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Brian Paul414b6e71999-11-22 18:57:56 +00001/* $Id: macros.h,v 1.8 1999/11/22 18:57:56 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paulfbd8f211999-11-11 01:22:25 +00005 * Version: 3.3
jtgafb833d1999-08-19 00:55:39 +00006 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028/*
29 * A collection of useful macros.
30 */
31
32
33#ifndef MACROS_H
34#define MACROS_H
35
Brian Paulfbd8f211999-11-11 01:22:25 +000036
37#include "glheader.h"
jtgafb833d1999-08-19 00:55:39 +000038
39
40#ifdef DEBUG
jtgafb833d1999-08-19 00:55:39 +000041# define ASSERT(X) assert(X)
42#else
43# define ASSERT(X)
44#endif
45
46
Keith Whitwell485f0401999-10-08 09:27:09 +000047#if defined(__GNUC__)
jtgafb833d1999-08-19 00:55:39 +000048#define INLINE __inline__
49#elif defined(__MSC__)
50#define INLINE __inline
51#else
52#define INLINE
53#endif
54
55
Brian Paul414b6e71999-11-22 18:57:56 +000056/* Limits: */
57#define MAX_GLUSHORT 0xffff
58#define MAX_GLUINT 0xffffffff
59
60
61/* Some compilers don't like some of Mesa's const usage */
62#ifdef NO_CONST
63# define CONST
64#else
65# define CONST const
66#endif
67
68
69/* Pi */
70#ifndef M_PI
71#define M_PI (3.1415926)
72#endif
73
74
75/* Degrees to radians conversion: */
76#define DEG2RAD (M_PI/180.0)
77
78
79#ifndef NULL
80#define NULL 0
81#endif
82
83
84
85/*
86 * Bitmask helpers
87 */
88#define SET_BITS(WORD, BITS) (WORD) |= (BITS)
89#define CLEAR_BITS(WORD, BITS) (WORD) &= ~(BITS)
90#define TEST_BITS(WORD, BITS) ((WORD) & (BITS))
91
92
jtgafb833d1999-08-19 00:55:39 +000093/* Stepping a GLfloat pointer by a byte stride
94 */
95#define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
96#define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
97#define STRIDE_T(p, t, i) (p = (t *)((GLubyte *)p + i))
98
99
jtgafb833d1999-08-19 00:55:39 +0000100#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
101#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0
102#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0
103
104
105/* Copy short vectors: */
106#define COPY_2V( DST, SRC ) \
107do { \
108 (DST)[0] = (SRC)[0]; \
109 (DST)[1] = (SRC)[1]; \
110} while (0)
111
112
113#define COPY_3V( DST, SRC ) \
114do { \
115 (DST)[0] = (SRC)[0]; \
116 (DST)[1] = (SRC)[1]; \
117 (DST)[2] = (SRC)[2]; \
118} while (0)
119
120#define COPY_4V( DST, SRC ) \
121do { \
122 (DST)[0] = (SRC)[0]; \
123 (DST)[1] = (SRC)[1]; \
124 (DST)[2] = (SRC)[2]; \
125 (DST)[3] = (SRC)[3]; \
126} while (0)
127
128
129#define COPY_2FV( DST, SRC ) \
130do { \
131 const GLfloat *_tmp = (SRC); \
132 (DST)[0] = _tmp[0]; \
133 (DST)[1] = _tmp[1]; \
134} while (0)
135
136
137#define COPY_3FV( DST, SRC ) \
138do { \
139 const GLfloat *_tmp = (SRC); \
140 (DST)[0] = _tmp[0]; \
141 (DST)[1] = _tmp[1]; \
142 (DST)[2] = _tmp[2]; \
143} while (0)
144
145#define COPY_4FV( DST, SRC ) \
146do { \
147 const GLfloat *_tmp = (SRC); \
148 (DST)[0] = _tmp[0]; \
149 (DST)[1] = _tmp[1]; \
150 (DST)[2] = _tmp[2]; \
151 (DST)[3] = _tmp[3]; \
152} while (0)
153
154
155
156#define COPY_SZ_4V(DST, SZ, SRC) \
157do { \
158 switch (SZ) { \
159 case 4: (DST)[3] = (SRC)[3]; \
160 case 3: (DST)[2] = (SRC)[2]; \
161 case 2: (DST)[1] = (SRC)[1]; \
162 case 1: (DST)[0] = (SRC)[0]; \
163 } \
164} while(0)
165
166#define SUB_4V( DST, SRCA, SRCB ) \
167do { \
168 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
169 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
170 (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
171 (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
172} while (0)
173
174#define ADD_4V( DST, SRCA, SRCB ) \
175do { \
176 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
177 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
178 (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
179 (DST)[3] = (SRCA)[3] + (SRCB)[3]; \
180} while (0)
181
182#define SCALE_4V( DST, SRCA, SRCB ) \
183do { \
184 (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
185 (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
186 (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
187 (DST)[3] = (SRCA)[3] * (SRCB)[3]; \
188} while (0)
189
190#define ACC_4V( DST, SRC ) \
191do { \
Brian Paulfbd8f211999-11-11 01:22:25 +0000192 (DST)[0] += (SRC)[0]; \
193 (DST)[1] += (SRC)[1]; \
194 (DST)[2] += (SRC)[2]; \
195 (DST)[3] += (SRC)[3]; \
jtgafb833d1999-08-19 00:55:39 +0000196} while (0)
197
198#define ACC_SCALE_4V( DST, SRCA, SRCB ) \
199do { \
Brian Paulfbd8f211999-11-11 01:22:25 +0000200 (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
201 (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
202 (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
203 (DST)[3] += (SRCA)[3] * (SRCB)[3]; \
jtgafb833d1999-08-19 00:55:39 +0000204} while (0)
205
206#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \
207do { \
Brian Paulfbd8f211999-11-11 01:22:25 +0000208 (DST)[0] += S * (SRCB)[0]; \
209 (DST)[1] += S * (SRCB)[1]; \
210 (DST)[2] += S * (SRCB)[2]; \
211 (DST)[3] += S * (SRCB)[3]; \
jtgafb833d1999-08-19 00:55:39 +0000212} while (0)
213
214#define SCALE_SCALAR_4V( DST, S, SRCB ) \
215do { \
216 (DST)[0] = S * (SRCB)[0]; \
217 (DST)[1] = S * (SRCB)[1]; \
218 (DST)[2] = S * (SRCB)[2]; \
219 (DST)[3] = S * (SRCB)[3]; \
220} while (0)
221
222
223#define SELF_SCALE_SCALAR_4V( DST, S ) \
224do { \
225 (DST)[0] *= S; \
226 (DST)[1] *= S; \
227 (DST)[2] *= S; \
228 (DST)[3] *= S; \
229} while (0)
230
231
232/*
233 * Similarly for 3-vectors.
234 */
235#define SUB_3V( DST, SRCA, SRCB ) \
236do { \
237 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
238 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
239 (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
240} while (0)
241
242#define ADD_3V( DST, SRCA, SRCB ) \
243do { \
244 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
245 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
246 (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
247} while (0)
248
249#define SCALE_3V( DST, SRCA, SRCB ) \
250do { \
251 (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
252 (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
253 (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
254} while (0)
255
256#define ACC_3V( DST, SRC ) \
257do { \
258 (DST)[0] += (SRC)[0]; \
259 (DST)[1] += (SRC)[1]; \
260 (DST)[2] += (SRC)[2]; \
261} while (0)
262
263#define ACC_SCALE_3V( DST, SRCA, SRCB ) \
264do { \
265 (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
266 (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
267 (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
268} while (0)
269
270#define SCALE_SCALAR_3V( DST, S, SRCB ) \
271do { \
272 (DST)[0] = S * (SRCB)[0]; \
273 (DST)[1] = S * (SRCB)[1]; \
274 (DST)[2] = S * (SRCB)[2]; \
275} while (0)
276
277#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \
278do { \
279 (DST)[0] += S * (SRCB)[0]; \
280 (DST)[1] += S * (SRCB)[1]; \
281 (DST)[2] += S * (SRCB)[2]; \
282} while (0)
283
284#define SELF_SCALE_SCALAR_3V( DST, S ) \
285do { \
286 (DST)[0] *= S; \
287 (DST)[1] *= S; \
288 (DST)[2] *= S; \
289} while (0)
290
291#define ACC_SCALAR_3V( DST, S ) \
292do { \
293 (DST)[0] += S; \
294 (DST)[1] += S; \
295 (DST)[2] += S; \
296} while (0)
297
298/* And also for 2-vectors
299 */
300#define SUB_2V( DST, SRCA, SRCB ) \
301do { \
302 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
303 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
304} while (0)
305
306#define ADD_2V( DST, SRCA, SRCB ) \
307do { \
308 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
309 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
310} while (0)
311
312#define SCALE_2V( DST, SRCA, SRCB ) \
313do { \
314 (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
315 (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
316} while (0)
317
318#define ACC_2V( DST, SRC ) \
319do { \
320 (DST)[0] += (SRC)[0]; \
321 (DST)[1] += (SRC)[1]; \
322} while (0)
323
324#define ACC_SCALE_2V( DST, SRCA, SRCB ) \
325do { \
326 (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
327 (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
328} while (0)
329
330#define SCALE_SCALAR_2V( DST, S, SRCB ) \
331do { \
332 (DST)[0] = S * (SRCB)[0]; \
333 (DST)[1] = S * (SRCB)[1]; \
334} while (0)
335
336#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \
337do { \
338 (DST)[0] += S * (SRCB)[0]; \
339 (DST)[1] += S * (SRCB)[1]; \
340} while (0)
341
342#define SELF_SCALE_SCALAR_2V( DST, S ) \
343do { \
344 (DST)[0] *= S; \
345 (DST)[1] *= S; \
346} while (0)
347
348#define ACC_SCALAR_2V( DST, S ) \
349do { \
350 (DST)[0] += S; \
351 (DST)[1] += S; \
352} while (0)
353
354
355
356/*
357 * Copy a vector of 4 GLubytes from SRC to DST.
358 */
359#define COPY_4UBV(DST, SRC) \
360do { \
361 if (sizeof(GLuint)==4*sizeof(GLubyte)) { \
362 *((GLuint*)(DST)) = *((GLuint*)(SRC)); \
363 } \
364 else { \
365 (DST)[0] = (SRC)[0]; \
366 (DST)[1] = (SRC)[1]; \
367 (DST)[2] = (SRC)[2]; \
368 (DST)[3] = (SRC)[3]; \
369 } \
370} while (0)
371
372
373/* Assign scalers to short vectors: */
374#define ASSIGN_2V( V, V0, V1 ) \
375do { V[0] = V0; V[1] = V1; } while(0)
376
377#define ASSIGN_3V( V, V0, V1, V2 ) \
378do { V[0] = V0; V[1] = V1; V[2] = V2; } while(0)
379
380#define ASSIGN_4V( V, V0, V1, V2, V3 ) \
381do { \
382 V[0] = V0; \
383 V[1] = V1; \
384 V[2] = V2; \
385 V[3] = V3; \
386} while(0)
387
388
389
390
391/* Absolute value (for Int, Float, Double): */
392#define ABSI(X) ((X) < 0 ? -(X) : (X))
393#define ABSF(X) ((X) < 0.0F ? -(X) : (X))
394#define ABSD(X) ((X) < 0.0 ? -(X) : (X))
395
396
397
398/* Round a floating-point value to the nearest integer: */
399#define ROUNDF(X) ( (X)<0.0F ? ((GLint) ((X)-0.5F)) : ((GLint) ((X)+0.5F)) )
400
401
402/* Compute ceiling of integer quotient of A divided by B: */
403#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
404
405
406/* Clamp X to [MIN,MAX]: */
407#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
408
409/* Assign X to CLAMP(X, MIN, MAX) */
410#define CLAMP_SELF(x, mn, mx) \
411 ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) )
412
413
414
415/* Min of two values: */
416#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
417
418
419/* MAX of two values: */
420#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
421
422/* Dot product of two 2-element vectors */
423#define DOT2( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] )
424
425/* Dot product of two 3-element vectors */
426#define DOT3( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] )
427
428
429/* Dot product of two 4-element vectors */
430#define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \
431 (a)[2]*(b)[2] + (a)[3]*(b)[3] )
432
433#define DOT4V(v,a,b,c,d) (v[0]*a + v[1]*b + v[2]*c + v[3]*d)
434
435
436#define CROSS3(n, u, v) \
437do { \
438 (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \
439 (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \
440 (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \
441} while (0)
442
443
444/*
445 * Integer / float conversion for colors, normals, etc.
446 */
447
jtgafb833d1999-08-19 00:55:39 +0000448#define BYTE_TO_UBYTE(b) (b < 0 ? 0 : (GLubyte) b)
449#define SHORT_TO_UBYTE(s) (s < 0 ? 0 : (GLubyte) (s >> 7))
450#define USHORT_TO_UBYTE(s) (GLubyte) (s >> 8)
451#define INT_TO_UBYTE(i) (i < 0 ? 0 : (GLubyte) (i >> 23))
452#define UINT_TO_UBYTE(i) (GLubyte) (i >> 24)
453
jtgafb833d1999-08-19 00:55:39 +0000454/* Convert GLubyte in [0,255] to GLfloat in [0.0,1.0] */
455#define UBYTE_TO_FLOAT(B) ((GLfloat) (B) * (1.0F / 255.0F))
456
457/* Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */
458#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) (((X)) * 255.0F))
459
460
461/* Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */
462#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F))
463
464/* Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */
465#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 )
466
467
468/* Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */
469#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
470
471/* Convert GLfloat in [0.0,1.0] to GLushort in [0,65536] */
472#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F))
473
474
475/* Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */
476#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))
477
478/* Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */
479#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 )
480
481
482/* Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */
483#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F))
484
485/* Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */
486#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
487
488
489/* Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
490#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F))
491
492/* Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */
493/* causes overflow:
494#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 )
495*/
496/* a close approximation: */
497#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
498
499
jtgafb833d1999-08-19 00:55:39 +0000500#endif /*MACROS_H*/