blob: 2817809d71cddf8b79bdfed49ca2ecd6f04b6d1a [file] [log] [blame]
Dave Airliea8987b82015-01-22 15:11:47 +10001/*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23#include "util/u_memory.h"
24#include "util/u_format.h"
25#include "util/u_format_s3tc.h"
26#include "util/u_video.h"
27#include "os/os_time.h"
28#include "pipe/p_defines.h"
29#include "pipe/p_screen.h"
30#include "draw/draw_context.h"
Dave Airliea8987b82015-01-22 15:11:47 +100031
Dave Airliea8987b82015-01-22 15:11:47 +100032#include "tgsi/tgsi_exec.h"
33
Emil Velikov0c82c2f2015-10-29 10:10:35 +000034#include "virgl_screen.h"
Dave Airliea8987b82015-01-22 15:11:47 +100035#include "virgl_resource.h"
36#include "virgl_public.h"
37#include "virgl_context.h"
38
39#define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */
40#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
41#define SP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K */
42
43static const char *
44virgl_get_vendor(struct pipe_screen *screen)
45{
46 return "Red Hat";
47}
48
49
50static const char *
51virgl_get_name(struct pipe_screen *screen)
52{
53 return "virgl";
54}
55
56static int
57virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
58{
59 struct virgl_screen *vscreen = virgl_screen(screen);
60 switch (param) {
61 case PIPE_CAP_NPOT_TEXTURES:
62 return 1;
63 case PIPE_CAP_TWO_SIDED_STENCIL:
64 return 1;
65 case PIPE_CAP_SM3:
66 return 1;
67 case PIPE_CAP_ANISOTROPIC_FILTER:
68 return 1;
69 case PIPE_CAP_POINT_SPRITE:
70 return 1;
71 case PIPE_CAP_MAX_RENDER_TARGETS:
72 return vscreen->caps.caps.v1.max_render_targets;
73 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
74 return vscreen->caps.caps.v1.max_dual_source_render_targets;
75 case PIPE_CAP_OCCLUSION_QUERY:
76 return vscreen->caps.caps.v1.bset.occlusion_query;
77 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
78 return vscreen->caps.caps.v1.bset.mirror_clamp;
79 case PIPE_CAP_TEXTURE_SHADOW_MAP:
80 return 1;
81 case PIPE_CAP_TEXTURE_SWIZZLE:
82 return 1;
83 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
84 return SP_MAX_TEXTURE_2D_LEVELS;
85 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
86 return SP_MAX_TEXTURE_3D_LEVELS;
87 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
88 return SP_MAX_TEXTURE_CUBE_LEVELS;
89 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
90 return 1;
91 case PIPE_CAP_INDEP_BLEND_ENABLE:
92 return vscreen->caps.caps.v1.bset.indep_blend_enable;
93 case PIPE_CAP_INDEP_BLEND_FUNC:
94 return vscreen->caps.caps.v1.bset.indep_blend_func;
95 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
96 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
97 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
98 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
99 return vscreen->caps.caps.v1.bset.fragment_coord_conventions;
100 case PIPE_CAP_DEPTH_CLIP_DISABLE:
101 return vscreen->caps.caps.v1.bset.depth_clip_disable;
102 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
103 return vscreen->caps.caps.v1.max_streamout_buffers;
104 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
105 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
106 return 16*4;
107 case PIPE_CAP_PRIMITIVE_RESTART:
108 return vscreen->caps.caps.v1.bset.primitive_restart;
109 case PIPE_CAP_SHADER_STENCIL_EXPORT:
110 return vscreen->caps.caps.v1.bset.shader_stencil_export;
111 case PIPE_CAP_TGSI_INSTANCEID:
112 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
113 return 1;
114 case PIPE_CAP_SEAMLESS_CUBE_MAP:
115 return vscreen->caps.caps.v1.bset.seamless_cube_map;
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 return vscreen->caps.caps.v1.bset.seamless_cube_map_per_texture;
118 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
119 return vscreen->caps.caps.v1.max_texture_array_layers;
120 case PIPE_CAP_MIN_TEXEL_OFFSET:
121 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
122 return -8;
123 case PIPE_CAP_MAX_TEXEL_OFFSET:
124 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
125 return 7;
126 case PIPE_CAP_CONDITIONAL_RENDER:
127 return vscreen->caps.caps.v1.bset.conditional_render;
128 case PIPE_CAP_TEXTURE_BARRIER:
129 return 0;
130 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
131 return 1;
132 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
133 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
134 return vscreen->caps.caps.v1.bset.color_clamping;
135 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
136 return 1;
137 case PIPE_CAP_GLSL_FEATURE_LEVEL:
138 return vscreen->caps.caps.v1.glsl_level;
139 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
140 return 0;
141 case PIPE_CAP_COMPUTE:
142 return 0;
143 case PIPE_CAP_USER_VERTEX_BUFFERS:
144 return 0;
145 case PIPE_CAP_USER_INDEX_BUFFERS:
146 case PIPE_CAP_USER_CONSTANT_BUFFERS:
147 return 1;
148 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
149 return 16;
150 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
Ilia Mirkin3fdeb7c2016-10-14 00:03:12 -0400151 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
Dave Airliea8987b82015-01-22 15:11:47 +1000152 return vscreen->caps.caps.v1.bset.streamout_pause_resume;
153 case PIPE_CAP_START_INSTANCE:
154 return vscreen->caps.caps.v1.bset.start_instance;
155 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
156 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
157 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
158 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
159 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
160 return 0;
161 case PIPE_CAP_QUERY_TIMESTAMP:
162 return 1;
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 return 0;
165 case PIPE_CAP_TGSI_TEXCOORD:
166 return 0;
167 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
168 return VIRGL_MAP_BUFFER_ALIGNMENT;
169 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
170 return vscreen->caps.caps.v1.max_tbo_size > 0;
171 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
172 return 0;
Nicolai Hähnle3abb5482016-01-26 10:26:30 -0500173 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
174 return 0;
Dave Airliea8987b82015-01-22 15:11:47 +1000175 case PIPE_CAP_CUBE_MAP_ARRAY:
176 return vscreen->caps.caps.v1.bset.cube_map_array;
177 case PIPE_CAP_TEXTURE_MULTISAMPLE:
178 return vscreen->caps.caps.v1.bset.texture_multisample;
179 case PIPE_CAP_MAX_VIEWPORTS:
180 return vscreen->caps.caps.v1.max_viewports;
181 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
182 return vscreen->caps.caps.v1.max_tbo_size;
183 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
184 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
185 case PIPE_CAP_ENDIANNESS:
186 return 0;
187 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
Ilia Mirkin9515d652016-08-20 22:40:33 -0400188 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
Dave Airliea8987b82015-01-22 15:11:47 +1000189 return 1;
190 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
191 return 0;
192 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
Dave Airliec7cc2642016-06-28 06:45:28 +1000193 return 256;
Dave Airliea8987b82015-01-22 15:11:47 +1000194 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
195 return 16384;
196 case PIPE_CAP_TEXTURE_QUERY_LOD:
197 return vscreen->caps.caps.v1.bset.texture_query_lod;
198 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
199 return vscreen->caps.caps.v1.max_texture_gather_components;
200 case PIPE_CAP_TEXTURE_GATHER_SM5:
201 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
202 case PIPE_CAP_SAMPLE_SHADING:
203 case PIPE_CAP_FAKE_SW_MSAA:
204 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
205 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
206 case PIPE_CAP_MAX_VERTEX_STREAMS:
207 case PIPE_CAP_DRAW_INDIRECT:
Ilia Mirkind67b9ba2015-12-31 13:30:13 -0500208 case PIPE_CAP_MULTI_DRAW_INDIRECT:
209 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
Dave Airliea8987b82015-01-22 15:11:47 +1000210 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
211 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
212 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
213 case PIPE_CAP_SAMPLER_VIEW_TARGET:
214 case PIPE_CAP_CLIP_HALFZ:
215 case PIPE_CAP_VERTEXID_NOBASE:
216 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
217 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
218 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
219 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
220 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
221 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
222 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
223 case PIPE_CAP_DEPTH_BOUNDS_TEST:
224 case PIPE_CAP_TGSI_TXQS:
225 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
226 case PIPE_CAP_SHAREABLE_SHADERS:
Ilia Mirkin3695b252015-11-09 13:27:07 -0500227 case PIPE_CAP_CLEAR_TEXTURE:
Ilia Mirkin87b4e4e2015-12-29 16:49:32 -0500228 case PIPE_CAP_DRAW_PARAMETERS:
Ilia Mirkine9f43d62016-01-02 18:55:48 -0500229 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
Marek Olšák34738a92016-01-02 20:45:00 +0100230 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
231 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
Ilia Mirkinebfb5442016-01-02 21:56:45 -0500232 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
Nicolai Hähnle654670b2016-01-11 17:38:08 -0500233 case PIPE_CAP_INVALIDATE_BUFFER:
Charmaine Lee3038e892016-01-14 10:22:17 -0700234 case PIPE_CAP_GENERATE_MIPMAP:
Nicolai Hähnle6af6d7b2016-01-26 10:27:58 -0500235 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
Ilia Mirkinf9e6f462016-01-09 23:30:16 -0500236 case PIPE_CAP_QUERY_BUFFER_OBJECT:
Dave Airlie840aa522016-02-26 04:02:56 +0000237 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
238 case PIPE_CAP_STRING_MARKER:
239 case PIPE_CAP_QUERY_MEMORY_INFO:
Marek Olšákdcb2b772016-02-29 20:22:37 +0100240 case PIPE_CAP_PCI_GROUP:
241 case PIPE_CAP_PCI_BUS:
242 case PIPE_CAP_PCI_DEVICE:
243 case PIPE_CAP_PCI_FUNCTION:
Edward O'Callaghan4bc91302016-02-17 20:59:52 +1100244 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
Bas Nieuwenhuizen70dcd842016-04-12 15:00:31 +0200245 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
Dave Airlieb19a0d52016-05-21 06:19:29 +1000246 case PIPE_CAP_CULL_DISTANCE:
Kenneth Graunke70048eb2016-05-20 21:05:34 -0700247 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
Ilia Mirkinedfa7a42016-05-29 11:39:52 -0400248 case PIPE_CAP_TGSI_VOTE:
Ilia Mirkin07fcb062016-06-11 15:26:45 -0400249 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
Axel Davy59a69292016-06-13 22:28:32 +0200250 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
Józef Kucia3cd28fe2016-07-19 13:07:24 +0200251 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
Nicolai Hähnle700a5712016-10-07 09:42:55 +0200252 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
Dave Airliea8987b82015-01-22 15:11:47 +1000253 return 0;
254 case PIPE_CAP_VENDOR_ID:
255 return 0x1af4;
256 case PIPE_CAP_DEVICE_ID:
257 return 0x1010;
258 case PIPE_CAP_ACCELERATED:
259 return 1;
260 case PIPE_CAP_UMA:
261 case PIPE_CAP_VIDEO_MEMORY:
262 return 0;
263 }
264 /* should only get here on unhandled cases */
265 debug_printf("Unexpected PIPE_CAP %d query\n", param);
266 return 0;
267}
268
269static int
270virgl_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
271{
272 struct virgl_screen *vscreen = virgl_screen(screen);
273 switch(shader)
274 {
275 case PIPE_SHADER_FRAGMENT:
276 case PIPE_SHADER_VERTEX:
277 case PIPE_SHADER_GEOMETRY:
278 switch (param) {
279 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
280 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
281 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
282 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
283 return INT_MAX;
284 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
285 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
286 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
287 return 1;
288 case PIPE_SHADER_CAP_MAX_INPUTS:
289 if (vscreen->caps.caps.v1.glsl_level < 150)
290 return 16;
Dave Airliec7cc2642016-06-28 06:45:28 +1000291 return (shader == PIPE_SHADER_VERTEX ||
292 shader == PIPE_SHADER_GEOMETRY) ? 16 : 32;
Dave Airliea8987b82015-01-22 15:11:47 +1000293 case PIPE_SHADER_CAP_MAX_OUTPUTS:
Dave Airliec7cc2642016-06-28 06:45:28 +1000294 return 32;
Dave Airliea8987b82015-01-22 15:11:47 +1000295 // case PIPE_SHADER_CAP_MAX_CONSTS:
296 // return 4096;
297 case PIPE_SHADER_CAP_MAX_TEMPS:
298 return 256;
299 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
300 return vscreen->caps.caps.v1.max_uniform_blocks;
301 // case PIPE_SHADER_CAP_MAX_ADDRS:
302 // return 1;
303 case PIPE_SHADER_CAP_MAX_PREDS:
304 return 0;
305 case PIPE_SHADER_CAP_SUBROUTINES:
306 return 1;
307 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
308 return 16;
309 case PIPE_SHADER_CAP_INTEGERS:
310 return vscreen->caps.caps.v1.glsl_level >= 130;
311 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
312 return 32;
313 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
314 return 4096 * sizeof(float[4]);
315 default:
316 return 0;
317 }
318 default:
319 return 0;
320 }
321}
322
323static float
324virgl_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
325{
326 switch (param) {
327 case PIPE_CAPF_MAX_LINE_WIDTH:
328 /* fall-through */
329 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
330 return 255.0; /* arbitrary */
331 case PIPE_CAPF_MAX_POINT_WIDTH:
332 /* fall-through */
333 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
334 return 255.0; /* arbitrary */
335 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
336 return 16.0;
337 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
338 return 16.0; /* arbitrary */
339 case PIPE_CAPF_GUARD_BAND_LEFT:
340 case PIPE_CAPF_GUARD_BAND_TOP:
341 case PIPE_CAPF_GUARD_BAND_RIGHT:
342 case PIPE_CAPF_GUARD_BAND_BOTTOM:
343 return 0.0;
344 }
345 /* should only get here on unhandled cases */
346 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
347 return 0.0;
348}
349
350static boolean
351virgl_is_vertex_format_supported(struct pipe_screen *screen,
352 enum pipe_format format)
353{
354 struct virgl_screen *vscreen = virgl_screen(screen);
355 const struct util_format_description *format_desc;
356 int i;
357
358 format_desc = util_format_description(format);
359 if (!format_desc)
360 return FALSE;
361
362 if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
363 int vformat = VIRGL_FORMAT_R11G11B10_FLOAT;
364 int big = vformat / 32;
365 int small = vformat % 32;
366 if (!(vscreen->caps.caps.v1.vertexbuffer.bitmask[big] & (1 << small)))
367 return FALSE;
368 return TRUE;
369 }
370
371 /* Find the first non-VOID channel. */
372 for (i = 0; i < 4; i++) {
373 if (format_desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
374 break;
375 }
376 }
377
378 if (i == 4)
379 return FALSE;
380
381 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
382 return FALSE;
383
384 if (format_desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED)
385 return FALSE;
386 return TRUE;
387}
388
389/**
390 * Query format support for creating a texture, drawing surface, etc.
391 * \param format the format to test
392 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
393 */
394static boolean
395virgl_is_format_supported( struct pipe_screen *screen,
396 enum pipe_format format,
397 enum pipe_texture_target target,
398 unsigned sample_count,
399 unsigned bind)
400{
401 struct virgl_screen *vscreen = virgl_screen(screen);
402 const struct util_format_description *format_desc;
403 int i;
404
405 assert(target == PIPE_BUFFER ||
406 target == PIPE_TEXTURE_1D ||
407 target == PIPE_TEXTURE_1D_ARRAY ||
408 target == PIPE_TEXTURE_2D ||
409 target == PIPE_TEXTURE_2D_ARRAY ||
410 target == PIPE_TEXTURE_RECT ||
411 target == PIPE_TEXTURE_3D ||
412 target == PIPE_TEXTURE_CUBE ||
413 target == PIPE_TEXTURE_CUBE_ARRAY);
414
415 format_desc = util_format_description(format);
416 if (!format_desc)
417 return FALSE;
418
419 if (util_format_is_intensity(format))
420 return FALSE;
421
422 if (sample_count > 1) {
423 if (!vscreen->caps.caps.v1.bset.texture_multisample)
424 return FALSE;
425 if (sample_count > vscreen->caps.caps.v1.max_samples)
426 return FALSE;
427 }
428
429 if (bind & PIPE_BIND_VERTEX_BUFFER) {
430 return virgl_is_vertex_format_supported(screen, format);
431 }
432
433 if (bind & PIPE_BIND_RENDER_TARGET) {
434 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
435 return FALSE;
436
437 /*
438 * Although possible, it is unnatural to render into compressed or YUV
439 * surfaces. So disable these here to avoid going into weird paths
440 * inside the state trackers.
441 */
442 if (format_desc->block.width != 1 ||
443 format_desc->block.height != 1)
444 return FALSE;
445
446 {
447 int big = format / 32;
448 int small = format % 32;
449 if (!(vscreen->caps.caps.v1.render.bitmask[big] & (1 << small)))
450 return FALSE;
451 }
452 }
453
454 if (bind & PIPE_BIND_DEPTH_STENCIL) {
455 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
456 return FALSE;
457 }
458
459 /*
460 * All other operations (sampling, transfer, etc).
461 */
462
463 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
464 if (util_format_s3tc_enabled)
465 goto out_lookup;
466 return FALSE;
467 }
468 if (format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
469 goto out_lookup;
470 }
471
472 if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
473 goto out_lookup;
474 } else if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
475 goto out_lookup;
476 }
477
478 /* Find the first non-VOID channel. */
479 for (i = 0; i < 4; i++) {
480 if (format_desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
481 break;
482 }
483 }
484
485 if (i == 4)
486 return FALSE;
487
488 /* no L4A4 */
489 if (format_desc->nr_channels < 4 && format_desc->channel[i].size == 4)
490 return FALSE;
491
492 out_lookup:
493 {
494 int big = format / 32;
495 int small = format % 32;
496 if (!(vscreen->caps.caps.v1.sampler.bitmask[big] & (1 << small)))
497 return FALSE;
498 }
499 /*
500 * Everything else should be supported by u_format.
501 */
502 return TRUE;
503}
504
505static void virgl_flush_frontbuffer(struct pipe_screen *screen,
506 struct pipe_resource *res,
507 unsigned level, unsigned layer,
508 void *winsys_drawable_handle, struct pipe_box *sub_box)
509{
510 struct virgl_screen *vscreen = virgl_screen(screen);
511 struct virgl_winsys *vws = vscreen->vws;
Emil Velikov7af46b92015-10-28 11:14:02 +0000512 struct virgl_resource *vres = virgl_resource(res);
Dave Airliea8987b82015-01-22 15:11:47 +1000513
514 if (vws->flush_frontbuffer)
515 vws->flush_frontbuffer(vws, vres->hw_res, level, layer, winsys_drawable_handle,
516 sub_box);
517}
518
519static void virgl_fence_reference(struct pipe_screen *screen,
520 struct pipe_fence_handle **ptr,
521 struct pipe_fence_handle *fence)
522{
523 struct virgl_screen *vscreen = virgl_screen(screen);
524 struct virgl_winsys *vws = vscreen->vws;
525
526 vws->fence_reference(vws, ptr, fence);
527}
528
529static boolean virgl_fence_finish(struct pipe_screen *screen,
Marek Olšák54272e12016-08-06 16:41:42 +0200530 struct pipe_context *ctx,
Dave Airliea8987b82015-01-22 15:11:47 +1000531 struct pipe_fence_handle *fence,
532 uint64_t timeout)
533{
534 struct virgl_screen *vscreen = virgl_screen(screen);
535 struct virgl_winsys *vws = vscreen->vws;
536
537 return vws->fence_wait(vws, fence, timeout);
538}
539
540static uint64_t
541virgl_get_timestamp(struct pipe_screen *_screen)
542{
543 return os_time_get_nano();
544}
545
546static void
547virgl_destroy_screen(struct pipe_screen *screen)
548{
549 struct virgl_screen *vscreen = virgl_screen(screen);
550 struct virgl_winsys *vws = vscreen->vws;
551
Nicolai Hähnle8a943562016-09-27 19:12:24 +0200552 slab_destroy_parent(&vscreen->texture_transfer_pool);
553
Dave Airliea8987b82015-01-22 15:11:47 +1000554 if (vws)
555 vws->destroy(vws);
556 FREE(vscreen);
557}
558
559struct pipe_screen *
560virgl_create_screen(struct virgl_winsys *vws)
561{
562 struct virgl_screen *screen = CALLOC_STRUCT(virgl_screen);
563
564 if (!screen)
565 return NULL;
566
567 screen->vws = vws;
Dave Airliea8987b82015-01-22 15:11:47 +1000568 screen->base.get_name = virgl_get_name;
569 screen->base.get_vendor = virgl_get_vendor;
570 screen->base.get_param = virgl_get_param;
571 screen->base.get_shader_param = virgl_get_shader_param;
572 screen->base.get_paramf = virgl_get_paramf;
573 screen->base.is_format_supported = virgl_is_format_supported;
574 screen->base.destroy = virgl_destroy_screen;
575 screen->base.context_create = virgl_context_create;
576 screen->base.flush_frontbuffer = virgl_flush_frontbuffer;
577 screen->base.get_timestamp = virgl_get_timestamp;
578 screen->base.fence_reference = virgl_fence_reference;
579 //screen->base.fence_signalled = virgl_fence_signalled;
580 screen->base.fence_finish = virgl_fence_finish;
581
582 virgl_init_screen_resource_functions(&screen->base);
583
584 vws->get_caps(vws, &screen->caps);
585
Rob Herringf87330d2016-01-29 16:36:28 -0600586 screen->refcnt = 1;
Dave Airliea8987b82015-01-22 15:11:47 +1000587
Nicolai Hähnle8a943562016-09-27 19:12:24 +0200588 slab_create_parent(&screen->texture_transfer_pool, sizeof(struct virgl_transfer), 16);
589
Dave Airliea8987b82015-01-22 15:11:47 +1000590 util_format_s3tc_init();
591 return &screen->base;
592}