Gabbay (1):
134
135- llvmpipe: disable VSX in ppc due to LLVM PPC bug