Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 1 | Mesa Version History |
| 2 | ==================== |
| 3 | |
Erik Faye-Lund | bf3f0f7 | 2019-06-04 10:39:58 +0200 | [diff] [blame] | 4 | .. note:: |
| 5 | |
| 6 | Changes for Mesa 6.4 and later are documented in the corresponding |
Erik Faye-Lund | 5ee55b2 | 2020-06-27 10:21:45 +0200 | [diff] [blame] | 7 | :doc:`release notes <relnotes>` file. |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 8 | |
| 9 | 1.0 beta February 1995 |
| 10 | ---------------------- |
| 11 | |
| 12 | - Initial release |
| 13 | |
| 14 | 1.1 beta March 4, 1995 |
| 15 | ---------------------- |
| 16 | |
| 17 | Changes: |
| 18 | |
| 19 | - faster point and line drawing (2x faster) |
| 20 | - more systems supported, better Makefiles |
| 21 | - Renamed lib*.a files to avoid collisions |
| 22 | - many small bug fixes |
| 23 | |
| 24 | New: |
| 25 | |
| 26 | - pseudo-GLX functions added |
| 27 | - new implementation of evaluators (eval2.c) |
| 28 | - GLUT support |
| 29 | |
| 30 | 1.1.1 beta March 7, 1995 |
| 31 | ------------------------ |
| 32 | |
| 33 | Changes: |
| 34 | |
| 35 | - Reverted from eval2.c to eval.c due to FPE on Linux |
| 36 | - more speed improvements |
| 37 | - more Makefile changes |
| 38 | |
| 39 | 1.1.2 beta March 14, 1995 |
| 40 | ------------------------- |
| 41 | |
| 42 | New: |
| 43 | |
| 44 | - implementation of SGI's blending extensions |
| 45 | - glXUseXFont implemented |
| 46 | - added MESA_DEBUG environment variable support |
| 47 | |
| 48 | Changes: |
| 49 | |
| 50 | - Using eval2.c again |
| 51 | - more FPE-prevention checks (0-length normals are OK) |
| 52 | - a few small bug fixes |
| 53 | - much faster pixel logic ops! |
| 54 | - faster transformation arithmetic |
| 55 | |
| 56 | 1.1.3 beta March 31, 1995 |
| 57 | ------------------------- |
| 58 | |
| 59 | New: |
| 60 | |
| 61 | - gluScaleImage() and gluBuild2DMipMaps() implemented |
| 62 | - Mesa widgets for Xt/Motif |
| 63 | - blendEXT demos |
| 64 | - added environment variables for selecting visuals |
| 65 | |
| 66 | Changes: |
| 67 | |
| 68 | - almost all GLUT demos work correctly now |
| 69 | - faster X device driver functions |
| 70 | - more bug fixes |
| 71 | |
| 72 | 1.1.4 beta April 20, 1995 |
| 73 | ------------------------- |
| 74 | |
| 75 | Bug fixes: |
| 76 | |
| 77 | - missing #define SEEK_SET in src-tk/image.c |
| 78 | - compile glShadeModel into display lists |
| 79 | - fixed pow() domain error in src/light.c |
| 80 | - fixed "flickering bitmaps" in double buffer mode |
| 81 | - fixed tk.h and aux.h for C++ |
| 82 | - state of LIGHT_MODEL_LOCAL_VIEWER was inverted |
| 83 | |
| 84 | New features: |
| 85 | |
| 86 | - MUCH, MUCH nicer dithering in 8-bit RGB mode |
| 87 | - updated widgets and widget demos |
| 88 | - Implemented GLXPixmap functions |
| 89 | - Added GLU 1.1 and GLX 1.1 functions |
| 90 | - Changed the X/Mesa interface API, more versatile |
| 91 | - Implemented gluPartialDisk() |
| 92 | |
| 93 | 1.2 May 22, 1995 |
| 94 | ---------------- |
| 95 | |
| 96 | Bug fixes: |
| 97 | |
| 98 | - IRIX 4.x makefile problem |
| 99 | - modified tk to share root colormap as needed |
| 100 | - gluLookAt normalization problem |
| 101 | - suppress Expose, NoExpose events in swapbuffers |
| 102 | - glBitmap() and glDrawPixels() clipping |
| 103 | |
| 104 | New features: |
| 105 | |
| 106 | - GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture modes |
| 107 | implemented |
| 108 | - texture maps stored more efficiently |
| 109 | - texture maps can be compiled into display lists |
| 110 | - Bogdan Sikorski's GLU polygon tesselation code |
| 111 | - Linas Vepstas's sweep and extrusion library |
| 112 | - glXCreateContext()'s shareList parameter works as it's supposed to. |
| 113 | XMesaCreateContext() updated to accept a shareList parameter too. |
| 114 | - Mesa can be compiled with real OpenGL .h files |
| 115 | - MESA_BACK_BUFFER environment variable |
| 116 | - better GLX error checking |
| 117 | |
| 118 | 1.2.1 June 22, 1995 |
| 119 | ------------------- |
| 120 | |
| 121 | Bug fixes: |
| 122 | |
| 123 | - X/Mesa double buffer window resize crash |
| 124 | - widgets now pass PointerMotion events |
| 125 | - X/Mesa incorrect default clear color and drawing color |
| 126 | - more robust X MIT-SHM support in X/Mesa |
| 127 | - glTexImage( format=GL_LUMINANCE ) didn't work |
| 128 | - GL_LINE mode polygons with line width > 1.0 could cause a crash |
| 129 | - numerous feedback bugs |
| 130 | - glReadPixels() from depth buffer was wrong |
| 131 | - error prone depth and stencil buffer allocation New features: |
| 132 | - Preliminary Microsoft Windows driver |
| 133 | - Implemented a number of missing functions: glEvalCoord[12][df]v(), |
| 134 | glGet...(), etc. |
| 135 | - Added a few missing symbols to gl.h and glu.h |
| 136 | - Faster rendering of smooth-shaded, RGBA, depth-buffered polygons. |
| 137 | - Faster rendering of lines when width=2.0 |
| 138 | - Stencil-related functions now work in display lists |
| 139 | |
| 140 | Changes: |
| 141 | |
| 142 | - renamed aux.h as glaux.h (MS-DOS names can't start with aux) |
| 143 | - most filenames are in 8.3 format to accommodate MS-DOS |
| 144 | - use GLubytes to store arrays of colors instead of GLints |
| 145 | |
| 146 | 1.2.2 August 2, 1995 |
| 147 | -------------------- |
| 148 | |
| 149 | New features: |
| 150 | |
| 151 | - texture mapped points and lines |
| 152 | - NURBS! (but not 100% complete) |
| 153 | - viewports may safely extend beyond window boundaries |
| 154 | - MESA_PRIVATE_CMAP environment variable |
| 155 | - Grayscale X display support |
| 156 | - two new demos: demos/gears.c and demos/shadow.c |
| 157 | - MachTen for Macintosh configuration |
| 158 | |
| 159 | Bug fixes: |
| 160 | |
| 161 | - glGet*(GL_DEPTH_BITS) returned bytes, not bits |
| 162 | - point, line, and bitmap rasterization suffered from roundoff errors |
Erik Faye-Lund | b1874a2 | 2020-09-28 17:53:58 +0200 | [diff] [blame] | 163 | - fixed a division by zero error in line clipping |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 164 | - occasional wrong default background color really fixed! |
| 165 | - glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work |
| 166 | - gluBuild2DMipmaps malloc problem fixed |
| 167 | - view volume clipping of smooth shaded lines resulted in bad colors |
| 168 | |
| 169 | Changes: |
| 170 | |
| 171 | - new visual selection method in glXChooseVisual() |
| 172 | - improved GLU quadric functions |
| 173 | - call XSync for glFinish and XFlush for glFlush |
| 174 | - glVertex() calls now use a function pointer to avoid conditionals |
| 175 | - removed contrib directory from Mesa tar file (available on ftp site) |
| 176 | - AIX shared library support |
| 177 | - Removed GLUenum type as it's not in OpenGL |
| 178 | |
| 179 | 1.2.3 September 26, 1995 |
| 180 | ------------------------ |
| 181 | |
| 182 | New features: |
| 183 | |
| 184 | - Mesa header files now equivalent to SGI OpenGL headers |
| 185 | - Support for HP's Color Recovery dithering displays |
| 186 | - Faster vertex transformation |
| 187 | - Faster raster operations into X windows under certain conditions |
| 188 | - New configurations: HP w/ shared libs, Ultrix w/ GCC, Data General |
| 189 | - 4-bit visuals now supported |
| 190 | |
| 191 | Bug fixes: |
| 192 | |
| 193 | - glScissor bug fixed |
| 194 | - round-off errors in clipping lines against clip planes fixed |
| 195 | - byte swapping between hosts and display servers implemented |
| 196 | - glGetError() can be called without a current rendering context |
| 197 | - problem with accidentally culled polygons is fixed |
| 198 | - fixed some widget compilation problems |
| 199 | |
| 200 | 1.2.4 November 17, 1995 |
| 201 | ----------------------- |
| 202 | |
| 203 | New features: |
| 204 | |
| 205 | - More speed improvements (lighting, fogging, polygon drawing) |
| 206 | - Window system and OS-independent off-screen rendering |
| 207 | - Preliminary Fortran bindings |
| 208 | - glPolygonOffsetEXT implemented |
| 209 | - glColorMask and glIndexMask now fully implemented |
| 210 | - glPixelZoom implemented |
| 211 | - display lists fully implemented |
| 212 | - gamma correction |
| 213 | - dithering in 8-bit TrueColor/DirectColor visuals |
| 214 | |
| 215 | Changes: |
| 216 | |
| 217 | - Improved device driver interface |
| 218 | - tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk |
| 219 | - Dithering support moved from core into device driver |
| 220 | |
| 221 | Bug fixes: |
| 222 | |
| 223 | - glEnable/Disable( GL_LIGHTING ) didn't always take effect |
| 224 | - glReadPixels byte swapping was broken |
| 225 | - glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken |
| 226 | - duplicate glColor4b() prototype in GL/gl.h removed |
| 227 | - stripes in wave -ci demo fixed |
| 228 | - GL_LINEAR_MIPMAP_NEAREST had wrong value |
| 229 | - bugs in HP Color Recovery support fixed |
| 230 | - fixed bug when blending lines, points, bitmaps outside of window |
| 231 | |
| 232 | 1.2.5 November 30, 1995 |
| 233 | ----------------------- |
| 234 | |
| 235 | New Features: |
| 236 | |
| 237 | - updated MS Windows driver |
| 238 | - new implementation of StaticGray/GrayScale visual support |
| 239 | |
| 240 | Bug fixes: |
| 241 | |
| 242 | - pixelzooming with gamma correction or blending didn't work |
| 243 | - HP color recovery visual wasn't being picked by glXChooseVisual |
| 244 | - glClear didn't always observe glColorMask changes |
| 245 | - olympic and offset demos didn't compile on some Suns |
| 246 | - texcoord clamping wasn't correct |
| 247 | - a polygon optimization introduced an occasional sampling problem |
| 248 | |
| 249 | 1.2.6 January 26, 1996 |
| 250 | ---------------------- |
| 251 | |
| 252 | New Features: |
| 253 | |
| 254 | - faster line and polygon rendering under certain conditions. See |
| 255 | Performance Tips 9 and 10 in README |
| 256 | - profiling |
| 257 | - lighting is a bit faster |
| 258 | - better perspective corrected texture mapping |
| 259 | - Amiga AmiWin (X11) support |
| 260 | - preliminary Linux SVGA driver Changes: |
| 261 | - now using a 16-bit depth buffer, faster, smaller |
| 262 | - GL_NORMALIZE is disabled by default |
| 263 | |
| 264 | Bug fixes: |
| 265 | |
| 266 | - projective texture mapping |
| 267 | - fixed a memory leak in the context destroy function |
| 268 | - GL_POLYGON with less than 3 vertices caused a crash |
| 269 | - glGet*() returned wrong result for GL_INDEX_MODE |
| 270 | - reading pixels from an unmapped X window caused a BadMatch error |
| 271 | |
| 272 | 1.2.7 March 5, 1996 |
| 273 | ------------------- |
| 274 | |
| 275 | New: |
| 276 | |
| 277 | - faster lighting |
| 278 | - faster 16-bit TrueColor rendering on Linux |
| 279 | - faster 32-bit TrueColor rendering on Linux, HP, IBM |
| 280 | - non-depth-buffered XImage polygons are faster |
| 281 | - vertex array extension |
| 282 | - software alpha planes |
| 283 | - updated Macintosh driver |
| 284 | - new NeXT driver |
| 285 | - GLU quadric functions generate texture coordinates |
| 286 | - reflect.c demo - reflective, textured surface demo |
| 287 | |
| 288 | Changes: |
| 289 | |
| 290 | - gamma correction code moved into the X driver for better performance |
| 291 | |
| 292 | Bug fixes: |
| 293 | |
| 294 | - multiple glClipPlane()'s didn't work reliably |
| 295 | - glPolygonMode() didn't always work |
| 296 | - glCullFace( GL_FRONT_AND_BACK ) didn't work |
| 297 | - texture mapping with gamma correction was buggy |
| 298 | - floating point exceptions in texture coordinate interpolation |
| 299 | - XImage byte swapping didn't always work |
| 300 | - polygon edge flags weren't always used correctly |
| 301 | |
| 302 | 1.2.8 May 22, 1996 |
| 303 | ------------------ |
| 304 | |
| 305 | New: |
| 306 | |
| 307 | - overlay planes on X servers with the SERVER_OVERLAY_VISUALS property |
| 308 | - better monochrome output |
| 309 | - more IRIX 6.x configurations |
| 310 | - more robust RGB mode color allocation |
| 311 | - added MESA_XSYNC environment variable |
| 312 | - GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions |
| 313 | - GL_MESA_window_pos extension |
| 314 | - faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT |
| 315 | and GL_UNSIGNED_INT |
| 316 | - driver for prototype Cirrus Mondello 3-D board |
| 317 | - updated AmigaDOS driver |
| 318 | - a few small speed optimizations in polygon rendering |
| 319 | |
| 320 | Changes: |
| 321 | |
| 322 | - internal device driver interface modified to simplify device driver |
| 323 | implementations and to support hardware Z buffers |
| 324 | - several changes to the X/Mesa interface (xmesa.h) |
| 325 | |
| 326 | Bug fixes: |
| 327 | |
| 328 | - fixed pow(0,0) domain error triggered on some systems |
| 329 | - glStencilClear() in a display list caused an infinite loop |
| 330 | - glRasterPos*() was sometimes off by +/-0.5 in X and Y |
| 331 | - color masking and blending were performed in wrong order |
| 332 | - auxSolidCylinder() sometimes drew a wire-frame cylinder |
| 333 | - fixed file writing bug in osdemo.c |
| 334 | - pixel mapping didn't always work |
| 335 | - the GL_GEQUAL stencil func didn't work |
| 336 | - the GL_INVERT stencil op didn't work |
| 337 | - the stencil write mask didn't work |
| 338 | - glPush/PopAttrib() didn't do enough error checking |
| 339 | - glIsList() didn't always work correctly |
| 340 | |
| 341 | 2.0 October 10, 1996 |
| 342 | -------------------- |
| 343 | |
| 344 | New: |
| 345 | |
| 346 | - Implements OpenGL 1.1 API functions |
| 347 | - all texture filtering modes supported (mipmapping) |
| 348 | - faster texture mapping, see Performance Tip 11 in README |
| 349 | - antialiased RGB points |
| 350 | - X support for line and polygon stippling |
| 351 | - glDrawBuffer( GL_FRONT_AND_BACK ) works |
| 352 | - util/ directory of useful stuff |
| 353 | - demos/texobj demo of texture objects |
| 354 | |
| 355 | Changes: |
| 356 | |
| 357 | - major internal changes for thread-safeness |
| 358 | - new device driver interface |
| 359 | - MESA_ALPHA env variable removed |
| 360 | - triangle rasterizer replaces polygon rasterizer |
| 361 | |
| 362 | Bug fixes: |
| 363 | |
| 364 | - glPopAttrib() bug |
| 365 | - glDrawBuffer(GL_NONE) works now |
| 366 | |
| 367 | 2.1 December 14, 1996 |
| 368 | --------------------- |
| 369 | |
| 370 | New: |
| 371 | |
| 372 | - VMS support |
| 373 | - MS-DOS driver |
| 374 | - OpenStep support |
| 375 | - updated, combined Windows 95/NT driver |
| 376 | - implemented glGetLighti() and glGetTexGen*() |
| 377 | - GLX does garbage collection of ancillary buffers |
| 378 | |
| 379 | Bug fixes: |
| 380 | |
| 381 | - removed unused \_EXT constants from gl.h |
| 382 | - fixed polygon offset bugs |
| 383 | - Z coordinates of clipped lines were incorrect |
| 384 | - glEdgeFlag() in display lists didn't always work |
| 385 | - glLight*() in display lists didn't work |
| 386 | - fixed X line stipple bugs (Michael Pichler) |
| 387 | - glXUseXfonts XFreeFont/XFreeFontInfo bug fixed |
| 388 | - fixed a feedback bug |
| 389 | - glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix |
| 390 | - polygons were sometimes culled instead of clipped |
| 391 | - triangle rasterizer suffered from float/int overflow exceptions |
| 392 | - fixed FP underflow exception in lighting (specular exponent) |
| 393 | - glEnable/glDisable of GL_EXT_vertex_array enums didn't work |
| 394 | - fixed free(NULL) in GLU tesselator code |
| 395 | - using 24-bit color on some X servers resulted in garbage rendering |
| 396 | - 32-bit per pixel mode for XFree86 now works |
| 397 | - glRotate(a,0,0,0) gave unpredictable results |
| 398 | - GL_LINE_STRIP with > 480 vertices had occasional clipping problems |
| 399 | - 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap |
| 400 | - glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled |
| 401 | - glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right |
| 402 | - accumulation buffer was limited to positive values |
| 403 | - projective textures didn't work |
| 404 | - selection buffer overflows weren't handled correctly |
| 405 | |
| 406 | Changes: |
| 407 | |
| 408 | - restored the GL_EXT_polygon_offset extension |
| 409 | - slightly faster RGB dithering |
| 410 | - the SVGA driver works again |
| 411 | - Amiga driver now distributed separately |
| 412 | - NeXT driver updated for Mesa 2.x |
| 413 | |
| 414 | 2.2 March 14, 1997 |
| 415 | ------------------ |
| 416 | |
| 417 | New: |
| 418 | |
| 419 | - better color selection when dithering |
| 420 | - added GL_EXT_texture_object extension |
| 421 | - updated MS-DOS driver for DJGPP |
| 422 | - added openbsd make configuration |
| 423 | - faster dithered flat-shaded triangles |
| 424 | - various compilation problems with Motif widgets fixed |
| 425 | - gl.h, glx.h and glu.h name mangling option |
| 426 | - BeOS driver |
| 427 | - 3D texture mapping extension |
| 428 | - GL_MESA_resize_buffers extension |
| 429 | - morph3d, stex3d and spectex demos |
| 430 | - 3Dfx support |
| 431 | |
| 432 | Bug fixes: |
| 433 | |
| 434 | - glColorMaterial should finally work right in all respects |
| 435 | - linear interpolation of mipmap levels was incorrectly weighted |
| 436 | - readpix.c didn't compile on Macintosh |
| 437 | - GL_INVERT and related logic ops didn't work right |
Erik Faye-Lund | 6ec9a7e | 2020-09-28 17:56:22 +0200 | [diff] [blame] | 438 | - glTexImage[12]D() didn't check its parameters consistently |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 439 | - fixed a memory leak in glTexImage[12]D() |
| 440 | - kludged around a SunOS 5.x/GCC compiler bug in the feedback code |
| 441 | - glReadPixels aborted instead of normally catching some errors |
| 442 | - a few 1.1 constants were missing or misnamed in gl.h |
| 443 | - glBegin(p); glBegin(q); didn't generate an error |
| 444 | - fixed a memory leak in GLX code |
| 445 | - clipping of concave polygons could cause a core dump |
| 446 | - 1-component alpha texture maps didn't work |
| 447 | - fixed a GLU polygon tesselator bug |
| 448 | - polygons with colinear vertices were sometimes culled |
| 449 | - feedback triangle colors were wrong when using smooth shading |
| 450 | - textures with borders didn't work correctly |
| 451 | - colors returned in feedback mode were wrong when using lighting |
| 452 | - spotlights didn't effect ambient lighting correctly |
| 453 | - gluPartialDisk() had a few bugs |
| 454 | |
| 455 | Changes: |
| 456 | |
| 457 | - device driver interface expanded to support texture mapping |
| 458 | - faster matrix inversion subroutine |
| 459 | - commented out #include "wmesa_extend.h" from src/wmesa.c |
| 460 | - fixed many compiler warnings in the demo programs |
| 461 | |
| 462 | 2.3 June 30, 1997 |
| 463 | ----------------- |
| 464 | |
| 465 | New: |
| 466 | |
| 467 | - Mesa distribution divided into two pieces: library code and demos |
| 468 | - faster vertex transformation, clip testing, lighting |
| 469 | - faster line drawing |
| 470 | - TrueColor visuals how have dithering (for depths < 24 bits) |
| 471 | - added MESA_NO_DITHER environment variable |
| 472 | - new device driver function: NearFar(), RenderVB(), RasterSetup() |
| 473 | - added LynxOS configuration |
| 474 | - added cygnus Win32 configuration |
| 475 | - added texcyl.c GLUT demo |
| 476 | - added XMesaDitherColor() to X/Mesa interface |
| 477 | - new NURBS code from Bogdan Sikorski |
| 478 | - added demos/shape.c (non-rectangular X window!) |
| 479 | |
| 480 | Bug fixes: |
| 481 | |
| 482 | - glEnable/DisableClientState() were missing from GL/gl.h |
| 483 | - GL_SPHERE_MAP texcoord generation didn't work correctly |
| 484 | - glXGetConfig() returned wrong number of depth, stencil, accum bits |
| 485 | - glDrawPixels feedback/selection didn't examine RasterPos valid bit |
| 486 | - black and white were reversed on some monochrome displays |
| 487 | - fixed potential image memory leak (wasn't setting reference counter) |
| 488 | - glDrawPixels sometimes didn't recognize some GL state changes |
| 489 | - gluProject/UnProject() didn't check for divide by zero |
| 490 | - stex3d demo called random() and srandom(), not portable |
| 491 | - fixed memory leaks in context.c and drawpix.c |
| 492 | - fixed NULL dereferencing problem in gl_update_texture_state() |
| 493 | - glReadPixels between glBegin/glEnd didn't generate an error. |
| 494 | - fixed memory leak in polygon tesselator (Randy Frank) |
| 495 | - fixed seg fault bug drawing flat-shaded, depth-tested lines |
| 496 | - clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded |
| 497 | - glBindTexture sometimes didn't work |
| 498 | - fixed a bug deep in glXReleaseBuffersMESA() |
| 499 | - fog was mistakenly applied to alpha |
| 500 | - glPopMatrix didn't set "dirty matrix" flag |
| 501 | - glPolygonStipple pattern was sometimes wrong |
| 502 | - glClear wasn't disabled during feedback and selection |
| 503 | - fixed memory leak in glTexSubImage[123]D |
| 504 | |
| 505 | Changes: |
| 506 | |
| 507 | - many library source files reorganized |
| 508 | - faster X color allocation, colors also freed when finished with them |
| 509 | - new texture sampling function pointer in texture objects |
| 510 | - incorporated 3Dfx VooDoo driver v0.16 into main source tree |
| 511 | - many 3Dfx driver updates |
| 512 | - cygnus Makefiles now included |
| 513 | - updated DOS driver |
| 514 | - made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) |
| 515 | - internally, colors now stored in GLubytes, not GLfixed |
| 516 | - optimized changing of GL_SHININESS parameter |
| 517 | |
| 518 | 2.4 September 18, 1997 |
| 519 | ---------------------- |
| 520 | |
| 521 | New: |
| 522 | |
| 523 | - updated 3Dfx Glide driver |
| 524 | - hacks for 3Dfx rendering into an X window or fullscreen |
| 525 | - added depth buffer access functions to X/Mesa and OS/Mesa interfaces |
| 526 | |
| 527 | Bug fixes: |
| 528 | |
| 529 | - pixel buffer could overflow with long, wide lines |
| 530 | - fixed FP underflow problems in lighting |
| 531 | - glTexSubImage1D() had an unitialized variable |
| 532 | - incomplete texture objects could cause a segfault |
| 533 | - glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop |
| 534 | - flat-shaded quads in a strip were miscolored if clipped |
| 535 | - mipmapped triangle lod computation now works correctly |
| 536 | - fixed a few under/overflow bugs in triangle rasterizer |
| 537 | - glArrayElement() assigned bad normal if normal array disabled |
| 538 | - changed argument to glXReleaseBuffersMESA() |
| 539 | - fixed small triangle underflow bugs in tritemp.h (hopefully) |
| 540 | - glBindTexture(target, 0) caused a crash |
| 541 | - glTexImage[123]D() with NULL image pointer caused crash |
| 542 | - glPixelStore parameters are now ignored during display list execution |
| 543 | - fixed a two-sided lighting w/ clipping bug (black vertices) |
| 544 | - textures with width!=height were sometimes mis-rendered |
| 545 | - "weird" projection matrices could cause div by 0, other fp errors |
| 546 | |
| 547 | Changes: |
| 548 | |
| 549 | - changed precompiled header symbol from PCH to PC_HEADER |
| 550 | - split api.c into api1.c and api2.c |
| 551 | - added hash.c source file (but not used yet) |
| 552 | - a few Sun and HP configuration file changes |
| 553 | - MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN |
| 554 | - fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c) |
| 555 | |
| 556 | 2.5 November 20, 1997 |
| 557 | --------------------- |
| 558 | |
| 559 | New: |
| 560 | |
| 561 | - updated 3Dfx driver (v20) for GLQuake |
| 562 | - added GL_EXT_paletted_texture extension |
| 563 | - added GL_EXT_shared_texture_palette extension |
| 564 | - added GL_EXT_point_parameters extension |
| 565 | - now including Mark Kilgard's GLUT library v3.6 |
| 566 | - new GLUT-based demos in gdemos/ |
| 567 | - added a few more Unix config targets |
| 568 | - added Intel X86 assembly language vertex transformation code |
| 569 | - 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var |
| 570 | - Windows 95 S3 Virge driver |
| 571 | |
| 572 | Bug fixes: |
| 573 | |
| 574 | - glCopyTexImage?D would crash due to uninitialized variable |
| 575 | - glColor w/ glColorMaterial in a display list caused a bug |
| 576 | - fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver |
| 577 | - glVertex4*() vertices weren't always projected correctly |
| 578 | - trying to use mipmapped textured points or lines caused crash |
| 579 | - glColor[34][fd]() values now clamped to [0,1] before int conversion |
| 580 | |
| 581 | Changes: |
| 582 | |
| 583 | - new device driver functions for texture mapping |
| 584 | - hash tables used for display list and texture object lookup |
| 585 | - fixed GLX visual handling code to avoid saving redundant visuals |
| 586 | - 3Dfx Glide libraries automatically linked to libMesaGL.so |
| 587 | - dropped the Cirrus Logic Mondello code since it's obsolete |
| 588 | - updated Cygnus Makefiles (Stephane Rehel) |
| 589 | - updated Windows MSVC++ Makefiles (Oleg Letsinsky) |
| 590 | - procedure for making library files has changed: scripts now take a |
| 591 | major and minor version arguments. Make-config changed a lot. |
| 592 | - new implementation of glTexSubImage2D() |
| 593 | - updated widgets-mesa directory to create libMesaGLwM.a (Motif widget) |
| 594 | - separate linux-glide and linux-386-glide configurations |
| 595 | |
| 596 | 2.6 February 12, 1998 |
| 597 | --------------------- |
| 598 | |
| 599 | New: |
| 600 | |
| 601 | - Windows WGL functions |
| 602 | - updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support |
| 603 | - v0.22 of 3Dfx Glide driver |
| 604 | - more X86 assembly language optimizations |
| 605 | - faster blending for some modes |
| 606 | - XMesaSetFXmode() to switch between 3Dfx window and full-screen mode |
| 607 | - added preliminary thread support |
| 608 | - added GLX_MESA_copy_sub_buffer extension |
| 609 | - some clipping optimizations |
| 610 | |
| 611 | Bug fixes: |
| 612 | |
| 613 | - fixed shading/material bug when drawing long primitive strips |
| 614 | - fixed clipping problem in long primitive strips |
| 615 | - fixed clipping bug when using 3Dfx driver |
| 616 | - fixed a problem when trying to use X fonts w/ 3Dfx driver |
| 617 | - fixed a texture filter bug in 3Dfx/Glide driver |
| 618 | - fixed bug in 3Dfx/Glide driver involving depth mask & clearing |
| 619 | - glLoadMatrix to set projection matrix confused the 3Dfx driver |
| 620 | - non-identity texture matrices didn't work with linux-386 configs |
| 621 | - glGenTextures() didn't reserve the returned texture IDs |
| 622 | - NULL proxy image sent to glTexImageXD() caused crash |
| 623 | - added texture state validation optimization (Henk Kok) |
| 624 | - fixed colormap reuse problem when using both RGB and CI windows |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 625 | - 32 BPP True/DirectColor X visuals weren't recognized |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 626 | - fixed potential problem in evaluators memory allocation |
| 627 | - fixed assorted demo compilation bugs |
| 628 | |
| 629 | Changes: |
| 630 | |
| 631 | - replaced old Mesa/windows/ directory with Mesa/WIN32/ directory |
| 632 | - converted a few old glaux/gltk demos to GLUT |
| 633 | - renamed directories: demos -> xdemos, gdemos -> demos |
| 634 | |
| 635 | 3.0 September 17, 1998 |
| 636 | ---------------------- |
| 637 | |
| 638 | New: |
| 639 | |
| 640 | - OpenGL 1.2 API |
| 641 | - GL_EXT_abgr pixel format extension |
| 642 | - GL_SGIS_texture_edge_clamp extension |
| 643 | - GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex) |
| 644 | - GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex) |
| 645 | - GL_EXT_rescale_normal extension and renormal.c demo |
| 646 | - GLX_SGI_video_sync extension (a no-op) |
| 647 | - antialiased lines |
| 648 | - glGetTexImage() now implemented |
| 649 | - glDraw/Copy/ReadPixels() optimizations |
| 650 | - optimized textured triangle code (Marten Stromberg) |
| 651 | - more optimization of dithered TrueColor triangles in X driver |
| 652 | - Linux GGI driver |
| 653 | - updated MGL driver |
| 654 | |
| 655 | Bug fixes: |
| 656 | |
| 657 | - lots of assorted compilation fixes |
| 658 | - glInitNames didn't write initial hit record |
| 659 | - glBitmap didn't always check for invalid raster position |
| 660 | - switching between GLX and OSMesa contexts caused a crash |
| 661 | - fixed uninitialized variable in Mesa widget code |
| 662 | - fixed typo in texture code which caused book/texgen to crash |
| 663 | - fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP |
| 664 | - gluDisk() in POINT or LINE mode sometimes failed |
| 665 | - fixed texture + fog bug |
| 666 | - GL_COMPILE_AND_EXECUTE mode didn't work reliably |
| 667 | - glMultMatrix in projection matrix mode w/ 3Dfx driver could fail |
| 668 | - glDrawPixels(color index pixels) weren't converted to RGBA |
| 669 | - fixed possible getenv() buffer overflow security bug |
| 670 | - glBitmap in feedback mode was offset by xOrig, yOrig params |
| 671 | - device driver's DrawPixels hook was never used |
| 672 | - glDrawPixels with zoomY!=1 and top/bottom clipping didn't work |
| 673 | - glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte |
| 674 | - fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c |
| 675 | - glCopyTexSubImage2D() didn't work with 3Dfx driver |
| 676 | - lines with width = 2 could cause crash |
| 677 | - glClear with scissor rect sometimes cleared whole buffer |
| 678 | - glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work |
| 679 | - glTexImageXD( .. GL_ABGR_EXT .. ) didn't work |
| 680 | - computation of inverse modelview matrix sometimes failed |
| 681 | - fixed GL_CLAMP mode texture sampling bug |
| 682 | - textured line interpolation was somewhat broken |
| 683 | - textured triangle interpolation was also somewhat broken |
| 684 | - glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one |
| 685 | - evaluator state wasn't fully initialized |
| 686 | - texture coordinate clipping was buggy |
| 687 | - evaluator surfaces could be mis-colored |
| 688 | - glAccum(GL_RETURN, s) didn't obey glColorMask() settings |
| 689 | - zero area polygons shouldn't be culled if polygon mode is point/line |
| 690 | - clipped width and height of glReadPixels was sometimes off by one |
| 691 | - blending with alpha = 0 or 1.0 wasn't always exact |
| 692 | - reading of pixels from clipped region was buggy |
| 693 | - minor tweaking of X visual management in GLX emulator |
| 694 | - glPolygonStipple now obeys pixel unpacking parameters |
| 695 | - glGetPolygonStipple now obeys pixel packing parameters |
| 696 | - interleaved vertex array texture coordinates were broken |
| 697 | - query of proxy texture internal format was broken |
| 698 | - alpha channel wasn't reliably cleared |
| 699 | - fixed divide by zero error in gluScaleImage if dest size = 1 x 1 |
| 700 | |
| 701 | Conformance bug fixes: |
| 702 | |
| 703 | - GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing |
| 704 | - GL_TEXTURE_INTERNAL_FORMAT was missing |
| 705 | - glGet*(GL_POLYGON_STIPPLE) was broken |
| 706 | - glPush/PopAttrib() didn't save/restore all texture state |
| 707 | - glBitmap in feedback mode didn't work |
| 708 | - feedback of texture coords didn't always work |
| 709 | - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke |
| 710 | - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke |
| 711 | - glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke |
| 712 | |
| 713 | Changes: |
| 714 | |
| 715 | - upgraded GLUT to version 3.7 |
| 716 | - only GL and GLU library code included in MesaLib.tar.gz |
| 717 | - GLUT and all demos now in MesaDemos.tar.gz |
| 718 | - glaux and gltk libraries removed |
| 719 | - IRIX -n32 and -64 libs go in lib32/ and lib64/ directories |
| 720 | |
| 721 | 3.1 beta 1 November 19, 1998 |
| 722 | ---------------------------- |
| 723 | |
| 724 | New: |
| 725 | |
| 726 | - GL_EXT_stencil_wrap extension |
| 727 | - GL_INGR_blend_func_separate extension |
| 728 | - GL_ARB_multitexture extension |
| 729 | - GL_NV_texgen_reflection extension |
| 730 | - newly optimized vertex transformation code |
| 731 | - updated GLUT 3.7 code |
| 732 | - better precision when using 32-bit Z buffer |
| 733 | - Allegro DJGPP driver |
| 734 | |
| 735 | Bug fixes: |
| 736 | |
| 737 | - glCopyPixels between front/back buffers didn't copy alpha correctly |
| 738 | - fixed out-of-bounds memory access in optimized 2-D texture code |
| 739 | - glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter |
| 740 | - glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter |
| 741 | - clipping of texture coordinates sometimes had bad R,Q values |
| 742 | - GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels |
| 743 | - glEdgeFlagPointer() now takes a GLvoid \* instead of GLboolean \* |
| 744 | - texture was sometimes applied twice with 3Dfx driver |
| 745 | - glPush/PopAttrib() fouled up texture object reference counts |
| 746 | - glDeleteLists(0, n) caused assertion failure |
| 747 | - bilinear texture sampling wasn't accurate enough |
| 748 | - glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 749 | - color components were reversed on big endian 32 BPP X visuals |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 750 | |
| 751 | Changes: |
| 752 | |
| 753 | - removed GL_EXT_multitexture extension |
| 754 | |
| 755 | 3.1 beta 2 May 24, 1999 |
| 756 | ----------------------- |
| 757 | |
| 758 | New: |
| 759 | |
| 760 | - multi-textured points and lines (mjk@nvidia.com) |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 761 | - optimized 24 BPP X rendering (bernd.paysan@gmx.de) |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 762 | - added allegro support (bernie-t@geocities.com) |
| 763 | - cleaned-up Windows-related stuff (Ted Jump) |
| 764 | - minor stereo changes (KendallB@scitechsoft.com) |
| 765 | - new BeOS driver which implements BGLView class |
| 766 | - new Direct3D driver (see src/D3D) |
| 767 | - more efficient filled gluCylinder() function |
| 768 | - utilities: util/showbuffer.[ch] and util/glstate.[ch] |
| 769 | - fixed some IRIX compiler warnings |
| 770 | - added support for building Mesa in XFree86 with SGI's GLX |
| 771 | (kevin@precisioninsight.com) |
| 772 | |
| 773 | Bug fixes: |
| 774 | |
| 775 | - a variety of Windows/Mesa bug fixes (mjk@nvidia.com) |
| 776 | - packed pixel images weren't unpacked correctly |
| 777 | - patches some win32 files in GLUT (mjk@nvidia.com) |
| 778 | - glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX |
| 779 | - fixed lighting bug in Keith's new shading code |
| 780 | - fixed texture segfault seen in Lament screensaver |
| 781 | - fixed miscellaneous low-memory bugs |
| 782 | - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken |
| 783 | - GL_LINEAR sampling of 3D textures was broken |
| 784 | - fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org) |
| 785 | - added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk) |
| 786 | - fixed wide point and wide line conformance bugs (brianp) |
| 787 | |
| 788 | Changes: |
| 789 | |
| 790 | - some device driver changes (see src/dd.h) |
| 791 | - new copyright on core Mesa code |
| 792 | |
| 793 | 3.1 beta 3 September 17, 1999 |
| 794 | ----------------------------- |
| 795 | |
| 796 | New: |
| 797 | |
| 798 | - optimized glAccum function |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 799 | - optimized 24 BPP rendering in XMesa driver |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 800 | - GLU 1.2 polygon tessellator |
| 801 | |
| 802 | Bug Fixes: |
| 803 | |
| 804 | - glGetTexLevelParameter wasn't fully implemented |
| 805 | - glXUseXFont now handles multi-byte fonts |
| 806 | - glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result |
| 807 | - alpha channel of blending points, lines was sometimes incorrect |
| 808 | |
| 809 | Changes: |
| 810 | |
| 811 | - New library names: "libGL" instead of "libMesaGL" |
| 812 | - New library numbering: libGL.so.1.2.310 |
| 813 | - New subdirectories: docs/ and bin/ |
| 814 | - New Makefile-system (autoconf,automake,libtool) |
| 815 | |
| 816 | 3.1 final December 14, 1999 |
| 817 | --------------------------- |
| 818 | |
| 819 | New: |
| 820 | |
| 821 | - added demos/gloss.c |
| 822 | - added xdemos/glxdpyinfo.c |
| 823 | - added GLX_ARB_get_proc_address extension |
| 824 | - rewritten glTexImage code paths (faster, less memory, bug fixes) |
| 825 | |
| 826 | Bug Fixes: |
| 827 | |
| 828 | - several vertex array bug fixes |
| 829 | - overlapping glCopyPixels with pixel zooming now works |
| 830 | - glXUseXFont() bitmaps were vertically shifted by one pixel |
| 831 | - glCopyPixels with pixel zooming now works |
| 832 | |
| 833 | 3.2 final April 24, 2000 |
| 834 | ------------------------ |
| 835 | |
| 836 | Bug fixes: |
| 837 | |
| 838 | - fixed memcpy bugs in span.c |
| 839 | - fixed missing glEnd problem in demos/tessdemo.c |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 840 | - fixed bug when clearing 24 BPP Ximages |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 841 | - fixed clipping problem found in Unreal Tournament |
| 842 | - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 |
| 843 | - fixed Loki's 3dfx RGB vs BGR bug |
| 844 | - fixed Loki's 3dfx smooth/flat shading bug in SoF |
| 845 | |
| 846 | Changes: |
| 847 | |
| 848 | - updated docs/README file |
| 849 | - use bcopy() optimizations on FreeBSD |
| 850 | - re-enabled the optimized persp_textured_triangle() function |
| 851 | |
| 852 | 3.2.1 July 19, 2000 |
| 853 | ------------------- |
| 854 | |
| 855 | Bug fixes: |
| 856 | |
| 857 | - gluBuild2DMipmaps() didn't accept GL_BGRA |
| 858 | - Fixed compile/makefile problems on IRIX |
| 859 | - fixed segfault in 3dfx driver when using GL selection/feedback |
| 860 | - no longer cull very, very tiny triangles |
| 861 | - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) |
| 862 | - fixed Motif detection code in widgets-mesa/configure.in |
| 863 | - glColorMaterial and glMaterial updates to emissive and ambient didn't |
| 864 | always work right |
| 865 | - Specular highlights weren't always in the right place |
| 866 | - clipped GL_LINE mode polygons had interior lines appear |
| 867 | - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken |
| 868 | - GL_NICEST fog didn't always work with flat shading |
| 869 | - glRect commands in display lists were sometimes miscolored |
| 870 | - Line Z offset didn't always work |
| 871 | - fixed texgen normal vector problem (gloss's teapot) |
| 872 | - numerous GL conformance bugs fixed |
| 873 | |
| 874 | Changes: |
| 875 | |
| 876 | - glColorMask(false, false, false, false) handled better/faster |
| 877 | - reverted to old GLU polygon tessellator, GLU 1.1 |
| 878 | - updated Win32 build files |
| 879 | |
| 880 | 3.3 July 21, 2000 |
| 881 | ----------------- |
| 882 | |
| 883 | New: |
| 884 | |
| 885 | - antialiased triangles now implemented |
| 886 | - GL_EXT_texture_env_add texture mode extension |
| 887 | - GLX 1.3 API |
| 888 | - support for separate draw/read buffers (ie GL_SGI_make_current_read) |
| 889 | - thread-safe API dispath |
| 890 | - improved glxinfo program |
| 891 | - demos/texdown program to measure texture download performance |
| 892 | - glext.h header file |
| 893 | - demos/geartrain program |
| 894 | - GL_EXT_texture_lod_bias extension |
| 895 | - demos/lodbias program |
| 896 | - further optimized glRead/DrawPixels for 16-bit TrueColor X visuals |
| 897 | - GLX_EXT_visual_rating extension (a no-op, however) |
| 898 | - GL_HP_occlusion_test extension (for X and OS/Mesa drivers) |
| 899 | - demos/occlude program |
| 900 | - GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions |
| 901 | - demos/pixeltex program |
| 902 | - GL_SGI_color_matrix extension |
| 903 | - GL_SGI_color_table extension |
| 904 | - GL_EXT_histogram extension |
| 905 | - GL_ARB_texture_cube_map extension |
| 906 | - added xdemos/glxheads and xdemos/manywin |
| 907 | - demos/texenv.c demo |
| 908 | - GL_EXT_texture_env_combine extension (by Holger Waechtler) |
| 909 | - Xlib driver is now thread-safe (see xdemos/glthreads) |
| 910 | |
| 911 | Bug Fixes: |
| 912 | |
| 913 | - various GL conformance failures fixed since 3.2.1 |
| 914 | |
| 915 | Changes: |
| 916 | |
| 917 | - gl.h now uses #defines instead of C enums for all tokens |
| 918 | - glu.h now uses #defines instead of C enums for all tokens |
| 919 | - moved programs from 3Dfx/demos/ into demos/ directory |
| 920 | |
| 921 | 3.4 November 3, 2000 |
| 922 | -------------------- |
| 923 | |
| 924 | New: |
| 925 | |
| 926 | - optimized glDrawPixels for glPixelZoom(1,-1) Bug Fixes: |
Erik Faye-Lund | 2c0707d | 2019-06-04 16:40:20 +0200 | [diff] [blame] | 927 | - widgets-mesa/src/\*.c files were missing from 3.3 distro |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 928 | - include/GL/mesa_wgl.h file was missing from 3.3 distro |
| 929 | - fixed some Win32 compile problems |
| 930 | - texture object priorities weren't getting initialized to 1.0 |
| 931 | - glAreTexturesResident return value was wrong when using hardware |
| 932 | - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) |
| 933 | - glReadPixels with GLushort packed types was broken |
| 934 | - fixed a few bugs in the GL_EXT_texture_env_combine texture code |
| 935 | - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables |
| 936 | - fixed some typos/bugs in the VB code |
| 937 | - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work |
| 938 | - optimized glDrawPixels paths weren't being used |
| 939 | - per-fragment fog calculation didn't work without a Z buffer |
| 940 | - improved blending accuracy, fixes Glean blendFunc test failures |
| 941 | - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly |
| 942 | - glXGetProcAddressARB() didn't always return the right address |
| 943 | - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format |
| 944 | - texture matrix changes weren't always detected (GLUT projtex demo) |
| 945 | - fixed random color problem in vertex fog code |
| 946 | - fixed Glide-related bug that let Quake get a 24-bit Z buffer |
| 947 | |
| 948 | Changes: |
| 949 | |
| 950 | - finished internal support for compressed textures for DRI |
| 951 | |
| 952 | 3.4.1 February 14, 2001 |
| 953 | ----------------------- |
| 954 | |
| 955 | New: |
| 956 | |
| 957 | - fixed some Linux build problems |
| 958 | - fixed some Windows build problems |
| 959 | - GL_EXT_texture_env_dot3 extension (Gareth Hughes) |
| 960 | |
| 961 | Bug fixes: |
| 962 | |
| 963 | - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI |
| 964 | - various state-update code changes needed for DRI bugs |
| 965 | - disabled pixel transfer ops in glColorTable commands, not needed |
| 966 | - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter |
| 967 | - updated sources and fixed compile problems in widgets-mesa/ |
| 968 | - GLX_PBUFFER enum value was wrong in glx.h |
| 969 | - fixed a glColorMaterial lighting bug |
| 970 | - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function |
| 971 | - glXCopySubBufferMESA() Y position was off by one |
| 972 | - Error checking of glTexSubImage3D() was broken (bug 128775) |
| 973 | - glPopAttrib() didn't restore all derived Mesa state correctly |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 974 | - Better glReadPixels accuracy for 16 BPP color - fixes lots of OpenGL |
| 975 | conformance problems at 16 BPP. |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 976 | - clearing depth buffer with scissoring was broken, would segfault |
| 977 | - OSMesaGetDepthBuffer() returned bad bytesPerValue value |
| 978 | - fixed a line clipping bug (reported by Craig McDaniel) |
| 979 | - fixed RGB color over/underflow bug for very tiny triangles |
| 980 | |
| 981 | Known problems: |
| 982 | |
| 983 | - NURBS or evaluator surfaces inside display lists don't always work |
| 984 | |
| 985 | 3.4.2 May 17, 2001 |
| 986 | ------------------ |
| 987 | |
| 988 | Bug fixes: |
| 989 | |
| 990 | - deleting the currently bound texture could cause bad problems |
| 991 | - using fog could result in random vertex alpha values |
| 992 | - AA triangle rendering could touch pixels outside right window bound |
| 993 | - fixed byteswapping problem in clear_32bit_ximage() function |
| 994 | - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam |
| 995 | - fixed memory leak in glXUseXFont() |
| 996 | - fragment sampling in AA triangle function was off by 1/2 pixel |
| 997 | - Windows: reading pixels from framebuffer didn't always work |
| 998 | - glConvolutionFilter2D could segfault or cause FP exception |
| 999 | - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 |
| 1000 | - GL_NAND logicop didn't work right in RGBA mode |
| 1001 | - fixed a memory corruption bug in vertex buffer reset code |
Erik Faye-Lund | 766705d | 2020-09-29 15:51:50 +0200 | [diff] [blame] | 1002 | - clearing the software alpha buffer with scissoring was broken |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 1003 | - fixed a few color index mode fog bugs |
| 1004 | - fixed some bad assertions in color index mode |
| 1005 | - fixed FX line 'stipple' bug #420091 |
| 1006 | - fixed stencil buffer clear width/height typo |
| 1007 | - fixed GL error glitches in gl[Client]ActiveTextureARB() |
| 1008 | - fixed Windows compilation problem in texutil.c |
| 1009 | - fixed 1/8-pixel AA triangle sampling error |
| 1010 | |
| 1011 | Changes: |
| 1012 | |
| 1013 | - optimized writing mono-colored pixel spans to X pixmaps |
| 1014 | - increased max viewport size to 2048 x 2048 |
| 1015 | |
| 1016 | 3.5 June 21, 2001 |
| 1017 | ----------------- |
| 1018 | |
| 1019 | New: |
| 1020 | |
| 1021 | - internals of Mesa divided into modular pieces (Keith Whitwell) |
| 1022 | - 100% OpenGL 1.2 conformance (passes all conformance tests) |
| 1023 | - new AA line algorithm |
| 1024 | - GL_EXT_convolution extension |
| 1025 | - GL_ARB_imaging subset |
| 1026 | - OSMesaCreateContextExt() function |
| 1027 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| 1028 | - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight |
| 1029 | - GL_EXT_fog_coord extension (Keith Whitwell) |
| 1030 | - GL_EXT_secondary_color extension (Keith Whitwell) |
| 1031 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| 1032 | - GL_SGIX_depth_texture extension |
| 1033 | - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions |
| 1034 | - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow |
| 1035 | - GL_ARB_texture_env_combine extension |
| 1036 | - GL_ARB_texture_env_dot3 extension |
| 1037 | - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) |
| 1038 | - OSMesaCreateContextExt() function |
| 1039 | - libOSMesa.so library, contains the OSMesa driver interface |
| 1040 | - GL/glxext.h header file for GLX extensions |
| 1041 | - somewhat faster software texturing, fogging, depth testing |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 1042 | - all color-index conformance tests now pass (only 8 BPP tested) |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 1043 | - SPARC assembly language TCL optimizations (David Miller) |
| 1044 | - GL_SGIS_generate_mipmap extension |
| 1045 | |
| 1046 | Bug Fixes: |
| 1047 | |
| 1048 | - fbiRev and tmuRev were unitialized when using Glide3 |
| 1049 | - fixed a few color index mode conformance failures; all pass now |
| 1050 | - now appling antialiasing coverage to alpha after texturing |
| 1051 | - colors weren't getting clamped to [0,1] before color table lookup |
| 1052 | - fixed RISC alignment errors caused by COPY_4UBV macro |
| 1053 | - drawing wide, flat-shaded lines could cause a segfault |
| 1054 | - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles |
| 1055 | |
| 1056 | Changes: |
| 1057 | |
| 1058 | - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU |
| 1059 | - new libOSMesa.so library, contains the OSMesa driver interface |
| 1060 | |
| 1061 | 4.0 October 22, 2001 |
| 1062 | -------------------- |
| 1063 | |
| 1064 | New: |
| 1065 | |
| 1066 | - Mesa 4.0 implements the OpenGL 1.3 specification |
| 1067 | - GL_IBM_rasterpos_clip extension |
| 1068 | - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) |
| 1069 | - GL_ARB_texture_mirrored_repeat extension |
| 1070 | - WindML UGL driver (Stephane Raimbault) |
| 1071 | - added OSMESA_MAX_WIDTH/HEIGHT queries |
| 1072 | - attempted compiliation fixes for Solaris 5, 7 and 8 |
| 1073 | - updated glext.h and glxext.h files |
| 1074 | - updated Windows driver (Karl Schultz) |
| 1075 | |
| 1076 | Bug fixes: |
| 1077 | |
| 1078 | - added some missing GLX 1.3 tokens to include/GL/glx.h |
| 1079 | - GL_COLOR_MATRIX changes weren't recognized by teximage functions |
| 1080 | - glCopyPixels with scale and bias was broken |
| 1081 | - glRasterPos with lighting could segfault |
| 1082 | - glDeleteTextures could leave a dangling pointer |
| 1083 | - Proxy textures for cube maps didn't work |
| 1084 | - fixed a number of 16-bit color channel bugs |
| 1085 | - fixed a few minor memory leaks |
| 1086 | - GLX context sharing was broken in 3.5 |
| 1087 | - fixed state-update bugs in glPopClientAttrib() |
| 1088 | - fixed glDrawRangeElements() bug |
| 1089 | - fixed a glPush/PopAttrib() bug related to texture binding |
| 1090 | - flat-shaded, textured lines were broken |
| 1091 | - fixed a dangling pointer problem in the XMesa code (Chris Burghart) |
| 1092 | - lighting didn't always produce the correct alpha value |
| 1093 | - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) |
| 1094 | |
| 1095 | 4.0.1 December 17, 2001 |
| 1096 | ----------------------- |
| 1097 | |
| 1098 | New: |
| 1099 | |
| 1100 | - better sub-pixel sample positions for AA triangles (Ray Tice) |
| 1101 | - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) |
| 1102 | |
| 1103 | Bug fixes: |
| 1104 | |
| 1105 | - added missing break statements in glGet*() for multisample cases |
| 1106 | - fixed uninitialized hash table mutex bug (display lists / texobjs) |
| 1107 | - fixed bad teximage error check conditional (bug 476846) |
| 1108 | - fixed demos readtex.c compilation problem on Windows (Karl Schultz) |
| 1109 | - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT |
| 1110 | - silence some compiler warnings (gcc 2.96) |
| 1111 | - enable the #define GL_VERSION_1_3 in GL/gl.h |
| 1112 | - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h |
| 1113 | - fixed glu.h typedef problem found with MSDev 6.0 |
| 1114 | - build libGL.so with -Bsymbolic (fixes bug found with Chromium) |
| 1115 | - added missing 'const' to glXGetContextIDEXT() in glxext.h |
| 1116 | - fixed a few glXGetProcAddress() errors (texture compression, etc) |
| 1117 | - fixed start index bug in compiled vertex arrays (Keith) |
| 1118 | - fixed compilation problems in src/SPARC/glapi_sparc.S |
| 1119 | - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) |
| 1120 | - use glXGetProcAddressARB in GLUT to avoid extension linking problems |
| 1121 | - provoking vertex of flat-shaded, color-index triangles was wrong |
| 1122 | - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) |
| 1123 | - glTexParameter didn't flush the vertex buffer (Ray Tice) |
| 1124 | - feedback attributes for glDraw/CopyPixels and glBitmap were wrong |
| 1125 | - fixed bug in normal length caching (ParaView lighting bug) |
| 1126 | - fixed separate_specular color bug found in Chimera (18 Dec 2001) |
| 1127 | |
| 1128 | 4.0.2 April 2, 2002 |
| 1129 | ------------------- |
| 1130 | |
| 1131 | New: |
| 1132 | |
| 1133 | - New DOS (DJGPP) driver written by Daniel Borca |
| 1134 | - New driver interface functions for TCL drivers (such as Radeon DRI) |
| 1135 | - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" |
| 1136 | if using deep color channels |
| 1137 | - latest GL/glext.h and GL/glxext.h headers from SGI |
| 1138 | |
| 1139 | Bug fixes: |
| 1140 | |
| 1141 | - GL_BLEND with non-black texture env color wasn't always correct |
| 1142 | - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) |
| 1143 | - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken |
| 1144 | - glReadPixels was sometimes mistakenly clipped by the scissor box |
| 1145 | - glDraw/ReadPixels didn't catch all the errors that they should have |
Erik Faye-Lund | a1904c9 | 2020-09-28 14:57:37 +0200 | [diff] [blame] | 1146 | - Fixed 24 BPP rendering problem in Windows driver (Karl Schultz) |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 1147 | - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) |
| 1148 | - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) |
| 1149 | - glColorMask as sometimes effecting glXSwapBuffers() |
| 1150 | - fixed a potential bug in XMesaGarbageCollect() |
| 1151 | - N threads rendering into one window didn't work reliably |
| 1152 | - glCopyPixels didn't work for deep color channels |
| 1153 | - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) |
| 1154 | - glPopAttrib() didn't correctly restore user clip planes |
| 1155 | - user clip planes failed for some perspective projections (Chromium) |
| 1156 | |
| 1157 | Known bugs: |
| 1158 | |
| 1159 | - mipmap LOD computation |
| 1160 | |
| 1161 | 4.0.3 June 25, 2002 |
| 1162 | ------------------- |
| 1163 | |
| 1164 | New: |
| 1165 | |
| 1166 | - updated GL/glext.h file (version 15) |
| 1167 | - corrected MMX blend code (Jose Fonseca) |
| 1168 | - support for software-based alpha planes in Windows driver |
| 1169 | - updated GGI driver (Filip Spacek) |
| 1170 | |
| 1171 | Bug fixes: |
| 1172 | |
| 1173 | - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens |
| 1174 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
| 1175 | - assorted conformance fixes for 16-bit/channel rendering |
| 1176 | - texcombine alpha subtraction mode was broken |
| 1177 | - fixed lighting bug with non-uniform scaling and display lists |
| 1178 | - fixed bug when deleting shared display lists |
| 1179 | - disabled SPARC cliptest assembly code (Mesa bug 544665) |
| 1180 | - fixed a couple Solaris compilation/link problems |
| 1181 | - blending clipped glDrawPixels didn't always work |
| 1182 | - glGetTexImage() didn't accept packed pixel types |
| 1183 | - glPixelMapu[is]v() could explode given too large of pixelmap |
| 1184 | - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT |
| 1185 | - glXCopyContext() could lead to segfaults |
| 1186 | - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) |
| 1187 | |
| 1188 | Changes: |
| 1189 | |
| 1190 | - lots of C++ (g++) code clean-ups |
| 1191 | - lots of T&L updates for the Radeon DRI driver |
| 1192 | |
| 1193 | Known bugs: |
| 1194 | |
| 1195 | - mipmap LOD computation (fixed for Mesa 4.1) |
| 1196 | |
| 1197 | 4.0.4 October 3, 2002 |
| 1198 | --------------------- |
| 1199 | |
| 1200 | New: |
| 1201 | |
| 1202 | - GL_NV_texture_rectangle extension |
| 1203 | - updated glext.h header (version 17) |
| 1204 | - updated DOS driver (Daniel Borca) |
| 1205 | - updated BeOS R5 driver (Philippe Houdoin) |
| 1206 | - added GL_IBM_texture_mirror_repeat |
| 1207 | - glxinfo now takes -l option to print interesting OpenGL limits info |
| 1208 | - GL_MESA_ycbcr_texture extension |
| 1209 | - GL_APPLE_client_storage extension (for some DRI drivers only) |
| 1210 | - GL_MESA_pack_invert extension |
| 1211 | |
| 1212 | Bug fixes: |
| 1213 | |
| 1214 | - fixed GL_LINEAR fog bug by adding clamping |
| 1215 | - fixed FP exceptions found using Alpha CPU |
| 1216 | - 3dfx MESA_GLX_FX=window (render to window) didn't work |
| 1217 | - fixed memory leak in wglCreateContest (Karl Schultz) |
| 1218 | - define GLAPIENTRY and GLAPI if undefined in glu.h |
| 1219 | - wglGetProcAddress didn't handle all API functions |
| 1220 | - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map |
| 1221 | - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() |
| 1222 | - error checking in compressed tex image functions had some glitches |
| 1223 | - fixed AIX compile problem in src/config.c |
| 1224 | - glGetTexImage was using pixel unpacking instead of packing params |
| 1225 | - auto-mipmap generation for cube maps was incorrect |
| 1226 | |
| 1227 | Changes: |
| 1228 | |
| 1229 | - max texture units reduced to six to accommodate texture rectangles |
| 1230 | - removed unfinished GL_MESA_sprite_point extension code |
| 1231 | |
| 1232 | 4.1 October 29, 2002 |
| 1233 | -------------------- |
| 1234 | |
| 1235 | New: |
| 1236 | |
| 1237 | - GL_NV_vertex_program extension |
| 1238 | - GL_NV_vertex_program1_1 extension |
| 1239 | - GL_ARB_window_pos extension |
| 1240 | - GL_ARB_depth_texture extension |
| 1241 | - GL_ARB_shadow extension |
| 1242 | - GL_ARB_shadow_ambient extension |
| 1243 | - GL_EXT_shadow_funcs extension |
| 1244 | - GL_ARB_point_parameters extension |
| 1245 | - GL_ARB_texture_env_crossbar |
| 1246 | - GL_NV_point_sprite extension |
| 1247 | - GL_NV_texture_rectangle extension |
| 1248 | - GL_EXT_multi_draw_arrays extension |
| 1249 | - GL_EXT_stencil_two_side extension |
| 1250 | - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions |
| 1251 | - GL_ATI_texture_mirror_once extension (Ian Romanick) |
| 1252 | - massive overhaul/simplification of software rasterizer module, many |
| 1253 | contributions from Klaus Niederkrueger |
| 1254 | - faster software texturing in some cases (i.e. trilinear filtering) |
| 1255 | - new OSMesaGetProcAddress() function |
| 1256 | - more blend modes implemented with MMX code (Jose Fonseca) |
| 1257 | - added glutGetProcAddress() to GLUT |
| 1258 | - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() |
| 1259 | - pbinfo and pbdemo PBuffer programs |
| 1260 | - glxinfo -v prints transprent pixel info (Gerd Sussner) |
| 1261 | |
| 1262 | Bug fixes: |
| 1263 | |
| 1264 | - better mipmap LOD computation (prevents excessive blurriness) |
| 1265 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
| 1266 | - assorted conformance fixes for 16-bit/channel rendering |
| 1267 | - texcombine alpha subtraction mode was broken |
| 1268 | - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) |
| 1269 | - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma) |
| 1270 | - fixed divide by zero error in NURBS tessellator (Jon Perry) |
| 1271 | - fixed GL_LINEAR fog bug by adding clamping |
| 1272 | - fixed FP exceptions found using Alpha CPU |
| 1273 | - 3dfx/glide driver render-to-window feature was broken |
| 1274 | - added missing GLX_TRANSPARENT_RGB token to glx.h |
| 1275 | - fixed error checking related to paletted textures |
| 1276 | - fixed reference count error in glDeleteTextures (Randy Fayan) |
| 1277 | |
| 1278 | Changes: |
| 1279 | |
| 1280 | - New spec file and Python code to generate some GL dispatch files |
| 1281 | - Glide driver defaults to "no" with autoconf/automake |
| 1282 | - updated demos/stex3d with new options |
| 1283 | |
| 1284 | 5.0 November 13, 2002 |
| 1285 | --------------------- |
| 1286 | |
| 1287 | New: |
| 1288 | |
| 1289 | - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") |
| 1290 | - removed some overlooked debugging code |
| 1291 | - glxinfo updated to support GLX_ARB_multisample |
| 1292 | - GLUT now support GLX_ARB_multisample |
| 1293 | - updated DOS driver (Daniel Borca) |
| 1294 | |
| 1295 | Bug fixes: |
| 1296 | |
| 1297 | - GL_POINT and GL_LINE-mode polygons didn't obey cull state |
| 1298 | - fixed potential bug in \_mesa_align_malloc/calloc() |
| 1299 | - fixed missing triangle bug when running vertex programs |
| 1300 | - fixed a few HPUX compilation problems |
| 1301 | - FX (Glide) driver didn't compile |
| 1302 | - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work |
| 1303 | - a few EXT functions, like glGenTexturesEXT, were no-ops |
| 1304 | - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, |
| 1305 | glMultiDrawArrays and glMultiDrawElements were missing |
| 1306 | - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken |
| 1307 | - Pentium 4 Mobile was mistakenly identified as having 3DNow! |
| 1308 | - fixed one-bit error in point/line fragment Z calculation |
| 1309 | - fixed potential segfault in fakeglx code |
| 1310 | - fixed color overflow problem in DOT3 texture env mode |
| 1311 | |
| 1312 | 5.0.1 March 30, 2003 |
| 1313 | -------------------- |
| 1314 | |
| 1315 | New: |
| 1316 | |
| 1317 | - DOS driver updates from Daniel Borca |
| 1318 | - updated GL/gl_mangle.h file (Bill Hoffman) Bug fixes: |
| 1319 | - auto mipmap generation for cube maps was broken (bug 641363) |
| 1320 | - writing/clearing software alpha channels was unreliable |
| 1321 | - minor compilation fixes for OS/2 (Evgeny Kotsuba) |
| 1322 | - fixed some bad assertions found with shadowtex demo |
| 1323 | - fixed error checking bug in glCopyTexSubImage2D (bug 659020) |
| 1324 | - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) |
| 1325 | - fixed potential segfault in texture object validation (bug 659012) |
| 1326 | - fixed some bogus code in \_mesa_test_os_sse_exception_support (Linus) |
| 1327 | - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) |
| 1328 | - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) |
| 1329 | - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 |
| 1330 | - fixed compilation problem on Solaris7/x86 (bug 536406) |
| 1331 | - fixed prefetch bug in 3DNow! code (Felix Kuhling) |
| 1332 | - fixed NeXT build problem (FABSF macro) |
| 1333 | - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) |
| 1334 | - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) |
| 1335 | - AA line and triangle Z values are now rounded, not truncated |
| 1336 | - fixed color interpolation bug when GLchan==GLfloat (bug 694461) |
| 1337 | - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) |
| 1338 | - fixed a minor GL_COLOR_MATERIAL bug |
| 1339 | - NV vertex program EXP instruction was broken |
| 1340 | - glColorMask misbehaved with X window / pixmap rendering |
| 1341 | - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) |
| 1342 | - attempt to fix GGI compilation problem when MesaDemos not present |
| 1343 | - NV vertex program ARL-relative fetches didn't work |
| 1344 | |
| 1345 | Changes: |
| 1346 | |
| 1347 | - use glPolygonOffset in gloss demo to avoid z-fighting artifacts |
| 1348 | - updated winpos and pointblast demos to use ARB extensions |
| 1349 | - disable SPARC normal transformation code (bug 673938) |
| 1350 | - GLU fixes for OS/2 (Evgeny Kotsuba) |
| 1351 | |
| 1352 | 5.0.2 September 5, 2003 |
| 1353 | ----------------------- |
| 1354 | |
| 1355 | Bug fixes: |
| 1356 | |
| 1357 | - fixed texgen problem causing texcoord's Q to be zero (stex3d) |
| 1358 | - default GL_TEXTURE_COMPARE_MODE_ARB was wrong |
| 1359 | - GL_CURRENT_MATRIX_NV query was wrong |
| 1360 | - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one |
| 1361 | - GL_LIST_MODE query wasn't correct |
| 1362 | - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported |
| 1363 | - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value |
| 1364 | - blended, wide lines didn't always work correctly (bug 711595) |
| 1365 | - glVertexAttrib4svNV w component was always 1 |
| 1366 | - fixed bug in GL_IBM_rasterpos_clip (missing return) |
| 1367 | - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly |
| 1368 | - a few Solaris compilation fixes |
Erik Faye-Lund | 648cf63 | 2020-09-29 19:19:29 +0200 | [diff] [blame] | 1369 | - fixed glClear() problem for DRI drivers (non-existent stencil, etc) |
Erik Faye-Lund | 4d06683 | 2020-06-12 20:09:42 +0200 | [diff] [blame] | 1370 | - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) |
| 1371 | - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) |
| 1372 | - glFog() didn't clamp fog colors |
| 1373 | - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the |
| 1374 | gl[Get]TexParameteri[v] functions |
| 1375 | - fixed invalid memory references in glTexGen functions (bug 781602) |
| 1376 | - integer-valued color arrays weren't handled correctly |
| 1377 | - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work |
| 1378 | - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 |
| 1379 | |
| 1380 | Changes: |
| 1381 | |
| 1382 | - build GLUT with -fexceptions so C++ apps propogate exceptions |
| 1383 | |
| 1384 | 5.1 December 17, 2003 |
| 1385 | --------------------- |
| 1386 | |
| 1387 | New: |
| 1388 | |
| 1389 | - reorganized directory tree |
| 1390 | - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) |
| 1391 | - GL_ATI_texture_env_combine3 extension (Ian Romanick) |
| 1392 | - GL_SGI_texture_color_table extension (Eric Plante) |
| 1393 | - GL_NV_fragment_program extension |
| 1394 | - GL_NV_light_max_exponent extension |
| 1395 | - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) |
| 1396 | - GL_ARB_occlusion_query extension |
| 1397 | - GL_ARB_point_sprite extension |
| 1398 | - GL_ARB_texture_non_power_of_two extension |
| 1399 | - GL_IBM_multimode_draw_arrays extension |
| 1400 | - GL_EXT_texture_mirror_clamp extension (Ian Romanick) |
| 1401 | - GL_ARB_vertex_buffer_object extension |
| 1402 | - new X86 feature detection code (Petr Sebor) |
| 1403 | - less memory used for display lists and vertex buffers |
| 1404 | - demo of per-pixel lighting with a fragment program (demos/fplight.c) |
| 1405 | - new version (18) of glext.h header |
| 1406 | - new spriteblast.c demo of GL_ARB_point_sprite |
| 1407 | - faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) |
| 1408 | - faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) |
| 1409 | |
| 1410 | Bug fixes: |
| 1411 | |
| 1412 | - really enable OpenGL 1.4 features in DOS driver. |
| 1413 | - fixed issues in glDrawPixels and glCopyPixels for very wide images |
| 1414 | - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint |
| 1415 | - fixed some texgen bugs reported by Daniel Borca |
| 1416 | - fixed wglMakeCurrent(NULL, NULL) bug (#835861) |
| 1417 | - fixed glTexSubImage3D z-offset bug (Cedric Gautier) |
| 1418 | - fixed RGBA blend enable bug (Ville Syrjala) |
| 1419 | - glAccum is supposed to be a no-op in selection/feedback mode |
| 1420 | - fixed texgen bug #597589 (John Popplewell) |
| 1421 | |
| 1422 | Changes: |
| 1423 | |
| 1424 | - dropped API trace feature (src/Trace/) |
| 1425 | - documentation overhaul. merged with website content. more html. |
| 1426 | - glxgears.c demo updated to use GLX swap rate extensions |
| 1427 | - glTexImage1/2/3D now allows width/height/depth = 0 |
| 1428 | - disable SPARC asm code on Linux (bug 852204) |
| 1429 | |
| 1430 | 6.0 January 16, 2004 |
| 1431 | -------------------- |
| 1432 | |
| 1433 | New: |
| 1434 | |
| 1435 | - full OpenGL 1.5 support |
| 1436 | - updated GL/glext.h file to version 21 Changes: |
| 1437 | - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) |
| 1438 | Bug fixes: |
| 1439 | - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color clamping |
| 1440 | issue |
| 1441 | - updated suno5-gcc configs |
| 1442 | - glColor3 functions sometimes resulted in undefined alpha values |
| 1443 | - fixed FP divide by zero error seen on VMS with xlockmore, others |
| 1444 | - fixed vertex/fragment program debug problem (bug 873011) |
| 1445 | - building on AIX with gcc works now |
| 1446 | - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) |
| 1447 | - glDrawRangeElements tried to modify potentially read-only storage |
| 1448 | - updated files for building on Windows |
| 1449 | |
| 1450 | 6.0.1 April 2, 2004 |
| 1451 | ------------------- |
| 1452 | |
| 1453 | New: |
| 1454 | |
| 1455 | - upgraded glext.h to version 22 |
| 1456 | - new build targets (Dan Schikore) |
| 1457 | - new linux-x86-opteron build target (Heath Feather) |
| 1458 | |
| 1459 | Bug fixes: |
| 1460 | |
| 1461 | - glBindProgramARB didn't update all necessary state |
| 1462 | - fixed build problems on OpenBSD |
| 1463 | - omit CVS directories from tarballs |
| 1464 | - glGetTexImage(GL_COLOR_INDEX) was broken |
| 1465 | - fixed an infinite loop in t&l module |
| 1466 | - silenced some valgrind warnings about using unitialized memory |
| 1467 | - fixed some compilation/link glitches on IRIX (Mike Stephens) |
| 1468 | - glBindProgram wasn't getting compiled into display lists |
| 1469 | - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) |
| 1470 | - two-sided lighting and vertex program didn't work (bug 887330) |
| 1471 | - stores to program parameter registers in vertex state programs didn't |
| 1472 | work. |
| 1473 | - fixed glOrtho bug found with gcc 3.2.2 (RH9) |
| 1474 | - glXCreateWindow() wasn't fully implemented (bug 890894) |
| 1475 | - generic vertex attribute arrays didn't work in display lists |
| 1476 | - vertex buffer objects' default usage and access fields were wrong |
| 1477 | - glDrawArrays with start!=0 was broken |
| 1478 | - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken |
| 1479 | - linux-osmesa16-static config didn't work |
| 1480 | - fixed a few color index rendering problems (bug 910687) |
| 1481 | - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE |
| 1482 | - OSMesa RGB and BGR modes were broken |
| 1483 | - glProgramStringARB mistakenly required a null-terminated string |
| 1484 | - fragment program XPD instruction was incorrect |
| 1485 | - glGetMaterial() didn't work reliably |
| 1486 | - ARB_fragment_program KIL instruction was incorrect |
| 1487 | |
| 1488 | 6.1 August 18, 2004 |
| 1489 | ------------------- |
| 1490 | |
| 1491 | New: |
| 1492 | |
| 1493 | - Revamped Makefile system |
| 1494 | - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) |
| 1495 | - internal driver interface changes related to texture object |
| 1496 | allocation, vertex/fragment programs, BlendEquationSeparate, etc. |
| 1497 | - option to walk triangle edges with double-precision floats (Justin |
| 1498 | Novosad of Discreet) (see config.h file) |
| 1499 | - support for AUX buffers in software GLX driver |
| 1500 | - updated glext.h to version 24 and glxext.h to version 6 |
| 1501 | - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars |
| 1502 | - updated BeOS support (Philippe Houdoin) |
| 1503 | |
| 1504 | Changes: |
| 1505 | |
| 1506 | - fragment fog interpolation is perspective corrected now |
| 1507 | - new glTexImage code, much cleaner, may be a bit faster |
| 1508 | |
| 1509 | Bug fixes: |
| 1510 | |
| 1511 | - glArrayElement in display lists didn't handle generic vertex attribs |
| 1512 | - glFogCoord didn't always work properly |
| 1513 | - ARB_fragment_program fog options didn't work |
| 1514 | - frag prog TEX instruction no longer incorrectly divides s,t,r by q |
| 1515 | - ARB frag prog TEX and TEXP instructions now use LOD=0 |
| 1516 | - glTexEnviv in display lists didn't work |
| 1517 | - glRasterPos didn't do texgen or apply texture matrix |
| 1518 | - GL_DOUBLE-valued vertex arrays were broken in some cases |
| 1519 | - fixed texture rectangle edge/border sampling bugs |
| 1520 | - sampling an incomplete texture in a fragment program would segfault |
| 1521 | - glTexImage was missing a few error checks |
| 1522 | - fixed some minor glGetTexParameter glitches |
| 1523 | - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage |
| 1524 | - fragment program writes to RC/HC register were broken |
| 1525 | - fixed a few glitches in GL_HP_occlusion_test extension |
| 1526 | - glBeginQueryARB and glEndQueryARB didn't work inside display lists |
| 1527 | - vertex program state references were broken |
| 1528 | - fixed triangle color interpolation bug on AIX (Shane Blackett) |
| 1529 | - fixed a number of minor memory leaks (bug #1002030) |
| 1530 | |
| 1531 | 6.2 October 2, 2004 |
| 1532 | ------------------- |
| 1533 | |
| 1534 | New: |
| 1535 | |
| 1536 | - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) |
| 1537 | - updated Doxygen support (Jose Fonseca) |
| 1538 | |
| 1539 | Changes: |
| 1540 | |
| 1541 | - some GGI driver updates (Christoph Egger, bug 1025977) |
| 1542 | |
| 1543 | Bug fixes: |
| 1544 | |
| 1545 | - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features |
| 1546 | - fixed a few compilation issues on IRIX |
| 1547 | - fixed a matrix classification bug (reported by Wes Bethel) |
| 1548 | - we weren't reseting the vertex/fragment program error state before |
| 1549 | parsing (Dave Reveman) |
| 1550 | - adjust texcoords for sampling texture rectangles (Dave Reveman) |
| 1551 | - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented |
| 1552 | - repeated calls to glDeleteTexture(t) could lead to a crash |
| 1553 | - fixed potential ref count bugs in VBOs and vertex/fragment programs |
| 1554 | - spriteblast demo didn't handle window size changes correctly |
| 1555 | - glTexSubImage didn't handle pixels=NULL correctly for PBOs |
| 1556 | - fixed color index mode glDrawPixels bug (Karl Schultz) |
| 1557 | |
| 1558 | 6.2.1 December 9, 2004 |
| 1559 | ---------------------- |
| 1560 | |
| 1561 | Bug fixes: |
| 1562 | |
| 1563 | - don't apply regular fog or color sum when using a fragment program |
| 1564 | - glProgramEnvParameter4fARB always generated an error on |
| 1565 | GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) |
| 1566 | - glVertexAttrib3svNV and glVertexAttrib3svARB were broken |
| 1567 | - fixed width/height mix-up in glSeparableFilter2D() |
| 1568 | - fixed regression in glCopyPixels + convolution |
| 1569 | - glReadPixels from a clipped front color buffer didn't always work |
| 1570 | - glTexImage didn't accept GL_RED/GREEN/BLUE as the format |
| 1571 | - Attempting queries/accesses of VBO 0 weren't detected as errors |
| 1572 | - paletted textures failed if the palette had fewer than 256 entries |
| 1573 | |
| 1574 | Changes: |
| 1575 | |
| 1576 | - fixed a bunch of compiler warnings found with gcc 3.4 |
| 1577 | - bug reports should to go bugzilla.freedesktop.org |
| 1578 | |
| 1579 | 6.3 July 20, 2005 |
| 1580 | ----------------- |
| 1581 | |
| 1582 | New: |
| 1583 | |
| 1584 | - GL_EXT_framebuffer_object extension |
| 1585 | - GL_ARB_draw_buffers extension |
| 1586 | - GL_ARB_pixel_buffer_object extension |
| 1587 | - GL_OES_read_format extension (Ian Romanick) |
| 1588 | - DirectFB driver (Claudio Ciccani) |
| 1589 | - x86_64 vertex transformation code (Mikko T.) |
| 1590 | - Updated GL/glext.h to version 29 |
| 1591 | |
| 1592 | Changes: |
| 1593 | |
| 1594 | - added -stereo option for glxgears demo (Jacek Rosik) |
| 1595 | - updated the PBuffer demo code in xdemos/ directory |
| 1596 | - glDeleteTextures/Programs/Buffers() now makes the object ID available |
| 1597 | for immediate re-use |
| 1598 | - assorted 64-bit clean-ups fixes (x86_64 and Win64) |
| 1599 | - lots of internal changes for GL_EXT_framebuffer_object |
| 1600 | |
| 1601 | Bug fixes: |
| 1602 | |
| 1603 | - some functions didn't support PBO functionality |
| 1604 | - glGetTexImage didn't convert color index images to RGBA as required |
| 1605 | - fragment program texcoords were sometimes wrong for points and lines |
| 1606 | - fixed problem with negative dot product in arbfplight, fplight demos |
| 1607 | - fixed bug in perspective correction of antialiased, textured lines |
| 1608 | - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value |
| 1609 | - fixed a couple per-pixel fog bugs (Soju Matsumoto) |
| 1610 | - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken |
| 1611 | - fixed float parsing bug in ARB frag/vert programs (bug 2520) |
| 1612 | - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue |
| 1613 | - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha |
| 1614 | - glXChooseFBConfig() crashed if attribList pointer was NULL |
| 1615 | - program state.light[n].spot.direction.w was wrong value (bug 3083) |
| 1616 | - fragment program fog option required glEnable(GL_FOG) - wrong. |
| 1617 | - glColorTable() could produce a Mesa implementation error (bug 3135) |
| 1618 | - RasterPos could get corrupted by color index rendering path |
| 1619 | - Removed bad XTranslateCoordinates call when rendering to Pixmaps |
| 1620 | - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state |
| 1621 | - fixed a few Darwin compilation problems |
| 1622 | |
| 1623 | 6.3.1 |
| 1624 | ----- |
| 1625 | |
| 1626 | This was an intermediate release for X.org which wasn't otherwise |
| 1627 | released.) |
| 1628 | |
| 1629 | 6.3.2 August 19, 2005 |
| 1630 | --------------------- |
| 1631 | |
| 1632 | New: |
| 1633 | |
| 1634 | - The distribution now includes the DRI drivers and GLX code |
| 1635 | |
| 1636 | Changes: |
| 1637 | |
| 1638 | - Made the DRI "new" driver interface standard, remove old code |
| 1639 | |
| 1640 | Bug fixes: |
| 1641 | |
| 1642 | - GL_ARB_vertex/fragment_shader were mistakenly listed in the |
| 1643 | extensions string |
| 1644 | - negative relative addressing in vertex programs was broken |
| 1645 | - update/fix SPARC assembly code for vertex transformation |
| 1646 | - fixed memory leak when freeing GLX drawables/renderbuffers |
| 1647 | - fixed display list memory leak |
| 1648 | - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer |
| 1649 | - wglGetProcAddress() didn't handle wgl-functions |
| 1650 | - fixed glxext.h cross-compile issue (Colin Harrison) |
| 1651 | - assorted DRI driver fixes |
| 1652 | |
Erik Faye-Lund | bf3f0f7 | 2019-06-04 10:39:58 +0200 | [diff] [blame] | 1653 | .. note:: |
| 1654 | |
| 1655 | Changes for Mesa 6.4 and later are documented in the corresponding |
Erik Faye-Lund | 5ee55b2 | 2020-06-27 10:21:45 +0200 | [diff] [blame] | 1656 | :doc:`release notes <relnotes>` file. |