Brian Paul | 4db3c48 | 2002-06-23 02:57:33 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Vertex program evaluators test. |
| 3 | * Based on book/bezmesh.c |
| 4 | * |
| 5 | * Brian Paul |
| 6 | * 22 June 2002 |
| 7 | */ |
| 8 | |
| 9 | #include <assert.h> |
| 10 | #include <stdlib.h> |
Brian Paul | f569dc4 | 2002-08-17 00:29:55 +0000 | [diff] [blame] | 11 | #include <stdio.h> |
| 12 | #include <string.h> |
| 13 | #define GL_GLEXT_PROTOTYPES |
Brian Paul | 4db3c48 | 2002-06-23 02:57:33 +0000 | [diff] [blame] | 14 | #include <GL/glut.h> |
| 15 | |
| 16 | |
| 17 | /* |
| 18 | * Transform position by modelview/projection. |
| 19 | * Square incoming color. |
| 20 | */ |
| 21 | static const char prog[] = |
| 22 | "!!VP1.0\n" |
| 23 | |
| 24 | "# Typical modelview/projection\n" |
| 25 | "DP4 o[HPOS].x, c[0], v[OPOS] ; # object x MVP -> clip\n" |
| 26 | "DP4 o[HPOS].y, c[1], v[OPOS] ;\n" |
| 27 | "DP4 o[HPOS].z, c[2], v[OPOS] ;\n" |
| 28 | "DP4 o[HPOS].w, c[3], v[OPOS] ;\n" |
| 29 | |
| 30 | "MOV R0, v[COL0];\n # square the color\n" |
| 31 | "MUL R0, R0, R0;\n" |
| 32 | "MOV o[COL0], R0;\n # store output color\n" |
| 33 | |
| 34 | "END"; |
| 35 | |
| 36 | |
| 37 | static int program = 1; |
| 38 | |
| 39 | |
| 40 | GLfloat ctrlpoints[4][4][4] = |
| 41 | { |
| 42 | { |
| 43 | {-1.5, -1.5, 4.0, 1.0}, |
| 44 | {-0.5, -1.5, 2.0, 1.0}, |
| 45 | {0.5, -1.5, -1.0, 1.0}, |
| 46 | {1.5, -1.5, 2.0, 1.0}}, |
| 47 | { |
| 48 | {-1.5, -0.5, 1.0, 1.0}, |
| 49 | {-0.5, -0.5, 3.0, 1.0}, |
| 50 | {0.5, -0.5, 0.0, 1.0}, |
| 51 | {1.5, -0.5, -1.0, 1.0}}, |
| 52 | { |
| 53 | {-1.5, 0.5, 4.0, 1.0}, |
| 54 | {-0.5, 0.5, 0.0, 1.0}, |
| 55 | {0.5, 0.5, 3.0, 1.0}, |
| 56 | {1.5, 0.5, 4.0, 1.0}}, |
| 57 | { |
| 58 | {-1.5, 1.5, -2.0, 1.0}, |
| 59 | {-0.5, 1.5, -2.0, 1.0}, |
| 60 | {0.5, 1.5, 0.0, 1.0}, |
| 61 | {1.5, 1.5, -1.0, 1.0}} |
| 62 | }; |
| 63 | |
| 64 | /* |
| 65 | * +-------------+ |
| 66 | * |green |yellow |
| 67 | * | | |
| 68 | * | | |
| 69 | * |black |red |
| 70 | * +-------------+ |
| 71 | */ |
| 72 | GLfloat colorPoints[4][4][4] = |
| 73 | { |
| 74 | { |
| 75 | {0.0, 0.0, 0.0, 1.0}, |
| 76 | {0.3, 0.0, 0.0, 1.0}, |
| 77 | {0.6, 0.0, 0.0, 1.0}, |
| 78 | {1.0, 0.0, 0.0, 1.0}}, |
| 79 | { |
| 80 | {0.0, 0.3, 0.0, 1.0}, |
| 81 | {0.3, 0.3, 0.0, 1.0}, |
| 82 | {0.6, 0.3, 0.0, 1.0}, |
| 83 | {1.0, 0.3, 0.0, 1.0}}, |
| 84 | { |
| 85 | {0.0, 0.6, 0.0, 1.0}, |
| 86 | {0.3, 0.6, 0.0, 1.0}, |
| 87 | {0.6, 0.6, 0.0, 1.0}, |
| 88 | {1.0, 0.6, 0.0, 1.0}}, |
| 89 | { |
| 90 | {0.0, 1.0, 0.0, 1.0}, |
| 91 | {0.3, 1.0, 0.0, 1.0}, |
| 92 | {0.6, 1.0, 0.0, 1.0}, |
| 93 | {1.0, 1.0, 0.0, 1.0}} |
| 94 | }; |
| 95 | |
| 96 | |
| 97 | void |
| 98 | initlights(void) |
| 99 | { |
| 100 | GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; |
| 101 | GLfloat position[] = {0.0, 0.0, 2.0, 1.0}; |
| 102 | GLfloat mat_diffuse[] = {0.6, 0.6, 0.6, 1.0}; |
| 103 | GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0}; |
| 104 | GLfloat mat_shininess[] = {50.0}; |
| 105 | |
| 106 | #if 0 /* no lighting for now */ |
| 107 | glEnable(GL_LIGHTING); |
| 108 | glEnable(GL_LIGHT0); |
| 109 | |
| 110 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
| 111 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
| 112 | |
| 113 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 114 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 115 | glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); |
| 116 | #endif |
| 117 | } |
| 118 | |
| 119 | void |
| 120 | display(void) |
| 121 | { |
| 122 | glClearColor(.3, .3, .3, 0); |
| 123 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 124 | glPushMatrix(); |
| 125 | #if 1 |
| 126 | glRotatef(85.0, 1.0, 1.0, 1.0); |
| 127 | #endif |
| 128 | glEvalMesh2(GL_FILL, 0, 8, 0, 8); |
| 129 | glPopMatrix(); |
| 130 | glFlush(); |
| 131 | } |
| 132 | |
| 133 | void |
| 134 | myinit(int argc, char *argv[]) |
| 135 | { |
| 136 | glClearColor(0.0, 0.0, 0.0, 1.0); |
| 137 | glEnable(GL_DEPTH_TEST); |
| 138 | |
| 139 | initlights(); /* for lighted version only */ |
| 140 | |
| 141 | glMapGrid2f(8, 0.0, 1.0, 8, 0.0, 1.0); |
| 142 | |
| 143 | if (argc > 1) |
| 144 | program = 0; |
| 145 | |
| 146 | printf("Using vertex program attribs? %s\n", program ? "yes" : "no"); |
| 147 | |
| 148 | if (!program) { |
| 149 | glMap2f(GL_MAP2_VERTEX_4, |
| 150 | 0.0, 1.0, 4, 4, |
| 151 | 0.0, 1.0, 16, 4, &ctrlpoints[0][0][0]); |
| 152 | glMap2f(GL_MAP2_COLOR_4, |
| 153 | 0.0, 1.0, 4, 4, |
| 154 | 0.0, 1.0, 16, 4, &colorPoints[0][0][0]); |
| 155 | glEnable(GL_MAP2_VERTEX_4); |
| 156 | glEnable(GL_MAP2_COLOR_4); |
| 157 | /* |
| 158 | glEnable(GL_AUTO_NORMAL); |
| 159 | glEnable(GL_NORMALIZE); |
| 160 | */ |
| 161 | } |
| 162 | else { |
| 163 | glMap2f(GL_MAP2_VERTEX_ATTRIB0_4_NV, |
| 164 | 0.0, 1.0, 4, 4, |
| 165 | 0.0, 1.0, 16, 4, &ctrlpoints[0][0][0]); |
| 166 | glMap2f(GL_MAP2_VERTEX_ATTRIB3_4_NV, |
| 167 | 0.0, 1.0, 4, 4, |
| 168 | 0.0, 1.0, 16, 4, &colorPoints[0][0][0]); |
| 169 | glEnable(GL_MAP2_VERTEX_ATTRIB0_4_NV); |
| 170 | glEnable(GL_MAP2_VERTEX_ATTRIB3_4_NV); |
| 171 | |
| 172 | /* |
| 173 | glEnable(GL_AUTO_NORMAL); |
| 174 | glEnable(GL_NORMALIZE); |
| 175 | */ |
| 176 | |
| 177 | /* vertex program init */ |
| 178 | glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, |
| 179 | strlen(prog), (const GLubyte *) prog); |
| 180 | assert(glIsProgramNV(1)); |
| 181 | glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); |
| 182 | |
| 183 | /* track matrices */ |
| 184 | glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); |
| 185 | glEnable(GL_VERTEX_PROGRAM_NV); |
| 186 | } |
| 187 | } |
| 188 | |
| 189 | void |
| 190 | myReshape(int w, int h) |
| 191 | { |
| 192 | glViewport(0, 0, w, h); |
| 193 | glMatrixMode(GL_PROJECTION); |
| 194 | glLoadIdentity(); |
| 195 | if (w <= h) |
| 196 | glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w, |
| 197 | 4.0 * (GLfloat) h / (GLfloat) w, -4.0, 4.0); |
| 198 | else |
| 199 | glOrtho(-4.0 * (GLfloat) w / (GLfloat) h, |
| 200 | 4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -4.0, 4.0); |
| 201 | glMatrixMode(GL_MODELVIEW); |
| 202 | glLoadIdentity(); |
| 203 | } |
| 204 | |
| 205 | static void |
| 206 | key(unsigned char k, int x, int y) |
| 207 | { |
| 208 | switch (k) { |
| 209 | case 27: /* Escape */ |
| 210 | exit(0); |
| 211 | break; |
| 212 | default: |
| 213 | return; |
| 214 | } |
| 215 | glutPostRedisplay(); |
| 216 | } |
| 217 | |
| 218 | int |
| 219 | main(int argc, char **argv) |
| 220 | { |
| 221 | glutInit(&argc, argv); |
| 222 | glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); |
| 223 | glutInitWindowPosition(0, 0); |
| 224 | glutCreateWindow(argv[0]); |
| 225 | myinit(argc, argv); |
| 226 | glutReshapeFunc(myReshape); |
| 227 | glutDisplayFunc(display); |
| 228 | glutKeyboardFunc(key); |
| 229 | glutMainLoop(); |
| 230 | return 0; /* ANSI C requires main to return int. */ |
| 231 | } |